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Quickdev16 cart opens up wonderful world of SNES homebrew

Has your homebrew SNES masterpiece, Secret of Manilow, been trapped within your computer for a decade or so due to technological restraints? Time to dust off your old ROM file -- the Quickdev16 SNES developer cartridge has all you need to get your brainchild up and running on Nintendo's Super console. The cart includes an Atmel AVR ATmega644 with boot loader, a USB connection with which to upload a ROM, 16 megabits of SRAM, and an RS232 converter.

We're assuming that if you possess the technical know-how to craft custom SNES games, then you probably know what all that stuff means. We're also assuming that you'd be more inclined to pony up for the cart's $120 price tag than we are. That's just a tad too steep for an SNES cart -- or rather, an SNES cart that isn't a sealed, mint condition copy of Chrono Trigger.

[Via Engadget]

Modders create DS Bluetooth adapter

A team of hardware modders has created a DS cartridge that allows the system to interface with devices using Bluetooth. Since it's a Slot-1 cartridge (and thus fills the space normally occupied by DS games), the DS Bluetooth cartridge isn't going to be of much use in games, homebrew or otherwise, but it does allow the system to "scan its neighbourhood and establish connections to other Bluetooth devices."

Using the API provided by the team, homebrew users should be able to write custom software to interface with any device that uses Bluetooth, from phones to GPS to ... PS3 controllers? The device sells for €59, but the open-source-friendly team released full schematics so you can build your own.

[Via OhGizmo]

Looks like DSi firmware 1.4 is defeated already

The site for the R4i DSi flash cart posted a video (see it after the break) demonstrating what appears to be the R4i running on a DSi system with the 1.4 firmware. You know, the firmware that was released not even a week ago, and removed flash cart compatibility? Yeah, that one. The video demonstrates a retail game ROM, which is not particularly awesome, but does serve as evidence of flash cart compatibility. The site currently doesn't mention whether this is accomplished through an R4i firmware update or through new hardware. We'll find out more as more flash carts pick up on whatever technique is in use.

If 1.4 has truly been defeated, homebrew users will be able to upload photos to Facebook and play Magnetic Shaving Derby! Magical.

[YouTube video via GBATemp]

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DSi Facebook update available in Europe, also blocks homebrew

The good news: DSi firmware 1.4 is now available in Europe, bringing the Facebook photo uploading capability along with it, according to an announcement by Nintendo. If you want to snap pics from your DSi and upload them to Facebook (after altering them with the DSi's image manipulation stuff, if you like), awesome!

The bad news: DSi firmware 1.4 blocks flash carts. If you've been using an Acekard2i or a DSTTi to run homebrew on your DSi, you should probably not download it. If, on the other hand, you've been using a DSi flash cart to play retail games, we encourage you to update immediately. Gotta have Facebook, right?

Fan gets Sonic CD running on iPhone

Yesterday, Sega solicited ideas for games to bring to the iPhone platform. Well, here's a suggestion, with a visual aid: How about Sonic CD?

Using a custom engine called the "Retro Software Development Kit," Christian Whitehead put together a demo of Sonic CD running on the iPhone. It looks pretty much like Sonic CD, which is impressive considering that he rebuilt the game from scratch rather than porting the original source (except, presumably, for graphics). In fact, just about the only problem we can see from the demo is outside of Whitehead's control -- the fact that the iPhone doesn't have any buttons.

A note was posted yesterday to the Sega Twitter account indicating that the company had been made sufficiently aware of the demo, with the PR rep promising to "bring it up at our brainstorming meeting." Hopefully the ideas brought up at this brainstorming meeting don't include suing this guy.

[Thanks, cuteSAVAGE!]

Sony's Net Yaroze homebrew PS1 development community shutting down

If you've been feverishly coding away on a PlayStation 1 game for the past, say, eleven years in the hope of becoming the next Devil Dice, you should go ahead and shelve the project. Next month, Sony will finally shut down the European server for the Net Yaroze project.

The Net Yaroze is a special black PlayStation console that allowed homebrew developers to run their own code on the system, interfacing with a computer via a serial connection. The mail-order-only system also included development software. Sony's servers allowed Yaroze users to discuss PlayStation development and even share their creations.

"We plan to make a copy of the site available for our original members," said SCEE's Paul Holman, who also said that some kind of get-together would be held for the Yaroze development community, all of whom are now left with nothing but extremely rare PlayStations.

Homebrew: This is what Patapon on DS looks like

Anyone who has heard of PSP knows of Patapon. It's one of the most popular titles on that platform and is quite a unique and engaging experience. But, what if you're a DS owner; how will you get in on the action? Well, seeing as Patapon is a first-party Sony title, you won't ever see it on DS ... not without the help of the homebrew community, anyhow.

Apparently, someone called E-eragon is working on a DS version of Patapon, looking to upgrade the original title to include stylus controls. Tiny Cartridge discovered a clip of E-eragon's work (posted after the break), and though it doesn't look as smooth as the original, it is by far a rather good-looking copy. Check out the game before Sony slams the law book on this one.

Continued →

Guy runs Windows 95 on Wii, wonders why


Using a Wii version of the open source DOS emulator DOSbox, a Wii homebrew devotee has managed to get Windows 95 running on the console -- if your definition of "running" is "working, but just barely." In fact, the boot process spans most of two YouTube videos, which the author admits have been edited for brevity. (It takes upwards of 13 minutes just to see the taskbar.)

You're probably asking yourself, "What's the point?" and "Why even try?" Well, to prove it can be done, of course. But even the one who did it -- while providing instructions on how to replicate the process -- advises against following in his footsteps, saying, "I did it and now I can move on to more productive things." But, hey, you could be doing worse things with the system. Waste your time with videos of Wiindows 95 in sort-of action after the break!

Continued →

Nintendo convinces eBay and Amazon to ban DS flashcarts

Nintendo has announced that it has reached an agreement with Amazon and eBay through which the shopping sites will prohibit the sale of the R4 and other DS flashcarts.

"Nintendo is pleased with the co-operation it has received from both eBay and Amazon to prevent the sales of game copying devices," Nintendo's global head of anti-piracy, Jodie Daughtery told MCV. eBay has actually pulled auctions for copying devices for years (presumably as an "item encouraging illegal activity), so if there is a policy update, it involves even more vigilant policing of auctions.

Amazon UK games director Chris Poad told MCV that Amazon has a "notice and take down" process for its third-party Marketplace. "So where a third party believes that their IP has been infringed, they can highlight it and we can take it down. This is what happened in the case of the R4."

Now Nintendo just has the rest of the Internet to deal with in its efforts to curtail DS piracy (and, as an extremely unfortunate side effect, homebrew).

New FPS on the way -- for Dreamcast

Think The Conduit is the biggest Sega first-person-shooter news this year? ... You're right. But it's not the only Sega-related FPS being published on an unexpected platform. A team of homebrewers is working on a game called Hypertension for Windows, Linux ... and Dreamcast. Great news for all of you who just bought the system!

Hypertension is a reimagining of Blood, made in the Doom-based EDGE engine. The use of fairly antiquated technology, and source material, seem appropriate for a game being released on a console that came out in 1999 After the break, you can see some footage of the current alpha version of Hypertension, which is looking very Doomy. TDGMods has yet to specify a release date for the game, but it's not like there's a rush at this point. The Dreamcast will still be old.

[Via Sega Nerds]

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'Super Monkey Kong' renders Donkey Kong in LEDs

The Meggy Jr. is a build-it-yourself handheld console with a striking 8x8 LED display, programmed using the open-source Arduino platform. Somehow, clever game designers have managed to shoehorn playable, fun video games into that astoundingly low-resolution display (which, to use TV terms, would be "8p").

Programmer Steven Read has now created "the world's first LED Donkey Kong video game" for the device. The graphics are, naturally, scaled down, and each level now spans multiple screens, but Super Monkey Kong retains the essence of Donkey Kong -- climbing girders and avoiding barrels and fireballs. It even adds a bit of complexity. At the top of the level, you have to jump up and headbutt "Monkey Kong" in the LED beanbag five times to win. Unfortunately, like the NES version, this one lacks the cement factory level.

See Super Monkey Kong for yourself at Read's site.

[Via GameSetWatch]

Bob's (playable) Game: Homebrew demo released

We're a bit shocked to see that Robert Pelloni has done something in relation to Bob's Game other than release fake news. In fact, the release of a real, playable demo goes a long way in our minds toward faking an alien abduction. Maybe. At the very least, it's finally something we can believe -- who could ever tell if anything Bob (or the character "Bob") said was real?

The demo is an NDS file and thus requires either a flash cart or a DS emulator. The Bob's Game website says that the game works in NO$GBA. Now here's the really freaky part: we haven't loaded it up yet, but based on early reports from sites like Infendo, it's ... pretty cool! Bob seems to be delivering on the idea of a game about growing up with Nintendo, combining a real-world RPG about "Bob" with Retro Game Challenge-style, Nintendo-inspired minigames.

[Thanks, Sean!]

Waninkoko's Wii USB loader demoed


Following a significant Wii menu update from Nintendo, Waninkoko has revealed footage of its new USB Loader software in action. Using any USB storage device in combination with the software allows gamers to play their "legal game backup collection."

While the software isn't currently available, a pre-release version has ironically been leaked but is said to be unusable for the time being. However, footage of the software in action (found after the break) shows the current release does work. Of course, as our sister site Engadget notes, we are inching up on April Fool's Day so the entire thing could really be too good to be true. But all signs from forum crawlers point to Waninkoko's software as the real deal.

[Via Engadget]

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Wii System Menu updated to 3.5 in Korea

A preview of what's on the way for the rest of the world: four months after 3.4, Nintendo has sent out Wii System Menu version 3.5 in Korea. The specific feature changes are as yet unknown, but in terms of security updates, it includes IOS254 code, which, like IOS9, blocks the use of the PatchMii program (a custom update manager tool).

The new menu apparently adds some kind of updates to the Shop Channel, and adds a "Region Select Channel," which the Wiibrew wiki suggests is nowhere near as exciting as it sounds. Until we find out for certain that this somehow blocks new installations of the Homebrew Channel, or removes existing ones, we're going to refrain from panicking. And even in that case, we don't mind waiting a week or so for someone to fix it.

Japan court bans sale of DS homebrew-enabling R4 flash carts

The Tokyo District Court placed an injunction on the Chinese cart manufacturers who make the R4 today, making it illegal to sell the cartridge in Japan. It has already disappeared from shops and Nintendo, Capcom, and Square Enix have all come forward with their support. These companies haven't ceased their efforts yet, however, as they've vowed to continue pursuing those responsible for similar devices.

R4 carts, along with other flash carts, allow users to run homebrew (and pirated) material on their DS or DS Lite (no dice on the upcoming DSi, folks). If this is all still over your head, then check out our guide to homebrew on the DS right here.

[Via Eurogamer]

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