Other than the obvious Karaoke titles and the later Mario Party games, audio is an untapped resource in gameplay input. Kicking off the Experimental Gameplay Session at this year's Game Developers Conference, a dozen or so quick-and-dirty games set out to change that. Here are some of the...
Posted on Mar 11th 2014 5:26PM
Posted on Mar 10th 2014 1:00PM
Posted on Mar 10th 2014 12:30PM