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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New Humble Indie bundle packs Darwinia, more Introversion stuff]]></title><link>http://www.joystiq.com/2011/11/22/new-humble-indie-bundle-packs-darwinia-more-introversion-stuff/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/22/new-humble-indie-bundle-packs-darwinia-more-introversion-stuff/</guid><comments>http://www.joystiq.com/2011/11/22/new-humble-indie-bundle-packs-darwinia-more-introversion-stuff/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/darwiniaplus_122309.jpg" style="width: 580px; height: 298px; display: none;" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/ehpWYJVSaP8?hd=1" width="530"></iframe></center>
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Introversion is in the spotlight for the latest <a href="http://www.joystiq.com/tag/humble-indie-bundle">Humble Indie Bundle</a>, which offers up four of the studio's titles: <em><a href="http://www.joystiq.com/game/darwinia">Darwinia</a>, Multiwinia, UpLink </em>and <em>Defcon</em>. As usual, paying above the average will net you some extras, namely <em>Aquaria</em> and <em>Crayon Physics Deluxe</em> in this specific bundle.<br />
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And if you're wondering what other fun stuff will be added to the bundle down the line, perhaps toying with a "wait and see" approach, don't sweat it. No matter when you buy this bundle, you'll get access to everything added to it -- that is, if you choose to buy the bundle. If you don't, then clearly you don't like fun games, which isn't so much a character flaw as it is just a <em>flaw</em> flaw.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/22/new-humble-indie-bundle-packs-darwinia-more-introversion-stuff/">New Humble Indie bundle packs Darwinia, more Introversion stuff</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Nov 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/22/new-humble-indie-bundle-packs-darwinia-more-introversion-stuff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20112584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/22/new-humble-indie-bundle-packs-darwinia-more-introversion-stuff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darwinia</category><category>humble-indie-bundle</category><category>humble-introversion-bundle</category><category>Introversion</category><category>introversion-software</category><category>pc</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 22 Nov 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Darwinia devs working on new project, 'Prison Architect']]></title><link>http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/</guid><comments>http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/gamprisonarchitect530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
It seems <a href="http://www.joystiq.com/game/darwinia"><em>Darwinia</em></a> developer Introversion has put its procedurally generated heist game <em>Subversion</em> on the shelf while it focuses its efforts on a new, not entirely unrelated project. See, what happens when a heist goes bad? The Heistees go to prison. But who designs those prisons? You do, in <a href="http://www.rockpapershotgun.com/2011/10/20/introversion-announce-prison-architect/">Introversion's new game</a>, which is called <em>Prison Architect</em>. It's the circle of crime!<br />
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Few details about this project are known outside of the name, but we'll keep you posted. Until then, start thinking about what kind of prison you'd want to build. We're thinking of using a lot of lilac and lavender hues -- something to soothe the nerves of our incarcerated guests, you know?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/">Darwinia devs working on new project, 'Prison Architect'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20086286/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/20/darwinia-devs-working-on-new-project-prison-architect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darwinia</category><category>indie</category><category>introversion</category><category>pc</category><category>prison-architect</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 20 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Indie gaming mavens plan a heist in Subversion demonstration]]></title><link>http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/</guid><comments>http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/#continued"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamsubversionvideo530.jpg" /></a></div>
What if two independent game development superstars (<em>VVVVVV</em>'s Terry Cavanagh and <em>Love</em>'s Eskil Steenberg) and one video game journalist (Kieron Gillen) coordinated a bank heist? No, that's not the setup for a poorly constructed joke -- it's the premise of <a href="http://vimeo.com/17297917">the video demonstration</a> posted after the jump of an upcoming game from indie developer Introversion titled <a href="http://www.joystiq.com/game/subversion"><em>Subversion</em></a>.<br />
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The game (which was <a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/">announced</a> back in 2006, but is still in the early, pre-beta stages of development), tasks players with executing <em>Mission Impossible</em>-esque espionage missions using a real-time strategy interface. Check out the half-hour guided demo after the jump to see how these missions unfold -- and to get a look at the game's unique, <a href="http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/">procedurally generated</a> world in motion.<p><a href="http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/" rel="bookmark">Continue reading <em>Indie gaming mavens plan a heist in Subversion demonstration</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/">Indie gaming mavens plan a heist in Subversion demonstration</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Nov 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19738341/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/30/indie-gaming-mavens-plan-a-heist-in-subversion-demonstration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-diary</category><category>indie</category><category>introversion</category><category>pc</category><category>subversion</category><category>walkthrough</category><category>world-of-love</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 30 Nov 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[UK's Channel 4 kills digital innovation fund [Update: Lots of gaming still 'on the slate for 2011' at Channel 4]]]></title><link>http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/</guid><comments>http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/4iddead530.jpg" /></a></div>
The UK's Channel 4 is ceasing 4iP, its &pound;20m digital innovation fund. The division was responsible for digital innovations like AudioBoo and <a href="http://www.joystiq.com/tag/privates"><em>Privates</em></a>. Any projects currently in development will finish and the remaining 40 percent of the fund will be redistributed.<br />
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We remembered that Channel 4 was funding Introversion's <a href="http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/"><em>Chronometer</em></a>, but studio co-founder Mark Morris tells us it "never got taken forward beyond the concept stage." Morris elaborated, "Sad news about C4 though, they were doing some good in the business."<br />
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[<strong>Update 10/8 3pm ET</strong>: Channel 4's Alice Taylor - you may recognize her blog, <a href="http://www.wonderlandblog.com/wonderland/">Wonderland</a>! - took to the comments to clarify how this affects some projects: "Naw. Mixup. 4iP is going, but it wasn't responsible for Privates. 4iP's closure doesn't affect The Curfew, or Privates DLC, or 1066, or Smokescreen, or Cover Girl, or Trafalgar Origins, or 303 Squadron, or Ada, or Bow Street Runner, or the 8 or so new game commissions we've got on the slate for 2011. 4iP's games: Papa Sangre and friends, they'll still turn up too. Hope that helps! <br />
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It sure does. Thanks, Alice!]<br />
<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/">UK's Channel 4 kills digital innovation fund [Update: Lots of gaming still 'on the slate for 2011' at Channel 4]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Oct 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19664927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/08/uks-channel-4-kills-digital-innovation-fund/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4ip</category><category>BBC</category><category>Channel-4</category><category>Introversion</category><category>Mark-Morris</category><category>pc</category><category>privates</category><category>UK</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 08 Oct 2010 04:00:00 EST</pubDate></item><item><title><![CDATA[Introversion credits Steam for company's salvation]]></title><link>http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/</guid><comments>http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/defcon.082410-530px.png" alt="" /></a></div>
In a <a href="http://forums.introversion.co.uk/defcon/introversion/viewtopic.php?t=2512">candid post</a> on Introversion Software's <span style="font-style: italic;">DEFCON</span><em> </em>forums, company co-founder Mark Morris admits that the <em><a href="http://www.joystiq.com/tag/darwinia-plus">Darwinia+</a> </em>developer was close to closing up shop following disappointing sales of the game's XBLA port. "Internally we knew within about an hour of <em>Darwinia+</em>'s launch that it hadn't done well enough," Morris wrote. "It took us about two weeks to really accept that and the awful realisation that we didn't have enough to continue with the office or the staff. We had a bunch of creditors knocking at the door, but worse than all of that we were absolutely shattered."<br />
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Having let its staff go, closed it office and retreated to the bedrooms of its three remaining employees, the company made a last-ditch move to generate some income. "We put together a rescue plan involving creating Steam achievements for DEFCON so we could convince Valve to run a promotion with it," explained Morris. Turns out, a seemingly small tweak and some promotion delivered major results, Morris revealed: "<span class="postbody">The promo exceeded all of our expectations and when combined with our low burn rate (no office or staff now) we had gone from being fearful about paying our mortgages to having a year's operating capital in the bank."<br />
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Introversion is still running lean, but is back on track to release its "most ambitious project so far," <a href="http://www.introversion.co.uk/subversion/"><em>Subversion</em></a>, in 2011.<br />
</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/">Introversion credits Steam for company's salvation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Aug 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19606369/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/25/introversion-credits-steam-for-companys-salvation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darwinia-Plus</category><category>defcon</category><category>Introversion</category><category>mark-morris</category><category>microsoft</category><category>pc</category><category>steam</category><category>valve</category><category>xbox</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 25 Aug 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[Introversion releases first screens of Subversion]]></title><link>http://www.joystiq.com/2010/02/22/introversion-releases-first-screens-of-subversion/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/22/introversion-releases-first-screens-of-subversion/</guid><comments>http://www.joystiq.com/2010/02/22/introversion-releases-first-screens-of-subversion/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=2313"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/introversion.jpg" alt="" /></a></div>
It's hard to believe that, after being <a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/">announced in 2006</a>, we're just now getting our first look at <a href="http://www.joystiq.com/tag/subversion"><em>Subversion</em></a>, the tactical action game from developer Introversion, which just released <em><a href="http://www.joystiq.com/tag/darwinia-plus/">Darwinia+</a></em> on XBLA last week. The screens, recently unveiled on the <a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=2313">Introversion forums</a> (with some of the first gameplay details) look ... well, they don't look like a game.<br /> <br /> Introversion says that <em>Subversion's</em> look (which is still unfinished) is based on 3D blueprints, and it looks quite compelling. We can't seem to get enough of games that don't look like games -- especially Excel. We've been into Excel LAN parties since <em>way </em>before it was cool.<br /> <br /> [Via <a href="http://news.bigdownload.com/2010/02/22/more-info-on-subversion-first-real-in-game-screenshots/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/22/introversion-releases-first-screens-of-subversion/">Introversion releases first screens of Subversion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Feb 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=2313>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/22/introversion-releases-first-screens-of-subversion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19368764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/22/introversion-releases-first-screens-of-subversion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>introversion</category><category>subversion</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 22 Feb 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Here are your Darwinia+ Achievements]]></title><link>http://www.joystiq.com/2009/12/30/here-are-your-darwinia-achievements/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/30/here-are-your-darwinia-achievements/</guid><comments>http://www.joystiq.com/2009/12/30/here-are-your-darwinia-achievements/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.xbox360achievements.org/game/darwinia/achievements/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/darwiniaplussoon-1.png" /></a></div>
Now that <em><a href="http://www.joystiq.com/tag/darwinia">Darwinia+</a> </em>has <a href="http://www.joystiq.com/2009/12/23/darwinia-for-xbla-passes-microsoft-certification/">passed</a> Microsoft's Xbox Live Arcade certification process, you likely have your passport ready for the upcoming trip to Darwinia's action RTS battlefields. According to <a href="http://www.xbox360achievements.org/game/darwinia/achievements/">Xbox 360 Achievements</a>, lending a helping hand to your stick brethren in need won't just net you the warm fuzzies, but will also reward you with some Gamerscore.<br />
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There's 200<img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/g_icon_tiny.gif" alt="" /> to be had in total, rewarding players for things like saving Darwinians, crushing invading ant hordes and winning matches on every map in the game. It's a nice, varied list that doesn't look like it encourages too much grinding -- well, except for the Stick Man Slaughter Achievement, which requires you to kill 65,536 enemies.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/30/here-are-your-darwinia-achievements/">Here are your Darwinia+ Achievements</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Dec 2009 01:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360achievements.org/game/darwinia/achievements/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/30/here-are-your-darwinia-achievements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19296743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/30/here-are-your-darwinia-achievements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>darwinia</category><category>gamerscore</category><category>Introversion</category><category>introversion-software</category><category>Microsoft</category><category>rts</category><category>xbla</category><category>Xbox-360</category><category>xbox-live</category><category>xbox-live-arcade</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 30 Dec 2009 01:45:00 EST</pubDate></item><item><title><![CDATA[Introversion: Darwinia+ on XBLA after Christmas]]></title><link>http://www.joystiq.com/2009/10/28/introversion-darwinia-on-xbla-after-christmas/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/28/introversion-darwinia-on-xbla-after-christmas/</guid><comments>http://www.joystiq.com/2009/10/28/introversion-darwinia-on-xbla-after-christmas/#comments</comments><description><![CDATA[<div style="text-align: center;"><em><a href="http://www.eurogamer.net/articles/darwinia-out-next-side-of-christmas"><img width="580" vspace="0" hspace="0" height="245" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/darwiniaplussoon-1.png" alt="" /></a><br />
</em></div>
<em>Darwinia </em>creator Introversion announced during this week's Eurogamer Expo that its upcoming <a href="http://www.joystiq.com/tag/darwinia,@xbox"><em>Darwinia+</em></a> should arrive on <a href="http://www.joystiq.com/tag/xbla">Xbox Live Arcade</a> by "the next side of Christmas." The game should be submitted to Microsoft certification in the coming weeks, hopefully ensuring a release early next year. <em>Darwinia</em> devotees will remember that the game began its journey to XBLA all the <a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">way back in 2006</a>, and, according to <a href="http://www.eurogamer.net/articles/darwinia-out-next-side-of-christmas">Eurogamer</a>, Introversion isn't exactly happy about it.<br />
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The company's Chris Delay noted that Microsoft required several changes to the game, most notably the inclusion of multiplayer. Said Delay, "We were trying to satisfy Microsoft. That's the most awful motivation in the world for making a videogame." Here's hoping the developer's devotion to bringing the game to XBLA has paid off.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/28/introversion-darwinia-on-xbla-after-christmas/">Introversion: Darwinia+ on XBLA after Christmas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Oct 2009 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/darwinia-out-next-side-of-christmas>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/28/introversion-darwinia-on-xbla-after-christmas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19213673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/28/introversion-darwinia-on-xbla-after-christmas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>introversion</category><category>xbla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 28 Oct 2009 15:45:00 EST</pubDate></item><item><title><![CDATA[Darwinia avatar clothing revealed]]></title><link>http://www.joystiq.com/2009/08/16/darwinia-avatar-clothing-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/16/darwinia-avatar-clothing-revealed/</guid><comments>http://www.joystiq.com/2009/08/16/darwinia-avatar-clothing-revealed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.introversion.co.uk/darwiniaplus/design/darwinia-xbox-live-arcade-avatar-t-shirts/"><img width="580" vspace="4" hspace="0" height="350" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/darwinia580.jpg"  alt="" /></a></div>
As PC indie-darling <em>Darwinia</em> takes the <a href="http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/">long way</a> to consoles, it's time for developer Introversion to show off some <a href="http://www.introversion.co.uk/darwiniaplus/design/darwinia-xbox-live-arcade-avatar-t-shirts/">Darwinia+ Avatar merchandise</a> -- where the real money from the game is made. A couple weeks back the studio showed off two shirts that'll be available to Avatars at some point in the future, probably when the game finally launches.<br />
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Although we're not sure if the clothing items will cost anything on the <a href="http://www.joystiq.com/2009/08/12/lets-go-shopping-in-the-avatar-marketplace/">Avatar Marketplace</a>, it'd be pretty hard to resist the purchase of little Darwinians as a prop. They'd be so cute skittering about our virtual representation's feet.<br />
<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/16/darwinia-avatar-clothing-revealed/">Darwinia avatar clothing revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 16 Aug 2009 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.introversion.co.uk/darwiniaplus/design/darwinia-xbox-live-arcade-avatar-t-shirts/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/16/darwinia-avatar-clothing-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19130651/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/16/darwinia-avatar-clothing-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar</category><category>avatar-marketplace</category><category>darwinia</category><category>introversion</category><category>introversion-software</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sun, 16 Aug 2009 10:15:00 EST</pubDate></item><item><title><![CDATA[DEFCON still headed to DS (if someone publishes it)]]></title><link>http://www.joystiq.com/2009/04/20/defcon-still-headed-to-ds-if-someone-publishes-it/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/20/defcon-still-headed-to-ds-if-someone-publishes-it/</guid><comments>http://www.joystiq.com/2009/04/20/defcon-still-headed-to-ds-if-someone-publishes-it/#comments</comments><description><![CDATA[<center><a href="http://www.videogamer.com/news/defcon_ds_expected_in_q3_2009.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/defcon042009.jpg" alt="" /></a></center>Remember Introversion's <a href="http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/">plans</a> to port <a href="http://www.introversion.co.uk/defcon/"><em>DEFCON</em></a> to handhelds? Yeah, we didn't either, because that was like <em>two years ago</em>. It turns out that that a DS version of the stylized strategy game was actually completed in conjunction with Pinnacle Software, who ran into some ... <a href="http://www.mcvuk.com/news/32572/Pinnacle-falls-into-administration">trouble</a>, of the all-too-familiar financial variety.<br /><br />Introversion has reacquired the rights to the DS game and now hopes to find a publishing partner, in order to get it out worldwide in the third quarter of this year. "With the DSi flying off the shelves recently," Introversion's Mark Morris said, "we believe that there will be particular interest in a finished DS product with such a great track record, especially as the RTS/Strategy sector is so poorly served on the platform."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/20/defcon-still-headed-to-ds-if-someone-publishes-it/">DEFCON still headed to DS (if someone publishes it)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Apr 2009 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/defcon_ds_expected_in_q3_2009.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/20/defcon-still-headed-to-ds-if-someone-publishes-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1522424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/20/defcon-still-headed-to-ds-if-someone-publishes-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>defcon</category><category>introversion</category><category>pinnacle-software</category><category>strategy</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 20 Apr 2009 14:15:00 EST</pubDate></item><item><title><![CDATA[Introversion details Microsoft approval process for Darwinia+]]></title><link>http://www.joystiq.com/2009/04/02/introversion-details-microsoft-approval-process-for-darwinia/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/02/introversion-details-microsoft-approval-process-for-darwinia/</guid><comments>http://www.joystiq.com/2009/04/02/introversion-details-microsoft-approval-process-for-darwinia/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.introversion.co.uk/darwiniaplus/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/darwiniaxblaprocess.jpg" /></a><br /></div>
The <a href="http://www.joystiq.com/tag/xbla">XBLA</a> approval process has always been a process shrouded in mystery ... until now. Developer <a href="http://www.joystiq.com/tag/introversion">Introversion</a>, the folks behind upcoming XBLA game <em>Darwinia+</em>, are laying all the cards on the table -- design documents, internal emails, weekly reports, code from the game and even the project plan -- thus providing transparency of the XBLA approval process. Available on <a href="http://www.introversion.co.uk/darwiniaplus/">Introversion's website</a>, the company has made it clear that it'll show "the good, the bad, and the very very very bad" that takes place during game development. "If we can show it to you -- we will."<br /><br />Teaming up with <a href="http://www.gamesindustry.biz">GamesIndustry.biz</a>, the company will also be regularly updating an ongoing series "critiquing the ongoing development process," and presumably helping those outside of Introversion to understand more intricately what has gone into creating <em>Darwinia+</em>. The game is set to release <em>internally</em> on September 24, so with any luck we'll see it not too long afterward.<br /><br />[Via <a href="http://www.gamesindustry.biz/articles/introversion-lays-bare-microsoft-approval-process">GamesIndustry.biz</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/02/introversion-details-microsoft-approval-process-for-darwinia/">Introversion details Microsoft approval process for Darwinia+</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Apr 2009 01:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.introversion.co.uk/darwiniaplus/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/02/introversion-details-microsoft-approval-process-for-darwinia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1505091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/02/introversion-details-microsoft-approval-process-for-darwinia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>gamesindustry.biz</category><category>introversion</category><category>Microsoft</category><category>xbla</category><category>xbla-approval</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 02 Apr 2009 01:15:00 EST</pubDate></item><item><title><![CDATA[Introversion working on Chronometer with Channel 4]]></title><link>http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/</guid><comments>http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/#comments</comments><description><![CDATA[<div align="center"><a href="http://forums.introversion.co.uk/defcon/introversion/viewtopic.php?p=61284#61284"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/old-chronometer.jpg" /></a></div>
Introversion, whose previous efforts include the excellent <em>Darwinia </em>and <em>DEFCON</em>, are <a href="http://forums.introversion.co.uk/defcon/introversion/viewtopic.php?p=61284#61284">currently developing <em>Chronometer</em></a>. The project, funded by <a href="http://en.wikipedia.org/wiki/Channel_4">broadcaster Channel 4</a>, is nearing completion of the pre-production phase. Other than an anecdote about how it <em>totally blew co-founder Mark Morris' mind</em>, there are no details about the game.<br /><br /><span class="postbody">"Ultimately we don't know for certain if Chronometer will be going into full production," writes Chris Delay, "the conditions would have to be right for Introversion and for Channel 4, although they've been fantastic to work with during pre-production.</span>" The studio is currently "<span class="postbody">all-hands-on-deck" finishing up</span> <em><a href="http://www.joystiq.com/2008/06/20/multiwinia-preview-shows-off-pixelated-mayhem/">Multiwinia</a></em>, with <em><a href="http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/">Darwinia+</a></em> for Xbox Live and <em><a href="http://www.joystiq.com/tag/subversion">Subversion</a></em> to follow after that.<br /><br />[Thanks, Sam]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/">Introversion working on Chronometer with Channel 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jul 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/defcon/introversion/viewtopic.php?p=61284#61284>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1250038/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/introversion-working-on-chronometer-with-channel-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>channel-4</category><category>chronometer</category><category>introversion</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 09 Jul 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Darwinia+ confirmed for XBLA, lands this Fall]]></title><link>http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/</guid><comments>http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=1368"><img width="415" vspace="4" hspace="4" height="94" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/darwinia-plus-415-1.jpg"  alt="" /></a><br /></div>
So, should we expect all PC-to-XBLA ports to add a plus sign to their titles and call it a day now? Nominal concerns aside, Introversion Software has acknowledged the <a href="http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/">ESRB rating of <em>Darwinia</em></a> for the Xbox 360 and <a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=1368">confirmed</a> the existence of the title. The game will be titled <em>Darwinia+</em> and will include both the original <em>Darwinia</em> and the upcoming multiplayer expansion, <em>Multiwinia: Survival of the Flattest</em>. Details are sparse, apart from the fact that <em>Darwinia+</em> should hit <a href="http://www.joystiq.com/tag/XBLA/">XBLA</a> in Fall 2008<br /><br />For those who don't have the patience to wait that long, we suggest you <a href="http://www.introversion.co.uk/darwinia/downloads/index.html">snag the demo</a> from Introversion, which is available for Mac, PC, and Linux.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/">Darwinia+ confirmed for XBLA, lands this Fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Mar 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=1368>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1149163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/darwinia-confirmed-for-xbla-lands-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>introversion</category><category>introversion-software</category><category>xbla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 26 Mar 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Darwinia+ confirmed for Xbox Live this Fall]]></title><link>http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/</guid><comments>http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=1368"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/darwinia-plus-490.jpg" /></a></div>
Acknowledging the game's <a href="http://www.joystiq.com/2008/03/25/darwinia-rated-by-esrb-for-xbox-360/">"leak" by the ESRB</a>, Introversion <a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=1368">has confirmed</a> that <em>Darwinia+,</em> a combination of <em>Darwinia </em>and the multiplayer variant <a href="http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/"><em>Multiwinia: Survival of the Flattest</em></a>, is coming to Xbox Live this Fall. Introversion also provided reassureance that <em>Multiwinia </em>is coming to the PC.<br /><br />No other details are given; if you have never played <em>Darwinia</em>, then we strongly suggest you to <a href="http://www.introversion.co.uk/darwinia/">download the demo</a> (available for Windows, Mac and Linux) and try it out. Here's hoping this starts a precedent and we can one day enjoy <a href="http://www.joystiq.com/tag/defcon"><em>DEFCON</em></a> and the upcoming <em><a href="http://www.joystiq.com/tag/subversion">Subversion</a> </em>on our platform of choice.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/">Darwinia+ confirmed for Xbox Live this Fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 Mar 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=1368>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1149015/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/25/darwinia-confirmed-for-xbox-live-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>introversion</category><category>market</category><category>multiwinia</category><category>xblm</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 25 Mar 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Darwinia 360 finally rated by ESRB]]></title><link>http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/</guid><comments>http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object width="415" height="347"><param name="movie" value="http://www.youtube.com/v/ig_GYvmBHDQ&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ig_GYvmBHDQ&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="415" height="347"></embed></object></center> Well <em>that</em> took a while. After being <a href="http://www.joystiq.com/2006/06/07/darwinia-to-evolve-on-xbla/">rumored</a> for Xbox Live Arcade nearly two years ago, <a href="http://www.joystiq.com/tag/darwinia"><em>Darwinia</em></a> from <a href="http://www.introversion.co.uk/">Introversion</a> has been <a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=darwinia&amp;rating=&amp;ratingsCriteria=&amp;platforms=Xbox+360&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=28&amp;newSearch.y=7">rated by the ESRB</a> for Xbox 360. While we don't have any more solid details regarding the 360 version of the game -- believed to be an <a href="http://www.joystiq.com/tag/XBLA/">XBLA</a> title -- the ESRB rating gives us hope that it won't be too long before we start to hear more about the title (or better yet, get a chance to actually play it).<br /><br />For those that haven't played it, the gameplay is regarded as somewhat <a href="http://en.wikipedia.org/wiki/Darwinia_%28computer_game%29#Gameplay">hard to classify</a>, so we've embedded a trailer in the hopes that it might clarify things a bit (hint: it doesn't, but the game sure looks fun).<br /><br />[Via <a href="http://xblarcade.com/node/1813">XBLArcade</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/">Darwinia 360 finally rated by ESRB</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp?titleOrPublisher=darwinia&amp;rating=&amp;ratingsCriteria=&amp;platforms=Xbox+360&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=28&amp;newSearch.y=7>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1147853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/24/darwinia-360-finally-rated-by-esrb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>esrb</category><category>introversion</category><category>xbla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 24 Mar 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[DEFCON in your pocket]]></title><link>http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/</guid><comments>http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=164515"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/defcon.jpg" /></a><br /></div>
According to CVG, indie studio <a href="http://www.introversion.co.uk/">Introversion</a> (<em>Uplink</em>, <em>Darwinia</em>) is looking for developers to help create a portable version of its "everybody dies" <a href="http://www.joystiq.com/2005/12/23/let-s-play-global-thermonuclear-war/">disaster game, <em>DEFCON</em></a>. With simple visuals, an emphasis on multiplayer carnage, and highly addictive gameplay, <em>DEFCON</em> is an ideal candidate for cell phones, the PSP, or DS. The project is still in very early stages, so no details or platforms have been announced.<br /><br />Earlier we reported that Introversion co-founder Mark Morris was looking to <a href="http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/">bring a few games to the home console</a> market via digital distribution. <em>DEFCON</em> on your computer, on your TV, and in your pocket? Time to take the "everybody dies" slogan a bit more literally.<br /><br />[Via <a href="http://www.pspfanboy.com/2007/05/22/defcon-goes-mobile-psp-intended-target/">PSP Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/">DEFCON in your pocket</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2007 14:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=164515>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/defcon-in-your-pocket/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>cellphone</category><category>defcon</category><category>ds</category><category>independent</category><category>indie</category><category>introversion</category><category>mobile</category><category>psp</category><dc:creator><![CDATA[John Bardinelli]]></dc:creator><pubDate>Fri, 25 May 2007 14:57:00 EST</pubDate></item><item><title><![CDATA[DEFCON goes mobile; PSP intended target?]]></title><link>http://www.joystiq.com/2007/05/22/defcon-goes-mobile-psp-intended-target/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/22/defcon-goes-mobile-psp-intended-target/</guid><comments>http://www.joystiq.com/2007/05/22/defcon-goes-mobile-psp-intended-target/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.joystiq.com/media/2005/12/DEFCON.jpg" /><br /></div>
Introversion recently started looking for new developers for a mobile version of <a href="http://www.joystiq.com/2005/12/23/let-s-play-global-thermonuclear-war/"><em>DEFCON</em></a>, according to <a href="http://www.computerandvideogames.com/article.php?id=164515">CVG</a>. The original <em>DEFON</em> was a cult success, heralded by many for its unique apocalyptic premise: players are engaged in a deadly endgame, where the world's superpowers are launching their nuclear weapons. Players must kill as many people as possible through strategic use of their country's nuclear cache.<br />The game's simplistic graphics would make it an ideal candidate for all handhelds, including cell phones, PSP and DS. Although the awkwardly-worded job ad mentions no specific platform, CVG speculates that it will most likely head to PSP. We're not exactly sure why they'd assume that, but we really hope they're right.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/22/defcon-goes-mobile-psp-intended-target/">DEFCON goes mobile; PSP intended target?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=164515>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/defcon-goes-mobile-psp-intended-target/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/901533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/defcon-goes-mobile-psp-intended-target/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cvg</category><category>defcon</category><category>introversion</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 22 May 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Multiwinia: Darwinia goes multiplayer in 2008]]></title><link>http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/</guid><comments>http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=647"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/darwinia-logo-225.jpg"  alt="" /></a>Introversion has announced that award-winning game <em>Darwinia </em>is going multiplayer. Set for release as a standalone product, <em>Multiwinia</em> will let you play cooperatively or competitively with someone else. The number of people who can play together simultaneously is currently unknown, but we're hoping for for some pretty frantic action across many, many armies.<br /><br />The game will be spearheaded by <span class="postbody">John Knottenbelt while Introversion co-founder Chris Delay "</span><span class="postbody">[begins] work on other new projects" (<a href="http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/">console titles</a>? <em><a href="http://www.joystiq.com/tag/subversion">Subversion</a></em>?). Knottenbelt mentions there will be graphical improvements from the game, though it's unclear if he's talking about the recent Vista upgrades or something beyond that, and a new formation mode, "</span><span class="postbody">which will let you organise your Darwinians into ranks to create massive armies."<br /><br />Details are sparse currently, though Introversion is expected to make a few announcements at next week's Game Developers Conference. <em>Multiwinia </em>is being planned for a 2008 release.<br /></span><br />[Thanks, Sam!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/">Multiwinia: Darwinia goes multiplayer in 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Feb 2007 21:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=647>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/842994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/28/multiwinia-darwinia-goes-multiplayer-in-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dar winia</category><category>DarWinia</category><category>intro version</category><category>IntroVersion</category><category>multi winia</category><category>MultiWinia</category><category>PC</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 28 Feb 2007 21:25:00 EST</pubDate></item><item><title><![CDATA[Darwinia, Defcon dev hints at console releases]]></title><link>http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/</guid><comments>http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=4752&amp;Itemid=2"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/darwinia-is-now-vista_22.jpg" /></a>Introvervision co-founder Mark Morris has told <em>Next Generation</em> that the company is looking into bringing a few of their titles to the home console front by way of digital distribution.<br /><br />Morris explained that their relationship so far with the console makers has allowed them to retain intellectual freedom in their design. Unlike publishers who try to give them money at the cost of some control of the game, the console makers are "just offering massive distribution of the games and to give [us] a return back on that. That works for us," he said.<br /><br />For what system and which titles is unknown -- all three of the current systems (PS3, Wii and Xbox 360) are capable of digital distribution. Morris said the game(s) would be available within the next twelve months. An earlier <a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">rumor</a> from eight months ago suggest a partnership with Xbox Live, which makes since considering the recent Vista <a href="http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/">upgrade</a> of <em>Darwinia</em> and the similarities in architecture from Windows to Xbox 360 development.<br /><br /><a href="http://www.joystiq.com/search/?q=introversion">Introversion</a> is responsible for <em>Darwinia</em>, <em>DEFCON</em>, and <em>Uplink.</em> They are currently working on a project codenamed <a href="http://www.joystiq.com/tag/subversion"><em>Subversion</em></a>.<br /><br />[Thanks, Sam!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/">Darwinia, Defcon dev hints at console releases</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Feb 2007 08:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=4752&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/755887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/20/darwinia-defcom-dev-hints-at-console-releases/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>defcom</category><category>introversion</category><category>PS network</category><category>PS3</category><category>PsNetwork</category><category>subversion</category><category>virtual console</category><category>VirtualConsole</category><category>Wii</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 20 Feb 2007 08:40:00 EST</pubDate></item><item><title><![CDATA[Darwinia upgrades for Vista]]></title><link>http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/</guid><comments>http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=618"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/darwinia-is-now-vista_22.jpg" alt="" /></a>Introversion, the little game maker whose project <em>Darwinia</em> garnered them cult status, has just released an enhanced version specifically for Windows Vista. The upgrade has been in the making since June 2006, according to Introversion co-founder Chris Delay. Upgrades include:<br />
<ul>
    <li>Shift from OpenGL to DirectX, which enable enhanced visuals such as "screen warping explosion effects, reflective water, and Darwinian soul 'auras.'"</li>
    <li>Support for the Xbox 360 controller</li>
    <li>Three new levels: Jailbreak, Stronghold and Doomsday</li>
    <li>Other Vista-centric compatibility features</li>
</ul>
Those who already own <em>Darwinia </em>can expect an upcoming patch that adds all the enhancements. For those that want to try out the game (and we wholly recommend that you do), <em>Darwinia </em>has been given a prominent purchase location <a href="http://zone.msn.com/en/vistagames/">MSN Vista games</a> page for <a href="http://zone.msn.com/en/root/deluxe.htm?code=112235793">$19.95</a>.<br /><br />Introversion is currently working on a double secret title codenamed <em><a href="http://www.joystiq.com/tag/subversion">Subversion</a>.<br /><br /></em>[Via <a href="http://www.computerandvideogames.com/article.php?id=156580?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/">Darwinia upgrades for Vista</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Feb 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=618>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/746660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/01/darwinia-upgrades-for-vista/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chris delay</category><category>ChrisDelay</category><category>darwinia</category><category>intro version</category><category>IntroVersion</category><category>PC</category><category>vista</category><category>windows</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 01 Feb 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[Subversion to deploy procedural city generator]]></title><link>http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/</guid><comments>http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=586"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/roadgen5_425.jpg" /></a><br />
<div align="left">In an update to the development diary, Introversion's Chris Delay discussed the use of procedural generation in the <a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/">upcoming </a><em><a href="javascript:void(0);/*1167946237082*/">Subversion</a>. </em>Delay describes the tool as "<span class="postbody">utterly crucial to companies like Introversion and basically ignored by the bigger boys in favour of banks of expensive artists ... </span><span class="postbody">the secret weapon that most developers have yet to (re)discover." He provides preliminary work as to how cities will be created using procedural generation in both picture and video format.</span><br /></div>
</div>
<em><br /></em><a href="http://en.wikipedia.org/wiki/Procedural_generation">Procedural content</a> is a new buzzword in the developer world, whereby programmers use mathematical algorithms instead of artists to create aspects of their game. Games using this technique include <a href="http://en.wikipedia.org/wiki/.kkrieger">.<em>kkrieger</em></a>, <a href="http://www.xbox360fanboy.com/2006/11/08/x360f-interviews-tian-mu-of-naked-sky/"><em>Roboblitz</em>,</a> and most notably Will Wright's upcoming <a href="http://www.joystiq.com/tag/spore"><em>Spore</em>.</a> The process, however, can be taxing on a CPU, but also tailored to the hardware so that the same code can create different levels of desired detail.<br /><em><br /></em>Very little is known about the game other than it has been planned since before the company's acclaimed <em>Darwinia </em>and <em>DEFCON.</em> Delay notes that the lack of information is intentional so as to not build excessive hype.<br /><br />[Thanks, Sam]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/">Subversion to deploy procedural city generator</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Jan 2007 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=586>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/729309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/04/subverison-to-deploy-procedural-city-generator/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>introversion</category><category>PC</category><category>procedural content</category><category>ProceduralContent</category><category>subversion</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 04 Jan 2007 17:55:00 EST</pubDate></item><item><title><![CDATA[Defcon dev announces new game: Subversion]]></title><link>http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/</guid><comments>http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><a href="http://forums.introversion.co.uk/introversion/viewtopic.php?t=566"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/subversion-not-screenshot.jpg" /></a>Introversion, creator of indie darlings <em><a href="http://pc.joystiq.com/2006/03/23/heard-gdc-darwinia-creator-slams-publishers-developers-cheer/">Darwinia</a> </em>and <a href="http://www.joystiq.com/2005/12/23/let-s-play-global-thermonuclear-war/"><em>DEFCON</em></a>, have announced their next project will be called <em>Subversion. </em>Company co-founder Chris Delay made the announcement earlier last week, noting that the project is early in production and the development will be blogged.<br /><br />Understanding that many <a href="http://www.joystiq.com/2004/10/01/molyneux-apologizes-for-making-a-fun-game/">developers</a> fall into the trap where hype leads to disappointment, Delay assures that he will make no promises as to final features and game play details. <br /><br />As another point, Delay points out that the attached images, including the one to the right, is <strong>not</strong> a representation of the game and anyone who treats the screenshots as such are mistaken. You've been warned.<br /><br />[Via <a href="http://www.videogamesblogger.com/2006/12/27/introversion-announces-fourth-pc-game-subversion.htm">videogames blogger</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/">Defcon dev announces new game: Subversion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Dec 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.introversion.co.uk/introversion/viewtopic.php?t=566>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/defcon-dev-announces-new-game-subversion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>defcon</category><category>Introversion</category><category>PC</category><category>steam</category><category>subversion</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 28 Dec 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Darwinia and Uplink coming to the PS3?]]></title><link>http://www.joystiq.com/2006/06/14/darwinia-and-uplink-coming-to-the-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/14/darwinia-and-uplink-coming-to-the-ps3/</guid><comments>http://www.joystiq.com/2006/06/14/darwinia-and-uplink-coming-to-the-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=17663"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/darwinia.jpg" id="vimage_1" alt="" /></a>If you've played either <em>Uplink</em> or <em>Darwinia</em>, then you're familiar with, and more than likely love, UK-based developer Introversion. It seems the indie studio has been in talks recently with both Microsoft and Sony to bring its content to each respective company's online arena. <br /><br />"<em>I'm afraid I can't really give you any concrete details at the moment - suffice it is to say that we are currently discussing a number of deal negotiations with Sony and Microsoft</em>," said Introversion's Vicky Arundel while talking with UK-based games site Eurogamer. <br /><br />Given that the company has experience with digital distribution, having released their beloved game <em>Darwinia</em> via Valve's Steam service, the company is a natural fit for each company's service. The question is, will Microsoft try and throw money at the guys to gain exclusivity for their games on the Xbox Live service?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/14/darwinia-and-uplink-coming-to-the-ps3/">Darwinia and Uplink coming to the PS3?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Jun 2006 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=17663>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/14/darwinia-and-uplink-coming-to-the-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/633107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/14/darwinia-and-uplink-coming-to-the-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darwinia</category><category>eruogamer</category><category>introversion</category><category>playstation</category><category>ps3</category><category>sony</category><category>uk</category><category>uplink</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 Jun 2006 09:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Indie darling Darwinia to hit XBLA?]]></title><link>http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/</guid><comments>http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/darwinia_XBLA.jpg" /><br />In some leftover scuttlebutt from GDC, word on the street is that the bad boys from Introversion, the independent developers that created indie-darling (and Independent Games Festival <a href="http://www.joystiq.com/2006/03/23/heard-gdc-darwinia-creator-slams-publishers-developers-cheer/">winner</a>) <em>Darwinia</em> are working with the big boys in Redmond to get their game on the Xbox Live Arcade platform. Reasons why this is a logical move and a likely rumor: <br />
<ul>
    <li>They've already gotten <em>Darwinia</em> on that <a href="http://www.joystiq.com/2005/11/16/darwinia-to-be-published-via-steam-in-the-us/">other</a> major digital distribution network (psst: it begins with "Stea" and ends with "m". Got it?)</li>
    <li>Uh, they've said they're interested. We know, everyone's interested. Fellow Steam-distributed developers Ritual Entertainment keep <a href="http://www.joystiq.com/2006/01/06/sin-episodes-xbox-360-bound/">screaming</a> about it, but they've got that whole enormous download thing to deal with. The <a href="http://www.xblarcade.com/2006/06/02/rumor-roundup-4/">XBLArcade</a> blog points us to this video (<a href="http://www.spiketv.com/global/apps/mediaplayer/asxmaker.jhtml?site_type=kids&amp;asx_intro_slate=http://www.spiketv.com/sitewide/apps/mediaplayer/images/spike_intro1.swf&amp;asx_outro_slate=http://www.spiketv.com/sitewide/apps/mediaplayer/images/spike_intro1.swf&amp;section_0=shows&amp;section_1=series&amp;section_2=ultimatefighter&amp;section_3=exclusive.jhtml&amp;hasVideoIntro=true&amp;x=x.asxvid=81860&amp;clipids=1903875">.wmv</a>) of SpikeTV's GameHead where Introversion's Mark Morris says, "... it's about 30 megs which makes it perfect for things like Live Arcade." CliffyB asks if they're planning on it and Morris responds, "I'm gonna try. Gonna talk to Microsoft and see what they say."</li>
    <li>XBLArcade correctly points out that if the developers of an award-winning and critically acclaimed independent game want to bring it to your platform, what do you say? Well, according to German blog <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.xbox-lan.com%2F%3Fp%3D2411&amp;langpair=de%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools">Xbox Archiv</a>, you say "Yes. Please." They claim to have overheard a conversation at GDC between the two parties.</li>
</ul>
Let's hope that logic wins the day and we get another stellar entrant to Microsoft's walled-garden of Arcade treats.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2006/06/07/darwinia-to-evolve-on-xbla/">Xbox 360 Fanboy</a>]<br /><br /><a href="http://www.xblarcade.com/2006/06/02/rumor-roundup-4/">Read</a> - XBLArcade Rumor Roundup<br /><a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.xbox-lan.com%2F%3Fp%3D2411&amp;langpair=de%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools">Read</a> - <em>Darwinia</em> for Xbox Live Arcade (Xbox Archiv machine translation)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">Rumor: Indie darling Darwinia to hit XBLA?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Jun 2006 17:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/631322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darwinia</category><category>Indie</category><category>Introversion</category><category>Mark Morris</category><category>MarkMorris</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 08 Jun 2006 17:58:00 EST</pubDate></item></channel></rss>
