In decades past, when the first-person shooter genre -- hell, when the whole of three-dimensional gaming -- was still very much in its infancy, shooters could scrape by on nothing more than their inclusion of amusing, oftentimes absurd innovations. Combat didn't have to be perfectly tight,...
Posted on Aug 31st 2014 2:36PM
Posted on Aug 30th 2014 10:30PM
Posted on Aug 30th 2014 1:30PM