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Posts tagged indie

Glorkian Warrior vs Dino Run 2: Crowdfunding before and after Double Fine

Glorkian Warrior: The Trials of Glork is a different game than the one Pixeljam promised in its Kickstarter campaign. It's not unrecognizable – the Saturday-morning-cartoon artwork is still done by graphic novelist James Kochalka and it still stars a three-eyed alien blasting baddies from the...

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The globe stops spinning in RPG Earthlock for PC, next-gen

Snowcastle Games recently achieved its funding goals on Kickstarter for Earthlock: Festival of Magic, the developer's turn-based RPG for PC, Mac, Linux, Wii U, PS4 and Xbox One. As the first of three chapters planned for the JRPG-inspired saga, Snowcastle earned $178,193 on the funding platform and...

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The Behemoth's next game is an Xbox One exclusive

Castle Crashers developer The Behemoth is working on an unnamed project for the Xbox One, the studio announced at PAX East today. No further details were revealed regarding the untitled game beyond the bizarre teaser image seen above. The Behemoth notes that "Game 4" will be playable this year,...

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Double Fine Presents Last Life, a mystery about your murder on Mars

Last Life is the second game in Double Fine's new indie publishing program, and it has a bit of a different vibe than the first game, Escape Goat 2. Last Life is a dark, sci-fi noir adventure inspired by Kentucky Route Zero and Telltale's The Walking Dead. One difference from both of those...

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Double Fine COO wants to keep indies premium with consistent pricing

Double Fine chief operating officer Justin Bailey expressed a desire to maintain premium status for indie-developed games in a recent interview with USgamer, explaining that a continued "race to the bottom" in terms of pricing could prove disastrous for the developing marketplace. "I think what...

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First-person synthesizer Fract debuts April 22

Ambient first-person puzzler Fract is gearing up for a PC release later this month via Steam, Good Old Games and the Humble Store, developer Phosfiend Systems announced this week. In Fract, players build and shape their surroundings by solving puzzles, bringing derelict machinery to life...

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Duskers ditches the paper prototype to bring survival horror to space

The last time we spoke with Misfits Attic founder Tim Keenan about this game, it was called Scavenger, and it was a paper prototype starring tower-defense mechanics and a Han Solo-esque character traveling the galaxy to pay off his debts. Now, it's called Duskers, and it's darker. The game has...

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The Sun at Night studio announces Murder at Mystery Manor

The Sun at Night developer Minicore Studios announced that it's currently prototyping Murder at Mystery Manor, an online multiplayer investigation game that puts players at the heart of a low-poly murder mystery. Similar in setup to the classic board game Clue, Murder at Mystery Manor challenges...

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'Awful,' 'intimidating,' 'complicated': Indie devs on the guilt of success

It's said that money can't buy happiness. In fact, for some indie game developers, an influx of money can mean just the opposite. In a New Yorker feature, developers like Rami Ismail of Vlambeer (Ridiculous Fishing, Luftrausers), Edmund McMillen of Team Meat (Super Meat Boy) and Davey Wreden of...

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Square Enix opens its curation and funding program to all indie devs

Square Enix opened the doors for all developers to submit game ideas to its Collective platform today, which curates ideas and pushes them forward to the crowdfunding space. The publisher previously tested the waters with three games, two of which received a thumbs-up from the voting community:...

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