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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[How games can teach students 10 times faster, with more sweeping hand gestures]]></title><link>http://www.joystiq.com/2011/09/10/how-games-can-teach-students-10-times-faster-with-more-sweeping/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/10/how-games-can-teach-students-10-times-faster-with-more-sweeping/</guid><comments>http://www.joystiq.com/2011/09/10/how-games-can-teach-students-10-times-faster-with-more-sweeping/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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In order to ensure mankind's future as the dominant super-race on this planet, we must activate our youth through education -- and video games.<br />
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Atari founder Nolan Bushnell has been testing education software for years and says he has created a method of teaching a full high school career in less than a year, using, in large part, cloud systems. "In cloud gaming you disconnect the system's administration from the computer to the cloud," Bushnell told <a href="http://www.gamesindustry.biz/articles/2011-09-08-bushnell-cloud-computing-will-improve-education">GamesIndustry.biz</a>. "It's going to be an important step for allowing technology into the classroom." Bushnell says his program teaches students 10 times faster than traditional methods, and his shortened high-school-span plan could be ready for implementation by the end of 2011.<br />
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Not to be outdone, the Kinect-based education-resource blog <a href="http://www.kinecteducation.com/">KinectEDucation</a> advocates using Kinect to augment learning environments, and is currently holding its <a href="http://www.kinecteducation.com/blog/2011/09/08/kinect-in-education-contest-what-will-you-create/">Kinect in Education Contest</a>, challenging hackers to create Kinect apps for use in classrooms. Two $500 prizes will be awarded, one for the most innovative and adaptable classroom software, and one for the "best" in-class video showcasing a Kinect classroom experience. The contest runs now through November 30.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/10/how-games-can-teach-students-10-times-faster-with-more-sweeping/">How games can teach students 10 times faster, with more sweeping hand gestures</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Sep 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/10/how-games-can-teach-students-10-times-faster-with-more-sweeping/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20039606/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/10/how-games-can-teach-students-10-times-faster-with-more-sweeping/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cloud</category><category>education</category><category>kinect</category><category>kinect-hacks</category><category>kinecteducation</category><category>microsoft</category><category>Nolan-Bushnell</category><category>pc</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sat, 10 Sep 2011 21:30:00 EST</pubDate></item></channel></rss>