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Posts tagged kojima-productions

Watch Metal Gear Solid 5: The Phantom Pain's E3 demo

Snake? Yo, Snake? Snake! Oh, there you are. Hey Snake, check it: You've read our E3 preview of Metal Gear Solid 5: The Phantom Pain and its animal-ballooning hijinks. Now watch all 30 minutes of the E3 demo for yourself in this recorded Konami stream. [Image: Konami]...

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Seen@E3: A visual history of Metal Gear

The walls outside the theater of Konami's E3 2014 detail a visual history of one of the company's most famous franchises. One poster showcases the evolution of Snake from his days as a bundle of pixels on the MSX to the gruff, high-res hero in Kojima's upcoming Metal Gear Solid 5: The Phantom Pain....

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Recruiting goats and researching cardboard in Metal Gear Solid 5: The Phantom Pain

The in-game demo of Metal Gear Solid V: The Phantom Pain features an impressive array of technology, from Fox Engine's fantastic character models and dynamic weather effects to its day and night cycle and open-world locales. Oh, and also, you have the ability to attach a surface-to-air recovery...

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Metal Gear Solid 5: Ground Zeroes ships 1 million across all platforms

Konami announced that its Metal Gear Solid 5 prologue, Ground Zeroes, has shipped over one million units worldwide since its launch last month. The milestone accounts for all copies shipped on the Xbox One, Xbox 360, PlayStation 4, and PlayStation 3 in all regions. Developer Kojima Productions...

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MGS: Ground Zeroes platform-exclusive content free for all in May

Metal Gear Solid 5: Ground Zeroes' console-exclusive content will soon launch as free DLC across all available platforms, Metal Gear Solid series producer Hideo Kojima revealed this week on the Kojima Productions podcast. Ground Zeroes premiered last month with the Classic Snake skin and the...

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Infamous: Second Son beats Metal Gear Solid 5: Ground Zeroes to UK No. 1

Infamous: Second Son racked up the second-best first week for a PS4 game in the UK, only placing behind launch title Killzone Shadow Fall. Those sales were enough to ensure the system exclusive took the UK No. 1 ahead of Metal Gear Solid 5: Ground Zeroes this week, with last week's leader Titanfall...

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Kojima toyed with design similar to GTA 3 back when it was released

Speaking to Joystiq, Metal Gear creator Hideo Kojima said that around the time Grand Theft Auto 3 was released, he and his team tried to create "something similar" to its open-world design. Kojima didn't note to what extent that something similar was worked on, nor which project it was for, but he...

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Metal Gear Ground Zeroes: price cuts, iDroid, Phantom Pain DLC

"Kept you waiting, huh?" whispered Konami, before dropping a collection of news bombs this morning. For starters, the company announced a price cut to the physical PS4 and Xbox One versions of Metal Gear Solid 5: Ground Zeroes. Rather than costing $40, the two consoles' retail versions are now...

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MGS5: Ground Zeroes transcends generations in platform comparison video

You've seen the frame-rates and resolutions for Metal Gear Solid 5: Ground Zeroes, now see the frame-rates and resolutions in Konami's new comparison video. Rather than dwell on the differences in p between Xbox One and PS4, it focuses on cross-gen enhancements between PS3 and PS4, and Xbox 360...

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Hideo Kojima defends MGS: Ground Zeroes' reported two-hour length

Metal Gear Solid series director Hideo Kojima has issued a statement addressing concerns over the length of the coming Metal Gear Solid 5 prologue chapter, Ground Zeroes, assuring that the final product will encourage replay due to its "freedom of approach and play style." A report from the...

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