Posts tagged indie-fund 
Monaco made good on Indie Fund $100K before launch, what it means
Since 2010, Indie Fund has helped launch high-profile games such as Dear Esther, QUBE and Antichamber, each one recouping investment within days or even hours. The first game in which Indie Fund ever put its faith (and money), Monaco, launched last week and made back its $100,000 investment in ...
Indie Fund backing 'whimsical physics toy' Kachina
Kachina is a game by Ben Esposito, who did level design on The Unfinished Swan with Giant Sparrow, in which you control a hole in the ground that moves around, swallows up animals and deposits them elsewhere. It's a game about a hole, and a game "exploring the relationship between modern American ...
QUBE takes a spin on Wii U, 'quite possibly' Vita
QUBE, the first game to come out of (the pockets of) Indie Fund, is on its way to Wii U and maybe Vita, according to a series of messages on the game's official Twitter. Toxic Games reveals a picture of QUBE running on the Wii U (shown above), along with the note that it "can't wait to get this ...
The Swapper takes a spin on Steam this spring
The Swapper, an indie marvel more than two years in the making, is coming to Steam for PC this spring, and later to Mac and Linux. If the gameplay demonstrated in The Swapper's Steam launch trailer looks funky to you, that's because it is – developer Facepalm created the entire game using ...
Indie Fund backing Global Game Jam hit Mushroom 11
Mushroom 11, from 2012 NYU Global Game Jammer Itay Keren, is an experiment in mobility and art design, and it's caught the eye (and wallet) of Indie Fund. Keren won the Best Game Design award at GGJ 2012 with Mushroom 11, and has since focused on fleshing it out into a more polished, complete ...
Indie Fund breaks its own rules to finance ports of The Splatters
Indie Fund generally doesn't invest in ports. If a game doesn't succeed on its first platform, then there's no motivation for Indie Fund to back more iterations of it – it says such a tactic "may not be a wise investment." However, Indie Fund makes an exception for SpikySnail's XBLA game ...
Antichamber and Indie Fund: A match made in M.C. Escher's basement
Antichamber mastermind Alexander Bruce enjoys screwing with people's perceptions of reality, on the screen and on the show floor of PAX East. As part of the Indie Megabooth, Bruce had full reign to make attendees perform a mystery challenge as part of the Megabooth's signature rally. Bruce gave ...
Indie Fund backs Antichamber in an attempt to make the impossible real
Antichamber is the seventh title to receive the financial backing of Indie Fund, who has recently helped in the success of such titles as Q.U.B.E. and Dear Esther. Antichamber has won almost as many awards as the number of years it's been in development -- casually since 2006 and full-time since ...
Indie Fund selects The Swapper as next investment
Eerie and remarkable puzzle platformer The Swapper, last seen at Indiecade last year, has been chosen as the next financed title by the Indie Fund. The fund, put together by a team of indie developers, is designed to make sure developers of great games get the money they need to reach players. Past ...
Dear Esther turned a profit in just 5 hours, 30 minutes
Last year Indie Fund voted to support Dear Esther, a rebuild of the popular Half-Life 2 mod, and it gave developer thechineseroom $55,000 in one lump sum. Indie Fund had its reservations: In an email to thechineseroom's Dan Pinchbeck before handing over the money, Indie Fund said the Steam audience ...
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
