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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Biden talks video game violence with industry representatives today]]></title><link>http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/</guid><comments>http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Biden talks video game violence with industry representatives today" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/biden.jpg" /></div>US vice-president Joe Biden is meeting with games industry representatives today to discuss the role of violent video games with regards to gun violence, as part of a response to <a href="http://edition.cnn.com/2012/12/14/us/connecticut-school-shooting/index.html">last month's massacre at a Connecticut elementary school</a>. As the <a href="http://bigstory.ap.org/article/biden-seeks-video-game-industry-input-guns">Associated Press</a> reports, today's meeting in Washington is the latest in a series of discussions Biden's task force is undertaking before presenting recommendations on how to suppress gun violence to President Barack Obama on Tuesday, January 15.<br /><br />Meetings with film industry representatives and the National Rifle Association took place yesterday, with the NRA emerging <a href="http://home.nra.org/#">"disappointed"</a> from what it felt was an attack on the Second Amendment, objecting to a number of proposals including limits on high-capacity ammunition magazines and bans on assault weapons.<br /><br />The Entertainment Software Association confirmed to <a href="http://www.polygon.com/2013/1/10/3862494/esa-president-scholars-will-be-among-those-meeting-with-biden-about">Polygon</a> that it's being represented at today's meeting by president Michael Gallagher. Sources involved with the meeting told Polygon other attendees include representatives for game publishers, research on the impact of video games on children, and the retail sector.<br /><br />Several industry organizations, such as the <a href="http://www.igda.org/node/1042467">International Game Developers Association</a> and the <a href="http://www.gamepolitics.com/2013/01/10/eca-sends-letter-vp-joe-biden-defending-video-games#.UO_ygW_ZauI">Electronic Consumer Association</a>, issued open letters to the vice president ahead of today's meeting. The IGDA calls on the government to consider the "totality" of research into video game violence, and to avoid causing the games industry similar damage to that suffered by the comic book industry because of the censorship laws of the 1950s. Similarly, the ECA notes a negative correlation between the growth of the games industry and the decrease in violent crime across the last decade.<br /><br />As <a href="http://www.polygon.com/2013/1/10/3859686/bill-calling-for-study-of-violent-video-games-is-dead-but-will-be">Polygon</a> learned this week, there are plans to reintroduce a bill to Congress calling for a Federal Trade Commission study into connections between violent video games and harmful effects on children. The bill, originally brought to Congress last month following the Connecticut shooting, failed to make it through the 112th session on January 2. Its author, West Virginia senator Jay Rockefeller, is likely to reintroduce the bill before the end of the month. Previous FTC studies failed to establish any causal connections between violent video games and violent behavior.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/">Biden talks video game violence with industry representatives today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jan 2013 08:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20426131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barack-obama</category><category>entertainment-software-association</category><category>ESA</category><category>government</category><category>igda</category><category>international-game-developers-association</category><category>joe-biden</category><category>video-game-violence</category><category>violence</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 11 Jan 2013 08:35:00 EST</pubDate></item><item><title><![CDATA[Kate Edwards named IGDA's new executive director]]></title><link>http://www.joystiq.com/2012/12/28/kate-edwards-named-igdas-new-executive-director/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/28/kate-edwards-named-igdas-new-executive-director/</guid><comments>http://www.joystiq.com/2012/12/28/kate-edwards-named-igdas-new-executive-director/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/28/kate-edwards-is-the-igdas-new-executive-director/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/igdabellamy.jpg" /></a></div>Gordon Bellamy <a href="http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/">stepped down as the director</a> of the <a href="http://www.igda.org/">Interational Game Developers' Association</a> last July, and the organization has finally named his successor. Kate Edwards will <a href="http://www.igda.org/node/1042447">serve as the group's new executive director</a>, after being an IGDA member for 16 years, and founding and chairing the IGDA's Localization Special Interest Group.<br /><br />Global cultural strategy is Edwards' specialty: She worked for Microsoft as a geopolitical strategist in the '90s, and more recently worked at her own company, <a href="http://englobe.com/">Englobe</a>, since 2005. In addition to her other experience with the IGDA, Edwards also helped co-organize the Game Developers' Conference Localization Summit. The IGDA's chairman, Dustin Clingman, says he hopes Edwards will use her talents to help the group "lay a foundation for ongoing international growth."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/28/kate-edwards-named-igdas-new-executive-director/">Kate Edwards named IGDA's new executive director</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Dec 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/28/kate-edwards-named-igdas-new-executive-director/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20412340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/28/kate-edwards-named-igdas-new-executive-director/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>director</category><category>gdc</category><category>global</category><category>igda</category><category>international-game-developers-association</category><category>kate-edwards</category><category>pc</category><category>summit</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 28 Dec 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[IGDA executive director resigns, joins China's Tencent]]></title><link>http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/</guid><comments>http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/"><img alt="IGDA executive director resigns for spot at Chinese mobile dev" data-src-height="218" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/igdabellamy.jpg" style="margin: 0px; border-width: 0px; border-style: solid;" /></a></div>Gordon Bellamy, the (now former) executive director of the International Game Developers Association, <a href="http://www.gamesindustry.biz/articles/2012-07-30-idga-executive-director-steps-down">has stepped away</a> from the post to join <a href="http://en.wikipedia.org/wiki/Tencent_Holdings">Tencent</a>, the popular Chinese online social service. Bellamy will remain on the IGDA's board (where he was before he took the executive director post), but will step away from day-to-day operations. Dustin Clingman, the current board chair, will take over in the interim until a new director can be found.<br /><br />Tencent runs a number of popular online social and gaming services in China (including the world's largest online community, <a href="http://en.wikipedia.org/wiki/Tencent_QQ">QQ</a>), and has recently been <a href="http://www.joystiq.com/2011/02/04/reports-chinese-online-giant-tencent-acquires-majority-stake-in/">putting together</a> <a href="http://www.joystiq.com/2012/06/19/epic-games-tencent/">a collection of ties</a> to major Western gaming companies. Bellamy's Twitter account now lists him as the Director of Business Development and Industry Relations at Tencent. According to his recent tweets, <a href="https://twitter.com/GordonBellamy">he's "excited for Tencent"</a> and is "looking forward to working with the world."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/">IGDA executive director resigns, joins China's Tencent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Jul 2012 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20289566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/31/igda-executive-director-resigns-joins-chinas-tencent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bellamy</category><category>china</category><category>chinese</category><category>gordon</category><category>gordon-bellamy</category><category>igda</category><category>international-game-developers-association</category><category>tencent</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 31 Jul 2012 02:30:00 EST</pubDate></item><item><title><![CDATA[BioWare plans to grow community with cross-platform offerings]]></title><link>http://www.joystiq.com/2011/10/29/bioware-plans-to-grow-community-with-cross-platform-offerings/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/29/bioware-plans-to-grow-community-with-cross-platform-offerings/</guid><comments>http://www.joystiq.com/2011/10/29/bioware-plans-to-grow-community-with-cross-platform-offerings/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/28/bioshock-plans-to-grow-community-with-cross-platform-offerings/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/biowareigdalf530pxheaderimgwmed-1319857358.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 288px; " /></a></div>
On stage at the 2011 <a href="http://www.igda.org/leadership/">International Game Developers Association Leadership Forum</a> here in LA, BioWare's <span class="event-description">Senior Director of Business Planning Development Richard </span><span class="event-description">Iwaniuk took the stage to chat about how the company has built up its online community into the 3.2 million-strong registered users it is today, and what it plans to do next to keep that growth going. Iwaniuk's main point was taking BioWare's franchises, which of course include <em>Dragon Age</em> and <em>Mass Effect</em>, and spinning them out to cover as many platforms as possible -- not just the HD consoles, but mobile platforms, online social networks, and even into areas like films and television.<br />
<br />
Iwaniuk said quality was a big part of that push, but "quality," according to Iwaniuk, "</span>is becoming more relative as opposed to absolute." He added that "it's going to be defined as much by the consumer as it is by the product. It's relative to the genre or the platform that that product is being served on." Iwaniuk said that while sales or ratings might have been indicators of game quality in the past, these new platforms call for other "key performance indicators," like player engagement or just simple awareness. "If [players are] promoting your game," said Iwaniuk, "that's success in some of these genres."<br />
<br />
Iwaniuk cited <a href="http://www.joystiq.com/2011/09/27/felicia-day-takes-us-through-dragon-age-2-mark-of-the-assassin/">Felicia Day and her <em>Dragon Age</em> work</a> as a great example of a cross-platform push on BioWare's end, and said that even BioWare was learning -- originally, the company was using social networks like Facebook simply to push out information and promote its products, but "in actuality, it should be more of a pull" in those places, where BioWare pulls in player feedback and making use of it rather than simply trying to raise social awareness.<br />
<br />
And how soon will we see this player feedback put into practice, and all of these cross-platform offerings revealed? "Stay tuned," teased Iwaniuk. "I think that might be as short as three or four weeks, and you'll know more."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/29/bioware-plans-to-grow-community-with-cross-platform-offerings/">BioWare plans to grow community with cross-platform offerings</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 29 Oct 2011 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.igda.org/leadership/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/29/bioware-plans-to-grow-community-with-cross-platform-offerings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20093558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/29/bioware-plans-to-grow-community-with-cross-platform-offerings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>cross-platform</category><category>igda</category><category>international-game-developers-association</category><category>leadership-forum</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 29 Oct 2011 07:30:00 EST</pubDate></item><item><title><![CDATA[IGDA looking for feedback on L.A. Noire development conditions]]></title><link>http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/</guid><comments>http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/lanoireshotguncase.jpg" /></a></div>
The International Game Developers Association, a game industry non-profit organization, is responding to <a href="http://www.joystiq.com/2011/06/25/former-team-bondi-employees-dish-on-l-a-noires-troubled-develo/">this past weekend's report</a> of continuous "crunch" and dictatorial working conditions at <a href="http://www.joystiq.com/game/la-noire"><em>LA Noire</em></a> development studio Team Bondi by launching a full investigation. According to IGDA chair Brian Robbins, the organization will be soliciting reports, "positive or negative," from "any Team Bondi employee and/or family member."<br />
<br />
Robbins told <a href="http://www.develop-online.net/news/38125/Industry-outrage-at-brutal-Team-Bondi-crunch">Develop</a>, "Reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole," echoing sentiments made in the past by a variety of game industry leaders. He also encouraged the aforementioned folks tied to Team Bondi to shoot an email to "<a href="mailto:qol@igda.org">qol@igda.org</a>," before he added, "But no lolcats please ... okay, <em>maybe a few</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/">IGDA looking for feedback on L.A. Noire development conditions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jun 2011 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19978363/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-robbins</category><category>crunch</category><category>igda</category><category>international-game-developers-association</category><category>LA-Noire</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>quality-of-life</category><category>rockstar</category><category>rockstar-games</category><category>team-bondi</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Jun 2011 12:45:00 EST</pubDate></item><item><title><![CDATA[IGDA executive editor resigns after first year]]></title><link>http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/</guid><comments>http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/"><img width="530" vspace="4" hspace="0" height="132" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/igdalogoheaderimg530px.jpg" alt="" /></a></div>
International Game Developers Association head Joshua Caulfield has resigned from his position after approximately one year and three months on the job, reports <a href="http://igdaboard.wordpress.com/2010/07/23/igda-reorganizing-infrastructure-bidding-farewell-to-joshua-caulfield/">the organization's blog</a>. This follows the recent departure of chairperson Brenda Brathwaite, and just before another rumored loss from the board of directors. For its part, the IGDA has said it's "not falling apart, though it may appear to be." According to the IGDA spokesperson, the resignations are reflective of changes at the organization on the whole. "The 'old' IGDA served a smaller industry in a different time, and some of the 'old' things have to fall away for real change and growth." <br />
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After leaving the organization, Caulfield will head up the executive editor position on an architectural board. He characterizes the split as mutual and amicable. "It's just time for the next step in my career. I think the IGDA is headed in a great direction, and I look forward to helping to make this a smooth transition." Caulfield's last day with the IGDA will be sometime in August, though the organization has already begun seeking a new leader.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/">IGDA executive editor resigns after first year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jul 2010 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19568703/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/26/igda-executive-editor-resigns-after-first-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brenda-brathwaite</category><category>igda</category><category>international-game-developers-association</category><category>joshua-caulfield</category><category>resignation</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 26 Jul 2010 13:20:00 EST</pubDate></item><item><title><![CDATA[California AG and developers sound off over bill facing Supreme Court]]></title><link>http://www.joystiq.com/2010/05/03/california-ag-and-developers-sound-off-over-bill-facing-supreme/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/03/california-ag-and-developers-sound-off-over-bill-facing-supreme/</guid><comments>http://www.joystiq.com/2010/05/03/california-ag-and-developers-sound-off-over-bill-facing-supreme/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.igda.org/igda-condemns-video-game-censorship"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/trueliesforrealreal580pxheaderimg.jpg" /></a></div>
In a <a href="http://www.igda.org/igda-condemns-video-game-censorship">statement</a> released by the International Game Developer's Association recently, the group called <a href="http://www.joystiq.com/tag/ab-1179">California's controversial game bill</a> "oppressive censorship, singling out one form of expression based only on popular myth and biased research." The response came just days after the US Supreme Court <a href="http://www.joystiq.com/2010/04/26/us-supreme-court-to-weigh-california-game-law/">decided to allow</a> California governor Arnold Schwarzenegger's appeal to review the bill on a federal scale, though it's been <a href="http://www.joystiq.com/2007/08/06/california-game-law-wont-be-back/">ruled unconstitutional multiple times</a> in his state (not to mention the similar bills in other states that have also been <a href="http://www.joystiq.com/2007/05/30/new-york-tests-the-limits-of-game-legislation/">shot</a> <a href="http://www.joystiq.com/2007/04/11/massachusetts-tries-jack-thompsons-failed-utah-game-bill/">down</a> <a href="http://www.hacks.joystiq.com/2006/08/25/federal-judge-stops-louisiana-game-law/">repeatedly</a>). <br />
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We reached out to the California Attorney General's office to find out why it's pursuing a bill that's been plagued by overrulings, and were told, "All of those courts held that it is up to the US Supreme Court to decide whether extremely violent material can be treated the same as sexually explicit material under the First Amendment when it comes to minors. This means that we had to ask the Supreme Court to extend the law, something the lower courts were not willing to do." We further pressed for why it's targeting video games over films, television, and other entertainment mediums. A representative responded, "There is a growing body of social science that has identified violent video games as being especially harmful to children given the interactive nature of video games, and the <a href="http://www.joystiq.com/2007/04/12/ftc-report-mixed-reviews-on-industrys-ability-to-self-regulate/">FTC conducted investigations</a> that showed it was easier for minors to buy Mature-rated video games than it was to get into R-rated movies."<br />
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However, the IGDA's statement contends "Violence is conveyed in explicit ways on television, in print media, via the Internet, and in film. All of these platforms constitute speech protected by the First Amendment of the United States Constitution." The piece also states the association's position that it remains staunchly against "censorship of expressive media in all forms" but points out that it's especially against politicians using that censorship "for political gain." The appeal could see its first hearing as early as this October, when the Supreme Court begins its next term.<br type="_moz" />
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[Via <a href="http://www.gamepolitics.com/2010/04/30/igda-statement-scotus-decision">GamePolitics</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/03/california-ag-and-developers-sound-off-over-bill-facing-supreme/">California AG and developers sound off over bill facing Supreme Court</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.igda.org/igda-condemns-video-game-censorship>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/california-ag-and-developers-sound-off-over-bill-facing-supreme/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19462532/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/03/california-ag-and-developers-sound-off-over-bill-facing-supreme/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>arnold-schwarzenegger</category><category>assembly-bill-1179</category><category>attorney-general</category><category>california</category><category>california-attorney-general</category><category>censorship</category><category>first-amendment</category><category>igda</category><category>international-game-developers-association</category><category>legal</category><category>politics</category><category>supreme-court</category><category>us-constitution</category><category>us-supreme-court</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 03 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[IGDA issues statement regarding 'Rockstar spouse' accusations]]></title><link>http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/</guid><comments>http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.igda.org/igda-regarding-overtime-concerns-rockstar-san-diego"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/igdalogo580pxheaderimg.jpg" alt="" /></a></div>
While we've yet to hear anything from Rockstar Games surrounding the repeated allegations of mismanagement and overwork of employees at its <a href="http://www.joystiq.com/2010/01/11/sources-rockstar-san-diego-not-working-on-more-midnight-club-ga/">San Diego</a>, <a href="http://www.joystiq.com/2010/01/14/source-max-payne-3-development-allegedly-also-suffering-from-mi/">Vancouver</a>, and <a href="http://multiplayerblog.mtv.com/2010/01/12/former-rockstar-games-nyc-staffer-confirms-rockstar-san-diego-statements/">New York City</a> studios, the International Game Developers Association has <a href="http://www.igda.org/igda-regarding-overtime-concerns-rockstar-san-diego">issued a statement</a> denouncing the claimed actions by Rockstar. "In any studio, the IGDA finds the practice of undisclosed and constant overtime to be deceptive, exploitative, and ultimately harmful not only to developers but to their final product and the industry as a whole," it reads. <br />
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Moreover, it highlights the importance of "events like these" for raising visibility of "quality of life issues in the industry and among the public." It goes on to point out the December 2009 "IGDA Quality of Life survey" that found "over half of the developers surveyed felt that they needed more time for themselves and their families." Perhaps unsurprisingly, nearly every email we've received from Rockstar employees regarding the recent claims has mentioned this exact problem.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/">IGDA issues statement regarding 'Rockstar spouse' accusations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jan 2010 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.igda.org/igda-regarding-overtime-concerns-rockstar-san-diego>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19318647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>igda</category><category>international-game-developers-association</category><category>quality-of-life</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-san-diego</category><category>rockstar-spouse</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 15 Jan 2010 19:15:00 EST</pubDate></item></channel></rss>