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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[ApocalyPS3: 8 out of 11 PS3 'fat' SKUs affected, PS3 shared Zune chip]]></title><link>http://www.joystiq.com/2010/03/02/apocalyps3-8-out-of-11-ps3-fat-skus-affected-ps3-shared-zune/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/02/apocalyps3-8-out-of-11-ps3-fat-skus-affected-ps3-shared-zune/</guid><comments>http://www.joystiq.com/2010/03/02/apocalyps3-8-out-of-11-ps3-fat-skus-affected-ps3-shared-zune/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.eurogamer.net/articles/digital-foundry-vs-apocalyps3"><img width="580" vspace="0" hspace="0" height="326" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/it-only-does-everything-580.jpg" alt="" /></a></div>
Eurogamer's resident supernerd at <a href="http://www.eurogamer.net/articles/digital-foundry-vs-apocalyps3">Digital Foundry has weighed in</a> on yesterday's global PS3 meltdown, cleverly dubbed <a href="http://www.joystiq.com/tag/@apocalyPS3/">ApocalyPS3</a>. While early reports seemed to indicate PlayStation Network was at fault - "<a href="http://www.google.com/trends/hottrends?sa=X&amp;date=2010-2-28">playstation network down</a>" was a top Google search term on Sunday and Sony itself continues to pin the blame squarely on PSN - it became increasingly clear that the issue was unrelated to the console's internet connectivity and instead related to the console's internal clock. If this sounds suspiciously similar to the <a href="http://www.engadget.com/tag/Z2K/">Z2K bug</a> that suddenly bricked thousands (dozens?) of 30GB Zune players in 2008, it's because both the PS3 and Zune share an ARM CPU chip, says DF. This is presumably the same Freescale processor blamed for Z2K, a chip that happens to have <a href="http://blog.makezine.com/archive/2008/12/cause_of_zune_leapyear_problem_free.html">a known problem</a> dealing with leap years.<br />
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According to "unofficial community-compiled lists" cited by Digital Foundry, eight out of the eleven "fat" PS3 SKUs were affected by the faulty chip, easily totaling millions of units. If the problem wasn't resolved quietly (perhaps too quietly, considering the dearth of updates on the company's <a href="http://twitter.com/SonyPlaystation">Twitter feed</a>) and relatively quickly by the <em>inevitable march of time itself</em>, Sony would have been tasked with repairing millions of affected consoles; a burden exacerbated by said console's inability to connect to the PlayStation Network.<br />
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Lucky for us, and infinitely more so for Sony, at 0000 GMT yesterday, PS3s the world over suddenly figured out what day it was and everything went back to normal. All that's left to do is hope that Sony issues a patch to prevent the next apocalypse. (Isn't that the one in 2012?)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/02/apocalyps3-8-out-of-11-ps3-fat-skus-affected-ps3-shared-zune/">ApocalyPS3: 8 out of 11 PS3 'fat' SKUs affected, PS3 shared Zune chip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Mar 2010 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/digital-foundry-vs-apocalyps3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/apocalyps3-8-out-of-11-ps3-fat-skus-affected-ps3-shared-zune/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19379528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/apocalyps3-8-out-of-11-ps3-fat-skus-affected-ps3-shared-zune/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugs</category><category>Digital-Foundry</category><category>internal-clock-bug</category><category>playstation-network</category><category>psn</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 02 Mar 2010 13:40:00 EST</pubDate></item><item><title><![CDATA[PS3 clock bug squashed; games are playable [update]]]></title><link>http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/</guid><comments>http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamps3580.jpg" /></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://digg.com/playstation/PS3_leap_year_bug_is_gone_games_are_playable_now'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> We've apparently made it through <a href="http://www.joystiq.com/tag/@apocalyPS3">the worst of the storm</a>, friends. We've received a number of tips informing us that the internal clock bug that was affecting non-Slim PS3s for the past 24 hours has been fixed, rendering all games playable once more. We tempted fate shortly after receiving these reports by testing out a few of our PS3 Phat units and can confirm that they're running games just fine. Additionally, our "lost" Trophies appear to be properly re-synced to our PSN accounts.<br />
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The extent of the damage incurred during the <em>bug</em>-out is unknown, but will likely surface in the next few hours. No Joystiq staffers lost any of their hard-earned Trophy data, but we're an awfully small sample group for a problem that affected <a href="http://twitter.com/#search?q=psn"><em>every living being on Earth</em></a>.<br />
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<strong>Update:</strong> PlayStation Blog <a href="http://blog.us.playstation.com/2010/03/playstation-network-service-restored/">confirms</a> that PSN service has been restored and all PS3 systems should be operating normally.<br />
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Click past the jump for additional information.<p><a href="http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/" rel="bookmark">Continue reading <em>PS3 clock bug squashed; games are playable [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/">PS3 clock bug squashed; games are playable [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Mar 2010 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19378714/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bug</category><category>bugs</category><category>clock</category><category>error</category><category>fix</category><category>internal-clock-bug</category><category>online</category><category>playstation</category><category>psn</category><category>sony</category><category>trophies</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 01 Mar 2010 18:45:00 EST</pubDate></item><item><title><![CDATA[Sony: 'Don't use your PS3' until internal clock bug is fixed]]></title><link>http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/</guid><comments>http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2010/03/latest-info-on-playstation-network-status/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamps3580.jpg" /><br />
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<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://digg.com/playstation/Sony_Don_t_use_your_PS3_until_internal_clock_bug_is_fixed'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> After a night of radio silence, Sony has finally spoken up about the <a href="http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/">game-crashing issues</a> currently plaguing non-Slim PS3 models. <a href="http://blog.us.playstation.com/2010/03/latest-info-on-playstation-network-status/">A post on PlayStation Blog</a> has confirmed that the problems are "being caused by a bug in the clock functionality incorporated in the system." The statement puts a loose timeframe on a fix for the issues, saying, "we hope to resolve this problem within the next 24 hours." <br />
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Additionally, the PlayStation Blog post includes a word of warning to PS3 Phat owners: "if you have a model other than the new slim PS3, we advise that you do not use your PS3 system, as doing so may result in errors in some functionality, such as recording obtained Trophies, and not being able to restore certain data." (Read Sony's full statement after the break.)<br />
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We know you're curious to see what <em>the console apocalypse</em> looks like, but trust us -- it's just not worth it. We'll let you know when it's safe to turn your system back on.<br />
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Update:</strong> <a href="http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/">The issue has been resolved</a>.<p><a href="http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/" rel="bookmark">Continue reading <em>Sony: 'Don't use your PS3' until internal clock bug is fixed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/">Sony: 'Don't use your PS3' until internal clock bug is fixed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Mar 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/03/latest-info-on-playstation-network-status/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19378042/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>broken</category><category>bug</category><category>bugs</category><category>clock</category><category>error</category><category>errors</category><category>internal-clock</category><category>internal-clock-bug</category><category>leap-year</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>psa</category><category>psn</category><category>sony</category><category>warning</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 01 Mar 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[PSN inaccessible, Trophy-supporting games unplayable on non-Slim PS3s [update 4]]]></title><link>http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/</guid><comments>http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://community.eu.playstation.com/t5/PlayStation-Network/Unable-to-Sign-In-to-Playstation-Network/td-p/9735686/page/5"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gampsnlogo580.jpg" /></a></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://digg.com/playstation/PSN_is_down_some_titles_experiencing_game_crashing_errors'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> A <a href="http://community.eu.playstation.com/t5/PlayStation-Network/Unable-to-Sign-In-to-Playstation-Network/td-p/9735686/page/5">wide rash of game-crashing errors</a> is spreading among the PS3-owning community at the moment, most of which can be chalked up to a 8001050F error code. This has led to a variety of unfortunate side-effects for those affected, including corrupted Trophy information and an inability to access the PSN. When combined, those two issues prevent players from launching certain games, such as <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a>, without being kicked back to the XMB.<br />
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We've contacted Sony to find out what's causing the issue, and when we can expect to get back to chasing down the Origami Killer. He might just be able to make a clean getaway while we suffer through this downtime.<br />
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<strong>Update:</strong> Sony has acknowledged the issue, and is "<a href="http://twitter.com/SonyPlayStation/status/9801870518">looking into it.</a>" We've yet to hear an official word on what the problem is, though it seems to be a bit larger than just the PSN. Owners of PS3 Phats <a href="http://neogaf.net/forum/showthread.php?t=388872">are reporting that the date</a> on their console has reverted to 12/31/1999, which is likely the cause of the data-corrupting errors. Some Phat-owners have reported receiving the errors while their console was offline, which is <em>upsetting</em>, to say the least. We'll let you know when we hear official word from Sony.<br />
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<strong>Update 2:</strong> It's been 11 hours since our last update from Sony, and Phat PS3s worldwide are still unable to play Trophy-supported games. The issue is almost certainly non-PSN related, and appears to be a firmware issue caused by the screwy time and date settings. The issue is also affecting debug consoles, <a href="http://www.develop-online.net/news/33995/Now-developers-PS3s-are-hit-by-system-errors?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+developmag%2Fifbh+%28Develop%29&amp;utm_content=Google+Reader">which Develop reports</a> is preventing PS3 game developers from working on their projects. We'll keep pushing Sony on this issue. Happy New Year, everyone!<br />
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<strong>Update 3:</strong> Sony has responded to the internal clock error, and is advising PS3 Phat owners to leave them turned off until the issue can be fixed -- hopefully within the next 24 hours. <a href="http://www.joystiq.com/2010/03/01/sony-dont-use-your-ps3-until-internal-clock-bug-fixed/">Read here for more info</a>.<br />
<strong><br />
Update 4:</strong> <a href="http://www.joystiq.com/2010/03/01/ps3-clock-bug-apparently-squashed-games-are-playable/">The issue has been resolved</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/">PSN inaccessible, Trophy-supporting games unplayable on non-Slim PS3s [update 4]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 28 Feb 2010 20:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.eu.playstation.com/t5/PlayStation-Network/Unable-to-Sign-In-to-Playstation-Network/td-p/9735686/page/5>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19377038/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/28/psn-is-down-some-titles-experiencing-game-crashing-errors/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bug</category><category>bugs</category><category>crash</category><category>downtime</category><category>error</category><category>internal-clock-bug</category><category>playstation-network</category><category>psn</category><category>sony</category><category>trophies</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 28 Feb 2010 20:32:00 EST</pubDate></item></channel></rss>