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Posts tagged intercept

Killzone: Shadow Fall co-op DLC goes solo

If you watched our recent stream and thought to yourself, "I'd love the Intercept co-op multiplayer DLC, but don't want to buy Killzone: Shadow Fall," you're in luck as the downloadable addition is now available à la carte. As we (poorly) demonstrated in the stream, Intercept plays ou...

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Make Killzone: Shadow Fall a friend zone with new co-op mode

Killzone: Shadow Fall gets a new four-player online co-op mode next month, and Guerrilla Games is also releasing it later this year as a "standalone version" that presumably won't require the original PS4 game to play. The "Intercept" expansion launches in June as a free download for season pass ho...

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Enjoy Keiji Inafune's adorable GDC 2012 slide cartoons right here

Keiji Inafune often adds a sketch of his creations (like Mega Man) when giving autographs to fans. Inafune took to his GDC 2012 presentation slides with the same flair, offering illustrations to accompany his various points throughout a speech that focused on Japanese game development....

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Keiji Inafune on why you shouldn't tease unannounced projects

"I don't think I mentioned anything about PlayStation Vita," Keiji Inafune told me in an interview this morning. His answer -- an outright lie -- elicited laughs from myself and his translator, both of us having attended his state of the Japanese game industry panel yesterday at GDC 2012 -- where h...

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How Resident Evil 2 helped Keiji Inafune become the indie dev he is today

Back in the mid-90s, now acclaimed Japanese developer Shinji Mikami was passionately toiling away on the first game in a soon-to-be hit franchise: Resident Evil. It was to be published by Capcom, but the company had reservations about the new intellectual property -- so much so that it nearly canne...

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Keiji Inafune reveals 'King of Pirates,' heading to 3DS in 2012

Ex-Capcom head of production, Keiji Inafune, has yet another pot on the stove. His company, Intercept, announced its next game last night: "King of Pirates" for the Nintendo 3DS, which brings Inafune back into console development (as previously hinted). The game is apparently set on a massive o...

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Inafune's next game was ready to show at TGS, but he wasn't

Ex-Capcom head of production Keiji Inafune has announced a couple of social titles in development at his company Comcept, and some form of involvement in a female dating sim for PSP, but he's yet to speak about anything in the console realm from his other company, Intercept. He had plans to sh...

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Inafune envisions a future where portable gaming consoles and Smartphones coexist

When Nintendo president Satoru Iwata delivered the keynote back in March at this year's Game Developer's Conference in San Francisco, he spoke of the "commoditization" of gaming, and the resultant devaluing of games. But given his position as head of a company leading the charge in the dedicated ...

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Keiji Inafune's sights are on China, still down on Japanese game industry

At the tail end of a 1400-word diatribe detailing the myriad failures of the Japanese game industry, former Capcom all-star Keiji Inafune (who else?) gave us the first big hint about what he's going to be working on next. We know about his two new companies -- the multi-faceted Comcept and the ga...

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Keiji Inafune starts two game companies

Looks like Keiji Inafune has a plan to give the Japanese game industry a boost -- and it involves rebuilding the whole thing himself. The former Capcom exec, known as the creator of Mega Man and Clockland Rescue, has started two new companies, Comcept and Intercept, in two separate offices. Co...

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