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Posts tagged interview

Total War: Rome 2 is a 'completely reworked vision' from The Creative Assembly

Rome: Total War is one of those games that a certain, very dedicated audience loves, while the rest of the gaming world is left outside admiring the craft but not quite understanding the dedication. The first Rome: Total War was critically acclaimed and spawned a line of expansions and updates, ...

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DCUO and PlanetSide 2 devs deal with good and bad on PS4 ports

Sony Online Entertainment doesn't have any new games at this year's E3 conference. But the developers behind DC Universe Online and PlanetSide 2 are hard at work anyway, and not just because they're running two live MMOs. Both games, which currently run on the PC (for both) or the PS3 (for DCUO) ...

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Reinventing Shadow Warrior for the modern era

Just over 16 years ago, Shadow Warrior launched on PC. As the follow-up to 3D Realms' popular shooter Duke Nukem 3D, the two bore similarities; both donned an iconic first-person shooter style, substituting substance for violence at every turn. While Duke Nukem was a macho, chauvinist with all the ...

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Former NFL player looks to unite athletes and gamers with 'OverDog'

Hunter Hillenmeyer spent eight years in the NFL as a linebacker for the Chicago Bears. For five of those years, he served as a player rep, which he describes as a "liaison between players and everything else that goes on, whether that's labor relations or off-the-field opportunities." Aside from ...

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Disney reaches into the Toy Box with the new Infinity platform

The signs were all there in the rumors leading up to yesterday's big Disney Infinity reveal in Los Angeles. Disney's been working on a new gaming "platform," designed to bring all of its properties together in one IP spanning across multiple consoles and outlets. But the one note we missed was the ...

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Last issue of Nintendo Power available now, founders look back

The last issue of Nintendo Power is on newsstands today, giving you one final trip into the magazine that kickstarted many a Mario and Zelda obsession. To commemorate the occasion, Gamasutra has a nice feature up with the magazine's founders looking back on its history. According to one of the ...

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Platinum and KojiPro on partnership: 'We'd love to do it again'

The build of Metal Gear Rising: Revengeance shown off this week at a press event in Los Angeles was essentially complete, and while the game itself won't be released until February, finished product means that the collaboration between Kojima Productions (represented at the event by producer Yuji ...

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PlayStation All-Stars adding Kat and Emmett Graves, plus Heavenly Sword/Wipeout level

SuperBot Entertainment showed off a new pair of fighters in PlayStation All-Stars Battle Royale at the Sony Santa Monica studio recently: Kat from Gravity Rush and Emmett Graves from Starhawk will be the first two DLC characters to join the fracas. The character pack containing both will be free ...

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0x10c may charge monthly subscription for ship ownership

In a recent interview, Mojang's Markus "Notch" Persson says he's thinking more and more that 0x10c, the Minecraft mogul's space-based PC title, may use a subscription-based monetization plan when it's ready to be sold. The idea's not cemented just yet, but Notch expects to have a multiplayer mode ...

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New Hotline Miami content will more likely be 'like a sequel, kind of'

Hotline Miami's creators Jonatan "Cactus" Söderström and Dennis Wedin have shared some insight on where the game might be headed next in an interview with Eurogamer, and Söderström says it'll probably be "quite a big project." Instead of smaller pieces of downloadable content, ...

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