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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[CoD4 overtakes Gears of War, Infinity Ward planning update]]></title><link>http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/</guid><comments>http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.xbox360fanboy.com/2007/11/17/infinity-ward-reveals-plans-for-cod4-update/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/cod4multi1.jpg" /></a><br />We like us some <em><a href="http://www.joystiq.com/tag/CallofDuty4/">Call of Duty 4</a></em>, and based on <a href="http://www.majornelson.com/archive/2007/11/17/live-activity-for-week-of-11-12.aspx">Major Nelson's</a> top ten Xbox Live titles for this past week, so do a lot of other gamers. The game placed second in the rankings, right below <em>Halo 3</em>, and right above a certain quartet of <a href="http://www.joystiq.com/2007/10/26/gears-of-war-wins-golden-joystick-goty-2007/">steroid infused, uber-masculine gunhavers</a>.<br /><br />Infinity Ward isn't resting on their digital laurels, it would seem. Though the game has only been out eleven days in the states, they're already talking updates. The biggest change in their first planned update is a fix for the game's often fickle matchmaking and host selection, one of the few black marks against the title. Also, games will no longer end abruptly if the host drops out, and server performance on games with large numbers of players will supposedly improve. You can read the full list of gameplay changes after the jump.<p><a href="http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/" rel="bookmark">Continue reading <em>CoD4 overtakes Gears of War, Infinity Ward planning update</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/">CoD4 overtakes Gears of War, Infinity Ward planning update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Nov 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2007/11/17/infinity-ward-reveals-plans-for-cod4-update/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1042813/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/18/cod4-overtakes-gears-of-war-infinity-ward-planning-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Call-of-Duty-4</category><category>CoD4</category><category>DLC</category><category>Infinity Ward</category><category>InfinityWard</category><category>PC</category><category>PS3</category><category>Update</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 18 Nov 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: Call of Duty 4 multiplayer]]></title><link>http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/</guid><comments>http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.charlieoscardelta.com/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/cod4multi1.jpg" /></a><br /></div>
We've already had a <a href="http://www.joystiq.com/2007/06/13/joystiq-first-look-call-of-duty-4-modern-warfare/">first look</a> at <em>Call of Duty 4: Modern Warfare</em>, and we've seen the multiplayer video that was pre-alpha, but this was the first chance for us to snatch up the controller and get our hands dirty in the actual game. Sure, it's a beta build, but the first thing we can say is yes ... it does look that good.<br /><br />The second thing we can say is yes ... it does look that good, and then some. Activision had an event at a trendy bar / club in Los Angeles yesterday, and we were among one of the first groups to get our game on outside of Infinity Ward. Despite some major router issues on their end that delayed things by a couple of hours, the game still managed to blow us away thoroughly.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/call-of-duty-4-modern-combat/">Call of Duty 4: Modern Combat</a></strong></p><a href="http://www.joystiq.com/photos/call-of-duty-4-modern-combat/#348384"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/hpim4976_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-4-modern-combat/#348383"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/hpim4981_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-4-modern-combat/#348382"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/hpim4978_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-4-modern-combat/#348381"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/hpim4988_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/call-of-duty-4-modern-combat/#348380"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/hpim4987_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/" rel="bookmark">Continue reading <em>Joystiq hands-on: Call of Duty 4 multiplayer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/">Joystiq hands-on: Call of Duty 4 multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Aug 2007 19:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.charlieoscardelta.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/962706/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/10/joystiq-hands-on-call-of-duty-4-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Call of Duty</category><category>Call of Duty 4</category><category>CoD4</category><category>Infinity Ward</category><category>InfinityWard</category><category>Modern Warfare</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 10 Aug 2007 19:56:00 EST</pubDate></item><item><title><![CDATA[COD4: Modern Warfare demoed &amp; beta announced]]></title><link>http://www.joystiq.com/2007/07/11/cod4-modern-warfare-demoed-and-public-beta-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/11/cod4-modern-warfare-demoed-and-public-beta-announced/</guid><comments>http://www.joystiq.com/2007/07/11/cod4-modern-warfare-demoed-and-public-beta-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/multiplayer/" rel="tag">Multiplayer</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img vspace="4" hspace="4" border="1" align="middle" src="http://www.joystiq.com/media/2007/07/dsc_0816.jpg" alt="" /><br />Infinity Ward's Jason West <a href="http://www.joystiq.com/2007/07/10/engadget-and-joystiq-live-from-microsofts-e3-2007-keynote/">demoed</a> <a href="http://xbox360fanboy.com/tag/cod4"><em>Call of Duty 4: Modern Warfare</em></a>, showing off the game's visceral visuals and gameplay. The mission seen takes place 15 years prior to the present in the game, with you and your sniping partner infilitrating a base. The graphics are crisp, and the lighting, explosions and smoke look especially realistic. The trailer has some intense firefights and some heavy duty missile blasts.<br /><br />To show that all good things come in threes, Infinity Ward announced an Xbox Live exclusive Public Beta and gave a URL to watch for <a href="http://www.charlieoscardelta.com/beta.php">developing info</a>. This looks to set new standards in contemporary combat games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/11/cod4-modern-warfare-demoed-and-public-beta-announced/">COD4: Modern Warfare demoed &amp; beta announced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jul 2007 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/11/cod4-modern-warfare-demoed-and-public-beta-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/937778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/cod4-modern-warfare-demoed-and-public-beta-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>C o D</category><category>C o D 4</category><category>Call of Duty</category><category>Call of Duty 4</category><category>CallOfDuty</category><category>CallOfDuty4</category><category>COD</category><category>E3</category><category>E3 07</category><category>E3 2007</category><category>E307</category><category>E32007</category><category>Infinity Ward</category><category>InfinityWard</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 11 Jul 2007 08:30:00 EST</pubDate></item><item><title><![CDATA[Today's most pre-alpha video: Call of Duty 4 multiplayer]]></title><link>http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/</guid><comments>http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div style="text-align: center;"><a href="http://www.gametrailers.com/player/20885.html?type=flv"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/cod-4-multiplayer.jpg"  alt="" /></a></div>
While not as visually or aesthetically appealing as the <span style="font-style: italic;">Children of Men-</span>esque landscape in a <a href="http://www.joystiq.com/tag/callofduty">previous trailer</a>, this footage from <span style="font-style: italic;"><a href="http://www.joystiq.com/tag/callofduty">Call of Duty 4:</a> </span><a href="http://www.joystiq.com/tag/ModernWarfare/" style="font-style: italic;">Modern Warfare</a> multiplayer match gives a feeling for how their designing death match, as all we see in thirty seconds is our perspective shooter running in with a rifle, switching to pistol and getting shot. Thrilling.<br /><br />The game is still in pre-alpha but already looking pretty. You know the drill: <a href="http://www.gametrailers.com/player/20885.html?type=flv">video</a> embedded after the break.<p><a href="http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/" rel="bookmark">Continue reading <em>Today's most pre-alpha video: Call of Duty 4 multiplayer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/">Today's most pre-alpha video: Call of Duty 4 multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2007 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/20885.html?type=flv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/930980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/todays-most-pre-alpha-video-call-of-duty-4-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty</category><category>CallOfDuty</category><category>hottest video</category><category>HottestVideo</category><category>infinity ward</category><category>InfinityWard</category><category>modern warfare</category><category>ModernWarfare</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 02 Jul 2007 00:01:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 4 footage shows bleak cityscape]]></title><link>http://www.joystiq.com/2007/06/21/call-of-duty-4-footage-shows-bleak-cityscape/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/21/call-of-duty-4-footage-shows-bleak-cityscape/</guid><comments>http://www.joystiq.com/2007/06/21/call-of-duty-4-footage-shows-bleak-cityscape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D12417%26ordinal%3D1182400547627%26adPlay%3Dfalse"></embed></object></center>Over at <a href="http://www.gamevideos.com/video/id/12417">Game Videos</a> there is some new footage from a very early, pre-alpha build of <em><a href="http://www.joystiq.com/tag/callofduty4">Call of Duty 4:</a> Modern Warfare.</em> The scene, entitled "Bog Rescue," takes place in a desolate, urban environment that reminds us of the backdrop for the last one-third of the film <em>Children of Men.</em> <br /><br />Much of the combat takes place through night vision goggles, and a visible laser shoots out from your gun to the turret -- when you see a wall of laser sights shoot out from flanking buildings, you get a feel for the atmosphere developers <a href="http://www.joystiq.com/tag/InfinityWard/">Infinity Ward</a> are going for. Video embedded above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/21/call-of-duty-4-footage-shows-bleak-cityscape/">Call of Duty 4 footage shows bleak cityscape</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Jun 2007 01:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/12417>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/21/call-of-duty-4-footage-shows-bleak-cityscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/923036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/21/call-of-duty-4-footage-shows-bleak-cityscape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty</category><category>CallOfDuty</category><category>infinity ward</category><category>InfinityWard</category><category>modern warfare</category><category>ModernWarfare</category><category>PC</category><category>PS3</category><category>sand box</category><category>SandBox</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 21 Jun 2007 01:55:00 EST</pubDate></item><item><title><![CDATA[New Call of Duty 4 trailer astounds in a non-WWII kind of way]]></title><link>http://www.joystiq.com/2007/06/20/new-call-of-duty-4-trailer-astounds-in-a-non-wwii-kind-of-way/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/new-call-of-duty-4-trailer-astounds-in-a-non-wwii-kind-of-way/</guid><comments>http://www.joystiq.com/2007/06/20/new-call-of-duty-4-trailer-astounds-in-a-non-wwii-kind-of-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object width="425" height="362" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed">
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<param name="quality" value="high" /> <embed width="425" height="362" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=20757" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed> </object></center>We have to admit we weren't really excited at the last <em>Call of Duty</em> reiteration, <em>Call of Duty 3</em>. A <a href="http://www.metacritic.com/games/platforms/ps3/callofduty3?q=call%20of%20duty%203">fine game</a>, to be sure, but we couldn't overcome the been-there done-that feeling. Then the announcement and subsequent first peek at <a href="http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/">Call of Duty 4</a> in action, which did more than generate a frenzy of renewed interest. We had long since grown tired of WWII shooters and now, the leader of WWII shooters was going all modern. We took a peek at the <a href="http://www.gametrailers.com/player/20757.html">latest trailer</a> and literally, were blown away. The lighting on your fellow solders, the smoke entrails from heat-seeking rockets, the spinning and exploding helicopter: jack the sound up as you watch and you may find yourself sharing similar "<a href="http://img104.imageshack.us/img104/5133/omfg7794259yx.jpg">OMFG</a>" sentiments.  <em>Call of Duty 4</em> is reported to be on track for an Xbox 360, PS3 and PC release, sometime this fall<em> </em>and it's definitely on our "must buy" list now. How about yours? <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/new-call-of-duty-4-trailer-astounds-in-a-non-wwii-kind-of-way/">New Call of Duty 4 trailer astounds in a non-WWII kind of way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/20757.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/new-call-of-duty-4-trailer-astounds-in-a-non-wwii-kind-of-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/new-call-of-duty-4-trailer-astounds-in-a-non-wwii-kind-of-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty</category><category>call of duty 4</category><category>CallOfDuty</category><category>CallOfDuty4</category><category>gametrailers</category><category>infinity ward</category><category>InfinityWard</category><dc:creator><![CDATA[Peter Vrabel]]></dc:creator><pubDate>Wed, 20 Jun 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[COD4 gameplay video: old game, new tricks]]></title><link>http://www.joystiq.com/2007/06/20/cod4-gameplay-video-old-game-new-tricks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/cod4-gameplay-video-old-game-new-tricks/</guid><comments>http://www.joystiq.com/2007/06/20/cod4-gameplay-video-old-game-new-tricks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D12417%26ordinal%3D1182366884620%26adPlay%3Dfalse"></embed></object><br />If you're getting tired of World War II game, then you are in luck. Today <a href="http://www.gamevideos.com/video/id/12417">GameVideos</a> brings us the first gameplay trailer for <a href="http://www.joystiq.com/tag/cod4"><em>Call of Duty 4: Modern Warfare</em></a>. The video is unquestionably modern, featuring laser sights, gun-mounted grenade launchers, and night vision goggles. However, it's also clear that the game maintains the feel of previous <em>Call of Duty</em> titles, really making you feel like you're in the center of the action. The video takes place during a nighttime operation, and all the aforementioned gadgets are put to good use. Give it a watch and tell us what you think.<br /><br />[Thanks, Jeff]<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/cod4-gameplay-video-old-game-new-tricks/">COD4 gameplay video: old game, new tricks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/12417>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/cod4-gameplay-video-old-game-new-tricks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/cod4-gameplay-video-old-game-new-tricks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty 4</category><category>CallOfDuty4</category><category>cod 4</category><category>Cod4</category><category>infinity ward</category><category>InfinityWard</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 20 Jun 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[Call of Duty dev rejects Live Anywhere]]></title><link>http://www.joystiq.com/2007/06/15/call-of-duty-dev-rejects-live-anywhere/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/15/call-of-duty-dev-rejects-live-anywhere/</guid><comments>http://www.joystiq.com/2007/06/15/call-of-duty-dev-rejects-live-anywhere/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><a href="http://xbox360.ign.com/articles/796/796451p1.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/xboxlive-225.jpg" alt="" />Infinity Ward's</a> studio head Grant Collier, who we <a href="http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/">reported yesterday</a> was unhappy with the overuse of sandbox gameplay and destructible environments, <a href="http://xbox360.ign.com/articles/796/796451p2.html">told IGN</a> in an interview that there was no interest in using <a href="http://www.joystiq.com/tag/LiveAnywhere/">Live Anywhere</a> for PC and Xbox 360 cross-play.<br /><br />The <a href="http://www.joystiq.com/tag/callofduty"><em>Call of Duty 4: Modern Warfare</em></a> developer put it bluntly: "We said no and they didn't call back." Clarifying, Collier said "[it's cool] if you're playing online poker, but who wants to be playing an RTS on a console and have some guy on a PC clicking and dragging all his troops, attacking your base while you're sitting there with your thumb sticks." The keyboard/mouse vs. gamepad argument is a long-standing battle, and clearly Collier feels that they cannot be equals for fast-paced strategy or first-person shooter titles.<br /><br />Live Anywhere is currently in use by <strike><em><a href="http://www.joystiq.com/tag/Halo2/">Halo 2</a></em></strike> (update: <a href="http://www.1up.com/do/newsStory?cId=3151085">nevermind</a>), <em><a href="http://www.joystiq.com/tag/Shadowrun/">Shadowrun</a></em> and the action-packed <em><a href="http://www.joystiq.com/tag/Uno/">Uno</a>.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/15/call-of-duty-dev-rejects-live-anywhere/">Call of Duty dev rejects Live Anywhere</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jun 2007 18:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/796/796451p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/call-of-duty-dev-rejects-live-anywhere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/call-of-duty-dev-rejects-live-anywhere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty</category><category>call of duty 4</category><category>CallOfDuty</category><category>CallOfDuty4</category><category>infinity ward</category><category>InfinityWard</category><category>live anywhere</category><category>LiveAnywhere</category><category>modern warfare</category><category>ModernWarfare</category><category>PC</category><category>vista</category><category>windows</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 15 Jun 2007 18:55:00 EST</pubDate></item><item><title><![CDATA[Infinity Ward rejects Live Anywhere]]></title><link>http://www.joystiq.com/2007/06/15/infinity-ward-rejects-live-anywhere/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/15/infinity-ward-rejects-live-anywhere/</guid><comments>http://www.joystiq.com/2007/06/15/infinity-ward-rejects-live-anywhere/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><center><a href="http://xbox360.ign.com/articles/796/796451p2.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/liveanywheredemo.jpg" align="top" vspace="4" border="0" /></a></center>In an interview with Infinity Ward's studio head Grant Collier, <a href="http://xbox360.ign.com/articles/796/796451p2.html">IGN discussed</a> everything<em> Call of Duty 4</em> and got the company's opinion on Microsoft's Live Anywhere initiative. Grant said that after Microsoft pitched the idea of incorporating Live Anywhere into their games they felt that it wouldn't work with their projects and simply said "<em>no way</em>". Collier says such a system is best suited for "<em>card games or Tetris or something like that</em>" and not the RTS or FPS genres. Microsoft didn't have a convincing argument to Infinity Ward's complaints and didn't respond to them.<br /><br />Collier's take on Live Anywhere directly conflicts with Microsoft's view of bridging multiple gaming platforms like their latest gem <em>Shadowrun</em>, which is a FPS and incorporates the technology. So, maybe that's why phone calls weren't returned ... they hurt Microsoft's feelings. Big bullies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/15/infinity-ward-rejects-live-anywhere/">Infinity Ward rejects Live Anywhere</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jun 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/796/796451p2.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/infinity-ward-rejects-live-anywhere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/infinity-ward-rejects-live-anywhere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty 4</category><category>CallOfDuty4</category><category>cod 4</category><category>Cod4</category><category>infinity ward</category><category>InfinityWard</category><category>live anywhere</category><category>LiveAnywhere</category><category>microsoft</category><category>shadowrun</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 15 Jun 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Call of Duty dev down on destructible environments, sandbox gameplay]]></title><link>http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/</guid><comments>http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://xbox360.ign.com/articles/796/796455p1.html"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/sand-box-225.jpg" /></a>Sandbox gameplay. Destructible environments. Those are a few of the latest video game buzzwords used to sell ideas, and Grant Collier, studio head of Infinity Ward (<em>Call of Duty 4: Modern Warfare</em>), is not happy with it.<br /><br />In an interview <a href="http://au.xbox360.ign.com/articles/796/796451p2.html">with IGN</a>, Collier sees a problematic trend with using sandbox gameplay and "total destructibility" without first considering if it will make the game fun. "And total destructibility, you can really ruin the gameplay," he said. <br /><br />Collier cites <a href="http://www.joystiq.com/tag/counterstrike"><em>Counter-Strike's</em></a> &uuml;ber-popular Dust map, where the two choke points serve as the focal point of entertainment, and how that could be compromised with destructible environments. <br /><br />"It's not fun because you can blow up everything," he said, "it's fun because you know where the action's going to be and there's races against time to get to that action." <br /><br />"So I think right now it's a fad, and the fad will pass, we're not going to be bite on in it - we want the game to be fun first, and destructibility comes second," he said. The over-indulgence may be a fad, but the interaction that destructible environments and sandbox gameplay adds is something that isn't (and shouldn't) go away, and we think Collier would agree that said features, if properly implemented, can potentially augment gameplay.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/">Call of Duty dev down on destructible environments, sandbox gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/796/796455p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/call-of-duty-dev-down-on-destructible-environments-sandbox-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty</category><category>CallOfDuty</category><category>counter strike</category><category>CounterStrike</category><category>infinity ward</category><category>InfinityWard</category><category>modern warfare</category><category>ModernWarfare</category><category>sand box</category><category>SandBox</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 14 Jun 2007 15:55:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 4 screens deployed]]></title><link>http://www.joystiq.com/2007/06/13/call-of-duty-4-screens-deployed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/call-of-duty-4-screens-deployed/</guid><comments>http://www.joystiq.com/2007/06/13/call-of-duty-4-screens-deployed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4510"><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/cod4.jpg"  alt="" /></a><br /></div>
Xboxygen got their hands on 4 more <a href="http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4510">screenshots</a> of Infinity Ward's <em><a href="http://www.joystiq.com/tag/CallofDuty4">Call of Duty 4</a>.</em> Unfortunately, none of the shots are 360&deg; flybys of a given scene, but it'll do. Still, the game seems to be coming along graphically and these screens have some great examples of the engine's explosion, lighting, rain and realistic smoke capabilities. Are you digging the art direction, as well as the move to modern day combat scenarios in this next installment of the <em>Call of Duty</em> series?<br /><br />[Thanks, gaetge]<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/call-of-duty-4-screens-deployed/">Call of Duty 4 screens deployed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4510>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/call-of-duty-4-screens-deployed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/call-of-duty-4-screens-deployed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>C o D</category><category>C o D 4</category><category>Call of Duty</category><category>Call of Duty 4</category><category>CallOfDuty</category><category>CallOfDuty4</category><category>COD</category><category>COD4</category><category>Infinity Ward</category><category>InfinityWard</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 13 Jun 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[COD4 trailer assaults Marketplace]]></title><link>http://www.joystiq.com/2007/05/25/cod4-trailer-assaults-marketplace/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/25/cod4-trailer-assaults-marketplace/</guid><comments>http://www.joystiq.com/2007/05/25/cod4-trailer-assaults-marketplace/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><object width="425" height="350">
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<param name="wmode" value="transparent" /><embed width="425" height="350" src="http://www.youtube.com/v/6GnPIgIztuc" type="application/x-shockwave-flash" wmode="transparent"></embed></object><br />The <em>Call of Duty 4: Modern Warfare</em> trailer that was <a href="http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/">released</a> late last month is now available on Xbox Live Marketplace. Granted, it's been available in high definition from the promotional <a href="http://www.CharlieOscarDelta.com">CharlieOscarDelta.com</a> website since last month, but this will save you the trouble of registering for a marketing website. For those unfamiliar with the game, <em>COD4</em> ditches WWII action in favor of, well, modern warfare. Check out the trailer and be sure to check out the <a href="http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/">3D screenshot</a> if you haven't already.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/25/cod4-trailer-assaults-marketplace/">COD4 trailer assaults Marketplace</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/25/cod4-trailer-assaults-marketplace/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/903963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/cod4-trailer-assaults-marketplace/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty</category><category>call of duty 4</category><category>call of duty 4 modern warfare</category><category>CallOfDuty</category><category>CallOfDuty4</category><category>CallOfDuty4ModernWarfare</category><category>cod</category><category>cod 4</category><category>cod 4 modern warfare</category><category>Cod4</category><category>Cod4ModernWarfare</category><category>infinity ward</category><category>InfinityWard</category><category>modern warfare</category><category>ModernWarfare</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 25 May 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[Video: Call of Duty 4 3D screenshot]]></title><link>http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/</guid><comments>http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="259">
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<param name="allowfullscreen" value="true" /><embed width="425" height="259" src="http://www.gamersyde.com/extstream_3782_en" type="application/x-shockwave-flash" allowfullscreen="true"></embed></object> <br />Infinity Ward released a cool 3D screenshot from <em>Call of Duty 4</em>, similar to what Bungie did for <em>Halo 2</em> all those years ago. This one depicts some soldiers deploying from a helicopter into the battlefield below. The High Definition <a href="http://media.xboxyde.com/torrent/charliedontsurf1_normal.mov.torrent">torrent</a> for the Quicktime VR file can be found at Xboxyde and is definitely worth the look, along with some screen captures of the scene taken from <a href="http://www.xboxyde.com/news_4295_en.html">multiple</a> angles. So what do you think of the lighting, models, etc? Do you think modern combat is a step in the right direction for the <em>Call of Duty</em> series?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/">Video: Call of Duty 4 3D screenshot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxyde.com/news_4295_en.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891286/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/video-call-of-duty-4-3d-screenshot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>C o D 4</category><category>Call of Duty</category><category>Call of Duty 4</category><category>CallOfDuty</category><category>CallOfDuty4</category><category>COD4</category><category>Infinity Ward</category><category>InfinityWard</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Tue, 08 May 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[First look: Call of Duty 4: Modern Warfare]]></title><link>http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/</guid><comments>http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><embed src="http://www.youtube.com/v/6GnPIgIztuc" width="425" height="350" type="application/x-shockwave-flash" wmode="transparent"></embed><br />As <a href="http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/">promised</a>, the new <em>Call of Duty 4: Modern Warfare</em> trailer (embedded above) aired on ESPN and hit the intertubes with a vengeance. And after watching their little teaser, you can color us impressed. Not only is the modern warfare theme a welcome change to the <em>COD</em> franchise, but the shear amount of action and destruction makes us want to go out and preorder Infinity Ward's little gem right now. And if you are interested, they also released an extended HD version of the trailer on the game's official website <a href="http://www.charlieoscardelta.com/indexnew.php">CharlieOscarDelta.com</a>. Take a look, think it over, and judge for yourself as we know <em>COD</em> fans are eager to see Infinity Ward take back the developer's reigns.<br /><br />[Thanks, to everyone who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/">First look: Call of Duty 4: Modern Warfare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Apr 2007 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.charlieoscardelta.com/indexnew.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/884716/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/29/first-look-call-of-duty-4-modern-warfare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty 4</category><category>call of duty 4 modern warefare</category><category>CallOfDuty4</category><category>CallOfDuty4ModernWarefare</category><category>cod 4</category><category>Cod4</category><category>espn</category><category>infinity ward</category><category>InfinityWard</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 29 Apr 2007 01:30:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 4 trailer]]></title><link>http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/</guid><comments>http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><object width="480" height="409" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed">
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<param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=19007" />
<param name="quality" value="high" /> <embed width="480" height="409" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=19007" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed> </object><br />Sure, you could wait until the NFL draft on ESPN today to see the "exclusive worldwide reveal" of <em><a href="http://www.joystiq.com/tag/CallofDuty/">Call of Duty</a> 4: Modern Warfare</em> ... or you can just click the movie above. <em>CoD4</em> was pseudo-announced earlier this week when <a href="http://www.joystiq.com/2007/04/25/call-of-duty-4-to-premiere-on-espn-this-weekend/">advertisements</a> for the game showed up on our own little piece of the intertubes. Now game announcements can come in many forms, either from the actual company, <a href="http://www.joystiq.com/2007/04/09/esrb-leaks-quake-iii-team-arena-for-xbox-360-xbla/">ESRB</a>, <a href="http://www.joystiq.com/2007/03/26/rumorang-gamefly-says-beautiful-katamari-this-fall/">Gamefly</a> or even the advertisements on our own website.<br /><br />It definitely looks like <em>Call of Duty</em> is going in a different direction, for better or worse will certainly be determined by sales. It looks like we've got some nasty "Eastern Europeans" and jihadists. Fighting Nazis is pretty cool across the board, but delving into the modern political climate may hit just a little close to home. Check out the trailer above to see if it reminds you of a stylized version of the six o'clock news.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/">Call of Duty 4 trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Apr 2007 11:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/884327/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/28/call-of-duty-4-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty 4</category><category>CallOfDuty4</category><category>infinity ward</category><category>modern compat</category><category>PC</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 28 Apr 2007 11:52:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 4: Modern Warfare confirmed]]></title><link>http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/</guid><comments>http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/game-announcements/" rel="tag">Game announcements</a></p><a href="http://www.computerandvideogames.com/article.php?id=162731"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/callofduty4announcement55.jpg" align="right" vspace="4" border="0" /></a>Word on the intertubes is that Activision has <a href="http://www.computerandvideogames.com/article.php?id=162731">officially confirmed</a> upcoming sequel <em>Call of Duty 4: Modern Warfare</em> earlier this morning. This of course follows suite with Infinity Ward's <a href="http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/">news post</a> last week, as we'll be treated to the very first <em>CoD 4 </em>video footage on April 28th during the NFL Draft airing on ESPN. Which is exactly what the <a href="http://www.gamingtarget.com/article.php?artid=6838">advertisement</a> to the right confirms. So guys, let's recap. <em>Call of Duty 4: Modern Warfare</em> has been confirmed, it's being developed by Infinity Ward, and is leaving behind the WWII storyline. Remember, tune into ESPN on April 28th for your first look to what <em>CoD 4</em> has to offer ... we dare you to not be excited.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/">Call of Duty 4: Modern Warfare confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=162731>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/882075/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/call-of-duty-4-modern-warfare-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty 4</category><category>call of duty 4 modern warfare</category><category>CallOfDuty4</category><category>CallOfDuty4ModernWarfare</category><category>cod 4</category><category>Cod4</category><category>espn</category><category>infinity ward</category><category>InfinityWard</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 25 Apr 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Infinity Ward announcement coming next week]]></title><link>http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/</guid><comments>http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.infinityward.com/community/forum/index.php/topic,247.0.html"><img  hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/rumorrumorohtherumorzpp.gif" align="right" vspace="4" border="0" alt="" /></a>Yesterday, in a post on Infinity Ward's official forums, admin <a href="http://www.infinityward.com/community/forum/index.php/topic,247.0.html">fourzerotwo hinted</a> at a major announcement that will be coming next week. More specifically, fourzerotwo listed important events in history that occurred on April 28th (like the discovery of a vaccine for the yellow fever) and followed by saying that "<em>what goes down this April 28th is equal to, if not surpasses, the magnitude of any of those</em>". Yup, Infinity Ward's April 28th announcement is going to be bigger than James Monroe's birthday! So, will the news be something as simple as some more<em> Call of Duty 4</em> details or are you thinking something on a much more grand scale? Speculate away ...<br /><br />[Via <a href="http://www.arrogantics.com/2007/04/20/infinity-ward-revealing-call-of-duty-4-on-the-28th/">Arrogantics</a>, Thanks zizzy]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/">Infinity Ward announcement coming next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Apr 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.infinityward.com/community/forum/index.php/topic,247.0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/879302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/21/infinity-ward-announcement-coming-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of cuty 4</category><category>call of duty</category><category>CallOfCuty4</category><category>CallOfDuty</category><category>cod</category><category>cod 4</category><category>Cod4</category><category>infinity ward</category><category>InfinityWard</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 21 Apr 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 4 to ditch World War II?]]></title><link>http://www.joystiq.com/2006/11/14/call-of-duty-4-to-ditch-world-war-ii/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/14/call-of-duty-4-to-ditch-world-war-ii/</guid><comments>http://www.joystiq.com/2006/11/14/call-of-duty-4-to-ditch-world-war-ii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://igo.ampednews.com/news/4832"><img width="225" vspace="4" hspace="4" height="167" border="1" align="right" src="http://www.joystiq.com/media/2006/11/modernwarfarepic.jpg" alt="" /></a>Amped news is <a href="http://igo.ampednews.com/news/4832">reporting</a> that an inside source has confirmed the existence of <em>Call of Duty 4</em>. What is more, the source claims that <em>Call of Duty 4</em> will forgo the World War II setting in favor of more modern warfare. Many are speculating that <em>Call of Duty</em> will shift its focus to the Middle East, as EA did with its <em>Battlefield</em> series. This would seem to confirm a similar <a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/">rumor</a> reported by <a href="http://www.joystiq.com">Joystiq</a> way back in March.<br /><br />Development of the 4th installment of <em>Call of Duty</em> will be handed back to its original developer, Infinity Ward. <em>Call of Duty 4</em> will also mark the series' return to the PC. According to the source, a deal has been made with Activision regarding future titles. Supposedly, Infinity Ward will now handle the development of all even numbered <em>COD</em> games, and Treyarch will develop all odd numbered <em>COD</em> titles. If true, this maneuver was probably executed to decrease the gap between sequels, though it will be interesting to note the future differences between Infinity Ward's and Treyarch's entries. Also worth noting, <em>Call of Duty 4 </em>is reported to have many technical improvements, including 16 critical points mapped to the head of each character. This allows for very detailed hit detection -- for example, shooting at the side of the head will tear off an ear or make a soldier's helmet spin. Finally, multiplayer is rumored to support 54 players.<br /><br />[Via <a href="http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/14/call-of-duty-4-to-ditch-world-war-ii/">Call of Duty 4 to ditch World War II?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Nov 2006 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://igo.ampednews.com/news/4832>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/14/call-of-duty-4-to-ditch-world-war-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/701927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/14/call-of-duty-4-to-ditch-world-war-ii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty</category><category>call of duty 3</category><category>call of duty 4</category><category>CallOfDuty</category><category>CallOfDuty3</category><category>CallOfDuty4</category><category>infinity ward</category><category>InfinityWard</category><category>treyarch</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Nov 2006 16:00:00 EST</pubDate></item><item><title><![CDATA[More hearsay about modern Call of Duty]]></title><link>http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/</guid><comments>http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://igo.ampednews.com/news/4832"><img vspace="4" hspace="4" border="0" align="right" alt="the next call of duty?" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/modernwarfarepic.jpg" /></a>Back in March, some <a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/" target="_blank">reliable intel</a> informed us that the <em>Call of Duty</em> franchise was splitting off in two directions. We learned that a studio other than Infinity Ward was working on another WWII-based <em>CoD</em> entry. As suspected, this turned out to be <a href="http://www.joystiq.com/2006/11/09/metareview-call-of-duty-3/" target="_blank">Treyarch's <em>Call of Duty 3</em></a>. Our sources also detailed Infinity Ward's next <em>CoD</em> effort, dubbed <em>Call of Duty: Modern Warfare</em>, which would introduce the series to the 'war on terror.'<br /><br />Some eight months later, Amped IGO reports its sources have re-confirmed Infinity Ward's modern-day <em>CoD</em> installment. The major bullet point posted in this report is that each rendered head will feature 16 critical points of contact, allowing players to experiment with trick shots like spinning an enemy's helmet by shooting the corresponding point. Allegedly, you'll even be able to blast off your enemy's ear.<br /><br />Amped also claims that Infinity Ward's <em>Call of Duty 4</em> (what Amped refers to the game as) will bring the franchise back to PC (in addition to consoles) -- Treyarch's <em>Call of Duty 3</em> is currently console-only. Sources have placed multiplayer support at up to 54 players.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/">More hearsay about modern Call of Duty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Nov 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://igo.ampednews.com/news/4832>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/701759/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/14/more-hearsay-about-modern-call-of-duty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>all of Duty: Modern Warfare</category><category>AllOfDuty:ModernWarfare</category><category>Call of Duty</category><category>CallOfDuty</category><category>Infinity Ward</category><category>InfinityWard</category><category>PC</category><category>PS2</category><category>PS3</category><category>Wii</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 14 Nov 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Next Call of Duty answered, previewed]]></title><link>http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/</guid><comments>http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><a href="http://www.1up.com/do/minisite?cId=3151678&amp;did=1"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/07/callofduty3_screen01.jpg" /></a>If the mention of World War II <em>still</em> compels you to go about shooting things (typically Nazis) from a first-person perspective, you'd best check out 1Up's <a href="http://www.1up.com/do/minisite?cId=3151678&amp;did=1">weeklong feature</a> that promises to detail every pixel, polygon and private that constitutes the upcoming <em>Call of Duty 3</em>. Taking over from Infinity Ward, developer Treyarch is keen on capitalizing on next-gen technology and the creative freedoms it provides -- with any luck, that means we'll actually be able to <em>open doors</em> in this one. Oh well, we suppose loads of on-screen enemies and trampled blades of grass are just as useful.<br /><br />The screenshots and <a href="http://www.1up.com/flat/Themeweek/COD3/video1.html">video</a> provided are enough to convince us of the game's technical gravitas, but we're obviously much more interested in the Wii version and how it looks to take advantage of the unique control system. A small blurb in the first part of the preview suggests how, while at the same time suggesting that the other two versions of the game are the main focus here. "T<span name="intelliTxt" id="intelliTxt">he Wii version, in development outside Treyarch, shows some potential to bring the player into the game during the Battle Actions in a way the PS3 and 360 won't be able to. Actually wrestling with a German for his gun or actually disarming that explosive are things only the Wii will let you do this gen."<br /><br />Battle actions are <em>Call of Duty</em>'s answer to <em>Shenmue</em>'s Quick Timer Events. At certain points during the game, you're required to press certain buttons in order to escape a cinematic struggle or situation. Failure is likely to result in far more unpleasantness than getting smacked in the head by some Japanese kid's soccerball. These sound particularly intriguing if done correctly for the Wii and should make up for some of its inevitable graphical shortcomings. Even then, we have to wonder how long it'll take before we grow tired of crawling through trenches and taking out tanks. Is World War II the new Hoth?<br /><br />[Thanks to everyone that sent this in!]</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/">Next Call of Duty answered, previewed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Jul 2006 22:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/minisite?cId=3151678&amp;did=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/639372/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Call of Duty</category><category>Call of Duty 2</category><category>Call of Duty 3</category><category>CallOfDuty</category><category>CallOfDuty2</category><category>CallOfDuty3</category><category>First-person shooter</category><category>First-personShooter</category><category>FPS</category><category>Infinity Ward</category><category>InfinityWard</category><category>Treyarch</category><category>World War 2</category><category>World War II</category><category>WorldWar2</category><category>WorldWarIi</category><category>WW2</category><category>WWII</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 03 Jul 2006 22:25:00 EST</pubDate></item><item><title><![CDATA[Next Call of Duty answered, previewed]]></title><link>http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/</guid><comments>http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.1up.com/do/minisite?cId=3151678&amp;did=1"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/07/callofduty3_screen01.jpg" /></a>If the mention of World War II <em>still</em> compels you to go about shooting things (typically Nazis) from a first-person perspective, you'd best check out 1Up's <a href="http://www.1up.com/do/minisite?cId=3151678&amp;did=1">weeklong feature</a> that promises to detail every pixel, polygon and private that constitutes the upcoming <em>Call of Duty 3</em>. Taking over from Infinity Ward, developer Treyarch is keen on capitalizing on next-gen technology and the creative freedoms it provides -- with any luck, that means we'll actually be able to <em>open doors</em> in this one. Oh well, we suppose loads of on-screen enemies and trampled blades of grass are just as useful.<br /><br />The screenshots and <a href="http://www.1up.com/flat/Themeweek/COD3/video1.html">video</a> provided are enough to convince us of the game's technical gravitas, but we're quite interested in the Wii version and how it looks to take advantage of the unique control system. A small blurb in the first part of the preview suggests how, while at the same time suggesting that the other two versions of the game are the main focus here. "T<span name="intelliTxt" id="intelliTxt">he Wii version, in development outside Treyarch, shows some potential to bring the player into the game during the Battle Actions in a way the PS3 and 360 won't be able to. Actually wrestling with a German for his gun or actually disarming that explosive are things only the Wii will let you do this gen."<br /><br />Battle actions are <em>Call of Duty</em>'s answer to <em>Shenmue</em>'s Quick Timer Events. At certain points during the game, you're required to press certain buttons in order to escape a cinematic struggle or situation. Failure is likely to result in far more unpleasantness than getting smacked in the head by some Japanese kid's soccerball. These sound particularly intriguing if done correctly for the Wii and should make up for some of its inevitable graphical shortcomings. Even then, we have to wonder how long it'll take before we grow tired of crawling through trenches and taking out tanks. Is World War II the new Hoth?<br /><br />[Thanks to everyone that sent this in!]</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/">Next Call of Duty answered, previewed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Jul 2006 22:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/minisite?cId=3151678&amp;did=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/639344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/03/next-call-of-duty-answered-previewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Call of Duty</category><category>Call of Duty 2</category><category>Call of Duty 3</category><category>CallOfDuty</category><category>CallOfDuty2</category><category>CallOfDuty3</category><category>FPS</category><category>Infinity Ward</category><category>InfinityWard</category><category>PS3</category><category>Treyarch</category><category>Wii</category><category>World War II</category><category>WorldWarIi</category><category>WW2</category><category>WWII</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 03 Jul 2006 22:25:00 EST</pubDate></item><item><title><![CDATA[New Call of Duty 3 details highlight immersive environments [update 1]]]></title><link>http://www.joystiq.com/2006/06/15/new-call-of-duty-3-details-highlight-immersive-environments/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/15/new-call-of-duty-3-details-highlight-immersive-environments/</guid><comments>http://www.joystiq.com/2006/06/15/new-call-of-duty-3-details-highlight-immersive-environments/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.steaknbj.com/forum/t358-new-call-of-duty-3-information-from-egm.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/cod3-cover.jpg" id="vimage_1" alt="Call of Duty 3" /></a>'MaK10' over on the SteakNBJ forums has posted a rough transcription of new details of <em>Call of Duty 3</em>, which were taken from a recent article in <em>EGM</em>. According to the post, Treyarch is focused on crafting immersive environments, adding new effects like: <br />
<ul>
    <li> Interactive foliage (e.g. grass remains flattened when walked over)</li>
    <li> Scorch marks left from grenades</li>
    <li> Surface-specific reactions to bullets</li>
    <li> Destructible cover</li>
    <li> Wind-altered smoke (from smoke grenades)</li>
    <li> Smoke clinging to tanks </li>
    <li> Bullets manipulating smoke clouds</li>
</ul>
There's a tendency to write off the hardware power of Xbox 360 and PS3 as simply creating 'prettier graphics.' But that hardware allows developers to build realism into physical environments, which in turn, greatly enhances player immersion. It's hard to imagine that these improved environmental effects will be carried over into the Wii version of <em>COD3</em>.<br /> <br /> With that said, let's turn back to <a href="http://www.joystiq.com/2006/06/14/wii-call-of-duty-3-readies-for-frontline/" target="_blank">yesterday's topic</a>, and ask a new question. What's more critical for player immersion: real world physical movements (i.e. the Wiimote's motion-controlled functionality) or in-game environments that not only look realistic, but exhibit realistic occurrences (e.g. interactive foliage, wind-altered smoke, etc.)?<br /><br />Update: corrected developer (Treyarch not Infinity Ward).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/15/new-call-of-duty-3-details-highlight-immersive-environments/">New Call of Duty 3 details highlight immersive environments [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Jun 2006 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.steaknbj.com/forum/t358-new-call-of-duty-3-information-from-egm.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/15/new-call-of-duty-3-details-highlight-immersive-environments/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/633672/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/15/new-call-of-duty-3-details-highlight-immersive-environments/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Call of Duty 3</category><category>CallOfDuty3</category><category>Infinity Ward</category><category>InfinityWard</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 15 Jun 2006 15:55:00 EST</pubDate></item><item><title><![CDATA[First Call of Duty 3 image [update 1]]]></title><link>http://www.joystiq.com/2006/05/30/first-call-of-duty-3-image/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/30/first-call-of-duty-3-image/</guid><comments>http://www.joystiq.com/2006/05/30/first-call-of-duty-3-image/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img width="425" vspace="4" hspace="4" height="171" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2006/05/Call_of_Duty_3_logo_screen.jpg" /><br />The first image of <em>Call of Duty 3</em> has begun making rounds on the web. As expected, the shot features some stunning details, from the rendered water, to the billowing smoke, to the debris flying from the exploding building. Of course, it's difficult to know what the final game will look like, considering it's being developed for a variety of different platforms. Interestingly, there are no plans to release this next <em>Call of Duty</em> installment on the PC.<br /><br /><em>(Update: Activision has requested that we remove <u>their</u> image, writing that it was "not approved for online use" and that they're in the "process of asking all sites to pull it down." They do offer a conciliatory note: "We'll have plenty of screens&nbsp; to share soon enough." Until then, check out the <a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/">trailer</a> for 24 screenshots per second. All real-time, right fellas?)</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/30/first-call-of-duty-3-image/">First Call of Duty 3 image [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 May 2006 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxygen.com/index.php?file=Gallery&amp;nuked_nude=index&amp;op=view_screen&amp;sid=2014>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/30/first-call-of-duty-3-image/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/623269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/30/first-call-of-duty-3-image/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Call of Duty 3</category><category>CallOfDuty3</category><category>Infinity Ward</category><category>InfinityWard</category><category>PS2</category><category>PS3</category><category>PSP</category><category>WII</category><category>World War II</category><category>WorldWarIi</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 30 May 2006 17:55:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 3 announced; leak confirmed [update 1]]]></title><link>http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/</guid><comments>http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://ps3.ign.com/articles/705/705212p1.html"><img width="425" vspace="4" hspace="4" height="171" border="1" align="top" src="http://www.joystiq.com/media/2006/05/Call_of_Duty_3_logo_screen.jpg" alt="Call of Duty 3 logo screen" /></a><br /><em>Call of Duty 3</em>'s just been confirmed, and it looks like we were right on the money with our early leak of the WWII-related game.<br /><br />Back in early March, we printed the following information (and a whole lot more) on the focus of an upcoming sequel: "'<em>CoD 3</em>' ... is being produced by <em>Big Red One</em> dev Treyarch. ... <strong>The next <em>Call of Duty</em> World War II-based title</strong> will return gamers to the battlefields of Normandy as the Allies take on Nazi Germany to drive them out of France once and for all. This time around, American and British forces are joined by Canadian troops, Polish tanks, and French freedom fighters in a reenactment of the bloody Normandy Breakout campaign spearheaded during the summer of 1944. In the push to Paris, you'll get to choose how you approach each mission, free of menu screens and jarring non-interactive cut-scenes."<br /><br />Here's what IGN quoted from Activision for the announcement yesterday: "Through the eyes of four Allied soldiers, <em>Call of Duty 3</em> brings players closer to the fury of combat as they fight through the Normandy Breakout, the harrowing offensive that liberated Paris and changed the fate of the world. Developed by Treyarch, <em>Call of Duty 3</em> is the follow up to the #1 next-generation game and is scheduled for a 2006 release." Fingering the developer and the setting? Not too shabby -- while Joystiq pats itself on the back.<br /><br />Check out the IGN trailer below for a first-person look somewhat reminiscent of the FPS sequence in the <em>Metal Gear Solid 4</em> trailer from TGS. At the end of the "official E3 teaser" trailer, a number of platforms are listed, with the major manufacturers (including a small "Nintendo Revolution" in text) and publisher/developer combo listed. We suspect that versions for the PC and possibly the current-gen consoles will be covered with ports as well. Now all we have to do is wait for the word on <em>Call of Duty: Modern Warfare</em>. (Infinity Ward, we're looking at you!) More info obviously hitting at E3.<br /><br />[Thanks, icemorebutts, jason, &amp; Hiro Protagonist]<br /><br />[Update 1: Had to fix a verb. Thanks, Hiro Protagonist, John Q, &amp; Jiiiiihad!]<br /><br /><strong>See also:</strong><br />
<ul>
    <li><a href="http://media.xbox360.ign.com/media/801/801849/vids_1.html">Official E3 teaser trailer for <em>Call of Duty 3</em></a></li>
    <li><a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/">Next <em>Call of Duty</em> leaked: <em>Modern Warfare</em> tackles terrorists</a></li>
    <li><a href="http://www.joystiq.com/2006/03/28/rumor-call-of-duty-joining-the-revolution/">Rumor: <em>Call of Duty</em> joining the Revolution</a></li>
    <li><a href="http://www.joystiq.com/2005/09/17/kojima-interacts-in-real-time-with-mgs4-trailer-at-tgs/">Kojima interacts in real-time with <em>MGS4</em> trailer at TGS</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/">Call of Duty 3 announced; leak confirmed [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 May 2006 10:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/705/705212p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/615557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/06/call-of-duty-3-announced-leak-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Allied</category><category>Allies</category><category>American</category><category>Big Red One</category><category>BigRedOne</category><category>British</category><category>Call of Duty</category><category>Call of Duty 3</category><category>Call of Duty: Modern Warfare</category><category>CallOfDuty</category><category>CallOfDuty3</category><category>CallOfDuty:ModernWarfare</category><category>Canadian</category><category>confirmed</category><category>current-gen</category><category>E3</category><category>e32006</category><category>early leak</category><category>EarlyLeak</category><category>France</category><category>freedom fighters</category><category>FreedomFighters</category><category>French</category><category>Infinity Ward</category><category>InfinityWard</category><category>leak</category><category>liberated</category><category>Metal Gear Solid</category><category>Metal Gear Solid 4</category><category>MetalGearSolid</category><category>MetalGearSolid4</category><category>MGS</category><category>MGS4</category><category>Nazi</category><category>Nazi Germany</category><category>NaziGermany</category><category>Nazis</category><category>next-gen</category><category>Normandy</category><category>Normandy Breakout</category><category>NormandyBreakout</category><category>official</category><category>Paris</category><category>PC</category><category>Polish</category><category>port</category><category>ports</category><category>PS2</category><category>PS3</category><category>Revolution</category><category>sequel</category><category>soldiers</category><category>tanks</category><category>teaser</category><category>TGS</category><category>trailer</category><category>Treyarch</category><category>troops</category><category>Wii</category><category>WWII</category><category>WWII-related</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Sat, 06 May 2006 10:26:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 2 multiplayer finally patched]]></title><link>http://www.joystiq.com/2006/03/22/call-of-duty-2-multiplayer-update-finally-released/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/22/call-of-duty-2-multiplayer-update-finally-released/</guid><comments>http://www.joystiq.com/2006/03/22/call-of-duty-2-multiplayer-update-finally-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.xbox360fanboy.com/2006/03/21/cod2-multi-player-patch-released/"><img vspace="4" hspace="4"border="1" align="right" src="http://www.joystiq.com/media/2006/03/cod2_patched.jpg" alt="Call of Duy 2" /></a>Most ofus were too busy <em>GRAW</em>-ing to notice, but yesterday, Infinity Ward quietly released the long overdueauto-update for <em>Call of Duty 2</em>'s online multiplayer. <a href="http://www.xboxic.com/news/512#more-512"target="_blank">Xboxic</a> confirms that the following features have been added:<br />
<ul>
    <li><em>Can activelyhost a game</em> </li>
    <li><em>Lobbies fully implemented including game options and pre-game smack talk</em> </li>
   <li><em>Hoster can kick players</em> </li>
    <li><em>Private matches are allowed</em> </li>
    <li><em>You canselect any map of choice</em> </li>
    <li><em>Score and time limits configurable</em> </li>
    <li><em>Post-gamelobby after the game is over</em> </li>
    <li><em>Can invite players to the game</em> </li>
    <li><em>You can seeenemy names in-game</em> </li>
    <li><em>No noticeable lag continuously disrupting games</em></li>
</ul>
[Thanks toeveryone that sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/22/call-of-duty-2-multiplayer-update-finally-released/">Call of Duty 2 multiplayer finally patched</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Mar 2006 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2006/03/21/cod2-multi-player-patch-released/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/22/call-of-duty-2-multiplayer-update-finally-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/601795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/22/call-of-duty-2-multiplayer-update-finally-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Call of Duty 2</category><category>CallOfDuty2</category><category>Infinity Ward</category><category>InfinityWard</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 22 Mar 2006 12:30:00 EST</pubDate></item><item><title><![CDATA[CoD2.1: The Big Red Whatever]]></title><link>http://www.joystiq.com/2006/03/21/cod2-multi-player-patch-released/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/21/cod2-multi-player-patch-released/</guid><comments>http://www.joystiq.com/2006/03/21/cod2-multi-player-patch-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/call-of-duty-2/" rel="tag">Call of Duty 2</a></p><p><a href="http://www.xboxic.com/news/512#more-512"><img width="425" vspace="4" hspace="4" height="268" border="1"align="middle" src="http://www.joystiq.com/media/2006/03/cod2.jpg" alt="" /></a><br />Reports from the westernfront confirm that the long-awaited <em>Call of Duty 2</em> multi-player patch has finally been released-just intime for war-weary fans to not give a flying frag. The saga of this patch is as long and ugly as any WWII slog,including delays, fired forum moderators and pissed off PC gamers. Booting the game on your 360 now results in anauto-update that supposedly fixes <em>CoD2</em>'s multiple issues. Initial testing by the <ahref="http://www.xboxic.com/news/512#more-512">Xboxic staff</a> discovered the following improvements:<br /> </p>
<ul>
   <li><em>Can actively host a game now.</em> </li>
    <li><em>Lobbies fully implemented including game options andpre-game smack talk.</em> </li>
    <li><em>Hoster can kick players.</em> </li>
    <li><em>Private matches areallowed.</em> </li>
    <li><em>You can select any map of choice.</em> </li>
    <li><em>Score and time limitsconfigurable.</em> </li>
    <li><em>Post-game lobby after the game is over.</em> </li>
    <li><em>Can invite playersto game.</em> </li>
    <li><em>You can see enemy names in-game.</em> </li>
    <li><em>No noticeable lag continouslydisrupting games.</em></li>
</ul>
Unfortunately, the patch fails to address the one gameplay issue that will continueto haunt CoD2's field-dressed XBL experience, namely, <em>Ghost Recon: Advanced Warfighter</em>. Old games never die,they just fade away.<br /> <br /> Are you finally hearing Infinity Ward's call to multiplayer duty? Who else thinksthis patch is a day late and a dollar short? <br /> <br />[Thanks to multiple tipsters]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/21/cod2-multi-player-patch-released/">CoD2.1: The Big Red Whatever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Mar 2006 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxic.com/news/512#more-512>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/21/cod2-multi-player-patch-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/601578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/21/cod2-multi-player-patch-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Infinity Ward</category><category>InfinityWard</category><category>patches</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Tue, 21 Mar 2006 22:30:00 EST</pubDate></item><item><title><![CDATA[CoD2 patch leaker canned by IWN]]></title><link>http://www.joystiq.com/2006/03/08/cod2-patch-leaker-canned-by-iwn/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/08/cod2-patch-leaker-canned-by-iwn/</guid><comments>http://www.joystiq.com/2006/03/08/cod2-patch-leaker-canned-by-iwn/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/call-of-duty-2/" rel="tag">Call of Duty 2</a></p><a href="http://www.iwnation.com/Forums/index.php?showtopic=20474"><img width="425" vspace="4" hspace="4" height="88"border="1" align="middle" src="http://www.joystiq.com/media/2006/03/infinityward.jpg" alt="" /></a><br />Anupdate to my previous post on the <em>Call of Duty 2</em> <ahref="http://www.joystiq.com/2006/03/08/delayed-360-cod2-patch-screws-pc-gamers/">patch debacle</a>: Tally, thebrave source who leaked info on the reasons behind the the patch delay won't be hearing the call to duty any more. Hehas since been <a href="http://www.iwnation.com/Forums/index.php?showtopic=20474">relieved of his status</a> as amoderator at Infinity Ward Nation, "the official Infinity Ward forum":<br /><br /><em>"We've (Admins)discussed the current situation on IWNation.com. We all agreed that we would do best to remove <a target="_blank"href="http://www.iwnation.com/Forums/index.php?showuser=8217">Tally</a> from moderator status here on IWNation.com.<br/><br />The current problems and situation had reached it's top, and it's causing us a bad reputation. We've had todeal with many problems in the past, so this was something we could definately not use. Plus, we did not like the waythe 'patch-topic' was posted.<br /><br />We reckon this measure was not a simple one, but we hope it's for the best.Tally, we wish you the best in the future, and are looking forward to play with you on the online battlefields.<br/><br /></em><em>- Major Pain<br />On behalf of the Admin team."<br /><br /></em>Should Tally have expected thiskind of response from his fair weather forum friends?<em> <br /></em><br />[Thanks, Curry]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/08/cod2-patch-leaker-canned-by-iwn/">CoD2 patch leaker canned by IWN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Mar 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.iwnation.com/Forums/index.php?showtopic=20474>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/08/cod2-patch-leaker-canned-by-iwn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/597729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/08/cod2-patch-leaker-canned-by-iwn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Infinity Ward</category><category>InfinityWard</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Wed, 08 Mar 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[Next Call of Duty leaked: Modern Warfare tackles terrorists]]></title><link>http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/</guid><comments>http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img width="225" vspace="4" hspace="4" height="320" border="1" align="right" alt="The last two Call of Duty (2) titlesreleased" src="http://www.joystiq.com/media/2006/03/Call_of_Duty_2_games.jpg" />We've heard from a reliable source whatthe next <strong>two</strong> <em>Call of Duty</em> titles will be about: one will focus on the  Normandy Breakoutcampaign in WWII, while the other moves into the modern age, taking the fight to Middle Eastern terrorists. Yikes!<br/><br />The big release news is that <span style="font-style: italic;">Call of Duty: Modern Warfare</span> and theother WWII-themed game will be released for PC, PS2, PS3, Xbox, and Xbox 360--and they will be released only <strong>3months apart</strong> from one another. This would follow the pattern of releases for <em>Call of Duty 2</em> on the PCand 360 and <em>Call of Duty 2: Big Red One</em> on current-gen consoles, only this time both would be released on bothgenerations of hardware (minus the GameCube and Revolution).<br /><br />What follows below are brief descriptions ofeach title, though Infinity Ward was explicitly fingered as the developer of <em>Modern Warfare</em>, while the as-yetuntitled WWII game had no such designation. This would lead us to believe that "<em>CoD 3</em>" (or whateverthat WWII game ends up being called) is being produced by <em>Big Red One</em> dev Treyarch. Whatever the case may be,just remember, folks: you heard about <span style="font-style: italic;">Call of Duty: Modern Warfare</span> here first!<p><a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/" rel="bookmark">Continue reading <em>Next Call of Duty leaked: Modern Warfare tackles terrorists</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/">Next Call of Duty leaked: Modern Warfare tackles terrorists</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Mar 2006 10:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/596246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/07/next-call-of-duty-leaked-modern-warfare-tackles-terrorists/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Call of Duty 2</category><category>Call of Duty 2: Big Red One</category><category>Call of Duty: Modern Warfare</category><category>CallOfDuty2</category><category>CallOfDuty2:BigRedOne</category><category>CallOfDuty:ModernWarfare</category><category>Infinity Ward</category><category>InfinityWard</category><category>PC</category><category>PS2</category><category>PS3</category><category>Treyarch</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Tue, 07 Mar 2006 10:10:00 EST</pubDate></item><item><title><![CDATA[Call of Duty 2 update will include anti-cheating software]]></title><link>http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/</link><guid isPermaLink="true">http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/</guid><comments>http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.gamesindustry.biz/news.php?aid=13759"><img vspace="4" hspace="4" border="1" align="right"src="http://img.engadget.com/common/images/3060000000054246.JPG?0.9786860072775525" alt=""/></a>
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The battle between <em>Call of Duty 2</em> players, Activision and Infinity Ward has beenalmost as heated as the battlefield itself. With the players resorting to <ahref="http://www.joystiq.com/2005/11/27/admins-fight-back-call-of-duty-2-strike-planned/">strike action</a> in order tosee some form of anti-cheating technology incorporated into the game, the seriousness of this problem seems to havefinally reached the developers.
<div><ahref="http://www.joystiq.com/2005/11/27/admins-fight-back-call-of-duty-2-strike-planned"><br /></a></div>
<div>The nextgame update in early 2006 will include new multiplayer maps as well as PunkBuster anti-cheat software, finally answeringthe players' demands. Of course, this doesn't solve the <ahref="http://www.joystiq.com/2005/12/15/activision-releases-cheat-to-solve-call-of-duty-woes/">problems</a> with theXbox 360 release, but PC players should be a little happier.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/">Call of Duty 2 update will include anti-cheating software</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Dec 2005 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/573400/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call of duty 2</category><category>CallOfDuty2</category><category>infinity ward</category><category>InfinityWard</category><category>PC</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Thu, 22 Dec 2005 12:00:00 EST</pubDate></item></channel></rss>
