Posts tagged iphone 
Portabliss: Mosaique (iOS, Android)
This is Portabliss, a column about downloadable games that can be played on the go. Puzzle games tend to fall into one of two categories. There are the fast and frenetic ones, where you watch pieces smash into one another, pushing your mental and physical reflexes as far as they can go before a ...
Lucid's Jacob Jones and the Bigfoot Mystery unravels on Vita, iOS this week
Jacob Jones and the Bigfoot Mystery sets off for Vita and iOS this week. Lucid's cutesy-looking Unreal Engine 3 puzzler pitches up in North America via PSN on Tuesday, May 14 - it should be Wednesday in Europe. Then iOS welcomes it on Thursday. No prices are announced as yet. The game features ...
Hit mobile RPG Puzzle & Dragons earned $113 million in April
In its latest financial report (translated here by Dr. Serkan Toto) Osaka-based publisher GungHo Entertainment announced that its mobile puzzle-RPG Puzzle & Dragons grossed over $113 million in April. To put that in perspective, GungHo's catalog-wide earnings for April totaled ¥12 ...
Sid Meier's Ace Patrol review: Strategy simplified
There's a certain stigma attached to strategy games, where deep systems and mechanics can hoist a sky-high barrier for the uninitiated. Sid Meier's Ace Patrol sidesteps these stigmas, presenting a turn-based experience so simple that even the strategically challenged will be able to play and ...
C-Wars Kickstarter ends with over $95K raised, heading to Wii U, iOS and Vita
C-Wars, the cyberpunk roguelike RTS by Beijing developer OniPunks Studio, raised a total of $95,574 in its Kickstarter campaign, which ended Saturday. That's $63,574 more than its initial $32,000 goal, just under 300 percent of its funding aspirations thanks to 3,348 backers. The campaign hit a ...
Into the Dead, endless zombie shooter for mobile, hits 10 million
Mobile games may not all reach the same level of fame as retail or desktop counterparts, but the market is strong, producing games that sell millions more than some of our favorites and support entire teams of developers. Into the Dead from mobile publisher PikPok, for example, just passed 10 ...
The Room unlocks 2 million sales
The Room has cracked 2 million sales since its launch in September 2012. Speaking at the Game Horizon conference in the UK, Fireproof Studios Commercial Director Barry Meade revealed the new milestone. The iOS and Android puzzler hit 1 million sales in January, shortly after earning Apple's iPad ...
Bad Piggies adds recording, sharing to iOS, more levels for everyone
The Rise and Swine update for Rovio's Bad Piggies adds 15 new levels and two fresh items, suction-cup tires and spring-loaded boxing gloves. The big, bad news in this update is the addition of a recording and sharing feature for iOS devices, allowing users to record moments on a whim and share ...
Rovio introduces Rovio accounts: resume progress across devices
Angry Birds fans will soon be able to have their progress migrate across multiple devices. Enter: Rovio accounts, only available in The Croods game and the original Angry Birds (Poland and Finland) right now, but Rovio expects to roll out the functionality to all of its games eventually. Rovio's ...
PSA: Pixel Press Kickstarter is live
The Kickstarter for Pixel Press is now live. As we wrote last week, the app allows iOS devices to scan level designs drawn on special graph paper, automatically turning them into a playable platformer. Once scanned, users will be able to adjust textures and music using either pre-installed assets ...

