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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ken Levine keynoting first MIT 'Business in Gaming' conference]]></title><link>http://www.joystiq.com/2009/04/13/ken-levine-keynoting-first-mit-business-in-gaming-conference/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/13/ken-levine-keynoting-first-mit-business-in-gaming-conference/</guid><comments>http://www.joystiq.com/2009/04/13/ken-levine-keynoting-first-mit-business-in-gaming-conference/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20090413005213&amp;newsLang=en"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/ken-levine-041309.jpg"  alt="" /></a><br /></div>
Focusing on riveting hot-button issues like "digital distribution, marketing, and in-game advertising," the MIT Sloan School of Management is kicking off its first ever <a href="http://www.mitbig.com/">"Business in Gaming " Conference</a> (BiG) with <em>BioShock</em> magnate <a href="http://www.joystiq.com/tag/ken-levine">Ken Levine</a> as inaugural keynote speaker. <br /><br />We'll be there, Big Daddy statues and permanent markers in tow, and when we're not ogling KennyL we'll likely check out the panel featuring ex-Boston Red Soxer <a href="http://www.joystiq.com/tag/curt-schilling">Curt Schilling</a> of 38 Studios speaking about MMO business models. Hey, maybe he'll talk about that game his company's been making for three years! Code-named <a href="http://www.joystiq.com/tag/copernicus"><em>Copernicus</em></a>? No? You don't remember that one? Yeah, neither do we.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/13/ken-levine-keynoting-first-mit-business-in-gaming-conference/">Ken Levine keynoting first MIT 'Business in Gaming' conference</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Apr 2009 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20090413005213&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/13/ken-levine-keynoting-first-mit-business-in-gaming-conference/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1515395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/13/ken-levine-keynoting-first-mit-business-in-gaming-conference/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-boston</category><category>38-studios</category><category>business</category><category>business-in-gaming-conference</category><category>copernicus</category><category>curt-schilling</category><category>digital-distribution</category><category>in-game-advertising</category><category>irrationalgames</category><category>ken-levine</category><category>marketing</category><category>mit</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 13 Apr 2009 11:15:00 EST</pubDate></item><item><title><![CDATA[BioShock sets download and sales records, sequels to follow?]]></title><link>http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/</guid><comments>http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><em><a href="http://www.gamesindustry.biz/content_page.php?aid=28507"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/bioshockunderwaterz.jpg" align="top" vspace="4" border="0" /></a></em></center><em>BioShock</em> has been the hotness ever since it released last month and we're packing the digits and numbers to prove it. During a 2K Games <a href="http://www.gamesindustry.biz/content_page.php?aid=28507">investor call</a>, 2K chairman Strauss Zelnick confirmed that <em>BioShock</em> has already sold 1.5 million copies worldwide, is on track to become one of the best selling games ever and that the XBLM <em>BioShock</em> demo has set new download records for a nine day period. Impressive, no? Zelnick then went on to plant a seed of hope stating that the <em>BioShock</em> franchise might adopt the <em>Grand Theft Auto</em> business model of having a new game release every two years. Yup, it just might be possible that we'll be harvesting (or saving) little sisters every few years for the rest of our lives ... oh joy!<br /><br />It's more than obvious 2K is pleased with what <strike>Irrational</strike> 2K Boston has done with <em>BioShock </em>and if sequels get churned out every few years we just hope the the quality and the storylines are equally amazing as the original. Congrats 2K Boston!<br /><br />[Via <a href="http://www.joystiq.com/2007/09/10/bioshock-franchise-ships-1-5m-units-l-a-noire-bumped-from-fi/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/">BioShock sets download and sales records, sequels to follow?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Sep 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=28507>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/986558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/11/bioshock-sets-download-and-sales-records-sequels-to-follow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 11 Sep 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[BioShock title update isn't all that exciting]]></title><link>http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/</guid><comments>http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx"><img hspace="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/biohackfoco.jpg" align="top" vspace="4" border="0" alt="" /></a></center>The next time you plop in <em>BioShock</em> be prepared to experience the phenomena known as an automatic <a href="http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx">title update</a>. That's right, 2K Games just released a title update for good old <em>BioShock</em> and, to be honest, it's a rather yawn inducing update at that. The title update is more or less a general maintenance fix the helps improve the stability of game saves, audio fixes, some AI behaviors and all that jazz. So, no <a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/">new plasmids</a>, no new features, and no big bug squash. It's simply a vanilla flavored update.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/">BioShock title update isn't all that exciting</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2007 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/09/06/bioshock-title-update.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/983318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/bioshock-title-update-isnt-all-that-exciting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 07 Sep 2007 00:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: New BioShock plasmids already exist]]></title><link>http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/</guid><comments>http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://forums.2kgames.com/forums/showthread.php?t=10927"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/incineratebabygo.jpg" align="right" vspace="4" border="0" /></a>Those sneaky file searchers over at the <a href="http://forums.2kgames.com/forums/showthread.php?t=10927">2K Games forums</a> have uncovered a few text strings embedded in the PC version of <em>BioShock</em>'s game code which hint at a new set of plasmids coming our way. After looking through the game's install files for a reference to a PC game editor, forum member Zemlor stumbled across a reference to a piece of content called "PlasmidPack1". The description for the content reads; "<em>Having concluded clinical trials on four new Genetic Improvements, Ryan Industries is proud to announce the general release of their newest products:</em>" and lists four new plasmids including Machine Buster, Vending Expert, Sonic Boom and Eve Savor. Not only that, but the game code also lists various unused plasmid types and descriptions. Exciting, no?<br /><br />But don't get overly pumped just yet, because it seems that the new plasmid content needs to be activated via some sort of online key. Also, this code was found on the PC version and could simply be "junk code". Though, we're the gambling types and are willing to bet that new plasmids will be hitting the XBLM in the near future and (fingers crossed) for free. Because if we have to pay for them and they are already on the <em>BioShock</em> game disc awaiting an online "activation code" to unlock, then we'll be a few bitter fanboys. Not allowing us to use certain content that's already on the disc for the sole reason of charging us down the road makes us furious. Don't do it 2K ... don't do it.<br /><br />[Thanks, Matt]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/">Rumor: New BioShock plasmids already exist</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.2kgames.com/forums/showthread.php?t=10927>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/981237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/rumor-new-bioshock-plasmids-already-exist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 05 Sep 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Rein uses BioShock to praise Unreal Engine]]></title><link>http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/</guid><comments>http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.developmag.com/news/28380/Epics-Rein-praises-success-of-Unreal-powered-Bioshock"><img width="415" vspace="4" hspace="4" height="199" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bigdaddyhand-415.jpg" /></a><br />X3F readers may recall that <a href="http://www.joystiq.com/tag/SiliconKnights/">Silicon Knights</a> recently started a <a href="http://www.joystiq.com/2007/07/20/silicon-knights-gets-sue-happy-with-epic/">legal tiff</a> with Epic Games concerning the Unreal Engine 3, which runs Silicon Knights' latest project <em><a href="http://www.joystiq.com/tag/TooHuman/">Too Human</a></em>. Not long after Silicon Knights made their issues known, other developers <a href="http://www.joystiq.com/2007/07/23/developers-talk-about-unreal-engine-3-lawsuit/">spoke publicly</a> about their relationships with Epic (both good and bad). Yes, things looked sour for the Unreal Engine 3, and along comes <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> as a shining beacon of Unreal success. Epic's Mark Rein, speaking to <a href="http://www.developmag.com/news/28380/Epics-Rein-praises-success-of-Unreal-powered-Bioshock"><em>Develop</em></a>, has praised the game as an excellent example of the work that can be done with the Unreal Engine 3. Rein noted that Epic is always open to developer feedback and happy to help them "take the most advantage of our technology."<br /><br />It will be interesting to see if the success of an Unreal-powered game like <em>BioShock</em> will have an effect on the battle between Silicon Knights and Epic.<br /><br />[Via <a href="http://www.joystiq.com/2007/08/29/bioshocks-helping-hand-to-unreal-engine-3s-image/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/">Rein uses BioShock to praise Unreal Engine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Aug 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.developmag.com/news/28380/Epics-Rein-praises-success-of-Unreal-powered-Bioshock>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/976705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/29/rein-uses-bioshock-to-praise-unreal-engine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kaustralia</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 29 Aug 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Work at Valve? No BioShock for you!]]></title><link>http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/</guid><comments>http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.computerandvideogames.com/article.php?id=170914"><img width="415" vspace="4" hspace="4" height="281" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/biobanned-415.jpg" alt="" /></a><br />We can hear the classic conversation now. "Can I have some <em>BioShock</em>? <em>Pleeeease</em>!" "Not until you've finished your <em>Orange Box</em>." "Aw, nuts!" <br /><br />In an interview with <a href="http://www.computerandvideogames.com/article.php?id=170914">CVG</a>, Valve's Gabe Newell made it known that <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> has been officially banned from the <a href="http://www.joystiq.com/tag/Valve/">Valve</a> offices. Is it part of some company policy that employees must not touch a competitors product? Nope, <em>BioShock</em> was banned in order to assure that the team properly finishes up work on <em><a href="http://www.joystiq.com/tag/OrangeBox/">The Orange Box</a></em>. In Newell's words: "We had to ban <em>BioShock</em> from our offices," adding, "Nobody gets to play it until <em>Orange Box</em> is done - that's our reward to ourselves as a company; everyone gets a copy of <em>BioShock</em>." Wow. We can tell you right now, <em>BioShock</em> is definitely a danger to <em>anyone's</em> productivity, so we understand the decision. Hang in there Valve! We know you can do it, and trust us, <em>BioShock</em> is worth it.<br /><br />[Via <a href="http://www.joystiq.com/2007/08/28/bioshock-banned-at-valve-offices/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/">Work at Valve? No BioShock for you!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=170914>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/975842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/work-at-valve-no-bioshock-for-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kaustralia</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>orangebox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 28 Aug 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Sign up to have your broken Big Daddy replaced]]></title><link>http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/</guid><comments>http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/bioshock/busted/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bigdaddybetternow.jpg" align="right" vspace="4" border="0" /></a>For those of you who've purchased the <em>BioShock</em> limited edition, opened it up and found your Big Daddy figurine in a <a href="http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/">broken</a> state ... listen up.<br /><br />2K Games has just launched a website allowing broken Big Daddy owners to request a new replacement figurine. To register for a new Big Daddy, head on over to the <a href="http://www.2kgames.com/bioshock/busted/"><em>BioShock</em> Support</a> page, fill in the information and soon you'll be shipped a box. One you receive the pre-paid box, place your broken figure inside, send it out and once they receive it they'll speedily ship you a copy of the <em>BioShock</em> art book "Breaking the Mold". When new figurines are available (it'll be a bit, because they had to manufacture new ones) they'll ship you a brand new Big Daddy for you to hold and love. It's easy as pie!<br /><br />True, you'll have to be separated from your Big Daddy figurine for a while, but you're gaining a new art book and a pristine figurine with all the shipping and handling paid for. Nice job 2K, we knew you cared about us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/">Sign up to have your broken Big Daddy replaced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/bioshock/busted/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/973555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/sign-up-to-have-your-broken-big-daddy-replaced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bigdaddy</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 24 Aug 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Rapture's musical melodies await your download]]></title><link>http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/</guid><comments>http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://downloads.2kgames.com/bioshock/BioShock_Score.zip"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshockhandtouch.jpg" align="right" vspace="4" border="0" /></a>When playing through <em>BioShock</em> you can't help but notice the intense, emotional and ever so fitting orchestral score that chimes in throughout the game. These subtle musical tracks help set the mood and make your visit to Rapture all the more immersive. And today 2K Games is making it so you can carry these lovely orchestral scores wherever you. Over on the <a href="http://www.2kgames.com/cultofrapture/articles.html">Cult of Rapture</a>, the 2K Games crew is thanking the <em>BioShock</em> community by offering up all twelve <em>BioShock</em> <a href="http://downloads.2kgames.com/bioshock/BioShock_Score.zip">orchestral tracks</a> as a free download. Simply click the read link below to download 23MBs of pure <em>BioShock</em> musical bliss. Now we just have to figure out why exactly 2K didn't offer these tracks on the limited edition soundtrack CD.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/">Rapture's musical melodies await your download</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://downloads.2kgames.com/bioshock/BioShock_Score.zip>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/973311/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/raptures-musical-melodies-await-your-download/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><category>music</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 24 Aug 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Like BioShock? Thank Ayn Rand]]></title><link>http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/</guid><comments>http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.wired.com/gaming/gamingreviews/magazine/15-09/pl_games"><img width="415" vspace="4" hspace="4" height="257" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshock-rand-415.jpg" alt="" /></a><br />Ayn Rand isn't a name you typically associate with videogames. At least, we never thought it would come to pass before someone <em>finally</em> green-lit the long awaited <em><a href="http://www.comedycentral.com/motherload/player.jhtml?ml_video=82099&amp;ml_collection=&amp;ml_gateway=&amp;ml_gateway_id=&amp;ml_comedian=&amp;ml_runtime=&amp;ml_context=show&amp;ml_origin_url=%2Fmotherload%2Findex.jhtml%3Fml_video%3D82099&amp;ml_playlist=&amp;lnk=&amp;is_large=true">The Fountainhead</a>: The Video Game</em>. And yet, <em>Wired</em> has taken up the headline that "<a href="http://www.wired.com/gaming/gamingreviews/magazine/15-09/pl_games"><em>BioShock</em> owes more to Ayn Rand than <em>DOOM</em></a>." Given that the pursuit of personal happiness is the ultimate goal of <a href="http://en.wikipedia.org/wiki/Ayn_rand#Introduction">Rand's philosophy</a>, we'd be hard-pressed to disagree. After all, we can't imagine anything making you happier than escaping Rapture alive, right? Just remember, from a Big Daddy's point of view, nothing would make <em>him</em> happier than seeing you dead. <br /><br />In all seriousness, the point of the article is that there is more to <em>BioShock</em> than shooting everything that moves. In fact, if you've been keeping up with the game, you'll know that it is actually <a href="http://www.joystiq.com/2007/06/06/bioshock-equal-parts-ayn-rand-kick-ass-shooter/">heavily influenced</a> by Rand. Still, if you find yourself with an unexplainable desire to become an <a href="http://en.wikipedia.org/wiki/Objectivism_%28Ayn_Rand%29">Objectivist</a> after playing <em>BioShock</em>, now you know why.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/">Like BioShock? Thank Ayn Rand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/gaming/gamingreviews/magazine/15-09/pl_games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/971194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/like-bioshock-thank-ayn-rand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><category>taketwointeractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 22 Aug 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Levine responds to BioShock widescreen complaints]]></title><link>http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-complaints/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-complaints/</guid><comments>http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-complaints/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://forums.2kgames.com/forums/showthread.php?p=122353#post122353"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/kenlevinbioshocker.jpg" align="right" vspace="4" border="0" /></a>Yesterday, we reported on the numerous <a href="http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/">complaints</a> that have been filling the internets surrounding how <em>BioShock</em> handles widescreen displays. In short, to display widescreen <em>BioShock</em> pulls in the 4:3 aspect ratio and cuts off the top and bottom giving 16:9 ratio players a much smaller game view. So, last night 2K Boston big man Ken Levine hopped on the <a href="http://forums.2kgames.com/forums/showthread.php?p=122353#post122353">2K Games forums</a> to ease the hostility and acknowledge that their team is looking into the issue. Levine explains that he has been trying to wrangle together people to look at the problems and find answers, but the time difference between here and their Australian dev team coupled with vacationing employees has made it difficult to get answers. So, Levine wants everyone to know they do care, that they are looking into the <em>BioShock</em> issues and asks that we have a "<em>bit of understanding as to the time scale that software development issues must occur in</em>".<br /><br />Even though Ken didn't give us any answers to our widescreen woes, we suddenly feel a warm fuzzy feeling tingling through our toes and into our heart. We'll be patient Ken Levine ... for a little while.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-complaints/">Levine responds to BioShock widescreen complaints</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.2kgames.com/forums/showthread.php?p=122353#post122353>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-complaints/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/971269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/levine-responds-to-bioshock-widescreen-complaints/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><category>kenlevine</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 22 Aug 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[They cut it! BioShock widescreen issues reported]]></title><link>http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/</guid><comments>http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://forums.2kgames.com/forums/showthread.php?t=4883"><img  alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/fowbioshockgonerz.jpg" align="top" vspace="4" border="0" /></a></center><em>BioShock</em> just released today (in the US) and already display problems are being reported. Over on the <a href="http://forums.2kgames.com/forums/showthread.php?t=4883">2K Games forums</a>, widescreen <em>BioShock</em> players have discovered (and are actively complaining about) how the game handles the 16:9 widescreen aspect ratio. Simply put, the widescreen display is getting its top and bottom chopped off. You see, the game's widescreen display is generated by pulling in the standard 4:3 aspect ratio display, but then cuts off the top and bottom to create the correct 16:9 ratio. This is very noticeable in the screenshot above, which was taken from a 4:3 ratio display, where the red bars show what widescreen players wouldn't be seeing as it's being cut off. This is a very abnormal of handling widescreen where developers usually render for a wider FOV and create a 16:9 ratio, then creating the 4:3 ratio by cutting off the left and right sides. It's a very odd way of handling widescreen indeed. 2K Games has yet to respond to this display issue, but we're sure they'll have an answer soon ... unless they want a horde of angry fanboys at their front door.<br /><br />[Via <a href="http://www.joystiq.com/2007/08/21/bioshock-widescreen-issue-causing-complaints/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/">They cut it! BioShock widescreen issues reported</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Aug 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.2kgames.com/forums/showthread.php?t=4883>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/970344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/21/they-cut-it-bioshock-widescreen-issues-reported/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>displayissues</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 21 Aug 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[BioShock LE busted Big Daddies abound]]></title><link>http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/</guid><comments>http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/bioshock/busted/"><img width="415" vspace="4" hspace="4" height="299" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/big-daddy-broken-415.jpg" /></a><br />We're receiving reports that many of the Big Daddy figurines included with the limited edition of <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> are broken. X3F reader SirUrza noted that he turned away 3 copies at his local GameStop, noticing that the tip of the Big Daddy's drill was broken. SirUrza also notes that the copies with broken figurines were put right back on the shelf, so be mindful when picking up your own copy. Luckily for those that have already purchased a copy with a broken figurine, 2K is aware of the problem and is planning to replace all broken figurines. As a consolation until the new figurines are manufactured, 2K is also doling out special printed copies of "Breaking the Mold," the <a href="http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/"><em>BioShock</em> art book</a>, to affected customers.<br /><br />If you are one of the unlucky gamers affected by this, keep your eye on the <a href="http://www.2kgames.com/bioshock/busted/">official 2K page</a> for updates on the replacement program.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/">BioShock LE busted Big Daddies abound</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Aug 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/bioshock/busted/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/970323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/21/bioshock-le-busted-big-daddies-abound/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><category>taketwointeractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 21 Aug 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[Limited BioShock soundtrack features Moby remix]]></title><link>http://www.joystiq.com/2007/08/18/limited-bioshock-soundtrack-features-moby-remix/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/18/limited-bioshock-soundtrack-features-moby-remix/</guid><comments>http://www.joystiq.com/2007/08/18/limited-bioshock-soundtrack-features-moby-remix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=260367"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/remixedandloving6.jpg" align="right" vspace="4" border="0" /></a>2K Games sent out a press release announcing that their musical homies Moby and Oscar The Punk will have their remix skills featured on the exclusive (and so very limited) <a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=260367"><em>BioShock</em> soundtrack</a>. The soundtrack, which is included in the limited edition of <em>BioShock</em>, will feature three remixed tracks including "Beyond the Sea", "God Bless the Child" and "Wild Little Sisters" with all the remixing done by Mr. Moby and Oscar The Punk. We're not sure if their remixing skills are good, noteworthy or warrant a press release, but we'll trust good old 2K and proclaim that we're ready to get our jam on! w00t! Ahem, other <em>BioShock</em> soundtrack track listings have yet to be announced, but we're nearly certain one of them will include the words "big" or "daddy".<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/18/limited-bioshock-soundtrack-features-moby-remix/">Limited BioShock soundtrack features Moby remix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Aug 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=260367>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/18/limited-bioshock-soundtrack-features-moby-remix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/968294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/18/limited-bioshock-soundtrack-features-moby-remix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>cd</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 18 Aug 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[BioShock is on an impressive 100 streak]]></title><link>http://www.joystiq.com/2007/08/16/bioshock-is-on-an-impressive-100-streak/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/16/bioshock-is-on-an-impressive-100-streak/</guid><comments>http://www.joystiq.com/2007/08/16/bioshock-is-on-an-impressive-100-streak/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.metacritic.com/games/platforms/xbox360/bioshock"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/stickitbiostickitn.jpg" align="top" vspace="4" border="0" /></a></center>Coming off of a warm reception from those who played the demo, <em>BioShock</em> seems to have enough goods to be attracting excellent reviews and praise from the game review gods. Over on <a href="http://www.metacritic.com/games/platforms/xbox360/bioshock">metacritic</a>, two more <em>BioShock</em> reviews have been added from EuroGamer and Game Informer with both publications agreeing that <em>BioShock</em> deserves a perfect 100 score. These two, on top of OXM UK's <a href="http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/">perfect review</a>, further push the <em>BioShock</em> hype-o-meter into overdrive and proves to doubters that the game has the goods and actually lives up to what was promised from day one.<br /><br />We'll keep an eye on these official reviews as they trickle in to see if this little masterpiece reaches the stratosphere of greatness. Or maybe you could <a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/">win</a> (<a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-2">win</a>) <em>BioShock</em> from X3F, play it tomorrow, and then give us your official review of the entire game. Because we all know a fanboy's opinion is one of the most sought after.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/16/bioshock-is-on-an-impressive-100-streak/">BioShock is on an impressive 100 streak</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Aug 2007 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbox360/bioshock>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/16/bioshock-is-on-an-impressive-100-streak/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/966766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/16/bioshock-is-on-an-impressive-100-streak/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 16 Aug 2007 13:15:00 EST</pubDate></item><item><title><![CDATA[Fanswag: Win a copy of BioShock, get it overnighted (Part 1) [We have a winner]]]></title><link>http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/</guid><comments>http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshock-joyswag-415px.jpg" /><br /></div>
[<font color="red">Update</font>: A winner has been chosen. Congratulations to <a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/93#c6766282">ZappaKitty</a>!]<br /><br />So, perhaps you heard that certain Toys R' Us locations are <a href="http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/">selling <em>BioShock</em> early</a>. While we haven't been lucky enough to find a copy at our local store, Joystiq has snatched up four (count 'em <em>four</em>) copies of the game and decided to share them with us! Yes, we'll be giving away two copies of <em>BioShock </em>right here on X3F. Even better, the games will be overnighted to the winners so that they can get their <em>BioShock</em> on before anyone else. Both <a href="http://www.joystiq.com/2007/08/15/joyswag-win-a-copy-of-bioshock-get-it-overnighted/">Joystiq</a> and X3F will be giving away two copies today, for a grand total of four. What do you have to do to win? Here's the skinny:<br />
<ul>
    <li>Leave a comment below that tries to make us not excited about <em>BioShock </em>(spoiler alert: you can't!)<br /></li>
    <li>You may only comment on this specific post once. If you leave more than one comment, you'll be automatically disqualified so be careful, ok?<br /></li>
    <li>If you enter more than once, only activate one comment -- otherwise we'll send a Big Daddy after you</li>
    <li>You can also enter our <a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-2/">Part 2</a> giveaway, and both of Joystiq's giveaways (<a href="http://www.joystiq.com/2007/08/16/joyswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/">Part 1</a> &amp; <a href="http://www.joystiq.com/2007/08/16/joyswag-win-a-copy-of-bioshock-get-it-overnighted-part-2/">Part 2</a>), giving you a total of four chances to win. You can only win once though. Not bad, eh? </li>
    <li>This contest is open to readers in the US only<br /></li>
    <li>Entries can be submitted until <strong>11:59 am ET on Friday, August 17th</strong>.</li>
</ul>
Official rules <a href="http://www.joystiq.com/bioshock-overnight-giveaway-official-rules/">are here</a>, so check 'em if you've got any questions.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/">Fanswag: Win a copy of BioShock, get it overnighted (Part 1) [We have a winner]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Aug 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/965936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/16/fanswag-win-a-copy-of-bioshock-get-it-overnighted-part-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kaustralia</category><category>2kboston</category><category>2kgames</category><category>bioshock</category><category>giveaways</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><category>taketwointeractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 16 Aug 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Toys R Us puts BioShock on shelves already]]></title><link>http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/</guid><comments>http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.joystiq.com/2007/08/15/some-toys-r-us-stores-selling-bioshock-early/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshockearlypicproofz.jpg" align="top" vspace="4" border="0" /></a></center>All around the internets gamers are <a href="http://www.joystiq.com/2007/08/15/some-toys-r-us-stores-selling-bioshock-early/">reporting</a> and showing picture proof that <em>BioShock</em>'s release date has been broken by a certain retailer and that they have the game in hand. Reports starting surfacing that some Toys R Us stores have "accidentally" placed <em>BioShock</em> on their shelves, with gamers posting pictures of their early release purchase on <a href="http://www.neogaf.com/forum/showpost.php?p=7415270&amp;postcount=1258">NeoGAF</a>, <a href="http://www.cheapassgamer.com/forums/showpost.php?p=3240914&amp;postcount=344">Cheap Ass Gamer</a>, <a href="http://the7gamers.com/2007/08/14/bioshock-early-release/">The7Gamers</a>, <a href="http://forums.2kgames.com/forums/showthread.php?t=3463">2K Games forums</a> and more. So, if you have an itch for Big Daddy fun, make a call to your local Toys R Us today to see if they have <em>BioShock</em> available. Lesson learned, you just can't keep a Big Daddy from being released early ... you just can't.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/">Toys R Us puts BioShock on shelves already</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Aug 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/08/15/some-toys-r-us-stores-selling-bioshock-early/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/965801/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/15/toys-r-us-puts-bioshock-on-shelves-already/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><category>toysrus</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 15 Aug 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Free BioShock artbook ready for download]]></title><link>http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/</guid><comments>http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/cultofrapture/artbook.html"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/breakingthebioshockmold.jpg" align="right" vspace="4" border="0" /></a>Way back when Irrational Games <a href="http://www.joystiq.com/2007/03/30/we-did-it-bioshock-le-confirmed/">asked fans</a> what they wanted in the <em>BioShock</em> Limited Edition, one of the choices was an informative <em>BioShock</em> artbook. And, as we all know, it wasn't voted to be a part of the Limited Edition, because everyone thought a Big Daddy figurine was so much cooler. But that didn't sit well with the Irrational team, so they got all their goods together, compiled some information and made the <em>BioShock</em> artbook available free for download off of the The Cult of Rapture website. The art book, titled <a href="http://www.2kgames.com/cultofrapture/artbook.html"><em>BioShock</em>: Breaking the Mold</a>, features all kinds of art and information about the game as well as a few concept ideas they had early on like making the Little Sisters be chipmunks instead of girls, no lie! The free artbook is available in <a href="http://downloads.2kgames.com/bioshock/artbooklow.zip">low res</a> and <a href="http://downloads.2kgames.com/bioshock/artbookhigh.zip">high res</a> flavors and is a good "fix" that should hold you over until next Tuesday. But be warned, if you are afraid of spoilers skip Kevin Levine's foreword. Don't say we didn't warn you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/">Free BioShock artbook ready for download</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Aug 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/artbook.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/964613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/14/free-bioshock-artbook-ready-for-download/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 14 Aug 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Unlock hard mode in the BioShock demo]]></title><link>http://www.joystiq.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/</guid><comments>http://www.joystiq.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://xbox360.dcemu.co.uk/bioshock-has-gone-gold-playable-demo-on-xbox-live-now-70961.html"><img width="415" vspace="4" hspace="4" height="250" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/biobigdadderz.jpg" /></a><br />So, you've downloaded the <a href="http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/"><em>BioShock</em> demo</a>. You've plumbed its glorious depths, defeated its grisly baddies, and you thought to yourself, "Self," you thought, "that was easy." Well fear not, avid <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> fans, for we have one more way to stay your undying hunger for underwater dystopia. The fine fellows at <a href="http://xbox360.dcemu.co.uk/bioshock-has-gone-gold-playable-demo-on-xbox-live-now-70961.html">DCEmu</a> have uncovered how to play the <em>BioShock</em> demo in hard mode. When you start the <em>BioShock</em> demo, you'll notice that the hard mode option is there, but cannot be selected. The workaround for this is actually very simple. Before you start up the demo, open up your gamer profile and edit the default game settings. Under "general," simply set your default difficulty to hard. Now start up the <em>BioShock</em> demo and, voil&agrave;, hard difficulty will be highlighted. Just don't move it or you won't be able to reselect it without restarting the demo.<br /><br />Enjoy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/">Unlock hard mode in the BioShock demo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Aug 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.dcemu.co.uk/bioshock-has-gone-gold-playable-demo-on-xbox-live-now-70961.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/964240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><category>taketwointeractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Aug 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[BioShock demo available for download NOW!]]></title><link>http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/</guid><comments>http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="420" height="358">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=23435"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=23435" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="420" height="358"></embed> </object><br />The highly anticipated sixty second <a href="http://www.gametrailers.com/player/23435.html"><em>BioShock</em> launch trailer</a> just debuted on Spike TV and if you missed it we're wondering, why? It's not like we didn't give you a <a href="http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/">heads up</a> or anything, jeez guys, stay on the ball next time. Anyhoo, for those who did get a chance to see it we think we can all agree that the best way to summarize the new <em>BioShock </em>trailer is by using adjectives such as "awesome", "amazing" and "super-duper". It's truly that good. For those who haven't seen it yet, we've embedded it above for your convenience. Just promise us you'll be a little more punctual next time, okay?<br /><br />But we're sure everyone is a tad bit more excited to hear the uber-hyped surprise announcement, which we must say is a doosy. Right after the trailer concluded on Spike TV, Geoff Keighley popped up to announce that a 1.35GB <strong><em>BioShock</em> demo is available right now</strong> (yes, this very second) on the XBLM! Hurry fanboys, your first chance to experience <em>BioShock </em>awaits you on the Marketplace!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/">BioShock demo available for download NOW!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 12 Aug 2007 21:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/23435.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/963607/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 12 Aug 2007 21:57:00 EST</pubDate></item><item><title><![CDATA[BioShock goes gold, special surprise tonight]]></title><link>http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/</guid><comments>http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://2kgames.com/cultofrapture/home.html"><img hspace="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/biohackfoco.jpg" align="top" vspace="4" border="0" alt="" /></a></center>That's right kids, the highly anticipated underwater adventure that is <em>BioShock</em> has officially gone gold and is off to manufacturers to be pressed to disc. Elizabeth over at <a href="http://2kgames.com/cultofrapture/home.html">The Cult of Rapture</a> announced <em>BioShock</em>'s gold status with plenty of excitement and the occasional "WOO!". Also announced was that tonight, Sunday, August 12th at 9:00PM eastern, they'll be airing an exclusive 60 second <em>BioShock</em> trailer during Spike TV's "The Kill Point". And, from the sound of things, it'll be the debut of a never before seen, brand new <em>BioShock</em> trailer. But we can't be sure. Oh, Elizabeth also mentioned that Game Head's Geoff Keighley will be making a surprise announcement right after the trailer airs. What oh what could the news be? ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/">BioShock goes gold, special surprise tonight</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 12 Aug 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://2kgames.com/cultofrapture/home.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/963488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/12/bioshock-goes-gold-special-surprise-tonight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2kgames</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 12 Aug 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Video: the ecology of BioShock]]></title><link>http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/</guid><comments>http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><em><a href="http://www.gametrailers.com/player/23296.html?type="><img width="415" vspace="4" hspace="4" height="194" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/bioshocklogoblk.jpg" alt="" /></a><br /><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> is, without a doubt, one of the most highly anticipated Xbox 360 games this year. If, by chance, you've been wondering what all the fuss is about, you should probably check out this video. Of course, genuine <span style="font-style: italic;">BioSchock </span>fans will find plenty to love in the video, too. Posted by <a href="http://www.gametrailers.com/player/23296.html?type=">GameTrailers</a>, the video features the folks at Irrational Games discussing the ecology of Rapture, the underwater world of <span style="font-style: italic;">BioSchock</span>. Put simply, it is this world that makes <span style="font-style: italic;">BioShock</span> so intriguing. The world really is alive. The characters within it will go about their own business whether or not the player decides to interfere (of course, some of the characters' "business" is to attack the player). Honestly, this is the kind of thing we should be seeing in the current generation of gaming: worlds with real, <a href="http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/">believable characters</a> capable of pulling gamers into another reality. Everything leads us to think that <span style="font-style: italic;">BioShock</span> will do just that. Watch the video after the break (you can also watch it in <a href="http://www.gametrailers.com/player/23296.html">HD</a>).<p><a href="http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/" rel="bookmark">Continue reading <em>Video: the ecology of BioShock</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/">Video: the ecology of BioShock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Aug 2007 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/23296.html?type=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/961528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/video-the-ecology-of-bioshock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2kgames</category><category>bioshock</category><category>irrational</category><category>irrationalgames</category><category>taketwo</category><category>taketwointeractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 09 Aug 2007 10:15:00 EST</pubDate></item><item><title><![CDATA[Today's most emergent video: Ecology of Bioshock]]></title><link>http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/</guid><comments>http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><a href="http://www.gametrailers.com/player/23296.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/bioshock_frendz.jpg" alt="" /></a><br />
<div align="left">It'll be about <a href="http://www.joystiq.com/2007/07/10/2k-games-bio-shocking-e3-2007-lineup/">two weeks</a> until we'll be able to take a trip down to Rapture and experience the ecology of <a href="http://www.joystiq.com/tag/BioShock/">Bioshock</a> first hand, so in the meantime we'll have to make due with drooling all over this glorious new footage. The developers at Irrational Games take a timeout and explain some of the finer points of their upcoming shooter that has been described as "<a href="http://www.joystiq.com/2007/06/22/confirmed-bioshock-is-dope/">dope</a>" by our very own <a href="http://www.joystiq.com/bloggers/james-ransom-wiley/">James Ransom-Wiley</a>. That kind of mastery over the English language is why we pay him the big bucks.<br /><br />There is an <a href="http://www.gametrailers.com/player/23296.html">HD version</a> available as well, should you feel like flexing your bandwidth. </div>
</div><p><a href="http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/" rel="bookmark">Continue reading <em>Today's most emergent video: Ecology of Bioshock</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/">Today's most emergent video: Ecology of Bioshock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Aug 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/23296.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/961175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/todays-most-emergent-video-ecology-of-bioshock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioshock</category><category>hottestvideo</category><category>irrationalgames</category><category>PC</category><category>Xbox-360</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Thu, 09 Aug 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[BioShock gets reviewed and it's perfect]]></title><link>http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/</guid><comments>http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.metacritic.com/games/platforms/xbox360/bioshock"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bioshockcovartwin.jpg" align="right" vspace="4" border="0" /></a>The first <em>BioShock</em> review has rolled in coming from UK's OXM and, according to them, they think the game is nearly perfect. Over on <a href="http://www.metacritic.com/games/platforms/xbox360/bioshock">meta critic</a> they've posted UK's OXM review from the September issue where the gaming magazine gave <em>BioShock</em> a perfect rating translating to 100 on the website. And if this review hints at things to come then we're thinking <em>BioShock</em> just may have lived up to the hype and the team over at Irrational Games just might have nailed the formula of great gameplay mixed with a great story. Though, we'll just have to wait a few more weeks until we get our greasy mitts on the game or until we see more reviews roll in, but we must say that the UK OXM review leaves us more than optimistic. Honor thy <a href="http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/">Big Daddy</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/">BioShock gets reviewed and it's perfect</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Aug 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbox360/bioshock>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/958487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/bioshock-gets-reviewed-and-its-perfect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 06 Aug 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Go visit a Big Daddy near you]]></title><link>http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/</guid><comments>http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/cultofrapture/bigdaddy.html"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/anotherbigdadderstat.jpg" align="right" vspace="4" border="0" /></a>If you want to touch one of those massive, huge and fanboyalicious <em>Bioshock</em> Big Daddy statues that we <a href="http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/">mentioned</a> a few days ago then we've got a few places you can go to get your touch on. <a href="http://www.2kgames.com/cultofrapture/bigdaddy.html">The Cult of Rapture</a> posted the six locations in the US that the Big Daddy statues will be on display and you can almost guarantee that hardcore <em>Bioshock</em> fanboys will be making the trek. No matter how far or how daunting the trip to one of the six Gamestop/EB Games is, you can bet that certain fanboys will treat the trip as if they were headed to Mecca. Go fanboys, go get your picture with a Big Daddy at one (or all) six locations we've posted after the break. Your <em>Bioshock</em> fanboy'ness is at stake.<p><a href="http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/" rel="bookmark">Continue reading <em>Go visit a Big Daddy near you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/">Go visit a Big Daddy near you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/bigdaddy.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/956056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/go-visit-a-big-daddy-near-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigdaddy</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 02 Aug 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Now that's what we call a Big Daddy]]></title><link>http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/</guid><comments>http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.technabob.com/blog/2007/07/28/bioshock-big-daddy-gets-real/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/bioshockbigdaddystatftw.jpg" align="top" vspace="4" border="0" /></a></center><em>Bioshock</em> fans don't look above! We must warn you that the image you see above just might make you wet yourself. Okay, go ahead ... look. It's a giant Big Daddy statue (possibly life sized?), it is teh awesomeness and just by giving the photo a look over we know some <em>Bioshock</em> fanboys just wet themselves. The badass Big Daddy statues are being installed in certain retail outlets and the photos came from the flickr'ing skills of the gang over at <a href="http://www.technabob.com/blog/2007/07/28/bioshock-big-daddy-gets-real/">technabob</a> and we must say, we want one in our living room now. Right now. Okay <em>Bioshock</em> fanboys, put on a clean pair of pants and make the jump to see a few more photos of this big Big Daddy. And just to be safe, keep an extra pair of jeans nearby.<br /><br />[Thanks, O B M]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/">Now that's what we call a Big Daddy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Jul 2007 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.technabob.com/blog/2007/07/28/bioshock-big-daddy-gets-real/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/954146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/31/now-thats-what-we-call-a-big-daddy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigdaddy</category><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 31 Jul 2007 11:15:00 EST</pubDate></item><item><title><![CDATA[Bioshock's eerie musical score gets analyzed]]></title><link>http://www.joystiq.com/2007/07/18/bioshocks-eerie-musical-score-gets-analyzed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/18/bioshocks-eerie-musical-score-gets-analyzed/</guid><comments>http://www.joystiq.com/2007/07/18/bioshocks-eerie-musical-score-gets-analyzed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.music4games.net/Features_Display.aspx?id=156"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/bioshocklogoblk.jpg" vspace="4" border="0" /></a></center>Classical music lovers or <em>Bioshock</em> fans who are desperately in need of a news fix should head over to <a href="http://www.music4games.net/Features_Display.aspx?id=156">Music 4 Games</a> to read their interview with the game's talented composer Garry Schyman. In the interview Schyman talks about how the eerie, sad, and dark atmosphere <em>Bioshock</em> projects helped inspire him to create some of the most amazing music of his career. He also talks about his choice of instruments and said that he leaned towards a variety of string instruments including the cello and violin to get the 20th century feel just right. It's quite the interesting read and insight into how video game music is decided upon, recorded and finally implemented. But sadly there are no music samples to download as we'll have to wait for our trip into Rapture to get the full auditory experience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/18/bioshocks-eerie-musical-score-gets-analyzed/">Bioshock's eerie musical score gets analyzed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jul 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.music4games.net/Features_Display.aspx?id=156>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/18/bioshocks-eerie-musical-score-gets-analyzed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/943246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/18/bioshocks-eerie-musical-score-gets-analyzed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioshock</category><category>irrationalgames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 18 Jul 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Video: BioShock open-ended gameplay]]></title><link>http://www.joystiq.com/2007/06/22/video-bioshock-open-ended-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/video-bioshock-open-ended-gameplay/</guid><comments>http://www.joystiq.com/2007/06/22/video-bioshock-open-ended-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><object width="420" height="405" align="middle" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gamevideos6">
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<param name="bgcolor" value="#000000" /> <embed width="420" height="405" align="middle" src="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D12480%26ordinal%3D1182519831192%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowfullscreen="true" type="application/x-shockwave-flash"></embed></object><br />So, are you getting sick of <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> <a href="http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/">footage</a> yet? We hope not, because <a href="http://gamevideos.com/video/id/12480">GameVideos</a> has posted a video with Irrational Games' Ken Levine, who walks us through a gameplay scenario. In order to display the many options available to the player, the video runs us through the same scenario three times. On the first try, it's played as a straight up FPS with guns blazing (hint: this won't get you very far). The second time through, the player uses forethought and all the Plasmid skills available. The third time, he takes on the Big Daddy. Unfortunately, the battle with the Big Daddy is cut short, so we don't get to witness the whole thing (you may recall that it takes <a href="http://www.joystiq.com/2007/03/05/video-bioshock-big-daddy-big-game/"><em>a lot</em> of firepower</a> to bring these guys down).<br /><br />Also, we noticed what appear to be enemy health bars in the video too. Hopefully that's a feature that can be turned off. Kind of ruins the suspense, you know?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/video-bioshock-open-ended-gameplay/">Video: BioShock open-ended gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.com/video/id/12480>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/video-bioshock-open-ended-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/video-bioshock-open-ended-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational games</category><category>IrrationalGames</category><category>take two</category><category>take two interactive</category><category>take-two</category><category>take-two interactive</category><category>Take-twoInteractive</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 22 Jun 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[BioShock preview reveals tasty gameplay info]]></title><link>http://www.joystiq.com/2007/06/21/bioshock-preview-reveals-tasty-gameplay-info/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/21/bioshock-preview-reveals-tasty-gameplay-info/</guid><comments>http://www.joystiq.com/2007/06/21/bioshock-preview-reveals-tasty-gameplay-info/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.gamespot.com/xbox360/action/bioshock/news.html?sid=6172821"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/barbara_walters.jpg" /></a><br /><a href="http://www.gamespot.com/xbox360/action/bioshock/news.html?sid=6172821">GameSpot</a> has posted a lengthy preview for <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em>, the upcoming first person shooter from Irrational Games and 2K. We've seen our share of <a href="http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/"><em>BioShock</em> previews</a>, but this one really focuses on the actual gameplay experience. In particular, the preview highlights the borderline survival horror aspect of the game, noting the literally insane AI of your enemies. If you've been wanting to get a feel for the things you will actually be doing in <em>BioShock</em>, it's a pretty good read. Be warned though, there are some minor spoilers contained in the preview, though there is nothing drastic.<br /><br />If you've dismissed <em>BioShock</em> as "just another shooter," you should definitely check out the preview. <a href="http://www.joystiq.com/2007/03/01/time-to-get-wet-bioshock-gets-official-release-date/">August</a> can't come soon enough.<br /><br />[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=31749">Evil Avatar</a>]<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/21/bioshock-preview-reveals-tasty-gameplay-info/">BioShock preview reveals tasty gameplay info</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Jun 2007 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/xbox360/action/bioshock/news.html?sid=6172821>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/21/bioshock-preview-reveals-tasty-gameplay-info/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/923487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/21/bioshock-preview-reveals-tasty-gameplay-info/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational</category><category>irrational games</category><category>IrrationalGames</category><category>take two</category><category>take two interactive</category><category>take-two</category><category>take-two interactive</category><category>Take-twoInteractive</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 21 Jun 2007 13:45:00 EST</pubDate></item><item><title><![CDATA[Video: BioShock developer diary]]></title><link>http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/</guid><comments>http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classic="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=20691"></embed> </object><br />GameTrailers has posted a <a href="http://www.gametrailers.com/player.php?id=20691&amp;type=wmv&amp;pl=game">developer diary video</a> from Irrational Games, makers of <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em>. Of course, if you're going to talk about <em>BioShock</em>, you might as well talk about the <a href="http://www.joystiq.com/2007/06/15/finalized-big-daddy-figure-is-oh-so-lovable/">Big Daddy</a>. It seems that he (it?) has wormed his way into every bit of <em>BioShock</em> promotional material out there, and this video is no different. Specifically, the video deals with the relationship between the Big Daddy character and the Little Sister. The two are always together and will work together when confronting threats. It's really an interesting look at how the pair interacts with each other. It's almost heartwarming to see the Big Daddy affectionately pat the Little Sister on the head, though the feeling is somewhat sullied knowing that he most likely <em>drilled someone into a wall</em> only moments before. Watch the video and tell us what you think.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/">Video: BioShock developer diary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player.php?id=20691&amp;type=wmv&amp;pl=game>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/video-bioshock-developer-diary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational</category><category>irrational games</category><category>IrrationalGames</category><category>tak-two interactive</category><category>Tak-twoInteractive</category><category>take two</category><category>take two interactive</category><category>take-two</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 19 Jun 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Video: BioShock plasmids aplenty]]></title><link>http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/</guid><comments>http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><img width="225" vspace="4" hspace="4" height="175" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bioshockcovartwin.jpg" alt="" />It's true. We loves <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em>. <em>Loves it</em>. With the impending release only months away, we were pleased to see a mountain of video coverage on <a href="http://www.gametrailers.com">GameTrailers</a>. We had meant to post it earlier, but we were distracted by <a href="http://www.icanhascheezburger.com/">lolcats</a>. The series of videos covers the many plasmids available in <em>BioShock</em>. Some are fairly simple, like the Winter Blast plasmid, which freezes your enemies. Others are a little more complicated, like the Security Bullseye plasmid, which automatically makes your enemy the target of nearby security bots. All in all, the plasmids look to add a considerable degree of strategy and fun to <em>BioShock</em>. Check out the videos after the break.<p><a href="http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/" rel="bookmark">Continue reading <em>Video: BioShock plasmids aplenty</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/">Video: BioShock plasmids aplenty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/video-bioshock-plasmids-aplenty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational</category><category>irrational games</category><category>IrrationalGames</category><category>take two</category><category>take two interactive</category><category>take-two</category><category>take-two interactive</category><category>Take-twoInteractive</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 13 Jun 2007 15:45:00 EST</pubDate></item><item><title><![CDATA[1UP details first few hours of BioShock]]></title><link>http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/</guid><comments>http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.1up.com/do/previewPage?cId=3160135"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/biobigdadderz.jpg" align="top" vspace="4" border="0" /></a></center>1UP received some <a href="http://www.1up.com/do/previewPage?cId=3160135">hands on time</a> with <em>BioShock</em> and aren't afraid to spoil the first few hours of gameplay. Their <em>BioShock</em> preview article is more or less a recap of the gameplay and events of their play session. So, if you don't like spoilers, stay away from this <em>BioShock</em> "preview". But we'll sum up their overall impressions. 1UP feels <em>BioShock</em> is more of a shooter than anything else with solid controls and a great atmosphere all rolled up into a very fun free roam adventure. The encounters are memorable, the look is unmistakable, and they really enjoyed their time with the game (end summation). They also posted a few new screenshots of their underwater adventure, so be sure to check those out. And yes, we're just as excited to take down a Big Daddy ... we can't wait.<br /><br />[Via <a href="http://www.gamestooge.com/2007/06/07/bioshock-hands-on-preview/">Game Stooge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/">1UP details first few hours of BioShock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Jun 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3160135>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/913447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/08/1up-details-first-few-hours-of-bioshock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1up</category><category>bio shock</category><category>BioShock</category><category>irrational games</category><category>IrrationalGames</category><category>preview</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 08 Jun 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[BioShock's Big Daddy box art unleashed]]></title><link>http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/</guid><comments>http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><center><a href="http://www.2kgames.com/cultofrapture/boxart.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/biohackfoco.jpg" align="top" vspace="4" border="0" /></a></center>Fresh from the murky ocean depths, 2K Games just released the <a href="http://www.2kgames.com/cultofrapture/boxart.html">official box art</a> for <em>BioShock</em> and what more can we say other than we're loving it! Anytime we see a Big Daddy, a Little Sister, or <em>BioShock</em>'s lovely <a href="http://www.joystiq.com/2007/05/01/bioshocks-water-is-b-e-a-utiful/">water</a> our inner fanboy is instantly unleashed. And the cool thing is that the game's box art displays all three! Sweet huh? Take a look at <em>BioShock</em>'s standard edition cover art after the break.<br /><br />[Via <a href="http://www.gamingtalkhq.com/gamingtalkhq-home/bioshock-cover-box-art-revealed.html">GamingTalkHQ</a>]<p><a href="http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/" rel="bookmark">Continue reading <em>BioShock's Big Daddy box art unleashed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/">BioShock's Big Daddy box art unleashed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/boxart.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/bioshocks-big-daddy-box-art-unleashed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>big daddy</category><category>BigDaddy</category><category>bio shock</category><category>BioShock</category><category>irrational games</category><category>IrrationalGames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 07 Jun 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Video: EGM previews BioShock]]></title><link>http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/</guid><comments>http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://gamevideos.com/video/id/11967"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/bioshock-ceiling-lady.jpg" alt="" /></a><br /><a href="http://gamevideos.com/video/id/11967">EGM</a> recently got a chance to take a long look at <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em> and have been kind enough to share their impressions with the rest of the internet (how thoughtful). The video preview discusses the many aspects of <em>BioShock</em>, from its cinematic qualities to its accurate simulations of environmental effects. Irrational's Ken Levine notes that it was important for <em>BioShock</em> to perform according to a gamer's expectations. For instance, an enemy who is caught on fire should seek water to put it out. Similarly, shocking a pool of water with electricity should electrocute any enemies standing in the pool. Other topics discussed include <em>BioShock</em>'s viability as an FPS, enemy AI, and the game's overall structure. Check out the preview after the break.<p><a href="http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/" rel="bookmark">Continue reading <em>Video: EGM previews BioShock</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/">Video: EGM previews BioShock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Jun 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.com/video/id/11967>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/910023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/04/video-egm-previews-bioshock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational</category><category>irrational games</category><category>IrrationalGames</category><category>take two</category><category>take two interactive</category><category>take-two</category><category>take-two interactive</category><category>Take-twoInteractive</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 04 Jun 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[New BioShock footage, massive gallery]]></title><link>http://www.joystiq.com/2007/05/30/new-bioshock-footage-massive-gallery/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/30/new-bioshock-footage-massive-gallery/</guid><comments>http://www.joystiq.com/2007/05/30/new-bioshock-footage-massive-gallery/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><object width="425" height="350">
<param value="http://www.youtube.com/v/C5yUcQIaDkE" name="movie" />
<param value="transparent" name="wmode" /><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/C5yUcQIaDkE"></embed></object><br />We just can't wait for <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em>. If you listen to the <a href="http://www.joystiq.com/tag/Fancast/">Fancast</a>, you probably already know that, but it remains noteworthy. The game simply looks gorgeous and it has some promising gameplay to boot. The footage above is basically a mishmash of gameplay footage, assembled in no particular order. Give it a look and tell us what you think. Be warned though, watching all of these clips out of context may begin to make you feel a little ... <em>insane</em>.<br /><br />Also, we've uploaded a huge <em>BioShock</em> gallery, which you are free to peruse at your leisure. Find it below.<br /><br />[Via <a href="http://www.younewb.com/2007/05/29/new-bioshock-footage-will-rock-you/">youNEWB</a>]<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/30/new-bioshock-footage-massive-gallery/">New BioShock footage, massive gallery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=C5yUcQIaDkE>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/30/new-bioshock-footage-massive-gallery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/907007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/30/new-bioshock-footage-massive-gallery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational</category><category>irrational games</category><category>IrrationalGames</category><category>take two</category><category>take two interactive</category><category>take-two interactive</category><category>Take-twoInteractive</category><category>take=two</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 30 May 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[A closer look at BioShock's Little Sisters]]></title><link>http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/</guid><comments>http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://blogs.ign.com/Irrational_Games/2007/05/23/55572/"><img width="225" vspace="4" hspace="4" height="152" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/little-sister-rm.jpg"  alt="" /></a>Despite the many menacing characters found in <em><a href="http://www.joystiq.com/tag/BioShock/">BioShock</a></em>, not the least of which is the <a href="http://www.joystiq.com/2007/03/21/bioshocks-big-daddy-as-a-work-of-art/">Big Daddy</a>, the creepiest character revealed so far is undoubtedly the Little Sister. These little "girls" run around the underwater world of Rapture collecting something called Adam from the dead (note the large syringe in the image at right. The player can decide to save these "children" or to harvest them, as the Adam they carry is useful to the player. In the latest <em>BioShock</em> <a href="http://blogs.ign.com/Irrational_Games/2007/05/23/55572/">podcast</a>, Ken Levine, creative director of Irrational Games, discusses the moral conflict that the developers have created in the Little Sister character.<br /><br />The whole podcast is just shy of 20 minutes, and is exclusively about the Little Sister. Given the appearance and demeanor of the Little Sister character, the moral choice presented by her is likely to become a touchy subject, and the podcast attempts to clear the air about it. Levine discusses the challenges of creating such a character (originally designed as an insect) and forcing the player to make a moral choice about it. Among the juicier bits of info revealed in the podcast is the fact that players cannot physically harm the Little Sister. Little Sisters can be "harvested," but cannot be harmed by weapons or powers that the player possesses. It is made clear that harvesting will result in the death of a Little Sister, though Levine doesn't discuss specific details. The podcast is definitely worth a listen. If you've got the time to spare, we suggest you check it out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/">A closer look at BioShock's Little Sisters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.ign.com/Irrational_Games/2007/05/23/55572/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/903283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/a-closer-look-at-bioshocks-little-sisters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k games</category><category>2kGames</category><category>bio shock</category><category>bioshock</category><category>irrational games</category><category>IrrationalGames</category><category>system shock 3</category><category>SystemShock3</category><category>take two</category><category>take two interactive</category><category>take-two</category><category>take-two interactive</category><category>Take-twoInteractive</category><category>TakeTwo</category><category>TakeTwoInteractive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 24 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Bioshock LE cover art design announced]]></title><link>http://www.joystiq.com/2007/05/18/bioshock-le-cover-art-design-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/18/bioshock-le-cover-art-design-announced/</guid><comments>http://www.joystiq.com/2007/05/18/bioshock-le-cover-art-design-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/cultofrapture/coverartcontestwinners.html"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bioshockcovartwin.jpg" align="right" vspace="4" border="0" /></a>Over on <em>Bioshock</em>'s Cult of Rapture website they've wrapped up and <a href="http://www.2kgames.com/cultofrapture/coverartcontestwinners.html">announced</a> the winning design for the <em>Bioshock</em> LE cover art <a href="http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/">contest</a>. And out of over 150 entries, Adam Meyer's design (as seen to the right) came out victorious and will be etched onto the <em>Bioshock</em> LE metal cover for all to see. Adam will also cash in on the sweet reward, getting not only free copies of <em>Bioshock, </em>but also receiving an all expense paid trip to <em>Bioshock</em>'s launch party. Congrats to you Adam, but about you choosing a friend to take with you on your trip. You know how to contact us, we're available anytime in August ... just give us a date.<br /><br />[Via <a href="http://www.gamingbits.com/content/view/2134/2/">Gaming Bits</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/18/bioshock-le-cover-art-design-announced/">Bioshock LE cover art design announced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 May 2007 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/coverartcontestwinners.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/18/bioshock-le-cover-art-design-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/899176/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/18/bioshock-le-cover-art-design-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bio shock</category><category>bioshock</category><category>bioshock le</category><category>BioshockLe</category><category>cult of rapture</category><category>CultOfRapture</category><category>irrational games</category><category>IrrationalGames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 18 May 2007 14:15:00 EST</pubDate></item><item><title><![CDATA[New Bioshock footage makes us happy]]></title><link>http://www.joystiq.com/2007/05/10/new-bioshock-footage-makes-us-happy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/10/new-bioshock-footage-makes-us-happy/</guid><comments>http://www.joystiq.com/2007/05/10/new-bioshock-footage-makes-us-happy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><embed src="http://www.youtube.com/v/_Bn5VX0xmBM" width="425" height="350" type="application/x-shockwave-flash" wmode="transparent"></embed><br />As part of last week's X-Play video game Summer Preview they received an exclusive look at <em>Bioshock</em> and got some new in-game <a href="http://www.1pstart.com/new-x-play-bioshock-preview-video/">footage</a>. And what more can we say? <em>Bioshock</em> is fresh, unique, and one tempting Summer purchase. Hell, the <a href="http://www.joystiq.com/2007/05/01/bioshocks-water-is-b-e-a-utiful/">water effects</a> are worth the price of admission and we're not embarrassed to say that the electro-bolt plasmid makes us get all teary-eyed. Actually, our only reservation about the game is that there is no online co-op or multiplayer to speak of, but we're not sure if that really matters in the grand scheme of things. So, where does <em>Bioshock</em> fit on your video game purchase list?<br /><br />[Via <a href="http://www.digg.com/gaming_news/New_X_Play_Bioshock_Preview_Video">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/10/new-bioshock-footage-makes-us-happy/">New Bioshock footage makes us happy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1pstart.com/new-x-play-bioshock-preview-video/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/10/new-bioshock-footage-makes-us-happy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/892766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/10/new-bioshock-footage-makes-us-happy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational games</category><category>IrrationalGames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 10 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Official details on the Bioshock LE]]></title><link>http://www.joystiq.com/2007/04/24/official-details-on-the-bioshock-le/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/official-details-on-the-bioshock-le/</guid><comments>http://www.joystiq.com/2007/04/24/official-details-on-the-bioshock-le/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><a href="http://www.2kgames.com/cultofrapture/articles.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/bioshock-flame.jpg" align="top" vspace="4" border="0" /></a><br />After getting 2K Games to create a <a href="http://www.joystiq.com/2007/03/30/we-did-it-bioshock-le-confirmed/">limited edition</a> version of <em>Bioshock</em>, fans then got a chance to vote on what they wanted in their precious LE. And after tallying up all the votes 2K Games just announced the LE specifics. The <em>Bioshock LE </em>will be available the same day as the regular edition (August 21st), sport an embossed case featuring the artwork of the <a href="http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/">cover art contest</a> winner, and retail for $69.99. The LE will also include a "Making of" DVD, soundtrack CD, and a not so adorable Big Daddy figurine. It's also interesting to note that the <em>Bioshock LE</em> will be exclusively available at Gamestop and EB Games in the US and Canada with European details to come.<br /><br />We're quite impressed with <em>Bioshock's</em> LE offerings, as we haven't seen a LE come this jam-packed with additional content for some time. Do you think all the extra goodies are worth $10 or will you be sticking to the regular edition?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/official-details-on-the-bioshock-le/">Official details on the Bioshock LE</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/articles.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/official-details-on-the-bioshock-le/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/official-details-on-the-bioshock-le/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bio shock</category><category>BioShock</category><category>bioshock le</category><category>BioshockLe</category><category>irrational games</category><category>IrrationalGames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 24 Apr 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[You're hired! Design Bioshock LE box art]]></title><link>http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/</guid><comments>http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a>, <a href="http://www.joystiq.com/category/contests-and-giveaways/" rel="tag">Contests and Giveaways</a></p><a href="http://www.2kgames.com/cultofrapture/coverartcontest.html"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/coverexamplebioshock.jpg" align="top" vspace="4" border="0" /></a><br />Since it was the people who <a href="http://www.joystiq.com/2007/03/30/we-did-it-bioshock-le-confirmed/">demanded</a> a <em>Bioshock LE</em> it's only fitting that the people design its box art. From now until May 2nd, 2K Games is asking artistic fans to send in what they think the box art for the <em>Bioshock LE</em> should look like. Yup, they want you to <a href="http://www.2kgames.com/cultofrapture/coverartcontest.html">create the box art</a>! If you're the artsy type, be sure to check out all the details after the break. And remember that the designs should be pretty basic and clean (like the example above), because they'll be etching it onto the LE's casing. So, no need to include the <em>Bioshock</em> logo, Xbox 360 junk, or barcode. Oh yeah, the person who submits the winning design will not only see their artwork on the LE, but also get a few copies of the game for free and be flown from anywhere in the world to the <em>Bioshock</em> launch party in August. How can you not love that?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/">You're hired! Design Bioshock LE box art</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2007 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.2kgames.com/cultofrapture/coverartcontest.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/23/youre-hired-design-bioshock-le-box-art/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>bio shock</category><category>bioshock</category><category>contest</category><category>irrational games</category><category>IrrationalGames</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 23 Apr 2007 15:30:00 EST</pubDate></item><item><title><![CDATA[The Big Daddy lurks on Marketplace]]></title><link>http://www.joystiq.com/2007/04/17/the-big-daddy-lurks-on-marketplace/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/17/the-big-daddy-lurks-on-marketplace/</guid><comments>http://www.joystiq.com/2007/04/17/the-big-daddy-lurks-on-marketplace/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a>, <a href="http://www.joystiq.com/category/bioshock/" rel="tag">BioShock</a></p><img width="425" vspace="4" hspace="4" height="272" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/bioshockplantsorz.jpg" /><br />Not too long ago, we featured a <a href="http://www.joystiq.com/2007/03/05/video-bioshock-big-daddy-big-game/">video</a> that showcased just how difficult it is to take down a Big Daddy in <a href="http://www.joystiq.com/tag/bioshock"><em>BioShock</em></a>. To put it bluntly, it's really effing hard. Seriously, the Big Daddy is set on fire, shot multiple times with a variety of guns, and hit with several grenades. All in all, killing the damned thing takes over 5 minutes. The video is now available on Marketplace, so you can watch it from the comfort of your couch on an HD display. Seeing it on a larger screen shows off lots of details that are harder to make out in a streaming video. Go download it and tell us what you think.<br /><br />In particular, do you think you have it in you to take out a <a href="http://en.wikipedia.org/wiki/Bioshock#Enemies">Little Sister</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/17/the-big-daddy-lurks-on-marketplace/">The Big Daddy lurks on Marketplace</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/17/the-big-daddy-lurks-on-marketplace/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/876074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/the-big-daddy-lurks-on-marketplace/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k games</category><category>2kGames</category><category>bioshock</category><category>irrational</category><category>irrational games</category><category>IrrationalGames</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 17 Apr 2007 12:15:00 EST</pubDate></item></channel></rss>