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Posts tagged iga

Spotted@E3: Igarashi hard at work on next Castlevania sequel

The poor guy must have been tuckered out from carrying that whip around all day. The last three press events we've been to that he was at, he was wearing the same white shirt, cowboy hat, boot and whip getup. Do you think he opens his closet in the morning and just has dozens of duplicates of that...

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Top 5: Things We Won't See at E3

This week sees the commencement of E3, the Super Bowl for gamers. On Tuesday, Nintendo will announce all of its big plans for the rest of the year, sending fanboys and fangirls alike into a frenzy. And while others choose to give us predictions of what we will see, here is the much more impo...

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Interview with the (director of games about a) Vampire

As part of a ton of Castlevania Judgment coverage, IGN interviewed the man in charge of the franchise, Koji "IGA" Igarashi. You can probably guess the content of the first question. IGA explained what possessed him to make a 3D fighter with some fairly smart reasoning: people want to swing the Wii...

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Bonus content planned for Judgment, Ecclesia connectivity

With Konami currently developing two Castlevania titles, one for the Wii and the other for the Nintendo DS, it seemed obvious that the studio would add some sort of connectivity feature to the two games, especially considering that Shanoa, Castlevania: Order of Ecclesia's protagonist, will be a play...

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Wii Fanboy Poll: Castlevania coulda, woulda, shoulda?

The official announcement of Castlevania Judgment has given us all kinds of mixed emotions. Change can be a good thing, but whatever happened to, "If it ain't broke, don't fix it?" We've pointed out before that only a minority of fighting games are actually good, as much as we love the genre. Then ...

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Castlevania Judgment to feature Wii-DS connectivity

Konami has finally lifted the coffin lid on Castlevania Judgment, the Wii-bound installment of the long-running vampire vanquishing venture. If you missed the Nintendo Power reveal, know that Judgment allows players to "slash, stab and whip their way across a variety of stages and environmental el...

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Konami confirms our worst fears: Castlevania Judgment for Wii

Okay, maybe we're all doom and gloom about Konami's decision to take the Castlevania franchise into the fighting game genre, but we were fine with things just the way they were. We could play a billion Dawn of Sorrows and be content for the remainder of our days. Times change, though, and so do g...

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Seven minutes of uninterrupted Castlevideo

Konami is showing off Castlevania: Order of Ecclesia at the Interactive & Digital Entertainment Festival in Cannes, leading one Jeuxvideo.tv contributor to show off his ability to hold a camera steady on the DS screen while simultaneously playing. Or he brought a friend. The point is: hey, lo...

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Study: in-game advertiser says 82% of you don't mind in-game ads

The life of a Joystiq editor is frought with difficult – and often perilous – decisions. Take this example: do we choose to run a story about in-game advertising statistics (we imagine a large majority of you are already rolling your eyes, scrolling down to see if there's something a l...

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Igarashi: 2D gaming goes from 'will never die!' to 'somewhat alive'

Is 2D gaming headed for life support status? Last year Castlevania main man Koji Igarashi was vehement in his declaration that 2D games would never die. In fact, he felt so strongly about it that he had to use a PowerPoint slide to illustrate just how he felt about the issue. All the time and effo...

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