Nineteen-year-old German homebrew programmer "Fuzzy" recently revealed his latest project for Nintendo's dual-screened handheld; a portable port of Nintendo's franchise mash-up brawler, titled Super Smash Bros. Rumble. The above shakycam video reveals the early fruits of his labor -- so far, only three levels and one character (Mario) are available. It obviously needs a massive amount of work, particularly in the character design and animation departments, but it's a wicked idea. We hope that Fuzzy will continue working on this inspired project, provided that Ninty's legal juggernauts abide.
Brawl on the go with homebrew Super Smash Bros. Rumble
Nineteen-year-old German homebrew programmer "Fuzzy" recently revealed his latest project for Nintendo's dual-screened handheld; a portable port of Nintendo's franchise mash-up brawler, titled Super Smash Bros. Rumble. The above shakycam video reveals the early fruits of his labor -- so far, only three levels and one character (Mario) are available. It obviously needs a massive amount of work, particularly in the character design and animation departments, but it's a wicked idea. We hope that Fuzzy will continue working on this inspired project, provided that Ninty's legal juggernauts abide.
Video: PSP app uses GPS to remix tunes as you walk
Oterp uses the PSP GPS add-on to track your relative position on the planet and alters music in real time based on your movements. Its developer has also hard-coded numerous "collection" spots around the globe into the software. Travelling to these locations will unlock new music and effects, similar to unlocking characters via GPS in the Japanese release of Metal Gear Solid: Portable Ops. Sounds pretty cool, huh? More videos of it in action can be found at the Oterp site.
[Via MAKE]
Video: GoldenEye 007 running on Wii 'Homebrew Channel'
The poster of the video states that he was able to get the game ROM working with the emulator used by the Virtual Console version of Sin & Punishment. He gives no details on how he managed the feat, mentioning only that the game works "for the most part" with occasional slowdown and a broken borked save system.
Hopefully Nintendo will see this video and, rather than simply order it pulled offline, realize just how much people really want a proper Virtual Console release of the game.
[Via Wii Fanboy]
Guitar Hero: On Tour peripheral lends a hand to homebrew painting app

We know there are probably one too many prerequisites for you to find this story truly interesting -- but if you're one of those rare DS Lite owners who recently purchased Guitar Hero: On Tour, and is also into homebrew applications for the handheld, and also fancies themselves a modern day Botticelli, then there's a new homebrew painting application with some surprising peripheral functionality that the four of you should really consider picking up.
The app in question is BassAceGold's UAPaint (v1.02), which allows the use of the On Tour guitar grip buttons for easily accessible short cuts to important tools, streamlining the digital painting process. It's a really sleek setup -- unfortunately, we're not entirely convinced that DS doodlers really need faster, more powerful methods of etching poorly-rendered genitalia into their luminescent screens.
Twilight Hack reinstated, new patch for Wii menu 3.3
[Via Engadget; thanks to everyone who sent this in!]
Twilight Hack prevention already thwarted
[Via NWF]
Ten uses for that extra DS
New Wii menu update 3.3 nullifies Twilight Princess hack
As for the good news, the Wii menu update also lets you move a Mii from from the Mii Plaza to the Mii Parade, and really, isn't that awesome enough to make up for killing homebrew? The countdown has begun for someone to produce a Wii downgrader.
Update: According to various sources, the Homebrew Channel still work if it was installed before the menu update.
StillAliveDS: 2D Portal brewed for DS
[Via DS Fanboy]
DS Fanboy's week of homebrew
*provided you actually have some shred of artistic talent
Getting started
| DS Fanboy's (semi) ultimate homebrew guide Covering some of the most common Slot-1 cards that can turn your DS into a lean, mean, homebrew machine. |
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| Homebrew glossary DLD-what? Slot where? We've got the answers. |
Filling up that SD card
| Widen the horizons of the DS The best apps for making your DS do all the things a handheld was never meant to do. |
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| Japanese homebrew games that will blow your mind From the wacky to the completely awesome. |
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| Emulating the gaming world on DS Your favorite old consoles, back in handheld form. |
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| Don't buy these: homebrew recommendations There are dozens of amazing homebrew apps available, and we've got a small sampling of our favorites. |
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| Homebrew: Using the DS as a PDA Why carry two things when one will do just fine? |
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| More Naughtiness on the Nintendo DS All the pornographic puzzles you can fit on a single microSD card. |
Checking out the community
| Confessions of a Homebrew Virgin New to this whole deal? You're not the only one. |
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| Homebrew dev dishes on the DS scene The man behind Laser Hockey DS on the scene, his recommendations, and the lessons Nintendo could stand to learn from homebrew. |
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| Homebrew support group Got problems? We bet someone has an answer. |
A guide to homebrew on the DS
Luckily, our BFF's over at DS Fanboy have put together an incredibly handy guide to the best DS homebrew peripherals, and what to do with them once they arrive on your doorstep. It even comes with a handy glossary, so you can feel cool and start dropping terms like "MoonShell" and "DLDI." Instant homebrew cred!
Wii 'Twilight Princess' hack gets SD card support
For those still uncertain about just how easy Wii hackery has become, peep the video walkthrough after the break.
[Via Wii Fanboy]
Continue reading Wii 'Twilight Princess' hack gets SD card support
Wii hacked for homebrew, with Pong proof of concept
By using a specially hacked Zelda save file, hackers have been able to run unsigned code straight off of the Wii's SD card. The hack is still in its early stages, but one user has made a pseudo-functional version of Pong that runs on the console. There are no working controls, and the whole thing moves at a snail's pace, but the community seems optimistic that this is a very good sign.
Check out a video of the hack in "action" after the break.
[Via Engadget]
Continue reading Wii hacked for homebrew, with Pong proof of concept
Quake II homebrew released for DS
According to the devs, creating Quake2DS was quite the audacious task, as the original Quake II had memory requirements that far exceeded the DS's limitations. As a result, the port will only run on flash carts with RAM expansions. Those willing to give it a go will find relevant instructions and files on the port's website.
Unofficial Wii Opera SDK now available
Gump developed the custom code for use in his own game, Hullbreach, a massively-multiplayer game designed to be played in the Wii Opera browser. Though the code was previously available by request, this marks the first time the SDK and its documentation have been made fully public. It will interesting to see if this in any way encourages future Wii homebrew development... and gets people using their Wii browser.
[Via GoNintendo]



























