Posts tagged jay-wilson 
Blizzard explains why it's hiring for console Diablo, but not making console Diablo
The situation around the potential console release of Diablo 3 has been strangely half-secret. Blizzard has openly hired for console development, and company representatives have said that they are "investigating" and "exploring" console Diablo projects. They've talked about console controllers and ...
Blizzard still tinkering with Diablo 3 systems, highlights new changes
For a game that isn't even out yet, Diablo 3 has undergone many, many system changes. Today, game director Jay Wilson has posted a load of upcoming system adjustments, mostly made to systems that have already been changed. A few prime examples include the complete removal of "identify item" ...
Remember Diablo with new 15 year anniversary website
In celebration of fifteen years of Diablo -– the original came out all the way back in 1996 (!) -– Blizzard has launched a special anniversary website. The site has all kinds of Diablo-related content, from a timeline of the entire series, cutscenes from Diablo 2, video interviews and ...
Blizzard talks console controls for Diablo 3
Blizzard's Diablo 3 developers are on the main stage at BlizzCon 2011 right now, and game director Jay Wilson spoke a little bit about the potential console version of the game. Nothing has changed -- there is no officially announced console version. But Wilson did confirm that Blizzard has hired ...
Diablo 3 'feels even better' with console controllers, but support won't be ready for release
Blizzard isn't ready to announce any kind of console version of Diablo 3 -- as in all things, it's taking its sweet damn time -- but game director Jay Wilson is open to discussing the results of the company's console "experiments." Blizzard has been conducting said experiments, Wilson said, ...
Diablo 3 'definitely in the home stretch,' says game director
Following unprecedented access into "Blizzard's gated, guarded headquarters complex" earlier this week, The New York Times has returned practically empty-handed. Sure, correspondent Seth Schiesel got to play Diablo 3 for "about an hour" -- a fleeting opportunity that some of us would nevertheless ...
BlizzCon 2010: Diablo 3 Q&A panel highlights
On the second day of the BlizzCon, a handful of members of the Diablo 3 development team, lead by game director Jay Wilson, sat down to answer questions from BlizzCon attendees. There were a lot of questions asked, and a few nuggets of useful and intriguing information gleaned. Let's take a look at ...
BlizzCon 2010: Diablo 3 panel covers Artisans, armor models and atmosphere
The Diablo 3 crafting sanctuary panel, much as the name suggests, did introduce a look at the new Diablo 3 item crafting system. However, it also covered quite a few interesting inside looks at the philosophy and process of the upcoming Blizzard game. As game director Jay Wilson puts it, ...
Diablo III lead says no console version planned
Hello and welcome back to civilization from under your rock. We say this because if you haven't heard Blizzard is hard at work developing Diablo III you must have been stuck somewhere. In order to halt console version rumors Joystiq sat down in an exclusive interview with lead designer Jay Wilson. ...
WWI08: Diablo 3 design fundamentals
var digg_url = 'http://digg.com/pc_games/Diablo_3_design_fundamentals'; At the Blizzard Worldwide Invitational in Paris, Blizzard designers took to the stage to talk about the design goals and fundamentals behind their upcoming title, Diablo III. Jay Wilson, lead designer on the title, ...
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Report: Battlefield 3 'Premium' service costs $50 one time, includes 'all five themed expansion packs'
Posted on May 30th 2012 12:10PM
