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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[PSA: Fuse demo sparks up XBLM, PSN today]]></title><link>http://www.joystiq.com/2013/05/07/psa-fuse-demo-sparks-up-xblm-psn-today/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/07/psa-fuse-demo-sparks-up-xblm-psn-today/</guid><comments>http://www.joystiq.com/2013/05/07/psa-fuse-demo-sparks-up-xblm-psn-today/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/fusecoverart.jpg" /><iframe frameborder="0" height="318" id="viddler-f4793fb9" mozallowfullscreen="true" src="http://www.viddler.com/embed/f4793fb9/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=63830376&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div>
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The demo of Insomniac's <a href="http://www.joystiq.com/game/fuse"><em>Fuse</em></a>, formerly Insomniac's <em>Overstrike</em>, melds with the Xbox Live Marketplace and PlayStation Network today. It's <a href="http://marketplace.xbox.com/en-US/Product/Fuse-Demo/66acd000-77fe-1000-9115-d802454189a0">already available on XBLM</a> (all 1.45GB of it), while PSN gets it later today.<br />
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The demo lets you play a portion of the four-player shooter's campaign either offline with AI partners, or online. If you go online you can play solo with the option to invite friends, or with friends able to join you at any time. You can also play co-op via matchmaking.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/07/psa-fuse-demo-sparks-up-xblm-psn-today/">PSA: Fuse demo sparks up XBLM, PSN today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 May 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/07/psa-fuse-demo-sparks-up-xblm-psn-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20560431/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/07/psa-fuse-demo-sparks-up-xblm-psn-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>EA</category><category>fuse</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>PSN</category><category>XBLM</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 07 May 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Fuse demo available May 7]]></title><link>http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/</guid><comments>http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/destiny003-1361225713_530x298.jpg" /></a></div>
Co-op shooter <em><a href="http://www.joystiq.com/game/fuse">Fuse</a></em> will let you take it for a test drive on May 7. Available through Xbox Live and PlayStation Network, the demo supports solo play, four-player co-op (or two player split-screen), allowing a group to try out the four operatives of the Overstrike squad.<br />
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"When it comes to <i>Fuse</i>, the biggest thing we've noticed when sharing it with others for the first time is that playing is believing," said Insomniac CEO Ted Price. Players can use the LEAP function to jump between the four characters, making it accessible to solo players as well.<br />
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<i>Fuse</i> is scheduled for retail insertion and home extraction on <a href="http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/">May 28 and 31 in North America and Europe</a>, respectively.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/">Fuse demo available May 7</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 May 2013 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20557323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/03/fuse-demo-available-may-7/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 03 May 2013 09:30:00 EST</pubDate></item><item><title><![CDATA[Fuse reportedly does many things in latest trailer, won't iron wrinkles]]></title><link>http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/</guid><comments>http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/"><img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/fusedaltonizzynaya_530x298.jpg" /></a></div>

<center><iframe frameborder="0" height="357" id="viddler-a6ffbe7f" mozallowfullscreen="true" src="http://www.viddler.com/embed/a6ffbe7f/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=65235979&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></center>
<em><a href="http://joystiq.com/game/fuse">Fuse</a></em> will change the way we go to war, the way we hunt, the way we profit. It will topple governments and show the world vulnerability. However, there's a wrinkle. Fuse does not scotchgard or starch shirts. Prepare to iron May 28.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/">Fuse reportedly does many things in latest trailer, won't iron wrinkles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 May 2013 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20554612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/01/fuse-does-a-lot-of-things-in-latest-trailer-but-wont-iron-out-w/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 01 May 2013 11:30:00 EST</pubDate></item><item><title><![CDATA[Report: EA Partners label to close]]></title><link>http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/</guid><comments>http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/agoldlogo.jpg" /></a></div>EA is reportedly shuttering its third-party co-publishing <a href="http://www.joystiq.com/tag/ea-partners">Partners</a> label, responsible for bringing out the likes of the Crysis series, <em>Shadows of the Damned</em>, <em>Alice: Madness Returns</em>, <em>Bulletstorm</em>, <em>Brutal Legend</em>, and the Rock Band series among many others.<br /><br />According to <a href="http://www.gameinformer.com/b/news/archive/2013/04/24/ea-partners-facing-closure.aspx">Game Informer</a>, who note "multiple anonymous sources close to the matter," the Partners label will be terminated "soon." Game Informer's sources say the purported closure shouldn't affect Insomniac's <em>Fuse</em> and Respawn Entertainment's unannounced project being released, despite both games being tied to the label.<br /><br />The report follows news of <a href="http://www.joystiq.com/2013/04/11/ea-layoffs/">widespread</a> <a href="http://www.joystiq.com/2013/04/17/report-ea-layoffs-at-ea-mobile-india-playfish/">layoffs</a> at EA earlier this month, as well as the <a href="http://www.joystiq.com/2013/04/15/ea-retiring-playfish-facebook-games/">apparent retirement of its Playfish line</a>. There are also reports of the EA Mobile Brazil and BioWare Social studios closing, as well as one in based in London, UK.<br /><br />We've reached out to EA for comment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/">Report: EA Partners label to close</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Apr 2013 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20548729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/25/report-ea-partners-label-to-close/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closure</category><category>ea</category><category>ea-partners</category><category>fuse</category><category>insomniac</category><category>Respawn-Entertainment</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 25 Apr 2013 02:30:00 EST</pubDate></item><item><title><![CDATA[Fuse lights up May 28 in NA, May 31 in EU]]></title><link>http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/</guid><comments>http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/fuse111.jpg" /></a></div>Delayed until the second quarter of 2013 <a href="http://www.joystiq.com/2013/01/30/fuse-delayed-to-second-quarter-of-2013/">last January</a>, Insomniac's <a href="http://www.joystiq.com/game/fuse"><em>Fuse</em></a> has found itself a couple of new release dates: May 28 for North America, and May 31 for Europe, EA announced.<br /><br />Pre-ordering the game will grant armor and weapons for each of <em>Fuse</em>'s four characters, including "Hyperion Prototype Agent Armor Skins, "Hyperion Prototype Agent Weapon Skins," and a "Quickdraw Team Perk" that increases the damage done by one-handed weapons for everyone in your party.<p><a href="http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/" rel="bookmark">Continue reading <em>Fuse lights up May 28 in NA, May 31 in EU</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/">Fuse lights up May 28 in NA, May 31 in EU</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Mar 2013 15:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20515833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/23/fuse-lights-up-may-28-in-na-may-31-in-eu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 23 Mar 2013 15:57:00 EST</pubDate></item><item><title><![CDATA[Insomniac files 'Sunset Overdrive' trademark [update]]]></title><link>http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/</guid><comments>http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/"><img alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/insomniaclogohires580.jpg" vspace="0" width="530" /></a></center>Insomniac Games, developers of the Ratchet &amp; Clank series and the upcoming <em><a href="http://joystiq.com/game/fuse">Fuse</a></em>, have filed a trademark and registered a domain for <em>Sunset Overdrive</em>. <a href="http://www.neogaf.com/forum/showthread.php?t=516508">NeoGAF</a> user Kifimbo noticed the trademark, which is for "computer game software, Entertainment services, namely, providing an on-line computer game."<br /><br />There's also a <a href="http://whois.domaintools.com/sunsetoverdrive.com">website registration</a> for sunsetoverdrive.com by Ryan Schneider, who is the marketing director over at Insomniac.<br /><br />We've followed up with the company for comment.<br /><br /><strong>Update</strong>: "As you can imagine, we're an idea factory and we submit for trademarks pretty regularly," a spokesperson for Insomniac informed Joystiq. "There's nothing to announce, but thanks for checking in on it."<br /><br /><a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/">No problem</a>, Insomniac. <a href="http://www.joystiq.com/game/outernauts">No problem at all</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/">Insomniac files 'Sunset Overdrive' trademark [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20480870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/27/insomniac-files-sunset-overdrive-trademark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>sunset-overdrive</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 27 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Oddball world of Fuse: Splicing the Insomniac DNA with Smash TV]]></title><link>http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/</guid><comments>http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/"><img alt="Oddball world of Fuse Splicing the Insomniac DNA with Smash TV" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/fuse111.jpg" /></a></div><em><a href="http://www.joystiq.com/game/Fuse/">Fuse</a></em> is a difficult game to preview; it's a busy experience with plenty of interconnected systems and a HUD that brims over with symbols, numbers and meters of various sorts. Insomniac's coming shooter thumbs its nose at the current era of clean user interfaces, which attempt to disguise vital information in natural ways, in favor of the bright-as-can-be notices found in old-school arcade games. It's a retro style that, in the face of modern titles, <span>feels decidedly fresh. Further complicating the experience is the ever-present nature of your squad, working together as a foursome set out to destroy enemy lines.</span><br /><br />The trick with <em>Fuse </em>is that the four-person squad is always present: whether you're playing with friends, computer-controlled bots, or a mixture of the two. <em>Fuse </em>features a "Leap" system, allowing players to jump quickly between each character to command their unique skills. Insomniac says its goal is to give players the opportunity to fill every role.<br /><br />"We've built this game from the ground up with that in mind," Insomniac president and CEO Ted Price tells Joystiq. "We wanted to make sure that there are always four characters in the game but you can have just as much fun by yourself, or with one friend, two friends, or three friends. So that's been our design mantra from the very beginning."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-02-18-2013/">Fuse (02/18/2013)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-02-18-2013/#5648093"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/destiny002-1361225712_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-02-18-2013/#5648094"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/destiny003-1361225713_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-02-18-2013/#5648095"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/destiny004-1361225715_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/" rel="bookmark">Continue reading <em>Oddball world of Fuse: Splicing the Insomniac DNA with Smash TV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/">Oddball world of Fuse: Splicing the Insomniac DNA with Smash TV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Feb 2013 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20462850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/19/oddball-world-of-fuse-splicing-the-insomniac-dna-with-smash-tv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>EA-Partners</category><category>Electronic-Arts</category><category>fuse</category><category>Insomniac</category><category>Insomniac-Games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Adam Rosenberg]]></dc:creator><pubDate>Tue, 19 Feb 2013 15:20:00 EST</pubDate></item><item><title><![CDATA[Fuse trailer sticks its beak where it don't belong]]></title><link>http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/</guid><comments>http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/#comments</comments><description><![CDATA[<center> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/fusecampaignjodhpurteamwork_530x298.jpg" /><iframe frameborder="0" height="357" id="viddler-7f815a46" mozallowfullscreen="true" src="http://www.viddler.com/embed/7f815a46/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=81742023&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></center><br />The leader of <a href="http://www.joystiq.com/game/fuse"><em>Fuse</em></a> starring squad Overstrike 9, Dalton Brooks, has a blanket set of rules he likes to follow - too bad his set of rules don't apply to alien weaponry and waves of murderous occupant soldiers.<p><a href="http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/" rel="bookmark">Continue reading <em>Fuse trailer sticks its beak where it don't belong</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/">Fuse trailer sticks its beak where it don't belong</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Dec 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20406328/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/18/fuse-trailer-sticks-its-beak-where-it-dont-belong/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-partners</category><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 18 Dec 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Insurmountable odds in Fuse's wave-based 'Echelon Mode']]></title><link>http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/</guid><comments>http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/fusedaltonizzynaya_530x298.jpg" /></a></div>Echelon mode in <a href="http://www.joystiq.com/game/fuse"><em>Fuse</em></a> is what Insomniac CEO Ted Price calls "co-opetitive," a variant on the <em>Gears of War</em> 'Horde' mode. Players must survive twelve waves of increasingly more difficult enemies - the exact configuration of each wave is randomized, though you're always guaranteed two boss battle waves.<br /><br />Price calls Echelon "co-opetitive" because while you're ultimately working together to ensure group survival, the constant money drops - essentially experience points - are something teammates will scramble to grab. With collected cash, players can purchase and upgrade abilities, and progress in <em>Fuse</em> carries across all game modes.<br /><br />"Part of our goal here is to make this a friendly game - if you've had experiences in multiplayer games before where you jumped in and had your head blown off in the first couple seconds, we don't want that to happen in <em>Fuse</em>," Insomniac CEO Ted Price told Joystiq. "We want <em>Fuse</em> to be a game where you're actually working with players and competing for cash and status. But it's always a friendly competition."<p><a href="http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/" rel="bookmark">Continue reading <em>Insurmountable odds in Fuse's wave-based 'Echelon Mode'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/">Insurmountable odds in Fuse's wave-based 'Echelon Mode'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Dec 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20400538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/12/insurmountable-odds-in-fuses-wave-based-echelon-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-partners</category><category>echelon-mode</category><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>ted-price</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 12 Dec 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Insomniac boss Ted Price explains Fuse's box art]]></title><link>http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/</guid><comments>http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/"><img alt="Ted Price explains the Fuse cover art" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/fusecoverart.jpg" /></a></div>As soon as it was revealed, commenters on popular gaming websites and communities around the internet called the <em><a href="http://www.joystiq.com/game/Fuse/">Fuse</a></em> box art out, citing its odd aesthetic of cutting off the four main characters' faces and intense use of the color orange.<br /><br />"I'm very clear on what the reaction has been from some of our critics to the cover, but we wanted to pull attention to the <em>Fuse</em> weapons: the Xenotech. That's why they're featured prominently," Insomniac CEO Ted Price told Joystiq during a <em>Fuse</em> preview event showcasing the multiplayer mode Echelon.<br /><br />"<em>Fuse</em> is - the game revolves around 'Fuse,' storywise and gameplaywise. I think that we wanted to do something that was different. Cutting off characters' heads is not something you see in other game covers. The standard approach is to have the full character, front and center, right in the middle of the box - and we took some creative risks with that. I think some people have spoken out about the fact that we took a creative risk. Some people liked it, some people didn't."<br /><br />The cover itself was created in collaboration with <a href="http://www.petrolad.com/">Petrol Advertising</a>, an LA-based outfit whose clients include Activision, Capcom, Konami, Nintendo and numerous other gaming entities. "We worked with them and came up with a whole bunch of different approaches," Price admits. Eventually both parties decided on the image above.<br /><br />"Our goal was to very clearly indicate that this is a four-player game, a four-character game. We also didn't want to do something that looked like Charlie's Angels," Price joked. "I think the temptation with four characters sometimes is to have a very high-action shot where they're posing. And we would've been raked over the coals for that."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/">Insomniac boss Ted Price explains Fuse's box art</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Dec 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20400053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/12/insomniac-boss-ted-price-explains-fuses-box-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-partners</category><category>fuse</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>ted-price</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 12 Dec 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Resistance Collection invades retail on Dec. 5]]></title><link>http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-on-dec-5/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-on-dec-5/</guid><comments>http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-on-dec-5/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-december-5/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/resistance-collection-05_530x298.jpg" /></a></div>The <em>Resistance Collection</em>, a bundle of <a href="http://www.joystiq.com/2012/10/04/resistance-collection-bundles-all-three-resistance-games-for-40/">all three of Insomniac's <em>Resistance</em> games</a> for the PS3 will be available at retail starting on December 5.<br /><br />On top of the three Resistance games, there's some DLC in the package - the Aftermath multiplayer DLC pack, Skin bundle and Wraith skin multiplayer weapon for <em>Resistance 2</em>, plus the Brutality and Survival DLC packs for <em>Resistance 3</em>. All said and done, the <em>Resistance Collection</em> will set you back $39.99. (Or, about 14 Chiktumbs in Chimeran currency.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-on-dec-5/">Resistance Collection invades retail on Dec. 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Nov 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-on-dec-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20385398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/20/resistance-collection-invades-retail-on-dec-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>resistance</category><category>resistance-2</category><category>resistance-3</category><category>resistance-collection</category><category>scea</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Nov 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Fuse combines bonuses with pre-orders]]></title><link>http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/</guid><comments>http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/"><img alt="Fuse combines bonuses with preorders" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/fuse.jpg" /></a></div><a href="http://www.joystiq.com/tag/fuse"><em>Fuse</em></a> has a few pre-order bonuses for those extra keen to join Overstrike 9. Developer Insomiac Games <a href="http://www.insomniacgames.com/games/fuse/#/preorder">revealed</a> pre-orders include four Hyperion Prototype Agent armor skins, four Hyperion Prototype weapon skins, and a Quickdraw team perk which buffs up your squad's one-handed weapons.<br /><br />Last month <a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/">we spoke</a> to Insomniac's Ted Price about the continuing changes coming to <em>Fuse</em> even following its post-Overstrike makeover. We'll see how all those changes work out when the game  amalgamates with PlayStation 3 and Xbox 360 disc drives in March 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/">Fuse combines bonuses with pre-orders</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Nov 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20380912/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/15/fuse-combines-bonuses-with-pre-orders/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>fuse</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>pre-prder</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 15 Nov 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Ratchet and Clank: Full Frontal Assault begins Nov. 27 for $20]]></title><link>http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/</guid><comments>http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/"><img alt="Image" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/ratchetassault530.jpg" /></a></div><em><a href="http://www.joystiq.com/game/ratchet-and-clank-full-frontal-assault">Ratchet and Clank: Full Frontal Assault</a></em> will bare all on PSN November 27 for $19.99. The "fun size" adventure, which is similar in scope to <em><a href="http://www.joystiq.com/game/ratchet-and-clank-quest-for-booty">Ratchet and Clank: Quest for Booty</a></em>, is said to actually have more junk in the trunk than the previous bite-size experiment, according to the <a href="http://blog.us.playstation.com/2012/10/26/ratchet-clank-full-frontal-assault-out-1127-for-19-99/">PlayStation Blog</a>. It will also be released at retail for the same price.<br /><br />The <a href="http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/"><em>Ratchet &amp; Clank Collection</em></a>, HD updates of the first three PS2 games, launched in late August to celebrate the series' 10th Anniversary, occurring next month. We should also probably note that, in case you never played them, the full-blown Ratchet and Clank PS3 adventures, <em>Tools of Destruction</em> and <em>Crack in Time</em>, are both available at retail for about the same price as this amuse-bouche.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/">Ratchet and Clank: Full Frontal Assault begins Nov. 27 for $20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Oct 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20362087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/26/ratchet-and-clank-full-frontal-assault-priced-begins-nov-27/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>PlayStation-Network</category><category>playstation-vita</category><category>ps3</category><category>psn</category><category>ratchet-and-clank-full-frontal-assault</category><category>release-date</category><category>vita</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 26 Oct 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Even after Overstrike, Insomniac's Fuse continues to change]]></title><link>http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/</guid><comments>http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/"><img alt="Even after Overstrike, Insomniac's Fuse continues to change" data-src-height="289" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusegameplay.jpg" /></a></div>Even if you happen to be the biggest fan of Insomniac's <a href="http://joystiq.com/game/fuse"><em>Fuse</em></a>, formerly called <em>Overstrike</em> and coming to consoles next year, you may have missed one little detail in <a href="http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/">the brand new video released by Insomniac</a> and EA yesterday. Izzy Sinclair, the hacking and healing main character, has a brand new look to her clothing, something that's a little more casual than the tactical gear she was wearing on <a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/">the previous preview footage</a>.<br /><br />That's a change that came directly from player feedback, Insomniac's Ted Price told Joystiq yesterday, and he says there may be more coming. "We're continuing to tweak the game's look and colors," he suggested. Insomniac's fans have been very <a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/">vocal about the change</a> from the game's original concept back <a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/">when it was called <em>Overstrike</em></a>, and Price admits that "there are always going to be questions about our tone shift and that's just something we accept."<br /><br />But Price also says that despite the back and forth about the game's tone, the development team is also getting clear input about the gameplay itself. "The most gratifying feedback we have gotten recently, he says, "has been from our playtests, where we see both the press here and overseas and then occasionally consumers play the game. We've been really positively surprised with how quickly people pick it up, how readily they begin working as a team and just how happy with how much fun they're having."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-10-12-12/">Fuse (10/12/12)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358323"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358324"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358325"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358326"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358327"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/" rel="bookmark">Continue reading <em>Even after Overstrike, Insomniac's Fuse continues to change</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/">Even after Overstrike, Insomniac's Fuse continues to change</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Oct 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20357384/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/23/even-after-overstrike-insomniacs-fuse-continues-to-change/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>doug-sheahan</category><category>fuse</category><category>gameplay</category><category>insomniac</category><category>interview</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>ted-price</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 23 Oct 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Insomniac's Ted Price takes you through 18 minutes of Fuse]]></title><link>http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/</guid><comments>http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Insomniac's Ted Price takes you through 18 minutes of Fuse" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fuse.jpg" /><iframe frameborder="0" height="318" id="viddler-c2f8c224" mozallowfullscreen="true" src="http://www.viddler.com/embed/c2f8c224/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=89883368&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Insomniac Games president and CEO Ted Price narrates this video for <a href="http://www.joystiq.com/tag/fuse"><em>Fuse</em></a>, taking you through the four playable members of the Overstrike squad, their weapons, and their skill-based progressions. Also covered are the co-operative elements, including 'Fusion' mode which as Price puts it lets all four players become "Fuse-powered wrecking balls."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/">Insomniac's Ted Price takes you through 18 minutes of Fuse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Oct 2012 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20356405/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/22/insomniacs-ted-price-takes-you-through-18-minutes-of-fuse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>fuse</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Mon, 22 Oct 2012 09:15:00 EST</pubDate></item><item><title><![CDATA[Insomniac wants Fuse players to 'take the universe seriously']]></title><link>http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/</guid><comments>http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/"><img alt="Insomniac wants 'Fuse' players to 'take the universe seriously'" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fuse0031.jpg" /></a></div>Insomniac's <a href="http://www.joystiq.com/game/fuse"><em>Fuse</em></a> began as <em>Overstrike</em>, a colorful co-op spy game with a humorous flair. <em>Fuse </em>continues the co-op direction of the game, but has <a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/">shifted its look</a> to a style that tilts more toward realism than fantasy.<br /><br />Some internet reaction has labeled the new style powering <em>Fuse</em> as just another 'standard military shooter,' but Insomniac says it's not totally shunning the game's fantastical elements.<br /><br />"We have our underwater bases. We've got missiles and volcanoes. We have a lot of exotic situations but at the same time we want people to take the universe seriously," Insomniac Creative Director Brian Allgeier told Joystiq at the 2012 New York Comic Con.<br /><br />But over-the-top elements still exist in the more mature-looking multiplatform game, as evidenced by the game's weapons and abilities.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-10-12-12/">Fuse (10/12/12)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358323"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358324"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358325"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358326"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-10-12-12/#5358327"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fusein005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/" rel="bookmark">Continue reading <em>Insomniac wants Fuse players to 'take the universe seriously'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/">Insomniac wants Fuse players to 'take the universe seriously'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Oct 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20348853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/12/insomniac-wants-fuse-players-to-take-the-universe-seriously/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>NYCC-12</category><category>NYCC-2012</category><category>overstrike</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Bags Hooper]]></dc:creator><pubDate>Fri, 12 Oct 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Fuse melds into new trailer]]></title><link>http://www.joystiq.com/2012/09/14/fuse-melds-into-new-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/14/fuse-melds-into-new-trailer/</guid><comments>http://www.joystiq.com/2012/09/14/fuse-melds-into-new-trailer/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Fuse melds into new trailer" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse.jpg" /><iframe frameborder="0" height="318" id="viddler-1664902a" mozallowfullscreen="true" src="http://www.viddler.com/embed/1664902a/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=44100343&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><p> <br /> The new Insomniac IP formerly known as <em>Overstrike</em> is now called <a href="http://www.joystiq.com/tag/fuse"><em>Fuse</em></a>, and publisher EA just released a new trailer to solidify its rechristening. The video sees the <a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/">Overstrike 9</a> team (made up of four people confusingly) come together to bring about carnage with a sci-fi twist.<br /> <br /> <em>Fuse</em> is scheduled to come out March 2013 on Xbox 360 and PlayStation 3.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/14/fuse-melds-into-new-trailer/">Fuse melds into new trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Sep 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/14/fuse-melds-into-new-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20323365/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/14/fuse-melds-into-new-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>fuse</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 14 Sep 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[Ted Price on how Insomniac's Overstrike became Fuse]]></title><link>http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/</guid><comments>http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/"><img alt="Ted Price on how Insomniac's Overstrike became Fuse" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse912.jpg" /></a></center>Last year at E3, Insomniac revealed a brand new IP called <a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/"><em>Overstrike</em></a>, complete with a slickly animated trailer featuring four elite spy types using futuristic weapons to take down a robotic bad guy. After that, we didn't hear much about the game at all, save for <a href="http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/">a few recent rumors that Insomniac was rebranding it</a> as a game called <em>Fuse</em>. It turns out the rumors are indeed true: Insomniac's <em>Fuse</em> is what <em>Overstrike</em> has turned into, and it's a third-person co-op cross-platform shooter that's coming to the Xbox 360 and the PlayStation 3 in March 2013.<br /><br />Joystiq got to play a short demo of the game at Insomniac's Burbank, CA studio last week, and we also talked with president and CEO Ted Price about what's different about the new game, why the change was made, and what it's like developing for Insomniac's first non-Sony console game ever.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-9-12-12/">Fuse (9/12/12)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277007"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277008"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277009"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277010"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277011"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/" rel="bookmark">Continue reading <em>Ted Price on how Insomniac's Overstrike became Fuse</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/">Ted Price on how Insomniac's Overstrike became Fuse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Sep 2012 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20319392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/12/ted-price-on-how-insomniacs-overstrike-became-fuse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>preview</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 12 Sep 2012 09:45:00 EST</pubDate></item><item><title><![CDATA[Meet the new, familiar faces of Fuse's Overstrike 9 team]]></title><link>http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/</guid><comments>http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/"><img alt="Meet the new, familiar faces of Fuse's Overstrike 9 team" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse1.jpg" /></a></center><a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/">Insomniac's <em>Overstrike</em> team-based shooter</a> has turned into a game called <a href="http://joystiq.com/game/fuse"><em>Fuse</em></a>, due out in the first quarter of next year on Xbox 360 and PlayStation 3. And the four characters in the game's co-op team are in many ways the same four that we saw in last year's trailer, but they've changed a lot as well. The names might be the same, but the looks (in some cases) are different, and the weapons, now powered by the alien element "fuse," have seen changes.<br /><br />So here's your guide to the four co-op characters in <em>Fuse</em>, that make up the "Overstrike 9" team, dedicated to fighting the villanious Raven force around the world. Players will be able to play any of these characters in online co-op, and Insomniac has also created a function called "Leap" that will allow any player to jump, at the press of a button, into any character not already being controlled (so a solo player can jump into any character, two players can jump into either free character, and so on). And all of these characters not only earn experience upgrades as they play, but they also build up fuse power into a "fusion mode" (activated by anyone on the team) that then rewards unlimited ammo and extra functionality in their fusion weapons. Finally, in addition to each character-specific fuse weapon, each character also gets two conventional weapons to wield (one heavy and light, per character), and grenades to throw as well.<br /><br />Read on to hear where these four characters come from, and what you'll find their strengths and weaknesses are as you play through <em>Fuse</em>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fuse-9-12-12/">Fuse (9/12/12)</a></strong></p><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277007"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277008"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277009"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277010"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fuse-9-12-12/#5277011"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/fuse-05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/" rel="bookmark">Continue reading <em>Meet the new, familiar faces of Fuse's Overstrike 9 team</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/">Meet the new, familiar faces of Fuse's Overstrike 9 team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Sep 2012 09:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20319408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/12/meet-the-new-familiar-faces-of-fuses-overstrike-9-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-allgeier</category><category>characters</category><category>fuse</category><category>fuse-weapons</category><category>insomniac</category><category>microsoft</category><category>overstrike</category><category>playstation</category><category>ps3</category><category>team</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 12 Sep 2012 09:24:00 EST</pubDate></item><item><title><![CDATA[Insomniac's 'Fuse' briefs all four members of team Overstrike]]></title><link>http://www.joystiq.com/2012/09/05/insomniacs-fuse-briefs-all-four-members-of-team-overstrike/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/05/insomniacs-fuse-briefs-all-four-members-of-team-overstrike/</guid><comments>http://www.joystiq.com/2012/09/05/insomniacs-fuse-briefs-all-four-members-of-team-overstrike/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/6mDHAW-1u9k?wmode=opaque" width="530"></iframe></div><br />Okay Insomniac, now you're just being gratuitous. In the studio's latest bit of <em>Fuse</em> media - a mission briefing taken from the game - all four members of <a href="http://www.joystiq.com/game/overstrike"><em>Overstrike</em></a>'s team show up after some gruff discussion about a "contact team." You know, "clean operatives with no ties to government" - sounds familiar, doesn't it?<br /><br />Those four operatives are listed as "Overstrike Team 009." It's sounding more and more like whatever "Fuse" is has at least some ties to Insomniac's <em>Overstrike</em>, a four player co-op shooter <a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/">first introduced at E3 2011</a>.<br /><br />Company head Ted Price wouldn't admit as much <a href="http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/">in a recent interview</a>, but he was quick to point us to the official <em>Fuse</em> countdown site when asked about the whereabouts of his studio's new <a href="http://www.joystiq.com/2010/05/25/insomniac-games-joins-ea-partners-for-new-ps3-and-xbox-360-game/?icid=joystiq_ea_art">EA Partners game</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/05/insomniacs-fuse-briefs-all-four-members-of-team-overstrike/">Insomniac's 'Fuse' briefs all four members of team Overstrike</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/05/insomniacs-fuse-briefs-all-four-members-of-team-overstrike/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20317107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/05/insomniacs-fuse-briefs-all-four-members-of-team-overstrike/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>overstrike</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 05 Sep 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Breaking free with your own IP: Insomniac's CEO on what's next (besides Ratchet &amp; Clank)]]></title><link>http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/</guid><comments>http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/pricepaxprime2012.jpg" style="width: 530px; height: 363px; " /></a></div>There's a big craze these days with independent developers, though the idea isn't all that crazy. Developers, as it turns out, like to own the stuff they create - <em>Ratchet &amp; Clank</em> developer Insomniac Games is no different. And here's something you might not know about Insomniac: the studio owns virtually none of the iconic characters or worlds it's created. Not Ratchet, not Clank, not the world of Spyro the Dragon. That last one cuts especially deep considering the <a href="http://www.joystiq.com/2012/08/02/activision-brings-in-1-08-billion-in-q2-more-than-expected-bu/">vast riches</a> Activision's reaped from its Spyro-based <em>Skylanders</em> game. The former two are Sony-owned.<br /><br />With <a href="http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/"><em>Fuse</em> (which we think used to be <em>Overstrike)</em></a> and <em>Outernauts</em>, Insomniac is pushing in a new direction. "For us, we're at the point in our growth as a company where we can own our intellectual property," Insomniac president and CEO Ted Price told us in an interview last week. "That's been gratifying for us because, as creators, controlling your own destiny - controlling the IP that you build - is important." Beyond its financial importance, owning IP also means unfortunate spin-offs of properties you created can't be farmed out to other studios (see: <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a>).<br /><br />It's important to note what Price says about his studio not being able to own its previous projects. When Insomniac started in 1994, it produced only franchises owned by its publishers. Quite literally everything the company created up until <em>Outernauts</em> and <em>Overstrike</em>/<em>Fuse</em> was owned by outside forces. That's why you will assuredly see more Resistance games, despite Insomniac outright stating it <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">won't work on any more</a> (at least any time soon) - Sony owns the IP rights to the Resistance franchise and can do with them as it pleases.<p><a href="http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/" rel="bookmark">Continue reading <em>Breaking free with your own IP: Insomniac's CEO on what's next (besides Ratchet &amp; Clank)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/">Breaking free with your own IP: Insomniac's CEO on what's next (besides Ratchet &amp; Clank)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Sep 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20316015/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/04/breaking-free-with-your-own-ip-insomniacs-ceo-on-whats-next/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>intellectual-property</category><category>ip</category><category>mac</category><category>microsoft</category><category>overstrike</category><category>pax</category><category>pax-2012</category><category>pax-prime</category><category>pax-prime-2012</category><category>pc</category><category>playstation</category><category>ps3</category><category>ratchet-and-clank</category><category>resistance</category><category>skylanders-spyros-adventure</category><category>ted-price</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 04 Sep 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Insomniac's 'Fuse' likely to be a reworked 'Overstrike']]></title><link>http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/</guid><comments>http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-48277962" mozallowfullscreen="true" src="http://www.viddler.com/embed/48277962/?f=1&amp;autoplay=0&amp;player=simple&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/overstrike.jpg" style="width: 530px; height: 293px; display:none" /></div><br />With Insomniac president and CEO Ted Price <a href="http://www.joystiq.com/2012/08/31/fuse-teased-by-insomniac-ceo/">obliquely teasing an unknown project</a> called "Fuse" during his PAX Prime 2012 keynote last week, it wasn't too difficult to put together the teaser image he produced and the teaser video released last year (above) for EA Partners project <a href="http://www.joystiq.com/game/overstrike"><em>Overstrike</em></a>. Price wouldn't admit as much to us during a followup interview last week, but he didn't really need to.<br /><br />"I'm gonna point you to Fusegame.com," Price answered when asked about <em>Overstrike</em>'s long absence from the public eye. Is it still a current-gen game (it was originally announced for Xbox 360 and PlayStation 3)? He wouldn't say. When directly asked whether <em>Overstrike</em> and <em>Fuse</em> are the same game: "I'm being cagey here because I want to be consistent with how we're answering these questions," he said, deferring to his PR manager.<br /><br />The PR man offered a bit more than Price would. "We're very deliberate in what we're showing right now, and that's why we're just pointing people to the website and saying, 'Hey, this is a process. We're going to share more information with you, stay tuned.'" That said, why in the world would the two guys be pointing us to a website for <em>Fuse</em> when we're asking about <em>Overstrike</em>? The answer seems pretty clear to us.<br /><br />Price additionally refused to answer whether <em>Fuse</em> is an EA Partners project - <em>Overstrike</em> is an EA Partners-published four player co-op game.<br /><br />Unsurprisingly, Game Informer is <a href="http://www.gameinformer.com/b/news/archive/2012/08/31/insomniac-overstrike.aspx">also positing</a> that <em>Overstrike</em> is now named <em>Fuse</em>, calling it a "reworking" of the originally announced concept (what that means is up to your own interpretation). We'll presumably find out for sure when the <em>Fuse</em> website's <a href="http://fusegame.com/">countdown clock</a> runs out in another seven days.<br /><br />And wouldn't you know it, there's an upcoming Insomniac press event offering hands-on time with an unannounced game. Sounds like we'll find out what the mystery is all about soon enough.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/">Insomniac's 'Fuse' likely to be a reworked 'Overstrike'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Sep 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20315733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/04/insomniacs-overstrike-and-fuse-are-almost-certainly-one-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fuse</category><category>insomniac</category><category>insomniac-games</category><category>microsoft</category><category>overstrike</category><category>pax</category><category>pax-2012</category><category>pax-prime</category><category>pax-prime-2012</category><category>playstation</category><category>ps3</category><category>ted-price</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 04 Sep 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[A taste of Ratchet &amp; Clank Collection]]></title><link>http://www.joystiq.com/2012/08/23/a-taste-of-ratchet-and-clank-collection/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/23/a-taste-of-ratchet-and-clank-collection/</guid><comments>http://www.joystiq.com/2012/08/23/a-taste-of-ratchet-and-clank-collection/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ratchet716.jpg" style="display:none;" vspace="4" /><iframe frameborder="0" height="357" id="viddler-d3ff73b6" mozallowfullscreen="true" src="http://www.viddler.com/embed/d3ff73b6/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=16336289&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />The PlayStation 2 saga of a lombax and his faithful robot companion arrives at retail and on PSN in North America August 28. The <em>Ratchet &amp; Clank Collection</em> adds a little HD graphical polish to the first three games in the series for $29.99. It includes Up Your Arsenal's multiplayer - without the need for a PS2 online peripheral.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/23/a-taste-of-ratchet-and-clank-collection/">A taste of Ratchet &amp; Clank Collection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2012 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/23/a-taste-of-ratchet-and-clank-collection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20306985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/23/a-taste-of-ratchet-and-clank-collection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>playstation</category><category>ps3</category><category>ratchet-and-clank-collection</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 23 Aug 2012 07:30:00 EST</pubDate></item><item><title><![CDATA[Insomniac and EA's Outernauts begin Facebook exploration today]]></title><link>http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/</guid><comments>http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/"><img alt="Image" data-src-height="346" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/outernautsfacebook530.jpg" style="margin:4px" /></a></div><em><a href="http://www.joystiq.com/tag/Outernauts/">Outernauts</a></em>, the adventure RPG from developer Insomniac (Ratchet and Clank, Resistance series) and publisher EA, launched today on the solar system's most used social networking site. The game sounds like Facebook Pok&eacute;mon, as players "capture and train exotic alien beasts for battle."<br /><br />"By bringing the breadth and elements of console gaming to a social game, we hope to give our fans - both old and new - a unique gaming experience on Facebook," said Insomniac founder Ted Price.<br /><br />Go ahead and <a href="http://apps.facebook.com/outernauts">try out the game now</a> while your teacher or boss is distracted.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/">Insomniac and EA's Outernauts begin Facebook exploration today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jul 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20284686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/24/insomniac-and-eas-outernauts-begin-facebook-exploration-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>facebook</category><category>Insomniac</category><category>insomniac-games</category><category>mac</category><category>outernauts</category><category>pc</category><category>ted-price</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 24 Jul 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Sony: 'No definitive plans' for Resistance series, no games currently in the works]]></title><link>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</guid><comments>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/r3nyccapelli_530x330.jpg" style="width: 530px; height: 330px; " /></a></div>The folks who created the Resistance series, Insomniac Games, are no longer working on it. <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">This much we know</a>. But what of Sony? The Japanese publishing giant owns the intellectual property rights to the Resistance series - as evidenced by the recent release of <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> on Vita, developed by Nihilistic - but is it planning on any more series entries? "We have no definitive plans," Sony Computer Entertainment Europe producer Daniel Brooke said <a href="http://www.officialplaystationmagazine.co.uk/2012/06/25/resistance-sony-has-no-definitive-plans-for-the-future/">in a recent interview</a>.<br /><br />That isn't to say the series is done, of course. Brooke's full answer was, "The Resistance franchise has been exciting to work on, but as for the future we have no definitive plans," which sounds an awful lot more couched to us than straight up saying the series is done with. Considering Sony's five games deep on the franchise and the latest entry was billed as a sell-point for the Vita, we're not counting out Resistance just yet. After all, those Chimera are awfully dexterous.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/">Sony: 'No definitive plans' for Resistance series, no games currently in the works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20266415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daniel-brooke</category><category>insomniac</category><category>insomniac-games</category><category>nihilistic</category><category>nihilistic-software</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>resistance-burning-skies</category><category>scee</category><category>sony</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 26 Jun 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Ratchet &amp; Clank: Full Frontal Assault is Insomniac's next PSN game, arriving this fall]]></title><link>http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/</guid><comments>http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/randcffa530pxh3aderimg.jpg" style="margin: 4px; width: 530px; height: 268px; " /></a></div>Ratchet &amp; Clank are heading once more into the space breach, this time waging a "Full Frontal Assault" against space crabs with gatling guns, it seems. Insomniac head (and general nice dude) Ted Price took to the <a href="http://blog.us.playstation.com/2012/05/30/ratchet-clank-full-frontal-assault-coming-to-psn-this-fall/">US PlayStation Blog</a> this afternoon to announce "Ratchet &amp; Clank: Full Frontal Assault" for PlayStation Network, alongside plans to launch the game "this holiday season."<br /><br />Aside from the artwork you see above and the logo we've dropped in the gallery below, Price offered few details on the game. He said it'll be a "fun-sized" R&amp;C title (like <em>Ratchet &amp; Clank Future: Quest for Booty</em> before it), and that the game will return to "the series' classic feel, camera, controls, and weapons, while innovating and giving you a whole new way to play." What that <em>means</em> is another question altogether. Price also said that the game will feature online co-op, but kept details similarly slim.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ratchet-and-clank-full-frontal-assault/">Ratchet &amp; Clank: Full Frontal Assault</a></strong></p><a href="http://www.joystiq.com/photos/ratchet-and-clank-full-frontal-assault/#5054184"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/ratchetclankfa01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ratchet-and-clank-full-frontal-assault/#5054185"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/ratchetclankfalogo_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/">Ratchet &amp; Clank: Full Frontal Assault is Insomniac's next PSN game, arriving this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/30/ratchet-and-clank-full-frontal-assault-is-insomniacs-next-psn-ga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>q3-2012</category><category>q4-2012</category><category>ratchet-and-clank-full-frontal-assault</category><category>release-date</category><category>ted-price</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 30 May 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Outernauts is new Facebook game from Insomniac and EA]]></title><link>http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/</guid><comments>http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts530.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-7b119921" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/7b119921/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=59745960&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-7b119921"><video id="viddlerVideo-7b119921" src="//www.viddler.com/file/7b119921/html5mobile?openURL=59745960" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/7b119921/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/7b119921/" height="318" id="viddlerOuter-7b119921" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/7b119921/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=59745960&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-7b119921"><video controls="controls" height="298" id="viddlerVideo-7b119921" poster="//www.viddler.com/thumbnail/7b119921/" src="//www.viddler.com/file/7b119921/html5mobile?openURL=59745960" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center;"></div>Insomniac Games (Ratchet and Clank, Resistance series) and Electronic Arts have teamed up on <em>Outernauts</em>, an adventure role-playing Facebook game. Outernauts are sent out into the galaxy to capture and train "exotic alien beasts" and unlock the secrets of the ancients while fighting in asynchronous battles.<br /><br />"As we have demonstrated for nearly twenty years in the console games space, we're confident we can help evolve the definition of a game experience on Facebook," said Insomniac prez Ted Price. "With <em>Outernauts</em>, we are delivering a deep story with real RPG strategy, coupled with Insomniac's signature sense of humor."<br /><br />The game popped up across galactic radar relays this past February following <a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/">copyright registrations</a>, and could be seen in stars after the creation of <a href="http://www.joystiq.com/tag/insomniac-click">Insomniac Click</a>. <em>Outernauts</em> will launch this summer and is currently in closed beta.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/outernauts/">Outernauts</a></strong></p><a href="http://www.joystiq.com/photos/outernauts/#5013563"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013564"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013565"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013566"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013567"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/">Outernauts is new Facebook game from Insomniac and EA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2012 08:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20234493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>Facebook</category><category>Insomniac</category><category>mac</category><category>Outernauts</category><category>pc</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 09 May 2012 08:55:00 EST</pubDate></item><item><title><![CDATA['Resistance: The Trilogy' pops up on Amazon France with May 16 launch]]></title><link>http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/</guid><comments>http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/restril530pxheaderimgamazonfrance.jpg" /></a></div>Normally when we report on retail listings outing a game, said retail listing is quickly pulled down to avoid embarrassment. In the case of <em>Resistance: The Trilogy</em>, well, apparently <a href="http://www.amazon.fr/Sony-Resistance-Trilogy-platinum/dp/B007PB2Y10/ref=sr_1_318?s=videogames&amp;ie=UTF8&amp;qid=1333391812&amp;sr=1-318">Amazon France</a> isn't too concerned. A listing - one that's still live as of this writing - for just such a game popped up on Amazon France, spotted by UK site <a href="http://www.computerandvideogames.com/345096/amazon-outs-resistance-trilogy/?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>.<br /><br />The listing puts a May 16 launch date and a &euro;59.99 ($79.99) price tag on the unannounced bundle, which we're guessing means a May 15 launch here in North America (and a likely $59.99 pricing). You've probably already guessed as much, but the product listing confirms the trilogy as a repackaging of the three Resistance titles already available for the PlayStation 3. With such a revealing product page, we expect to hear something more official from Sony as the day goes on. We've reached out regardless in the meantime.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/">'Resistance: The Trilogy' pops up on Amazon France with May 16 launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2012 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20223711/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/25/resistance-the-trilogy-pops-up-on-amazon-france-with-may-16-l/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>amazon-france</category><category>insomniac</category><category>insomniac-games</category><category>leak</category><category>playstation</category><category>ps3</category><category>resistance-2</category><category>Resistance-3</category><category>resistance-fall-of-man</category><category>resistance-the-trilogy</category><category>resistance-trilogy</category><category>scea</category><category>sony-computer-entertainment-america</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 25 Apr 2012 09:15:00 EST</pubDate></item><item><title><![CDATA[Ratchet and Clank HD collection in NA this fall, Europe in May]]></title><link>http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/</guid><comments>http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ratchetandclankhdcollection530-1331841871.jpg" vspace="4" /></a></div><em>The Ratchet and Clank Collection</em>, an HD roundup of Insomniac's popular PS2 platformers, has been made official by the PlayStation Blog (Amazon <a href="http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/">spilled the sprockets</a> earlier this month). The bundle, which includes <em>Ratchet and Clank, R&amp;C: Going Commando</em> and <em>R&amp;C: Up Your Arsenal</em>, will be available May 16 in Europe (as <em>The Ratchet &amp; Clank Trilogy</em>) and "this fall" in North America.<br /><br />"I know it's a little bit later than the spring European release, but it's because we have something very special planned for our North American fans to celebrate the 10th anniversary, and we'll share all the details very soon," Insomniac Games' CEO Ted Price wrote on the <a href="http://blog.us.playstation.com/2012/03/15/the-ratchet-clank-collection-going-1080p-on-ps3-multiplayer-included/">US PS Blog</a>.<br /><br />All three titles will feature 1080p HD support (720p in 3D) and Trophies, along with the online, competitive multiplayer component from <em>Up Your Arsenal</em>. Ah, the internet was still such a new and magical place back in 2004.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/">Ratchet and Clank HD collection in NA this fall, Europe in May</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Mar 2012 17:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20194367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/15/ratchet-and-clank-hd-collection-in-na-this-fall-europe-in-may/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>playstation</category><category>ps3</category><category>ratchet-and-clank</category><category>ratchet-and-clank-going-commando</category><category>Ratchet-and-Clank-Up-Your-Arsenal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 15 Mar 2012 17:10:00 EST</pubDate></item><item><title><![CDATA[Ratchet and Clank HD listed on Amazon France]]></title><link>http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/</guid><comments>http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ratchetandclankhdcollection530.jpg" vspace="4" /></a></div>A <em>Ratchet and Clank HD Collection</em> was spotted and pulled from Amazon France. <a href="http://www.eurogamer.net/articles/2012-03-02-ratchet-and-clank-hd-collection-spotted">Eurogamer</a> grabbed an image of the listing before the takedown, which had a May 16, 2012, launch date.<br /><br />Since this is the Ratchet and Clank HD Collection, we take it to mean it includes the original game, <em>Going Commando</em> and <em>Up Your Arsenal</em>. It'd be a bonus if <a href="http://en.wikipedia.org/wiki/Ratchet:_Deadlocked"><em>Deadlocked</em></a> -- the <a href="http://en.wikipedia.org/wiki/Jak_X:_Combat_Racing"><em>Jak X</em></a> of the series -- were also included.<br /><br />Ratchet and Clank being MIA from <a href="http://www.joystiq.com/2012/01/24/jak-and-daxter-collection-hits-na-feb-7-europe-feb-22/#comments">all</a> <a href="http://www.joystiq.com/tag/ico-and-shadow-of-the-colossus-collection/">the HD</a> <a href="http://www.joystiq.com/2009/08/31/god-of-war-collection-coming-to-ps3-this-holiday/">collections</a> that Sony's been pushing out over the years has been a little odd. Anyway, none of this HD collection talk is official until Mr. Zurkon says so. Mr. Zurkon has the last word on everything.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/">Ratchet and Clank HD listed on Amazon France</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/02/ratchet-and-clank-hd-listed-on-amazon-france/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>ratchet-and-clank</category><category>ratchet-and-clank-going-commando</category><category>ratchet-and-clank-up-your-arsenal</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 02 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA['Outernauts' trademarked by Insomniac, could be part of EA Partners deal]]></title><link>http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/</guid><comments>http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/insomniacouternauts.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>The wily gentlemen at NeoGAF have spotted <a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=85524810">a copyright registration</a> by Insomniac Games for something called <a href="http://joystiq.com/game/outernauts"><em>Outernauts</em></a>, supposedly a new game the developer is working on. If you thought the company was already working on <em>"O-something</em>," you're also right: <a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/"><em>Overstrike</em> was announced</a> at last year's E3. But <em>Outernauts</em> is new, and Insomniac has also registered "outernauts-game.com," and "outernauts-game.net," so the game, as they say, is afoot.<br /><br />There's more, too: A Google search for the recently unburied title revealed a wiki page that was apparently meant for EA Partners marketing planning, and revealed both <em>Overstrike</em> and <em>Outernauts</em>, along with "Respawn" (probably the new project from the studio of the same name), <a href="http://joystiq.com/game/the-secret-world"><em>The Secret World</em></a> (which EA is publishing with Funcom) and "<em>Populous</em>," which might be a new version of that old strategy series. And as if all of that isn't enough, the wiki page was created by one "pmarineau," which matches up to Phil Marineau, who happens to be <a href="http://www.linkedin.com/pub/phil-marineau/2/981/733">EA's director of marketing</a>.<br /><br />Whew! Did we mention that the NeoGAF folks were wily? We've contacted Insomniac for comment on this one, but it's unlikely they'll confirm at this point. We'll probably just have to wait for the official <em>Outernauts</em> announcement to know what it's all about.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/">'Outernauts' trademarked by Insomniac, could be part of EA Partners deal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Feb 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20164595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea-partners</category><category>insomniac</category><category>microsoft</category><category>outernauts</category><category>overstrike</category><category>pc</category><category>playstation</category><category>populous</category><category>ps3</category><category>respawn-entertainment</category><category>the-secret-world</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 04 Feb 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Price: Insomniac is done with Resistance, Sony isn't]]></title><link>http://www.joystiq.com/2012/01/27/price-insomniac-is-done-with-resistance-sony-isnt/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/27/price-insomniac-is-done-with-resistance-sony-isnt/</guid><comments>http://www.joystiq.com/2012/01/27/price-insomniac-is-done-with-resistance-sony-isnt/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/priceresistance530.jpg" style="display:none;" vspace="4" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/EGnh9ze5KTQ" width="530"></iframe></div><br />Insomniac CEO Ted Price went to the YouTubes for a "face to face" with Resistance fans about his declaration that the developer is <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">done with the franchise</a>. There was apparently some confusion with fans that believed the series, owned by Sony, would end after Insomniac moved on.<br /><br />"We believe that Resistance has reached its logical conclusion, in terms of the story we wanted to tell," Price said. "However, that doesn't mean the Resistance franchise isn't continuing. It's already in the capable hands of Nihilistic. And with Sony's shepherding we know it will continue to live on and expand."<br /><br />Nihilistic is currently working on <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> for Vita, available sometime this summer. Insomniac is moving on to multiplatform co-op shooter <a href="http://joystiq.com/game/overstrike"><em>Overstrike</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/27/price-insomniac-is-done-with-resistance-sony-isnt/">Price: Insomniac is done with Resistance, Sony isn't</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Jan 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/27/price-insomniac-is-done-with-resistance-sony-isnt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20158551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/27/price-insomniac-is-done-with-resistance-sony-isnt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clarification</category><category>insomniac</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>Sony</category><category>Ted-Price</category><category>vita</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 27 Jan 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Insomniac done with Resistance]]></title><link>http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/</guid><comments>http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/resistance318891r303cinematiccapellimalikov_530x300.jpg" style="width: 530px; height: 300px; " /></a></div>Insomniac CEO Ted Price has said the company is done with the Resistance franchise.<br /><br />"We won't be making any more Resistances," Price told <a href="http://www.vg247.com/2012/01/26/insomniacs-price-we-wont-be-making-any-more-resistances/">VG247</a>. And that's that.<br /><br />The company previously announced it's moving on to multiplatform projects like <a href="http://joystiq.com/game/overstrike"><em>Overstrike</em></a>, a four-player co-op shooter, which will hopefully pan out as a more substantial and integrated experience than the company's previous grand experiment in multiplayer co-op, <em><a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/#review">Ratchet and Clank: All 4 One</a></em>.<br /><br />At least Insomniac ended its work on the Resistance franchise on a high note. <em><a href="http://joystiq.com/game/resistance-3">Resistance 3</a></em> was <a href="http://www.joystiq.com/2011/09/06/resistance-3-review-always-outnumbered-never-outgunned/#review">easily the best</a> in a series that had been trying to find its footing this entire console generation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">Insomniac done with Resistance</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20157293/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Insomniac</category><category>playstation</category><category>ps3</category><category>Resistance-3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 26 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Resistance 3 trailer delivers 'Brutality']]></title><link>http://www.joystiq.com/2011/12/07/resistance-3-trailer-delivers-brutality/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/07/resistance-3-trailer-delivers-brutality/</guid><comments>http://www.joystiq.com/2011/12/07/resistance-3-trailer-delivers-brutality/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/r3nyccapelli_530x330.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-c99b065f" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/c99b065f/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-c99b065f"><video id="viddlerVideo-c99b065f" src="//www.viddler.com/file/c99b065f/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/c99b065f/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/c99b065f/" height="357" id="viddlerOuter-c99b065f" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/c99b065f/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-c99b065f"><video controls="controls" height="337" id="viddlerVideo-c99b065f" poster="//www.viddler.com/thumbnail/c99b065f/" src="//www.viddler.com/file/c99b065f/html5mobile/" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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Sneaky Chimeran forces. Don't worry if you were caught off guard by the launch of <em>Resistance 3</em>'s "Brutality" DLC -- we were all a little bit surprised <a href="http://www.joystiq.com/2011/12/06/resistance-3-brutality-dlc-is-totally-metal-coming-today/">a couple days ago</a>. Check out the above trailer for what can be found in the $4 bundle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/07/resistance-3-trailer-delivers-brutality/">Resistance 3 trailer delivers 'Brutality'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Dec 2011 23:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/07/resistance-3-trailer-delivers-brutality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20122885/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/07/resistance-3-trailer-delivers-brutality/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brutality-pack</category><category>dlc</category><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>Resistance-3</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 07 Dec 2011 23:06:00 EST</pubDate></item><item><title><![CDATA[Resistance 3 patch adds new maps, tweaks performance and Move functionality]]></title><link>http://www.joystiq.com/2011/11/11/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/11/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/</guid><comments>http://www.joystiq.com/2011/11/11/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/10/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/resistance3patch105.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
<a href="http://twitter.com/#!/insomniacgames/status/134711219595657217">Insomniac Games tweets</a> that it's patching <a href="http://joystiq.com/game/resistance-3"><em>Resistance 3</em></a> today with a free update that will bring two new maps to the game. <a href="http://www.insomniacgames.com/update-on-patch-1-05-and-changelog/">Patch 1.05 will add</a> a sixteen player map called Creek and a four player map called The Granary to the title, both available to players for free after the patch is downloaded and installed.<br />
<br />
The patch also adds performance updates, improved team balancing, and makes sure that players who have hit level 60 can now unlock any and all equipment and abilities. There's also a tweak to make the Leaper Corpse a little easier, and Move functionality has been tweaked to work better.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/11/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/">Resistance 3 patch adds new maps, tweaks performance and Move functionality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Nov 2011 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/11/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20103966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/11/resistance-3-patch-adds-new-maps-tweaks-performance-and-move-fu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>move</category><category>patch</category><category>playstation</category><category>ps3</category><category>Resistance-3</category><category>update</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 11 Nov 2011 06:00:00 EST</pubDate></item><item><title><![CDATA[Ratchet &amp; Clank: All 4 One dev diaries show off a small team, big game]]></title><link>http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/</guid><comments>http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/#comments</comments><description><![CDATA[<center>
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<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/insomniac_530x298.jpg" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<br />
Insomniac Studios may have some <a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/#review">explaining</a> to do for its recent release, <a href="http://www.joystiq.com/game/ratchet-and-clank-all-4-one"><em>Ratchet &amp; Clank: All 4 One</em></a> -- and they're happy to do it. In a series of three developer diaries, the Insomniac team behind <em>All 4 One</em> explain how being small can still make a big game great, all while having what looks to be a fun time. That's what really matters, anyway -- that someone, either developers or players, have fun with the game. But only one of those groups can enjoy it; after all, that's what it's All 4.<p><a href="http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/" rel="bookmark">Continue reading <em>Ratchet &amp; Clank: All 4 One dev diaries show off a small team, big game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/">Ratchet &amp; Clank: All 4 One dev diaries show off a small team, big game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 30 Oct 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20094134/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/30/ratchet-and-clank-all-4-one-dev-diaries-show-off-a-small-team-bi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-diary</category><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>Ratchet-and-Clank-All-4-One</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 30 Oct 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Insomniac trademarks two varieties of extraterrestrial 'Beast']]></title><link>http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/</guid><comments>http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/"><img alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/insomniaclogohires580.jpg" vspace="0" width="530" /></a></center>
<em>Resistance</em> developer Insomniac has filed trademarks for two new titles, "Galaxy Beasts" and "Space Beasts," which we're just going to assume are two alternate titles for the same project.<br />
<br />
Insomniac has begun creating original IP for entities other than Sony, starting with the multiplatform, EA-published <a href="http://www.joystiq.com/2011/06/06/insomniac-unveils-overstrike-for-xbox-360-and-ps3/"><em>Overstrike</em></a>; this could be the next original property headed for a multiplatform release. Even more likely, however, is that the platform it's headed to is Facebook.<br />
<br />
Insomniac's new Facebook-focused "<a href="http://www.joystiq.com/2011/03/12/insomniac-click/">Click</a>" division has yet to announce any projects. Those titles sound potentially Facebooky, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/">Insomniac trademarks two varieties of extraterrestrial 'Beast'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Oct 2011 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20088734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/24/insomniac-trademarks-two-varieties-of-extraterrestrial-beast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galaxy-beasts</category><category>insomniac</category><category>space-beasts</category><category>trademark</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 24 Oct 2011 09:50:00 EST</pubDate></item><item><title><![CDATA[Ratchet and Clank: All 4 One review: All 4 Naught]]></title><link>http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/</guid><comments>http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/ratchetandclankall4one530main-1.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Compromise. How much is a person willing to compromise their <em>Ratchet and Clank</em> gameplay expectations for a linear "co-op" title? This is the fundamental question anyone familiar with the series must ask themselves before delving into the jejune experience of <em>Ratchet and Clank: All 4 One</em>.<br />
<br />
<em>Ratchet and Clank: All 4 One</em> had to make several sacrifices for the sake of a multiplayer-focused experience. The first victim is my use of the words "co-op" or "cooperative campaign" in this review: From the outset, <em>All 4 One</em> is all about competition. Players are passively taught to just rampage through the game, blasting every crate of bolts and snatching up every collectible animal they see before the other players get their grubby hands on them.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ratchet-and-clank-all-4-one-e3-2011/">Ratchet &amp; Clank: All 4 One (E3 2011)</a></strong></p><a href="http://www.joystiq.com/photos/ratchet-and-clank-all-4-one-e3-2011/#4198818"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/a41campfirestory_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ratchet-and-clank-all-4-one-e3-2011/#4198819"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/a41gangishere_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ratchet-and-clank-all-4-one-e3-2011/#4198820"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/a41luminopolisgrind_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ratchet-and-clank-all-4-one-e3-2011/#4198821"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/a41luminopolisroar_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ratchet-and-clank-all-4-one-e3-2011/#4198822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/a41luminopolisroar2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/" rel="bookmark">Continue reading <em>Ratchet and Clank: All 4 One review: All 4 Naught</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/">Ratchet and Clank: All 4 One review: All 4 Naught</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Oct 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20085158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/20/ratchet-and-clank-all-4-one-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>Ratchet-and-Clank-All-4-One</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 20 Oct 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Ratchet and Clank: All 4 One broadcasts opening cinematic]]></title><link>http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/</guid><comments>http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/ratchet313.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-d58caddf" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/d58caddf/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-d58caddf"><video id="viddlerVideo-d58caddf" src="//www.viddler.com/file/d58caddf/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/d58caddf/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/d58caddf/" height="357" id="viddlerOuter-d58caddf" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/d58caddf/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-d58caddf"><video controls="controls" height="337" id="viddlerVideo-d58caddf" poster="//www.viddler.com/thumbnail/d58caddf/" src="//www.viddler.com/file/d58caddf/html5mobile/" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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<em>Ratchet and Clank: All 4 One</em>'s opening cinematic is highlighted by the series' trademark humor and polished animation. The clip also conveniently plays over the game's installation process, so that's a nice distraction for those who pick up the game today.<p><a href="http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/" rel="bookmark">Continue reading <em>Ratchet and Clank: All 4 One broadcasts opening cinematic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/">Ratchet and Clank: All 4 One broadcasts opening cinematic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Oct 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20084340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/19/ratchet-and-clank-all-4-one-broadcasts-opening-cinematic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>Ratchet-and-Clank-All-4-One</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 19 Oct 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Ratchet and Clank All 4 One trailer pits the team against Octomoth]]></title><link>http://www.joystiq.com/2011/09/30/ratchet-and-clank-all-4-one-trailer-pits-the-team-against-octomo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/30/ratchet-and-clank-all-4-one-trailer-pits-the-team-against-octomo/</guid><comments>http://www.joystiq.com/2011/09/30/ratchet-and-clank-all-4-one-trailer-pits-the-team-against-octomo/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/rca41ps3rpfinal-packfront530px.jpg" style="width: 530px; height: 400px; display: none;" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-e069a14a" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/e069a14a/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-e069a14a"><video id="viddlerVideo-e069a14a" src="//www.viddler.com/file/e069a14a/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/e069a14a/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/e069a14a/" height="318" id="viddlerOuter-e069a14a" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/e069a14a/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-e069a14a"><video controls="controls" height="298" id="viddlerVideo-e069a14a" poster="//www.viddler.com/thumbnail/e069a14a/" src="//www.viddler.com/file/e069a14a/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center>
No, Octomoth is not some kind of <em>Voltron</em>esque union of a dozen robotic moths -- in <em>Ratchet &amp; Clank: All 4 One</em>, it's actually more of a squid than a moth. But hey, on a world where there's practically no gravity, we can't possibly expect the moths to look like <em>Earth Moths</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/30/ratchet-and-clank-all-4-one-trailer-pits-the-team-against-octomo/">Ratchet and Clank All 4 One trailer pits the team against Octomoth</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Sep 2011 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/30/ratchet-and-clank-all-4-one-trailer-pits-the-team-against-octomo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20070233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/30/ratchet-and-clank-all-4-one-trailer-pits-the-team-against-octomo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>insomniac-games</category><category>playstation</category><category>ps3</category><category>Ratchet-and-Clank-All-4-One</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Sep 2011 08:30:00 EST</pubDate></item></channel></rss>