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Posts tagged ken-levine

An Irrational fear of monsters

"A good monster is a monster you can imagine in repose." That was the advice acclaimed horror writer and director Guillermo del Toro gave Ken Levine, the creator of the BioShock franchise, during a conversation on the Irrational Games podcast. Levine takes those words to heart in his own creative d...

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Levine wants to show you BioShock on Vita, not talk about it

"It's something completely different that we're crafting," Irrational Games boss Ken Levine tells me as I press him for details on BioShock for the PlayStation Vita. Levine revealed during Sony's media briefing at E3 2011 (pictured) that the new handheld would be home to a unique experience set in ...

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Introducing BioShock Infinite's second heavy hitter: George Washington with a mini-gun

There's a new breed of baddie coming to BioShock Infinite. Dubbed the "Heavy Hitters," these menacing foes are another in a long line of defense against Booker DeWitt, protagonist and trespasser in the floating city of Columbia. The 'Motorized Patriot' is a machine that wields a mini-gun and dons ...

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BioShock Infinite to include tougher '1999 Mode'

BioShock Infinite is gonna hurt you like it's 1999. Developer Irrational Games announced the "1999 Mode" for the upcoming RPG slash FPS this morning, and it appears to go beyond just messing with health stats for a more challenging game experience. "I'm an old school gamer. We wanted to make s...

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Levine gets dramatic when writing, directing for BioShock: Infinite

Irrational Games' Ken Levine writes video games through the lens of a playwright and stage director, having penned plays since the age of 14 and majoring in drama in college. This perspective on storytelling helped him write the audio logs in BioShock, and it's shaping the way he directs the voic...

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2K Australia is 2K Australia again and is working on BioShock Infinite, Levine confirms

So we don't run the risk of burying the lede, let's start with the news: MVC Pacific reports that the Canberra, Australia-based arm of developer 2K Marin is once again known as 2K Australia and is now working with former sister studio Irrational Games on BioShock Infinite. When asked for comment,...

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Levine: BioShock Infinite won't favor close-range weapons, Objectivism

Ken Levine and the team at Irrational Games are switching things up for BioShock Infinite -- instead of being based on the Objectivist society of Ayn Rand's Atlas Shrugged, Infinite is aiming for more of an Erik Larson's Devil in the White City feel, with a focus on physics rather than gene splic...

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Going even deeper into BioShock Infinite's voice acting

Last week we brought you the first half of a two part feature with Irrational Games head Ken Levine coaching BioShock Infinite's two main voice actors. This week, we've got Booker (Troy Baker) yelling at Elizabeth (Courtnee Draper) to elicit emotion-filled lines. Next week? Tigers....

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Ken Levine and Guillermo del Toro talk films, monsters, and narrative on latest Irrational Interviews

We've got a perfect excuse for you to once again don that Big Daddy costume from Halloween of aught seven: a podcast. Wait, wait, hear us out -- the podcast is Irrational Games' own "Irrational Interviews," and stars none other than BioShock and BioShock Infinite creative lead Ken Levine. Oh, als...

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Levine: Occupy Wall Street and tea party mirror revolution in BioShock Infinite

Irrational Games' creative frontman Ken Levine started Occupy Wall Street in a city in the sky, a year before the first tent was pitched on the ground in Manhattan -- and if his timeline of events in BioShock Infinite is any indication of our own future, we'd better start building some evacuation...

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