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Posts tagged igarashi

Koji Igarashi and Simon Belmont team up to sell Castlevania Judgment

Rest assured: when we reviewed Konami's Castlevania Judgment, we did so completely free of influence from external factors like whip-wielding producers in cowboy hats or vampire hunter cosplayers. Had there been somebody in our office whipping at us and cosplaying at us, we'd like to think the sco...

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Top 5: Castlevania Games

This week marks the release of the highly anticipated Castlevania: Order of Ecclesia. Poised to be more than the usual Metroidvania-romp, Ecclesia's glyph system coupled with great diversity in environments and level layout (we're apparently not stuck inside the castle anymore) has all of ...

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TGS08: Castlevania: Order of Awesome Trailer

With Castlevania: Order of Ecclesia due out in Japan and the U.S. later this month, the Tokyo Game Show represents the last major event at which Konami can show the game off; and shown it off they have, with this spectacular trailer. The first minute and thirteen seconds consists of Order o...

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Point/Counterpoint: Does Castlevania need new blood?

We're about a month away from getting our hands on the third Castlevania game on the DS, and yes, we are enthused. We loved the last DS game, as we did the one before it ... and the three Game Boy Advance games before that. Producer Koji Igarashi has definitely found his recipe for Vanias, and he...

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GC 2008: Castlevania Judgment reserved for 2009, mysterious character appears

The latest Castlevania Judgment screens, fresh from the Leipzig showfloor, feature a new character not previously seen in the title. "Aeon" is probably one of the fighters produced by manga artist Takeshi Obata, who was drafted in by Konami to provide character designs. Alternatively, he could be...

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Igarashi: WiiWare Castlevania 'might be the right approach'

Another E3 interview with Castlevania series producer Koji Igarashi has surfaced, this time from Nintendo World Report. After justifying Castlevania Judgment yet again, Igarashi gave a tenuous, noncommittal, but still interesting statement regarding future Castlevania games: "With regards to WiiWare...

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Igarashi talks Castlevania Judgment, doesn't explain why the game exists

Click for larger image Back at E3, Spencer over at Siliconera got the chance to chat with Koji Igarashi, the man behind Castlevania (from Symphony of the Night on, he's been like, the main dude). Instead of asking questions like "Are you on drugs to have come up with Judgment?" or "Am I being Pun...

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Next 2D Castlevania could crack whip on WiiWare

While Konami is already exercising options with Gradius Rebirth, Castlevania stalwart Koji Igarashi has now expressed interest in dipping his own whip into the Wii's digital waters. Given that 3D fighter Castlevania Judgment promises to take face-to-palm when it's released, Iga's interest in WiiWa...

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Igarashi on Castlevania Judgment and budget concerns

Poor Koji Igarashi seems to be getting the same question a lot: Why is Castlevania Judgment a 3D fighting game? He had his stock answer about short-session Wiimote whipping at the ready when Wired's Chris Kohler asked him. He also had other, shockingly new things to say in relation to Judgment,...

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E308: Castlevania (aka Shanoa the vampire slayer)

Those of you who want to get to know Shanoa a little better should check out the vid up top, which features her kicking some undead butt. She might not bring too many new things to the Castlevania-verse, but she still looks like a pretty badass character. Besides, she "shall become the swor...

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