Posts tagged kellee-santiago 
Ouya booth to be open to the public in a parking lot outside of E3
Ouya's E3 presence will be open to the public, as it plans to show off games for its console in a parking lot down the street from the Los Angeles Convention Center where E3 will be held in June. The information comes from an email to registered Ouya developers from head of developer relations, ...
Kellee Santiago on Ouya, wrangling developers, dubstep
Apart from patching up software and hardware issues, the Ouya's biggest hurdle is the same one that every new console faces: Games. That's where Kellee Santiago comes in. Santiago made a name for herself with thatgamecompany, the studio behind Flow, Flower and Journey. After departing ...
Ouya passes 10,000 registered developers
The Ouya has surpassed 10,000 registered developers. The news comes courtesy of Ouya's head of developer relations, Kellee Santiago, who told Joystiq that the tiny console just passed the significant milestone. Santiago didn't divulge any of the studios that might be on the list, but noted there ...
Ouya opens app store to devs, producing mini documentary series
Ouya has announced its digital storefront is now accessible to developers ahead of the console's planned shipments to Kickstarter backers on March 28. Developers uploading games to Ouya's servers from today onward will find their wares in front of Ouya backers on launch day. They will also be ...
Ouya ships to Kickstarter backers March 28, Kellee Santiago joins company
If you bought an Ouya console from the Kickstarter drive, you will actually get the thing you bought soon. The consoles will begin shipping out on March 28, the company announced today. The retail launch is still set for June. Ouya will be supported by games, including an exclusive title by Kim ...
'Indie Speed Run' online game jam judged by Kellee Santiago, Ron Gilbert, Notch, et al
Indie Speed Run, despite the name, is surprisingly not what we call the Friday nights we spend practicing our no-death VVVVVV runs. It is, however, the name of a new online game jam, one which runs from now until January 6. The way it works is pretty straight-forward: Developers visit the official ...
Six years in, Journey studio rewards itself with two new hires
Did you know that today is thatgamecompany's sixth birthday? It's true! In those six years, the team of approximately a dozen people created Flow, Flower, and, most recently, Journey, all the while cementing their place as heads of the art games movement. The company recently completed its contract ...
thatgamecompany courting publishers, next game announced 'hopefully within this year' [update]
Update: Chen contacted us to clarify his statements regarding Hunicke and Santiago: "Both Kellee and Robin made huge contributions to our games. My comments about their roles were made to address, particularly, the creative development process of our next game. By no means would I make those ...
Robin Hunicke leaves thatgamecompany for Tiny Speck
Robin Hunicke, thatgamecompany's "Producer Extraordinaire" since 2009, has left the Journey developer to join Tiny Speck, the Canadian studio responsible for Glitch. Hunicke will be "providing leadership in game design" for Tiny Speck and Glitch specifically from Tiny Speck's San Francisco offices, ...
Kellee Santiago leaves thatgamecompany, nextcompany unknown
Kellee Santiago, co-founder of thatgamecompany, left the Journey developer today. "Thanks so much for the kind words today, I feel so much love and gratitude," she Tweeted. "It's time to hit the 'Start New Journey' button!" She has yet to announce her destination. Santiago told Gamasutra that she ...

