Posts tagged industry 
TIGA: 71% of UK startups focused on digital distribution
Digital distribution is the future in the UK -- for the sake of a lot of jobs, it had better be. UK game industry trade organization TIGA issued a new census report today, revealing a heavy focus on downloadable or social games. 71% of UK game company startups between 2008 and 2011 are "focused ...
Gearbox to move HQ to new $61 million building in Frisco, TX
Randy Pitchford's Gearbox Software (currently working on Borderlands 2) has entered into a lease for a 61,000 square foot space in Dallas, Texas, part of a new $61 million "mixed-use" space called Frisco Square that will also host other businesses, "220 apartments, 50,000 square feet of retail ...
Nintendo shares drop 5 percent following TGS showcase
It seems Japanese investors weren't too thrilled by the presentation Nintendo put together for last night's Tokyo Game Show press conference. Despite revealing a new Mario Tennis, another Monster Hunter title, a firmware update and a different 3DS color, Nintendo's share price dropped to ...
Microsoft responds to claims of Japanese retailers phasing out 360
In response to troubling reports that Japanese tech retailers had begun reducing the amount of shelf space they're allotting for the Xbox 360, Microsoft Europe's Chris Lewis confirmed the company has no intention of giving up on the market. "No, of course we're not pulling out," Lewis explained ...
PS3 price cut to $250, 320 GB model goes to $300 [update]
Well, this is certainly surprising. Sony closed out its Gamescom 2011 keynote with the startling announcement that the PlayStation 3 (presumably the standard, 160GB model) has had its price cut across the globe: It's now $249.99 in the U.S., €249.99 in Europe and ¥24,980 in Japan. ...
Industry veteran Mark Cerny talks about the hugeness of modern developers
Mark Cerny is a game developer with 30 years of experience under his belt, which just so happens to be notched with widely known projects like Marble Madness and Crash Bandicoot. In an interview with Gamasutra, Cerny discusses how the size of game development teams has ballooned in recent years. ...
Game retailers go back and forth on Resident Evil: Mercenaries 3D sales policies
Used games retailers across the globe have adopted a number of uncharacteristic policies regarding sales and trade-ins of Capcom's one-save-only title, Resident Evil: The Mercenaries 3D. When news of the game's unrestartability first surfaced, North American Gamestops announced they would not ...
Game developer salaries in 2010 tracked, fills us once more with regret
The Game Developer Research group, somehow sensing that we were having a pretty good day, decided to release a portion of its 10th annual, always soul-crushing Game Developer Salary Survey. The information, according to Gamasutra, is fairly optimistic: Traditional mainstream developers are ...
Harmonix says it had to 'carry' MTV's publishing operation
In a recent interview with Industry Gamers, Harmonix VP of Product Development Greg LoPiccolo remarked on the studio's time under the MTV Games banner. Though he explained he harbors no ill will towards the team's former publisher, he said MTV didn't have "a big enough publishing organization to ...
SouthPeak settles in SEC violation dispute
Two Worlds publisher SouthPeak Interactive ended up in some hot water with the U.S. Securities and Exchange Commission last November, when the government agency announced it would bring a civil injunction against the publisher's chairman, Terry Phillips. The reason for the SEC suit was ...




