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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Minimalist iOS game Hundreds sells 100,000 copies]]></title><link>http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/</guid><comments>http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/"><img alt="Hundreds sold its 100,000th copy" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/wallpaper100000.png.scaled1000.png" /></a></div><a href="http://www.joystiq.com/tag/hundreds/"><em>Hundreds</em></a>, the minimalist mobile game from <em>Canabalt</em>'s Adam Saltsman and <em>Gasketball</em>'s Greg Wohlwend, sold its 100,000th copy on Sunday, sending Saltsman into fits of <a href="http://blog.semisecretsoftware.com/one-hundred-thousand-thank-you">sentimental, blog-based joy</a>.<br /><br />"I don't want to downplay, for us, the financial importance of this success; we basically went broke making <em>Hundreds </em>so it's a pretty big deal that it didn't flop," Saltsman writes. "That said, even if it was the kind of money where we could go buy sports cars or whatever (and it's not!), there is this other, at least for me, way more important thing going on, which is less about finances and more about, 'Holy crap, 100,000 people have played <em>Hundreds</em>.'"<br /><br /><em>Hundreds </em>has a simple premise and interface: Players tap various circles, turning them red and increasing their size and numerical value, in an attempt to accrue 100 points on-screen. If a red circle hits another object, it's game over. <em>Hundreds </em>is $5 on the <a href="https://itunes.apple.com/us/app/id493536432?mt=8&amp;affId=2049622">iTunes App Store</a>, optimized for iPhone 5, and for iPad and iPod Touch in iOS 5.0 or later.<br /><br />"Folks who haven't played a game since <em>Tetris </em>are trying out <em>Hundreds </em>and liking it," Saltsman writes. "And we're getting this response for a minimalist game that we made utterly without compromise. Every value we had going into this project we carried all the way through to the end, and in spite of that, or, I am tempted to think, because of that, <em>Hundreds </em>is resonating with more people than we ever allowed ourselves to imagine.<br /><br />"So that feels really good. Thank you, everybody, for trying out our game and diving into our puzzles and giving us your time. Thank you so much!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/">Minimalist iOS game Hundreds sells 100,000 copies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jan 2013 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20441231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/28/minimalist-ios-game-hundreds-sells-100-000-copies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-atomic</category><category>adam-saltsman</category><category>greg-wohlwend</category><category>hundreds</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>sales</category><category>semi-secret-software</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 28 Jan 2013 22:30:00 EST</pubDate></item><item><title><![CDATA[Canabalt, Gasketball creators launch minimalistic mobile game, Hundreds]]></title><link>http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/</guid><comments>http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/aM0Vo7neVpw?wmode=opaque" width="530"></iframe><a class="hidden" href="http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/"><img alt="Canabalt creator's collaboration Hundreds now out on iOS" data-src-height="284" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/hundreds.png" /></a></div><br />Adam Saltsman, also known as Adam Atomic, also known as "the dude who made <a href="http://www.joystiq.com/game/canabalt"><em>Canabalt</em></a>," launched <em>Hundreds</em>, an iOS game co-created by <em>Gasketball</em>'s Greg Wohlwend, on the <a href="https://itunes.apple.com/us/app/id493536432?mt=8&amp;affId=2049622">App Store</a> today. It's 40 percent off through January 10, currently running $3.<br /><br />The goal of <em>Hundreds </em>is simple: build up at least 100 points between the shifting circles on-screen, though if a red, growing circle hits another object, you lose. If you're intrigued, play Wohlwend's original Flash version for free on <a href="http://www.newgrounds.com/portal/view/540694">Newgrounds</a>. The iOS version of <em>Hundreds </em>is universal and adds new modes and mechanics.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/">Canabalt, Gasketball creators launch minimalistic mobile game, Hundreds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Jan 2013 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20415993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/03/canabalt-gasketball-creators-launch-minimalistic-mobile-game-h/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-atomic</category><category>adam-saltsman</category><category>greg-wohlwend</category><category>hundreds</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 03 Jan 2013 13:30:00 EST</pubDate></item><item><title><![CDATA[Count down the days until Hundreds hits on Jan. 3]]></title><link>http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-hits-on-jan-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-hits-on-jan-3/</guid><comments>http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-hits-on-jan-3/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-jan-3-release/"><img alt="Count down the days until Hundreds' Jan 3 release" class="hidden" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/hundreds1214.jpg" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/Mswa0HmbDt4?rel=0&amp;wmode=opaque" width="530"></iframe></center><br /><a href="http://joystiq.com/tag/hundreds"><em>Hundreds</em></a>, the minimal action-puzzle game of inflating circles until the numbers within add up to 100, will be released for iOS on January 3. The release date is revealed in a new trailer, which also reveals some really nice background music.<br /><br /><em>Hundreds</em> is the work of Adam Saltsman (<em>Canabalt</em>), Greg Wohlwend (<em>Solipskier</em>) and composer Scott Morgan. While you wait for the new year (and the new game), we recommend a trip through <em>Hundreds</em>' beautifully designed <a href="http://playhundreds.com/">website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-hits-on-jan-3/">Count down the days until Hundreds hits on Jan. 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Dec 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-hits-on-jan-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20403946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/14/count-down-the-days-until-hundreds-hits-on-jan-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hundreds</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>release-date</category><category>semi-secret-software</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 14 Dec 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Canabalt's Semi Secret Software brings 'Hundreds' to iOS]]></title><link>http://www.joystiq.com/2012/10/05/canabalts-semi-secret-software-brings-hundreds-to-ios/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/05/canabalts-semi-secret-software-brings-hundreds-to-ios/</guid><comments>http://www.joystiq.com/2012/10/05/canabalts-semi-secret-software-brings-hundreds-to-ios/#comments</comments><description><![CDATA[<center> <img alt="Canabalt's Semi Secret Software brings 'Hundreds' to iOS" data-src-height="258" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/100.jpg" /></center>Semi Secret Software, the studio behind <em>Canabalt</em> (the game that defined iOS games forever) has teamed up with Greg Wohlwend (<em>Solipskier, Puzzlejuice</em>) and musician <a href="http://www.loscil.ca/">loscil</a> for <em>Hundreds</em>, an iOS game about, well, adding up to 100.<br /><br />"It's simple," the website explains. "To win: tap &amp; grow floating bubbles until they equal 100." The catch is that bubbles turn red when you tap them, and making two red bubbles touch (by, say, <em>growing them</em>) ends the game. Hundreds will be on display at Indiecade this weekend. There's no official release date, but it's "nearly done." Expect development to reach 100% very soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/05/canabalts-semi-secret-software-brings-hundreds-to-ios/">Canabalt's Semi Secret Software brings 'Hundreds' to iOS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Oct 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/05/canabalts-semi-secret-software-brings-hundreds-to-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20342804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/05/canabalts-semi-secret-software-brings-hundreds-to-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hundreds</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>semi-secret-software</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 05 Oct 2012 12:00:00 EST</pubDate></item></channel></rss>