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Posts tagged jade-raymond

Jade Raymond optimistic of new studios, IP development

Ubisoft Toronto Managing Director Jade Raymond's presentation at DICE expressed her belief that despite the current upheaval in the industry, she believes now is a great time to start a studio. Referencing EA Sports boss Peter Moore's speech about the industry being on a "burning oil platform" -- ...

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Rumor: I Am Alive on PSN and XBLA

*Cough, cough.* I Am Alive. No, really, I haven't been declared dead yet! I know it's been touch-and-go, but I appear to be on the mend. It's just -- well, I may have lost a bit of myself along the way. I was once supposed to be a full-fledged retail game -- in a nice box and everything -- ...

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Jade Raymond gives a video tour of Ubisoft Toronto

We enjoy our sworn duty of bringing you news of video game industry happenings, but if Ubisoft Toronto offered us a position, we're not sure we could say no. Jade Raymond recently led Eurogamer on a video tour of the new office, which looks like a fun-filled employer -- impromptu Nerf Wars and all. ...

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Ubisoft cautious over new IP, remains focused on established franchises

Ubisoft Europe managing director Alain Corre isn't one to parse words -- for instance, he told GamesIndustry.biz in a recent interview, "The games that are not triple-A are not profitable anymore. And that's changed in the last 18 months." He admitted that "we are still releasing some new ...

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Ubisoft Toronto aiming to develop five big games at once

Ubisoft Toronto Managing Director Jade Raymond hopes to eventually have five triple-A projects going on at the studio. Speaking with Develop, she reiterated that the site is currently working on two projects, one of them the next Splinter Cell, and that the Toronto studio will eventually have five ...

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Ubisoft's Toronto studio making next Splinter Cell and another 'triple-A' game

The new Toronto branch of Ubisoft has been operating quietly, going largely unnoticed for almost a year since its initial announcement. It sounds like the perfect group to develop a new Splinter Cell game. Ubisoft announced that the new Toronto studio will produce the next game in the series, and ...

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Jade Raymond to head up Ubisoft Toronto, focusing on AAA games and new IPs

While the whereabouts of Beyond Good & Evil 2's Jade are still – frustratingly – unknown, the whereabouts of Ubisoft's other Jade – that would be Jade Raymond, of Assassin's Creed fame – are quite known. Though she's been somewhat out of the limelight after initially ...

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Hideo Kojima receives lifetime achievement award from MTV

MTV has awarded Hideo Kojima its first-ever lifetime achievement award for games as part of its MTV Game Awards 2008, held Nov. 22 in Germany. The award was presented to Kojima, who appeared in person, by Assassin's Creed producer (and fan of his work) Jade Raymond. Far from the end of his ...

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Ubisoft hopes I Am Alive can be 'another strong franchise'

Well, of course it does. Ubisoft didn't get where it is today by throwing popular franchises like Splinter Cell away after a single use (although our neck-snapping pal Sam seems to have been misplaced recently), and you can be sure that the upcoming disaster survival adventure ... thing, I Am ...

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I Am Alive will not make its debut at Leipzig, says Ubisoft

While it was rumored Ubisoft and Jade Raymond would reveal their new title, I Am Alive, at E3, it turned out they did no such thing. Now CVG got word that they have no plans to reveal the title at Leipzig, either. There's no reason behind the decision, so it's most likely too early in development to ...

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