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Overheard @ E3: Imagine laughing it up
Classic moment to remember from the Ubisoft press conference: As the company displayed its roster of Imagine games the crowd was so tickled by the surreality of the moment, that the chuckling got pretty bad. It was quieted fairly quickly though when one large gentleman remarked "Laugh it up, my daughter buys all this shit, and I'm the one paying for it."If there's a better summation of the casual market, we've never heard it.
Ubisoft announces Style Lab casual franchise

The franchise will feature games that implement the DSi's camera for various girly reasons -- take a picture of yourself, and tart yourself up with make-up, or design your own jewelry which you can submit online and order in real life. Day. One. Purchase.
Ubisoft: full-year sales up 14% in 2008

The company explained the strong results of its last quarter with "a continued very strong showing" for its Wii lineup, including Raving Rabbids TV Party, Shaun White Snowboarding Road Trip, and My Fitness Coach. One million units each of Shaun White (not just limited to the Wii version), Tom Clancy's HAWX and the Petz and Imagine games were shipped to retailers in Q4.
Ubisoft's sales target for the 2009 fiscal year is €1.1 billion. It expects the first quarter sales of 2009 to be weaker than 2008's, due to the relative lack of major releases (Q1 2008 included Haze and Assassin's Creed on PC), with growth to occur in the second half of the year.
Source (PDF document)
Ubisoft moves 1 million Imagine unitz

Ubisoft is adding on to its enormous acquisition war chest, and the Imagine series is bringing the duckets: The company just hit the 1 million mark on its casual series for 2008 in the UK. Speaking with CasualGaming.biz, Ubisoft group brand manager Sgt. Mark Slaughter said, "The Imagine series and the broader Games For Everyone portfolio now represent a significant part of Ubisoft's business."
That makes a lot of sense, considering the company sold nearly 300k "unitz" of Imagine titles in just the four weeks leading up to Christmas (with Imagine Teacher and Imagine Dream Weddings heading up the sales spike, obviously). Who knows what'll happen when blockbuster Imagine "gamez" like Imagine Fashion Designer New York make it to Europe? Ubisoft uber alles!
UPDATE: We contacted Ubisoft, but the company couldn't confirm Mr. Slaughter's 1 million units number, instead telling us the series has sold over8 million 11 million units worldwide. Michael French, Editor-in-Chief of CasualGaming.biz did, however, confirm Mr. Slaughter's number, saying, "This is a UK only figure."
That makes a lot of sense, considering the company sold nearly 300k "unitz" of Imagine titles in just the four weeks leading up to Christmas (with Imagine Teacher and Imagine Dream Weddings heading up the sales spike, obviously). Who knows what'll happen when blockbuster Imagine "gamez" like Imagine Fashion Designer New York make it to Europe? Ubisoft uber alles!
UPDATE: We contacted Ubisoft, but the company couldn't confirm Mr. Slaughter's 1 million units number, instead telling us the series has sold over
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This Week on the Nintendo Channel: Imagine Ice Champions

We've got the full list of returning demos after the break, as well as this week's rather large crop of videos.
DS Daily: Imagine
You may have noticed that we occasionally poke fun (and bile) at Ubisoft's Imagine series, and frankly, today isn't going to be any different. We're still holidayed out, and that means we need to have a little fun ... and that means it's time to design your own Imagine title. Imagine Making Piles of Cash might be fitting (if somewhat depressing, really), and no one really wants to play Imagine The Guy Who Washes Your Car, but it might have hilarious boxart. Anyway, imagining new games for Ubisoft is totally in the spirit of the franchise, right? Sure. We're playing Imagine Working for Ubisoft.Apologies to anyone who works at a car wash (or Ubisoft). You were an easy target.
Nintendo's move 'away from the hardcore' cited in N-Revolution mag's closure
MCV reports that Imagine's Nintendo-only UK magazine, N•Revolution, will cease publication. In this day and age, with ad revenue and readership down – not to mention a little thing you're using called the internet – this move doesn't exactly come as a surprise. Its publisher's reasoning for the closure does.
Imagine's managing director, Damian Butt, says that Nintendo's focus is shifting away from the magazine's readership, i.e. core gamers. "It has become increasingly obvious that Nintendo's strategy...has moved increasingly away from the hardcore gaming community that is our specialty," Butt explained.
Still, Butt says that Imagine – which also publishes gamesTM – will continue to work with Nintendo to "drive purchases of Nintendo software." We're sure it will be in an entirely objective, unbiased, above-the-board way ... of working with a company to positively influence software sales through editorial. What could be wrong with that? Oh.
Imagine's managing director, Damian Butt, says that Nintendo's focus is shifting away from the magazine's readership, i.e. core gamers. "It has become increasingly obvious that Nintendo's strategy...has moved increasingly away from the hardcore gaming community that is our specialty," Butt explained.
Still, Butt says that Imagine – which also publishes gamesTM – will continue to work with Nintendo to "drive purchases of Nintendo software." We're sure it will be in an entirely objective, unbiased, above-the-board way ... of working with a company to positively influence software sales through editorial. What could be wrong with that? Oh.
DS Daily: A little too much

DS Daily: Imagine some random job

E308: Imagine Rabbidz

As far as I could tell, I was the first person to try it (or among the first, I'm guessing, because the attending Frag Dolls didn't seem to have been forced to play the demo hundreds of times, even though I did lose at multiplayer). And far from the nefarious destroyer of gaming you may imagine, Party Babyz is actually kind of a good game. Because it takes its design cues straight out of Rayman Raving Rabbids. Only with doughy little sprogs instead of rabbids.
The minigame I played, in which you bottle-feed your baby character, is exactly the burping minigame from Raving Rabbids 2. You start by shaking the Wiimote to shake the bottle, then you upturn the Wiimote to simulate holding the bottle up. Points are awarded for every second or so that the baby drinks. When the baby has had enough, you lower the Wiimote and hit A to burp the baby. I don't know if it would still be fun if I weren't thinking about Rabbids while playing, but it was definitely actual fun under those conditions.
Gallery: Babies Party
Imagine Figure Skater could be good, might not be
This could really, totally be a good game. Last time we checked, figure skating is a sport accompanied by music. It requires rhythmic motions and impeccable timing. All of these features are perfect for adapting to the touch screen on the DS. Tracing skating lines, tapping at the appropriate times, using smooth stylus skills -- yep, sounds like a winner.
Imagine Figure Skater is marketed towards young girls, what with the absence of any male characters and the emphasis on hair and accessory customization. Sure, some of us might not have considered playing a figure skating game in any form, but we probably said the same thing about lawyers. In any case, the first screenies are in the gallery to start you down the long, complex road of "Should I buy this game when it comes out in August?" The answer is ...
[Via press release]
Imagine Figure Skater is marketed towards young girls, what with the absence of any male characters and the emphasis on hair and accessory customization. Sure, some of us might not have considered playing a figure skating game in any form, but we probably said the same thing about lawyers. In any case, the first screenies are in the gallery to start you down the long, complex road of "Should I buy this game when it comes out in August?" The answer is ...
Gallery: Imagine Figure Skating
[Via press release]
Babies Party their way onto Wii

You can choose to play either as a baby or a babysitter. It's unclear exactly how the gameplay will change, but we imagine that there are different minigames involving taking care of babies as opposed to being babies. As with pretty much every Wii game that gets announced, Babies Party will support the Balance Board in some games.
Babies Party enters the exciting genre of baby-based party minigames created by the Korean arcade series Come On Baby, which also made use of innovative controllers.
Gallery: Babies Party
Imagine a ton of screens for Ubisoft's casual/training games
Ubisoft released information for four Imagine series games at their Ubiday event: Imagine Teacher, which we're in the uncomfortable position of kind of liking; Imagine Rock Star (Imagine Girl Band in the UK, because apparently there are no rock stars there); My Fashion Studio (Imagine Fashion Model in the UK); and My Secret World by Imagine. We've heard of Imagine Rock Star before, but the other three are new as of yesterday, and we had yet to see screens of Rock Star and its nonsensical drum kit. My Secret World is a diary program, including some scrapbook-type stuff and custom avatars. My Fashion Studio is precisely what it sounds like!We've got galleries for Imagine Rock Star, Imagine Teacher, My Secret World, and My Fashion Studio, all visible after the break. You'll have to head over to IGN for videos of My Secret World and Imagine Teacher. The style of Teacher tells us right off that it's not for us (as if the Imagine name didn't do the trick), but we still think the implementation is inspired. As for the rest: My Secret World is almost incomprehensible, and My Fashion Studio is a paper doll simulator.
Gallery: Imagine Teacher
Read - My Secret World video
Read - Imagine Teacher video
We're learning to like the idea of Imagine Teacher
During their Ubidays press event, Ubisoft unveiled a new entry in their infamous Imagine series of games that someone guessed girls might like (based on what girls on TV seem to enjoy or something). Imagine Teacher trains girls to ... well, train children, using, of course, a series of teaching-themed minigames.The game traces an elementary school teacher's job duties chronologically, starting with lesson planning and seating charts, and progressing to individual lessons. Each subject's lesson is presented as a minigame, followed by another minigame in which you grade your students' work. The day ends with classroom cleanup and parent-teacher conferences.
We're trying our hardest to hate this, but the truth is that Imagine Teacher sounds irresistably clever, and we would really like to play it. Pretty embarrassing, but there, we said it.
Ubisoft announces unimaginative 'Imagine Rock Star'
Say what you will about Ubisoft's Imagine line of games (targeted at girls aged 6 to 14), they're generally pretty original. There are precious few game makers trying to tap into the figure skating, fashion designing, and animal healing segments of the burgeoning DS game market. Unfortunately, the same can't really be said for Ubisoft's latest Imagine game announcement, Imagine Rock Star.
Not to focus on the negative, but when Imagine Rock Star comes out in June, it will bump up against a veritable cornucopia of competing DS rhythm games, including a couple that have a very similar premise of multiplayer, "join a band" action. We don't want to sell it short before we see it, but we find it hard to "imagine" (ha!) that this game will bring something new to a genre that's already getting a bit overcrowded. Especially when the "ability to customize the look of each band mate in order to become the most stylish rockers" is a major selling point. Then again, we aren't girls aged 6 to 14, so what do we know?
Not to focus on the negative, but when Imagine Rock Star comes out in June, it will bump up against a veritable cornucopia of competing DS rhythm games, including a couple that have a very similar premise of multiplayer, "join a band" action. We don't want to sell it short before we see it, but we find it hard to "imagine" (ha!) that this game will bring something new to a genre that's already getting a bit overcrowded. Especially when the "ability to customize the look of each band mate in order to become the most stylish rockers" is a major selling point. Then again, we aren't girls aged 6 to 14, so what do we know?














