indiecade-2008 posts (Subscribe to this feed)

Joystiq interview: Chasing pie in The Misadventures of PB Winterbottom

Everyone loves pie, and this year's IndieCade International Festival made our favorite delicious pastry even better, marrying it with time travel in The Misadventures of P.B. Winterbottom, one of the event's more interesting finalists. A product of late night brainstorming and drawing more than a little inspiration from silent film, the game offers an unique blend of platforming and puzzle solving as players guide the mischievous Winterbottom on his single-minded quest for more pie. We recently jumped at the opportunity to speak with the game's creator, Matt Korba, and over the course of the interview we picked his brain on a variety of topics, from the title's origin as a thesis project to similarities with fellow indie time travel experiment, Braid. And of course, pie.

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IndieCade: International Festival Finalists #21-26


All week, Joystiq will be revealing the 25 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.

The Graveyard (website)

The casual gamer might get bogged down by the protagonist's walking speed, but the cheerful and macabre song at the end more than makes up for it. And should you buy the full game -- there's a twist.



Psst ... there's more after the break.

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IndieCade: International Festival Finalists #16-20

All week, Joystiq will be revealing the 25 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.

ibb & obb (website)

The pictures do not do ibb & obb justice. Without motion, it just looks like a colorful sidescroller in the vein of Yoshi's Island. In motion (as seen in the video above), the game is an inventive co-op platformer that also plays a bit with gravity. The project was made by Richard Boeser as a graduation project for Industrial Design at Delft University of Technology.

Gallery: ibb & obb



Psst ... There's more inside.

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IndieCade: International Festival Finalists #11-15


All week, Joystiq will be revealing the 25 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.

The Misadventures of P. B. Winterbottom (Website)

In terms of paradoxes and other temporal mechanics, Winterbottom makes Braid look like Mario in the future. From what we've seen and played of the game, our heads turn to mush thinking about how to solve these puzzles. Best of all, it's all in the name of eating pie. Take that, cake lovers.



Psst ... there's more after the break.

Continued →

IndieCade: International Festival Finalists #6-10

All week, Joystiq will be revealing the 25 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.

Machinarium

We would hope it'd be enough to say it's from the creators of Samorost, but if we have to go on, Machinarium takes the classic point-and-click adventure game model and applies it to a world with more character than the 1,000 copies of Scrapland sitting in American McGee's garage waiting to be loved.

Gallery: Machinarium

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IndieCade: International Festival Finalists #1-5

All week, Joystiq will be revealing the 26 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11.

And Yet it Moves
This Austrian-born title has a unique, papercraft-inspired art style and a simple trick (rotate the camera) that serves as the focus of a maddening, yet rewarding, puzzle platformer. A demo is available at the game's website for both Windows and Mac.

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