Posts tagged indies-zero 
Theatrhythm Final Fantasy: Curtain Call review: Take a bow
Music is an essential part of the Final Fantasy series. Players who have spent any amount of time with the franchise likely have a few overworld themes buried deep in their subconscious, and the series as a whole covers a wide variety of musical styles, ranging from catchy 8-bit tunes to fully orch...
Theatrhythm Final Fantasy review: More fun to play than to say
I'm probably alone in feeling this way, but for me Final Fantasy is at its best when it puts the melodrama aside and embraces a sense of fun. Sometimes – not often – a Final Fantasy will acknowledge the ridiculousness of its characters and setting, and just give you a quest about chocob...
Aeris returns to life as Theatrhythm bonus character
It should come as no surprise that Theatrhythm: Final Fantasy, which features music from throughout the series, also features more characters for your onscreen party, drawn from a variety of Final Fantasies. It's even less surprising that Final Fantasy VII's iconic, dead Aeris would be among thos...
Japanese Nintendo downloads: Sutte Hakkun, Aqualiving, Hidden 3D Shapes
This week's sole Virtual Console release in Japan marks the debut of a beloved DS developer. The Super Famicom puzzle game Sutte Hakkun, originally created for Nintendo's Satellaview satellite service, is the first game by Indies Zero, who would go on to develop Retro Game Challenge for Namco Bandai...
Get cooking with the America's Test Kitchen trailer
No, it's not Metroid or Mario or even Sin & Punishment, but ask yourself one question: Will any of those games teach you how to create your own sustenance? Unless you're planning on cooking up some fried Skree with your arm-mounted energy cannon, the answer is no. So, since even the most avid ...
Best of the Rest: JC's picks of 2009
Muramasa: The Demon Blade Muramasa appealed to me in a way that Odin Sphere didn't, thanks to an emphasis on combo-heavy sword action instead of planting and whatever. And the RPG elements that are left, like the sword upgrades and cooking, are not only fun, but simple enough that I can get right b...
Promotional Consideration: Arino's Advertising Challenge
With XSEED recently revealing its intentions to localize Game Center CX: Arino's Challenge (U.S. name: Retro Game Challenge) for the North American market, we thought now would be an opportune time to feature an English-translated commercial for the Japanese game. Really, we'll make any excuse to...
