Posts tagged iphone 
Rovio lets loose Stars publishing program for third-party games
Rovio is entering the mobile publishing arena through its Rovio Stars initiative, which will cover the whole spectrum of publishing duties such as marketing and PR. Rovio will even consult with developers to help them optimize their games prior to launch. Budding developers can already submit ...
EA developing Frostbite Go mobile game engine for iOS and Android
EA has published a website for its Frostbite graphical engine, and text on the website mentions the existence of a project called Frostbite Go, which EA describes as "a mobile division empowering EA game developers with Frostbite's proven excellent workflows and features to bring true Frostbite ...
Steam is king in service wars, Humble Store a sleeping giant, indies say
Twenty-one randomly selected indie developers walk into a digital room and ponder the question, "Which online distribution system has been the most effective for your games?" If this were the set-up to a joke, the punchline would probably be, "Facebook." But for many indie developers, the ...
Portabliss: Mosaique (iOS, Android)
This is Portabliss, a column about downloadable games that can be played on the go. Puzzle games tend to fall into one of two categories. There are the fast and frenetic ones, where you watch pieces smash into one another, pushing your mental and physical reflexes as far as they can go before a ...
Lucid's Jacob Jones and the Bigfoot Mystery unravels on Vita, iOS this week
Jacob Jones and the Bigfoot Mystery sets off for Vita and iOS this week. Lucid's cutesy-looking Unreal Engine 3 puzzler pitches up in North America via PSN on Tuesday, May 14 - it should be Wednesday in Europe. Then iOS welcomes it on Thursday. No prices are announced as yet. The game features ...
Hit mobile RPG Puzzle & Dragons earned $113 million in April
In its latest financial report (translated here by Dr. Serkan Toto) Osaka-based publisher GungHo Entertainment announced that its mobile puzzle-RPG Puzzle & Dragons grossed over $113 million in April. To put that in perspective, GungHo's catalog-wide earnings for April totaled ¥12 ...
Sid Meier's Ace Patrol review: Strategy simplified
There's a certain stigma attached to strategy games, where deep systems and mechanics can hoist a sky-high barrier for the uninitiated. Sid Meier's Ace Patrol sidesteps these stigmas, presenting a turn-based experience so simple that even the strategically challenged will be able to play and ...
C-Wars Kickstarter ends with over $95K raised, heading to Wii U, iOS and Vita
C-Wars, the cyberpunk roguelike RTS by Beijing developer OniPunks Studio, raised a total of $95,574 in its Kickstarter campaign, which ended Saturday. That's $63,574 more than its initial $32,000 goal, just under 300 percent of its funding aspirations thanks to 3,348 backers. The campaign hit a ...
Into the Dead, endless zombie shooter for mobile, hits 10 million
Mobile games may not all reach the same level of fame as retail or desktop counterparts, but the market is strong, producing games that sell millions more than some of our favorites and support entire teams of developers. Into the Dead from mobile publisher PikPok, for example, just passed 10 ...
The Room unlocks 2 million sales
The Room has cracked 2 million sales since its launch in September 2012. Speaking at the Game Horizon conference in the UK, Fireproof Studios Commercial Director Barry Meade revealed the new milestone. The iOS and Android puzzler hit 1 million sales in January, shortly after earning Apple's iPad ...

