Posts tagged kikizo 
EA studio boss would love to revisit Bullfrog IP; EA renews Bullfrog trademarks
In an interview with Kikizo, EA's Bright Light Studio head, Harvey Elliot, mentioned that he would "love" to work on old Bullfrog Productions properties like Populous and Theme Park. Elliot cautiously noted that Bullfrog's classics were "right for their time, and the trick with those games is comin...
Shane Kim talks mobile-izing Xbox 360, Xbox Live brands
Though it's been quite some time since we last heard anything about a portable gaming device from Microsoft, corporate VP Shane Kim recently reconfirmed to Kikizo that the company is still very interested in the idea. "We're building a service in Live that will... will extend to other platforms .....
BBFC doesn't note racism in submitted Resident Evil 5 scene
The British Board of Film Classification does not see an "issue around racism" in a particular Resident Evil 5 scene that may be considered inflammatory. Kikizo asked the BBFC's communication head, Sue Clark, about a specific scene where a (*minor spoiler warning*) white, blond woman is dragged by...
Dyack: Too Human campaign will take "around fifteen hours"
If there was a magic ratio between the amount of time that a game is in development and the length of the final product, many of us would assume that the first installment in Silicon Knight's Norse-inspired trilogy, Too Human, would take roughly ten months to complete. However, Silicon founder Den...
Interview with Peter Moore
Kikizo sat down with Peter Moore for a little chat after X06. In the interview Peter talks about the HD-DVD player, Blue Dragon, why Japan is important to Microsoft, XBLA, Peter Jackson, Live Anywhere, why surfing the web on a TV sucks, and why rumble is important. In his own words, "when you hit t...
