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Posts tagged keiji-inafune

Mega Man designer's Kaio: King of Pirates docks in 2014

Bad news, landlubbers: It looks like Keiji Inafune's Kaio: King of Pirates won't hit the 3DS until next year. The game's official website includes both English- and Japanese-language versions of its text, and as you can see at the bottom-right of the page, the game's release window has changed to a...

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Crowdfund Bookie: Inafune's mighty $3.8 million haul

The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the week and produces pretty charts for you to look at. The power of Keiji Inafune's name couldn't be more evident than in this highly-profitable week in crowdfunding, which covers the...

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Mighty No. 9 concludes funding with over $4 million

Keiji Inafune's Mighty No. 9 has ceased asking for donations on Kickstarter, managing to secure over $3.8 million in a month's time. That's beyond some of the most successful Kickstarter campaigns yet, including Double Fine's $3.3 million for the Broken Age adventure game, $1.2 million for Massive...

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Call out your favorite design for Mighty No. 9's co-op character

Mighty No. 9 has hit its $2.75 million stretch goal, which means the game will feature an online co-op challenge mode starring Beck (the titular No. 9) and robot pal Call, whose design will be chosen via popular vote. There are nine designs to choose from on the Mighty No. 9 Kickstarter page, and...

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Mighty No. 9 adds Vita and 3DS to stretch goals

Mighty No. 9 will head to 3DS and PlayStation Vita if its Kickstarter project reaches $3.5 million, a project update revealed today. Comcept has raised over $2.6 million in its crowdfunding campaign so far, which is scheduled to end on Tuesday, October 1. Meanwhile, the campaign's previously...

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Watch the first mega Mighty No. 9 documentary episode

The Mighty No. 9 Kickstarter isn't even over and there's already a documentary. Made by 2 Player Productions, who you may recognize from similar films for Mojang, Double Fine, Penny Arcade, and Sony, the first episode captures the lead-up to the Kickstarter's launch around a month ago. If it...

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Mighty No. 9 surpasses current-gen console stretch goal

Keiji Inafune's Mighty No. 9 Kickstarter has rushed past $2.2 million, meaning is should roll out Xbox 360, PS3 and Wii U versions at launch in 2015. The Kickstarter recently added stretch goals for PS4 and Xbox One versions (you know, your likely consoles in 2015) at the $3.3 million mark. With...

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Mighty No. 9 reaches $2 million, lets you cut to the front of the boss line

The Kickstarter pledge drive for Mighty No. 9, Keiji Inafune's new retro-inspired 2D platformer, has exceeded $2 million. As a result, Boss Rush mode, a time-based attack mode where players fight all of the bosses in rapid succession, will be in the game when it launches in 2015. No more waiting...

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Mighty No. 9 adds PS4, Xbox One ports to stretch goals

Keiji Inafune's Mighty No. 9 will come to Xbox One and PS4 if the ongoing Kickstarter campaign earns $3.3 million in funding. Presumably this figure would help developer Inti Creates overcome its unfamiliarity with next-gen systems. If the $3.3 million figure is reached, all backers eligible...

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Mighty No. 9 console stretch goals lowered by $300K

Among the stretch goals announced for Mighty No. 9, Mega Man creator Keiji Inafune's Kickstarter project, was a $2.5 million goal originally set in order to bring the game to PS3, 360 and Wii U. A recent update on the project's page notes that stretch goal has now been lowered to $2.2 million. ...

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