Follow us on:

Posts tagged john-carmack

'Critical Path' trailer is loaded with games industry talent

A trailer for Critical Path, a "transmedia project exploring the art, philosophy, politics and psychology of video games" recently surfaced. The trailer, created by a Los Angeles-based studio named Artifact, shows dozens of game designers talking about their craft and the place games take in the...

Continue Reading

Doom 3 'BFG Edition' bringing Hellspawn to retail on Oct. 16 in NA, Oct. 19 in EU

Smack in the middle of the busiest game release season of the year, Bethesda is re-launching Doom 3. The publisher announced this morning that Doom 3 "BFG Edition" – which includes "re-mastered versions" of Doom 3 and its "Resurrection of Evil" DLC, as well as the new content dubbed "The Lost...

Continue Reading

Wolfenstein 3D celebrating its 20-year history by going free on browsers, iOS

Yesterday, Wolfenstein 3D was a measly 19 years and 364 days old. Puh-shaw, we say. Today, however, the game is a full 20 years old, and id Software is throwing the classic FPS a celebration. Rather than sending all the game's fans party hats and individual slices of cake, though, id's ported Wolf...

Continue Reading

Doom 3 source code 'packaged and tested,' waiting on legal OK

If you've been waiting for id Software to open source its retroactively titled id Tech 4 technology, first used in 2004's Doom 3, your seven-year test of patience is nearly over. John Carmack used yesterday's Halloween opportunity to burst out of a monster closet (on Twitter) declaring, "doom 3...

Continue Reading

Rage patched on PC, Carmack comments on botched launch

...

Continue Reading

Doom 3 source code going free after Rage launch

You've been waiting to get your mitts on the source code to Doom 3 (how do you type with those mitts on?), and your time is almost here. First announced at QuakeCon 2009, John Carmack confirmed plans today, during QuakeCon 2011, to release the source to the 2004 FPS following the launch of id's...

Continue Reading

The violence-in-games debate 'didn't matter,' says Carmack

People have been arguing about violence in video games for as long as video games have had violence for people to argue about, and few titles have come under as much sustained fire as Id Software's Doom. It would stand to reason then, that John Carmack, a man who was instrumental in the game's...

Continue Reading

id's Carmack comments on NGP's theoretical performance

John Carmack, id Software's technical director, reminds us of our technical incompetence daily on Twitter. Yet, one tweet managed to catch our attention and make some semblance of sense to our puny brains. Carmack expects "the Sony NGP to perform about a generation beyond smart phones with...

Continue Reading

Next Rage game for iOS to focus on vehicles, Carmack talks mobile Quake Arena spin-off

Now that Rage: Mutant Bash TV has landed on the App Store, id Software's John Carmack is already talking about what's next for the developer on Apple's iOS platform: more Rage. Specifically, a game focusing on the driving aspect of Rage on consoles and PC (shown in the above screenshot). "I...

Continue Reading

id's Carmack wants to make a Kinect game for XBLA

"I have an itch to make a Kinect title for Xbox Live." That's what id Software's resident technology guru, John Carmack, told Joystiq during an interview conducted today, though he admits, "I don't even know what I'd want to do yet." "I can't use Kinect for our real games; there just isn't a...

Continue Reading


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW