Posts tagged incredipede 
Day-one Incredipede Steam sales eclipse previous four months
When Incredipede launched on Colin Northway's site in October 2012, "there were tears. There were all the stages of loss," Sarah Northway told Joystiq at GDC. Colin previously told us that Incredipede sales direct from his site were disappointing, in part because it wasn't yet on Steam. Incredipede ...
How indie creature feature Incredipede stumbled onto Steam
In October, Incredipede developer Colin Northway introduced us to the Offspring Fling process of submitting an indie game to Steam: "Apply to Steam, be rejected, release without it, get popular, be noticed by Valve, release on Steam." Steam has since overhauled its submission process with ...
Documenting the faux-wood-cut art style of Incredipede
Thomas Shahan takes close-up photos of bugs, makes intricate wood-cut prints and is the art director on Colin Northway's Incredipede. After watching the above video chronicling Shahan's process, it's obvious he mashed his passions together to create the creature and environments of Incredipede. ...
The Joystiq Indie Pitch: Incredipede
Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Colin Northway ...
PSA: Incredipede stretches its limbs today, play the free web demo
Incredipede, the customizable crawling creature game from Colin Northway, is available now for purchase, running $15. If the above launch trailer doesn't totally convince you, Incredipede also has a free in-browser demo. People who pre-ordered the game had access to a beta build, and they ...
Incredipede launching October 25 (just not on Steam)
Colin Northway's Incredipede will launch on October 25, the developer announced today via the twitters. The game won't be available on Steam at launch, so obtaining a copy will require a direct purchase at the Incredipede site. If you'd like to purchase the game through Steam, Incredipede is ...
(Not) Getting noticed on Steam Greenlight: Incredipede's story
In the indie world of secret handshakes and underground brunch meetings, there's a specific phrase for the following complex process, as described by developer Colin Northway: "Apply to Steam, be rejected, release without it, get popular, be noticed by Valve, release on Steam." This is widely ...

