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Posts tagged kim-swift

Quantum Conundrum's Kim Swift gives us some cold, hard fluff

It's Saturday morning. You have a giant bowl of sugar-coated cereal, the comfiest slippers on your feet, and an entire day to spend watching talkative cartoon animals get comically mutilated in some of the most sadistic ways known to man. Quantum Conundrum is kind of like that -- sweet and fun, but...

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Airtight Games' Kim Swift discusses Portal comparisons and the democratic origin of Quantum Conundrum

"All I care about is, 'Is the game fun? Are players gonna pick it up and have a good time?' That, first and foremost, is my job," ex-Valve developer (Portal, Left 4 Dead) and current Airtight Games creative lead Kim Swift declared to me in a pre-NY Comic Con interview last week. She was referring...

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Kim Swift fills us in on Airtight Games' silent 2010

After Airtight Games' last project, Dark Void, failed to succeed with critics and at retail, the studio crept back into relative quiet for the majority of 2010. Aside from a job listing popping up late in the year for "several AAA titles," and the high-profile hire of Portal lead Kim Swift just b...

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Quantum Conundrum preview: Inter-dimensional charm

Recent Airtight Games convert Kim Swift's new downloadable title, Quantum Conundrum, is just about as charming as charming can be. You probably could have guessed that based on Swift's notably Portal-infused background, not to mention the pitch-perfect, cartoonish design aesthetic that pervades t...

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Quantum Conundrum is Portal lead Kim Swift's new downloadable game

Quantum Conundrum, a new first-person puzzle game in which you gracefully shift between different dimensions and alter the physical properties of the environment, was inspired when the designer took a "stroll to the local bakery." Apparently, Kim Swift has not only moved from Valve to Airtight Ga...

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Portal lead Kim Swift to debut downloadable game at PAX

After 2010's disappointing Dark Void, we'd nearly forgotten that Airtight Games had hired Portal Creative Director Kim Swift to lead development on a "new, unnamed project." Square Enix has rekindled our interest, announcing that it's picked up publishing rights to the game and will reveal the "top-...

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GDC 2010: From student game to success

Believe it or not, many of the best games start out as student development projects. The Misadventures of P.B. Winterbottom, flOw and even Portal all began life as student projects. Speaking at a GDC panel, the developers of the games listed above gave their advice on how budding student game desig...

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Portal lead Kim Swift heads to Airtight Games for 'new, unnamed project'

Best known for her work on Joystiq's 2007 Game of the Year, Portal, Valve's Kim Swift is reportedly leaving her current position for Dark Void developer Airtight Games. According to Develop, she'll be heading up a team of developers working on a "new, unnamed project" for the US-based company. Airti...

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Left 4 Dead 2 demo running straight for Xbox/PC on October 27

Speaking about upcoming co-op zombie shooter Left 4 Dead 2 at EA's Tokyo press conference today, Valve's Kim Swift announced intentions to release a demo on October 27. Though no platforms were explicitly mentioned, we're betting pre-orders on both Xbox 360 and PC platforms will be getting first d...

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GDC's Design Challenge panel tackles sex in games

How does "My First Time" sound as this year's topic for GDC's time-honored Game Design Challenge panel? It may sound like something we cooked up ourselves, but it is, in fact, legit. This year's theme is all about the dilemma of designing games centered on "sex and autobiography." Obliviously, this ...

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