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Posts tagged ian-bogost

Social game devs rail against divisiveness, armchair designers, and s*** crayons

As a response to frequent use of social games as punching bags by the rest of the industry, a group of Facebook, mobile, and otherwise social game-identified creators took part in a series of short "rants" during GDC. During this event, a social game was happening in real time: coins were handed ...

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Swine Flu worries? Ian Bogost's Killer Flu will make you feel better

A few months back, Ian Bogost and his studio, Persuasive Games, were tasked with creating a game for the UK Clinical Virology Network to teach folks about seasonal and pandemic flus. Named Killer Flu, the game operates on a hexagonal board and, while learning about how to infect a populace by play...

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How to make Atari games look better by making them look worse

You might find it comical that someone's concerned with the graphical presentation of emulated Atari games -- after all, they're pretty much beyond help, right? It might be even more amusing to think that emulation (and modern TV technology) makes Atari games look too good. But it's true! Atari VCS ...

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