Posts tagged kim-swift 
Quantum Conundrum preview: Inter-dimensional charm
Recent Airtight Games convert Kim Swift's new downloadable title, Quantum Conundrum, is just about as charming as charming can be. You probably could have guessed that based on Swift's notably Portal-infused background, not to mention the pitch-perfect, cartoonish design aesthetic that pervades ...
Quantum Conundrum is Portal lead Kim Swift's new downloadable game
Quantum Conundrum, a new first-person puzzle game in which you gracefully shift between different dimensions and alter the physical properties of the environment, was inspired when the designer took a "stroll to the local bakery." Apparently, Kim Swift has not only moved from Valve to Airtight ...
Portal lead Kim Swift to debut downloadable game at PAX
After 2010's disappointing Dark Void, we'd nearly forgotten that Airtight Games had hired Portal Creative Director Kim Swift to lead development on a "new, unnamed project." Square Enix has rekindled our interest, announcing that it's picked up publishing rights to the game and will reveal the ...
GDC 2010: From student game to success
Believe it or not, many of the best games start out as student development projects. The Misadventures of P.B. Winterbottom, flOw and even Portal all began life as student projects. Speaking at a GDC panel, the developers of the games listed above gave their advice on how budding student game ...
Portal lead Kim Swift heads to Airtight Games for 'new, unnamed project'
Best known for her work on Joystiq's 2007 Game of the Year, Portal, Valve's Kim Swift is reportedly leaving her current position for Dark Void developer Airtight Games. According to Develop, she'll be heading up a team of developers working on a "new, unnamed project" for the US-based company. ...
Left 4 Dead 2 demo running straight for Xbox/PC on October 27
Speaking about upcoming co-op zombie shooter Left 4 Dead 2 at EA's Tokyo press conference today, Valve's Kim Swift announced intentions to release a demo on October 27. Though no platforms were explicitly mentioned, we're betting pre-orders on both Xbox 360 and PC platforms will be getting first ...
GDC's Design Challenge panel tackles sex in games
How does "My First Time" sound as this year's topic for GDC's time-honored Game Design Challenge panel? It may sound like something we cooked up ourselves, but it is, in fact, legit. This year's theme is all about the dilemma of designing games centered on "sex and autobiography." Obliviously, this ...
GDC08: Live from the Portal postmortem
3:36pm PT: After waiting in what can only be described as an epic line (by far the longest we've seen at GDC so far, and it's Friday afternoon!), we've found a respectable spot at the Portal postmortem, one of the most anticipated sessions of the entire week. Erik Wolpaw and Kim Swift are on ...
GDC08: The cake is a line
Oh, did you want to see Valve's Kim Swift and Erik Wolpaw deliver a Portal postmortem? We hope you like making your way through the digestive system of this rather large attendee snake. We'll keep you up to date -- just as soon as we figure out how to get down from this ladder. ...
GDC08: Portal designer Kim Swift mentions 'Portal 2'
We're not sure if Portal designer Kim Swift was speaking out of turn when she told X-Play, "I believe Doug Lombardi, who's our lead marketing director at Valve, has announced Portal 2." Was she referring to Lombardi's recent comment that "There'll be more Portal"? If so, we sorta thought his ...

