Posts tagged iphone-it-in 
iPhone It In: Football Manager 2010
Ask any sports fan and they'll tell you about the importance of stats. Beneath all of the flash and cash, an athlete is only as good as his or her numbers. And in Sega's Football Manager 2010 on the iPhone, math is pretty much the entirety of the game: Calculating salaries, player skills and tactic...
iPhone It In: Final Fantasy I and II
I won't bother to review Final Fantasy and Final Fantasy II on iPhone in terms of the content of the games. Chances are, you've encountered at least the first Final Fantasy, or at the very least you have an idea of the kind of early turn-based RPG it is. (Final Fantasy II, which never made it outsid...
iPhone It In: Call of Duty: Zombies
I'm a big proponent of games you can play with single taps on the iPhone and, as such, I was pretty skeptical about how well Call of Duty: World at War's zombie mode would make the leap to the diminutive platform. Though I've played FPS games that technically worked on iPhone, they're very rarely s...
iPhone It In: Orbital
I'm what you'd consider a pretty hardcore iPhone gamer (I know, does not compute). I probably have 30 games on my phone, and that's whittled down to my personal "best of the best." Near the top of that list is Orbital, a game that, like Canabalt, I can play anytime, anywhere I get the urge. Althoug...
iPhone It In: Crush the Castle
We talk about a wide variety of iPhone games in this feature, but we're increasingly in support of games like Canabalt which require just a single touch to play. Call us lazy, but one-thumb tapping seems to be the exact amount of interaction we need on our phones, and Crush the Castle, our latest i...
iPhone It In: Phantom Mansion: The Red Chamber
More than any other feature on Joysitq, iPhone It In is a meritocracy. If I or some other member of the staff finds themselves unable to stay away from a game, it makes it into this feature. The end. And it just so happens that this week, I can't keep my thumb off of Phantom Mansion: The Red Chambe...
iPhone It In: A Christmas Santa
You're going to think I'm messing with you, that this is some sort of holiday gag, but I assure you that it is not: I can not remember ever being as addicted to a game as I was to A Christmas Santa. For a full calendar day it absolutely ruled my life, and then, just as quickly as it appeared, it wa...
iPhone It In: Cobra Command
The iPhone is the best thing to happen to FMV games since ... well, I can't think of anything good to happen to FMV games in the last ten years or so. Basically, the iPhone is one of the first portable platforms able to store and play the high-quality video that games like Dragon's Lair are known fo...
iPhone It In: bitFLIP
I first heard about iPhone pseudo-puzzler bitFLIP from the game's developer, Metamoorephosis Games owner (and JPAG member) Josh Hernandez. I'd be remiss to not mention upfront the hesitation with which I approached reviewing said game for iPhone It In, given the development source being a Joystiq r...
iPhone It In: Canabalt
Canabalt is a 2D side-scroller where you control a gentleman continuously running across rooftops and cranes, gradually building up speed while avoiding various objects which will either slow down or kill him. Rather than "score" or "points," developer Semi Secret Software measures your success by ...
