Follow us on:

Posts tagged iwata-asks

The Wonderful 101 initially starred Nintendo characters

Despite its cast being wonderfully original, The Wonderful 101 was initially conceived as a way to unite "world famous characters" with Nintendo's iconic characters, Nintendo's Iwata Asks series revealed this week. Wonderful 101 Director Hideki Kamiya explained that the original concept stemmed...

Continue Reading

3DS XL's screen reduces glare

Nintendo's 3DS XL system may have a size advantage over the original 3DS console, but it will also feature a new LCD screen that is less reflective, according to a recent Iwata Asks interview. Takashi Murakami, who works in the mechanical design group for the console, said the reflectivity of the...

Continue Reading

Kid Icarus: Uprising prototype began on Wii and PC

Before Kid Icarus: Uprising became the carpal tunnel syndrome-inducing good time it is today, it began development on the PC and Wii. In a new Iwata Asks column, designer Masahiro Sakurai shares the story of development and some neat prototype videos showcasing Kid Icarus: Uprising as it was way...

Continue Reading

Iwata reveals three canned Kirby games, more than a decade in the making

The relative ease of Kirby games usually result in their powderpuff protagonist avoiding death from start to finish -- however, Kirby's not immune to the most permanent form of death there is: Project cancellation. In the most recent Iwata Asks, Kirby's Return to Dreamland producer Shigefumi...

Continue Reading

Iwata Asks how Miyamoto learned English

Beyond founding Q-Games and helping to father the PixelJunk series, Dylan Cuthbert has done some other extraordinary things in his years working in the game industry. He recounts some of those adventures in a recent Iwata Asks column, woefully exclusive to Japanese readers for now, but thankfully...

Continue Reading

Xenoblade Chronicles gets European special edition, very European localization

While American fans are doing their best to fume productively about the localization prospects for Xenoblade Chronicles, Nintendo continues working on the European localization. And Nintendo is really hammering home the fact that it's a European localization. A video clip from a recently posted...

Continue Reading

The Legend of Zelda: Ocarina of Time's development detailed in new Iwata Asks

Nintendo's regular Iwata Asks features are typically capable of dredging up some fairly magical feelings of nostalgia, but none have tapped into our happiness centers quite like the latest installment, which details the development of The Legend of Zelda: Ocarina of Time. Not only does it talk...

Continue Reading

Iwata chronicles the history of Samurai Warriors

For his latest Iwata Asks interview, Nintendo's Satoru Iwata put the spotlight on one of the less-examined 3DS launch window titles: Tecmo Koei's Samurai Warriors: Chronicles. He speaks to Hisashi Koinuma, who is in charge of the Warriors series at Koei, and who has been with the company since 1994....

Continue Reading

Nintendo designers on Game & Watch's history

In honor of the new Game & Watch Ball reward available through Club Nintendo, the company released a translated Iwata Asks interview about Nintendo's first experiments with handheld games. The designers and engineers describe just how early the technology was -- it was based on calculator chips,...

Continue Reading

Nintendo engineers explain 3DS design, brag about battery cover

In Nintendo's latest Iwata Asks interview, president Satoru Iwata pulled in the engineers that worked on the exterior design of the 3DS to discuss the process. For example, the unique three-layer color scheme, which is a break from the usual monochrome design of DS systems, is designed to represent...

Continue Reading


Featured Stories

Image

Watch every taunt in Super Smash Bros. for Wii U

Posted on Nov 20th 2014 4:30PM

Image

Persona Q review: When worlds collide

Posted on Nov 20th 2014 12:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW