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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Microsoft cleared of Motorola patent violation claim]]></title><link>http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/</guid><comments>http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/nightcourt.png" /></a></center>
The International Trade Commission has decided not to review the decision made <a href="http://www.engadget.com/2013/03/22/itc-rules-microsoft-did-not-infringe-motorola-patent/">last March</a> by the administrative law judge presiding over Motorola's patent infringement case against Microsoft, thereby validating the judge's findings - which were in favor of Microsoft - and closing the case, Engadget <a href="http://www.engadget.com/2013/05/23/microsoft-wins-itc-case-against-motorola/">reports</a>.<br />
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The initial scuffle, first filed in 2010, claimed that Microsoft had infringed upon five of Motorola Mobility's patents. Four patents were dropped from the case during the course of the proceedings, the last remaining patent covering peer-to-peer communication between wireless devices.<br />
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Originally, ITC judge David Shaw ruled <a href="http://www.joystiq.com/2012/04/24/preliminary-ruling-xbox-360-infringes-on-some-motorola-patents/">in favor of Motorola</a> and subsequently <a href="http://www.joystiq.com/2012/05/23/xbox-360-import-ban-to-the-us-recommended-by-itc-judge/">recommended a ban</a> on Xbox imports into the US. Then, in June of last year, the ITC <a href="http://www.engadget.com/2012/06/30/motorola-itc-case-vs-microsoft-remanded/">remanded the decision</a> back to the administrative law judge and asked him to take another look, effectively starting the process all over again. His second ruling, this time in favor of Microsoft, was delivered last March and will be the final word on the subject, now that the ITC has declined the opportunity to review his decision.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/">Microsoft cleared of Motorola patent violation claim</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 May 2013 21:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20583325/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/24/microsoft-cleared-of-motorola-patent-violation-claim/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>international-trade-commission</category><category>ITC</category><category>kinect</category><category>law</category><category>lawsuit</category><category>legal</category><category>microsoft</category><category>motorola</category><category>Motorola-Mobility</category><category>patent</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 24 May 2013 21:40:00 EST</pubDate></item><item><title><![CDATA[Sega and Gearbox targeted in Aliens: Colonial Marines lawsuit]]></title><link>http://www.joystiq.com/2013/04/30/sega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/30/sega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/</guid><comments>http://www.joystiq.com/2013/04/30/sega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/04/30/lsega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/aliens.jpg" /></a></center>
Gearbox Software and Sega have both been <a href="http://www.polygon.com/2013/4/30/4287382/aliens-colonial-marines-lawsuit-class-action-sega-gearbox">named in a class action lawsuit</a> alleging that the two companies knowingly misrepresented <a href="http://joystiq.com/game/aliens-colonial-marines"><em>Aliens: Colonial Marines</em></a> in trade show demos.<br />
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After the game was <a href="http://www.joystiq.com/2013/02/12/aliens-colonial-marines-review/">released to negative reviews</a>, some players and critics claimed the game's trailers and demonstrations <a href="http://www.joystiq.com/2013/04/03/sega-europe-asa-aliens-colonial-marines/">didn't match up</a> to the final product. The lawsuit's plaintiff, Damion Perrine, and the law firm of Edelson LLC have decided to take the matter to court for consumers.<br />
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The suit cites a tweet from Gearbox head Randy Pitchford, who <a href="https://twitter.com/DuvalMagic/status/303907130195464192">called initial complaints</a> over the delta between demo and final game "understood and fair." The legal action also suggests demos were misleadingly labeled as "actual gameplay," and that Sega embargoed press reviews until the early morning of <em>Colonial Marines</em>' release date, preventing early buyers from discovering the differences. Accordingly, the suit asks for class action damages for anyone who pre-ordered the game or bought it on release day.<br />
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The next step in a class action suit like this will be for the courts to certify the class. Unless Sega and Gearbox fight for a settlement right away, Edelson will next need to figure out how many players were mislead in the way described in the lawsuit. Once determined, the class will be notified of the suit, and the case can move forward.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/30/sega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/">Sega and Gearbox targeted in Aliens: Colonial Marines lawsuit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Apr 2013 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/30/sega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20554014/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/30/sega-and-gearbox-targeted-in-aliens-colonial-marines-lawsuit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aliens</category><category>aliens-colonial-marines</category><category>class-action-lawsuit</category><category>damion-perrine</category><category>demos</category><category>edelson</category><category>gearbox-software</category><category>law</category><category>legal</category><category>microsoft</category><category>misleading</category><category>pc</category><category>playstation</category><category>ps3</category><category>randy-pitchford</category><category>sega</category><category>suit</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 30 Apr 2013 21:45:00 EST</pubDate></item><item><title><![CDATA[TimeGate loses SouthPeak appeal, faces $7.3M in damages]]></title><link>http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/</guid><comments>http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/timegatevssouthpeak.png" /></a></div>TimeGate Studios lost the latest round in court of its battle against publisher SouthPeak Interactive, which could result in the studio paying $7.35 million in damages and losing the <a href="http://www.joystiq.com/tag/section-8">Section 8</a> intellectual property. <a href="http://www.polygon.com/2013/4/17/4234816/timegate-lawsuit-decision-section-8-southpeak">Polygon</a> obtained the <a href="http://www.ca5.uscourts.gov/opinions/pub/12/12-20256-CV0.wpd.pdf">court documents</a> that SouthPeak recently won its appeal of <a href="http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/">arbitration handled early last year</a>.<br /><br />The two companies have been fighting in court since 2009, when TimeGate sued SouthPeak for embezzling royalties and SouthPeak took on Timegate for fraudulent misrepresentation in its publishing agreement.<br /><br />TimeGate most recently co-developed <em><a href="http://joystiq.com/game/aliens-colonial-marines">Aliens: Colonial Marines</a></em> and <a href="http://www.joystiq.com/2013/03/04/report-layoffs-at-aliens-colonial-marines-dev-timegate-studios/">laid off 25 employees</a>. It is currently working on the free-to-play shooter <em><a href="http://www.joystiq.com/2013/04/10/minimum-a-free-to-play-shooter-from-timegate/">Minimum</a></em>. Meanwhile, Southpeak is busy... um, looks like it's busy making money through litigation. The publisher hasn't produced a game since <em>Stronghold 3</em> in 2011 according to its own website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/">TimeGate loses SouthPeak appeal, faces $7.3M in damages</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Apr 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20544626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/18/timegate-loses-southpeak-appeal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>court</category><category>law</category><category>lawsuit</category><category>section-8</category><category>southpeak</category><category>southpeak-interactive</category><category>timegate</category><category>TimeGate-Studios</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 18 Apr 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[House bill proposes fines on retail games without ESRB ratings, prohibition of some sales to minors]]></title><link>http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/</guid><comments>http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/" target="_self"><img alt="House bill proposes fines on retail games without ESRB ratings, prohibiting some sales to minors" data-src-height="319" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/esrblogo.png" /></a></div>Bill H.R.287, or the "<a href="http://beta.congress.gov/bill/113th-congress/house-bill/287/text">Video Games Ratings Enforcement Act</a>" as it will likely be more widely known, seeks to accomplish three goals: To make illegal the act of selling or renting video games that have not been evaluated by the ESRB, to legally prohibit the sale of Adults Only/Mature games to anyone under the age of 18/17 respectively, and to institute a fine not in excess of $5,000 in the event of noncompliance.<br /><br />The bill's second and third provisions aside, mandating that all games be rated doesn't sound too wildly outside the scope of reason, save for the fact that the industry's current architecture supports that already. Granted, indie games that end up on Steam or other PC/Mac distribution platforms may not seek out ESRB evaluation, but any game released for any console <em>must</em> have an ESRB rating, as Nintendo/Sony/Microsoft will refuse licensing otherwise.<br /><br />If the rest of what VGREA is attempting to accomplish sounds familiar, it's because the Supreme Court of the United States <a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/">already declared such legislation unconstitutional</a> way back in June of 2011. So, unless time is cyclical and this bill is actually what the court ruled on in 2011, the chances of this new one getting off the ground are pretty slim.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/">House bill proposes fines on retail games without ESRB ratings, prohibition of some sales to minors</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jan 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20432485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/17/house-bill-proposes-fines-on-retail-games-without-esrb-ratings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bill</category><category>ESRB</category><category>h-r-287</category><category>house-of-representatives</category><category>illegal</category><category>law</category><category>legal</category><category>prohibition</category><category>ratings</category><category>supreme-court</category><category>Video-Games-Ratings-Enforcement-Act</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 17 Jan 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Judge denies THQ's plan for a quick sale as Warner Bros., others show interest]]></title><link>http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/</guid><comments>http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/thqstockdrop530.jpg" /></a></div>Earlier this week, the various organizations to which THQ owes giant piles of money filed <a href="http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/">an objection</a>, claiming that the developer/publisher's bankruptcy plan for a quick sale to Clearlake Capital Group was designed to minimize harm to its staff and leadership, rather than maximize its ability to pay back its debt obligations. <br /><br />As is the way with these sorts of things, a hearing was held yesterday to get the situation sorted, during which U.S. bankruptcy judge Mary F. Walrath concluded that THQ's plan does not allow enough time for interested parties other than Clearlake Capital Group to get properly involved in the process. Therefore, the plan is rejected. <br /><br />"I am not convinced that we are under the gun to have a sale process by the 15th," Walrath said during the hearing, according to <a href="http://www.businessweek.com/news/2013-01-04/thq-denied-approval-of-bankruptcy-sale-process-and-loan">Business Week</a>. Another hearing has been scheduled for Monday, January 7. "In the meantime I think the parties need to talk."<br /><br />Meanwhile, five companies are in the process of <a href="http://www.investopedia.com/terms/d/duediligence.asp#axzz2H8FqEfCk">due diligence</a>, Centerview Partners banker Sam Greene testified during the hearing. Warner Bros. lawyer Howard J. Weg was also in attendance, saying that WB would be interested in further exploring THQ's available assets, should the sales period be extended.<br /><br />Buying up franchises from bankrupt developers is nothing new for Warner Bros., and considering how well <em>Mortal Kombat</em> turned out, it may not be a terrible development, should it come to pass. Imagine, for instance, a Saints Row game developed by RockSteady, or a Darksiders fighting game developed by NetherRealm Studios. Worse things <em>have</em> happened. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/">Judge denies THQ's plan for a quick sale as Warner Bros., others show interest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Jan 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20417849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/05/judge-denies-thqs-plan-for-a-quick-sale-as-warner-bros-others/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>bankruptcy</category><category>court</category><category>law</category><category>legal</category><category>THQ</category><category>Warner-Bros</category><category>Warner-Bros-Interactive</category><category>Warner-Bros-Interactive-Entertainment</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 05 Jan 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Creditors, Trustee object to THQ sale conditions]]></title><link>http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/</guid><comments>http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/thqlogods2-1355795526.jpg" /></a></div>Back when <a href="http://www.joystiq.com/2012/12/19/thq-bankruptcy-sale/">THQ filed for Chapter 11 bankruptcy</a> last month, the plan was for the developer/publisher would be sold to Clearlake Capital Group in one big chunk within 30 days, preventing the need for layoffs and avoiding the need to split THQ's various franchises up and sell them a la carte. While this plan sounds like a best-case scenario for THQ given the circumstances, other parties involved in the process have doubts, and have subsequently filed official objections.<br /><br />There's a lot of <a href="http://www.distressed-debt-investing.com/2013/01/distressed-debt-news-trustee-objection.html">complicated legal stuff</a> going on, but the situation essentially breaks down like this: <a href="http://en.wikipedia.org/wiki/United_States_Trustee_Program">US Trustee</a> Roberta DeAngelis has filed an objection over the sale's time table, saying that the 30-day window is far too small to give parties other than Clearlake Capital Group a chance to bid and participate in the sale. She also took issue with a stipulation in THQ's plan that awards $2.25 million to Clearlake in the event that a different company wins the bid; that amount is disproportionately large with respect to the cash value of the purchase price, she claims.<br /><br />A consortium of THQ's creditors have also filed an objection, claiming that THQ's proposed bidding procedures "appear to have been designed specifically to thwart any potential bidders from stepping forward to compete with Clearlake's bid," taking issue with the sale's time table and "requirement that prospective purchasers bid on the Debtors 'as a whole' rather than on a 'piecemeal' or 'title-by-title' basis."<br /><br />In essence, the creditors feel as though the process has been designed to keep THQ operational, rather than to pay back its debts: "Rather than being designed to maximize the value of the Debtors' estates, the Bidding Procedures, by design or otherwise, render the 'auction process' meaningless and virtually guarantee that Clearlake will be the ultimate buyer, thereby ensuring that the Debtors' management retain their positions within, and operating control over, the Debtors' organization."<br /><br />A hearing is scheduled for tomorrow, during which we're confident at least two lawyers will make more money than we'll ever see in our entire lives. They'll probably also talk about this stuff.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/">Creditors, Trustee object to THQ sale conditions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Jan 2013 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20416542/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/03/creditors-trustee-object-to-thq-sale-conditions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>bankruptcy</category><category>chapter-11</category><category>Clearlake</category><category>clearlake-capital-group</category><category>creditor</category><category>law</category><category>legal</category><category>objection</category><category>sale</category><category>THQ</category><category>us-trustee</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 03 Jan 2013 21:30:00 EST</pubDate></item><item><title><![CDATA[Events 2012: SOPA]]></title><link>http://www.joystiq.com/2013/01/02/events-2012-sopa/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/02/events-2012-sopa/</guid><comments>http://www.joystiq.com/2013/01/02/events-2012-sopa/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/02/events-2012-sopa/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/sopa1118.jpg" /></a></div>The <a href="http://www.joystiq.com/tag/SOPA">Stop Online Piracy Act</a>, had it been successfully enacted, would have given US law enforcement agencies the ability to legally bar search engines from linking to websites that were deemed to host copyright-violating content (whatever that may be), provided said agencies were able to obtain a court order.<br /><br />It also would have given law enforcement the ability to bar advertisers and e-commerce payment providers from doing business with offending websites, but the bill's <em>real</em> party peace was its ability to block access to infringing websites at the ISP level.<br /><br />If you think that sounds oddly familiar, that's because it's essentially what The Patriots were trying to accomplish in <em>Metal Gear Solid 2</em>, although the bill's less clandestine methodology wouldn't have required the construction of a <a href="http://metalgear.wikia.com/wiki/Arsenal_Gear">massive submersible aquatic fortress</a>.<br /><ul> <li>  As troubling as all that sounds, internet legislation isn't really in our wheelhouse since we're a video game website and everything. Once <a href="http://www.joystiq.com/2011/11/18/nintendo-ea-sony-sponsor-internet-censorship-bill/">Nintendo, Sony and EA all put their weight behind the bill</a>, however, the issue suddenly fell under our jurisdiction and became <em>much</em> more complicated, especially once Microsoft, Apple and a consortium of other tech giants expressed their support.</li></ul><ul> <li>  Of course, anything that threatens the Internet's right to free speech is swiftly met by the razor-sharp blade of e-activism, with the whole of the Internet collapsing into a singularity of outrage aimed directly at the companies in support of the bill. As public objection grew, Microsoft, Apple and the other members of <a href="http://www.joystiq.com/2011/11/23/business-software-alliance-speaks-out-against-sopa/">the Business Software Alliance rescinded their support almost immediately</a>. Nintendo, Sony and EA <a href="http://www.joystiq.com/2011/12/30/nintendo-ea-and-sony-also-rescind-sopa-support/">followed suit shortly </a><a href="http://www.joystiq.com/2011/12/30/nintendo-ea-and-sony-also-rescind-sopa-support/">thereafter</a>, though the ESA (of which they are all members) <a href="http://www.joystiq.com/2012/01/03/esa-stands-behind-proposed-sopa-legislation-issues-statement/">remained in support of SOPA</a>.</li></ul><ul> <li>  Rep. Lamar Smith (who had originally authored the bill) eventually announced that he was <a href="http://www.joystiq.com/2012/01/13/lamar-smith-removes-dns-blocking-from-sopa/">removing the DNS-blocking portions of the legislation</a>, making the proposed bill somewhat less insane, but still plenty dangerous. Shortly thereafter, House Oversight Committee chairman Darrell Issa <a href="http://www.joystiq.com/2012/01/14/house-wont-vote-on-sopa-until-consensus-reached/">cancelled a scheduled hearing and indefinitely postponed voting on SOPA</a>, effectively placing the bill into a state of suspended animation. A similar <a href="http://www.joystiq.com/2012/01/20/pipa-on-hold-in-light-of-legitimate-issues-raised-by-many-say/">hold was placed on SOPA's Senate sister PIPA</a>, which sought to accomplish the same goals. It was not until both pieces of legislation had effectively been killed that <a href="http://www.joystiq.com/2012/01/20/esa-withdraws-support-for-sopa/">ESA withdrew its support</a>.</li></ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/02/events-2012-sopa/">Events 2012: SOPA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Jan 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/02/events-2012-sopa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20414985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/02/events-2012-sopa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bill</category><category>censorship</category><category>congress</category><category>events-2012</category><category>house-of-representatives</category><category>internet</category><category>law</category><category>legal</category><category>legislation</category><category>PIPA</category><category>politics</category><category>senate</category><category>SOPA</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 02 Jan 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Over 2,100 sex offenders discovered and banned from online games]]></title><link>http://www.joystiq.com/2012/12/20/over-2-100-sex-offenders-discovered-and-banned-from-online-games/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/20/over-2-100-sex-offenders-discovered-and-banned-from-online-games/</guid><comments>http://www.joystiq.com/2012/12/20/over-2-100-sex-offenders-discovered-and-banned-from-online-games/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/19/over-2-100-sexual-offenders-discovered-and-banned-from-online-ga/"><img alt="Over 2,100 sexual offenders discovered and banned from online games" data-src-height="213" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/ncsoftlogo.jpg" /></a></div>New York Attorney General Eric T. Schniderman says that five gaming companies, including NCSoft and THQ, have <a href="http://www.longislandexchange.com/press/2012/12/19/a-g-schneidermans-operation-game-over-continues-with-thousands-of-additional-sex-offenders-purged-from-online-gaming-platforms/">agreed to purge the accounts of over 2100 registered sex offenders</a> from their services. Earlier this year, over 3500 accounts were <a href="http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/">purged from major online game services</a> run by Microsoft, Apple, Blizzard, EA, and others, and this latest drive adds more to that total (including some from Sony, which agreed to the initial purge but wasn't able to remove the accounts until now).<br /><br />The goal here is to keep registered sex offenders (who are required by law to register their email addresses, screen names, <a href="http://www.joystiq.com/2009/05/06/texas-may-require-sex-offenders-to-report-gamertag/">and other online information</a>) away from children who might be playing on these platforms, and prevent them from contacting potential prey anonymously. Operation: Game Over, as this drive is being called, is the first instance of using this registration information to keep predators off of gaming networks. Hopefully, says Schniderman, it will help "block sex offenders from using gaming systems as a vehicle to prey on underage victims."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/20/over-2-100-sex-offenders-discovered-and-banned-from-online-games/">Over 2,100 sex offenders discovered and banned from online games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Dec 2012 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/20/over-2-100-sex-offenders-discovered-and-banned-from-online-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20407918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/20/over-2-100-sex-offenders-discovered-and-banned-from-online-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attorney-general</category><category>children</category><category>eric-schniderman</category><category>eric-t-schneiderman</category><category>gaming</category><category>internet</category><category>law</category><category>legal</category><category>online</category><category>predators</category><category>safety</category><category>services</category><category>sex-offenders</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 20 Dec 2012 01:00:00 EST</pubDate></item><item><title><![CDATA[Tattoo artist sues THQ over use of original ink in UFC Undisputed 2010, UFC Undisputed 3]]></title><link>http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/</guid><comments>http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/" target="_self"><img alt="Tattoo artist sues THQ over use of original ink in UFC Undisputed 2010, UFC Undisputed 3" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ufcundisputed3.png" /></a></div>A tattoo artist by the name of Chris Escobedo has filed a lawsuit against THQ over its supposedly unauthorized usage of a tattoo Escobedo designed. Specifically, Escobedo owns <a href="http://cocatalog.loc.gov/cgi-bin/Pwebrecon.cgi?Search_Arg=VAu001094747&amp;Search_Code=REGS&amp;PID=eA9kq-VuLIxWkMrD9JWXFUJwtQP&amp;SEQ=20121117172032&amp;CNT=25&amp;HIST=1">the copyright</a> to a tattoo present on the virtual version of MMA fighter Carlos Condit in <a href="http://www.joystiq.com/game/ufc-undisputed-2010"><em>UFC Undisputed 2010</em></a> and <a href="http://www.joystiq.com/game/ufc-undisputed-3"><em>UFC Undisputed 3</em></a>.<br /><br />Escobedo's argument hinges on the idea that, despite being permanently affixed to a public figure, the tattoo's design still belongs to him, as he created it originally and never signed the rights to the design away to Condit. By digitally recreating that design without permission, THQ may have violated Escobedo's copyright on the work. The lawsuit also claims that THQ's usage of Condit's likeness on its website violates Escobedo's copyright as well.<br /><br />The lawsuit seeks compensation for "<a href="http://en.wikipedia.org/wiki/Actual_damages">actual damages</a>" caused by THQ's usage of the artwork, as well as "an order directing THQ to account to Mr. Escobedo for all gains, profits and advantages derived by them by their wrongful conduct, and to disgorge all profits obtained by their wrongful conduct." <em>Gross</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/">Tattoo artist sues THQ over use of original ink in UFC Undisputed 2010, UFC Undisputed 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Nov 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20382731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/17/tattoo-artist-sues-thq-over-use-of-original-ink-in-ufc-undispute/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Carlos-Condit</category><category>Chris-Escobedo</category><category>copyright-infringement</category><category>CopyrightInfringement</category><category>law</category><category>lawsuit</category><category>legal</category><category>lion-tattoo</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>tattoo</category><category>the-lion-tattoo</category><category>THQ</category><category>ufc-undisputed-3</category><category>xbox</category><category>Yukes</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 17 Nov 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[X-Men: Destiny destined for unsure lifespan on Games on Demand]]></title><link>http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/</guid><comments>http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/"><img alt="XMen Destiny may be destined for short lifespan on Games on Demand" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/xmendestiny.jpg" /></a></div><em>X-Men: Destiny</em> is available from today on <a href="http://marketplace.xbox.com/en-US/Product/X-Men-Destiny/66acd000-77fe-1000-9115-d802415608aa">Xbox Live Marketplace</a> as part of the Games on Demand program, priced at $39.99. That's despite Silicon Knights <a href="http://www.joystiq.com/2012/11/09/silicon-knights-v-epic-games-judgment/">being ordered</a> by the US court to recall and destroy all unsold copies of its products using Unreal Engine 3, of which <em>X-Men: Destiny</em> is one. The company was also ordered to cease producing and distributing games using Epic's technology.<br /><br />So what exactly's going on here? Well, the <a href="http://docs.justia.com/cases/federal/district-courts/north-carolina/ncedce/5:2007cv00275/89570/862/0.pdf?ts=1352377322">ruling</a> in the Silicon Knights vs. Epic Games case dictates Silicon Knights notifies the US court by December 21 of its compliance with the injunctions ordered. This is presumably to give Silicon Knights adequate time to carry out the required actions; recalling and destroying every unsold copy of <em>X-Men: Destiny</em> and <em>Too Human</em>.<br /><br />So the game newly appearing on XBLM might not contravene the injunctions, at least for now. It should also be noted that <em>Too Human</em> is also currently available on <a href="http://marketplace.xbox.com/en-US/Product/Too-Human/66acd000-77fe-1000-9115-d8024d5307de">XBLM</a>, while <a href="http://www.gamestop.com/ps3/games/x-men-destiny/89177">GameStop</a>, <a href="http://www.target.com/p/x-men-destiny-xbox-360/-/A-13475879#prodSlot=medium_1_1&amp;term=x-men destiny">Target</a>, and <a href="http://www.bestbuy.com/site/X-Men%3A+Destiny+-+PlayStation+3/2670855.p?id=1218343210078&amp;skuId=2670855&amp;st=x-men%20destiny&amp;lp=2&amp;cp=1">Best Buy</a> all have new copies of <em>X-Men: Destiny</em> listed as available.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/">X-Men: Destiny destined for unsure lifespan on Games on Demand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Nov 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20378547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/13/x-men-destiny-games-on-de/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>epic</category><category>epic-games</category><category>games-on-demand</category><category>law</category><category>lawsuit</category><category>legal</category><category>microsoft</category><category>ruling</category><category>silicon-knights</category><category>too-human</category><category>X-Men-Destiny</category><category>XBLA</category><category>XBLM</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 13 Nov 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[UKIE wants 30% games industry tax break, UK begins tax plan scrutiny]]></title><link>http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/</guid><comments>http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/"><img alt="UKIE wants 30% games industry tax break, UK begins tax plan scrutiny" data-src-height="339" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/ukie.jpg" /></a></div>UKIE, a trade group for the entertainment industry in the UK, joined UK gaming trade association <a href="http://www.joystiq.com/2012/09/03/tiga-outlines-uks-games-tax-relief-calls-for-30-flat-rate/">TIGA</a> in calling for a tax relief flat rate of 30 percent across the industry, in the hopes of stimulating the UK's game development business. In March, UK chancellor George Osborne pledged to "turn Britain into Europe's technology centre, starting with digital content," by extending the country's film tax breaks to the TV, animation and gaming industries.<br /><br />Yesterday was the deadline for suggestions to the UK government on how the gaming tax breaks should be handled. TIGA previously suggested the 30 percent flat rate, or an alternative tiered rebate giving 25 percent relief to projects costing &pound;250,000 ($400,000) or more.<br /><br />After consulting with more than 200 UK companies, UKIE proposed relief should extend to the entire industry, covering indies, large studios and new companies established by parties overseas -- all with a 30 percent relief rate, regardless of budget. UKIE included relief for DLC and post-launch support in its proposal.<br /><br />The tax relief is poised to begin in April, pending parliamentary approval and a round of summaries, scrutiny by tax professionals and consultation. Edge has a round-up of the whole process <a href="http://www.edge-online.com/news/games-tax-relief-what-happens-next">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/">UKIE wants 30% games industry tax break, UK begins tax plan scrutiny</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Sep 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20321063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/11/ukie-wants-30-games-industry-tax-break-uk-begins-tax-plan-scru/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>government</category><category>law</category><category>mac</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>tax</category><category>tax-break</category><category>tax-relief</category><category>taxes</category><category>Tiga</category><category>uk</category><category>ukie</category><category>vita</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 11 Sep 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[One territory can now purchase R18+ games in Australia]]></title><link>http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/</guid><comments>http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/"><img alt="ACT first Australian jurisdiction to pass R18 law" data-src-height="265" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/r18-1345825842.jpg" /></a></div>The Australian Capital Territory this morning became the first state or territory to pass the <a href="http://www.joystiq.com/tag/r18+">R18+ law</a> in Australia. In June, after a decade of political strife, all Australian states and territories agreed to <a href="http://www.joystiq.com/2012/06/18/australia-finally-passes-r18-rating-for-games/">a bill</a> ending the country's much criticized ban on adult games. ACT is now the first to make it law for adults to have access to games rated 18+.<br /><br />ACT is the smallest of Australia's self-governing internal territories, home to only 1.6% of the country's total population. Australian gamers should now hope the news results in a domino effect across the country. Despite the bill being passed by federal government, each state and territory must pass the law under its own jurisdiction.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/">One territory can now purchase R18+ games in Australia</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2012 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20308555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/24/one-territory-can-now-purchase-r18-games-in-australia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>law</category><category>r18</category><category>r18+</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 24 Aug 2012 16:20:00 EST</pubDate></item><item><title><![CDATA[Tekken Tag Tournament 2 now has a dinosaur with boxing gloves named Alex]]></title><link>http://www.joystiq.com/2012/07/06/tekken-tag-tournament-2-now-has-a-dinosaur-with-boxing-gloves-na/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/06/tekken-tag-tournament-2-now-has-a-dinosaur-with-boxing-gloves-na/</guid><comments>http://www.joystiq.com/2012/07/06/tekken-tag-tournament-2-now-has-a-dinosaur-with-boxing-gloves-na/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-8b7a1e54" mozallowfullscreen="true" src="http://www.viddler.com/embed/8b7a1e54/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=64433164&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="Tekken Tag Tournament 2 now has a dinosaur with boxing gloves named Alex" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/alexttt2599pxheaderimg12412.jpg" style="width: 599px; height: 308px; display:none" /></div><br />We could just tell you straight up about the five <a href="http://www.joystiq.com/game/tekken-tag-tournament-2"><em>Teken Tag Tournament 2</em></a> characters that Namco revealed today, but wouldn't watching a trailer with a boxing dinosaur be more fun? What if we told you he fights a bear? What if we told you he <em>beats the suds</em> out of that bear? There you go!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/06/tekken-tag-tournament-2-now-has-a-dinosaur-with-boxing-gloves-na/">Tekken Tag Tournament 2 now has a dinosaur with boxing gloves named Alex</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2012 13:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/06/tekken-tag-tournament-2-now-has-a-dinosaur-with-boxing-gloves-na/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20273006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/06/tekken-tag-tournament-2-now-has-a-dinosaur-with-boxing-gloves-na/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex</category><category>forest</category><category>gameplay</category><category>law</category><category>microsoft</category><category>namco</category><category>namco-bandai</category><category>p-jack</category><category>playstation</category><category>ps3</category><category>Tekken-Tag-Tournament-2</category><category>tiger-jackson</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 06 Jul 2012 13:10:00 EST</pubDate></item><item><title><![CDATA[NovaLogic sues Activision over use of 'Delta Force']]></title><link>http://www.joystiq.com/2012/05/17/novalogic-sues-activision-over-use-of-delta-force/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/17/novalogic-sues-activision-over-use-of-delta-force/</guid><comments>http://www.joystiq.com/2012/05/17/novalogic-sues-activision-over-use-of-delta-force/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/16/novalogic-sues-activision-over-use-of-delta-force/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/deltaforcevs.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 350px; " /></a></div>NovaLogic, the developer behind 1998's PC FPS <a href="http://en.wikipedia.org/wiki/Delta_Force_(video_game)"><em>Delta Force</em></a> and its subsequent sequels, has filed suit against Activision over the inclusion of its own "Delta Force" in <a href="http://www.joystiq.com/game/call-of-duty-modern-warfare-3"><em>Modern Warfare 3</em></a>. As you can see in the tastefully photoshopped comparison image above, Acti's Delta Force logo (right) bears a striking resemblance to NovaLogic's - additionally, NovaLogic <a href="http://www.trademarks411.com/marks/75483113-delta-force">owns a trademark</a> on the words "DELTA FORCE."<br /><br />"Despite Activision's irrefutable knowledge of NovaLogic's superior trademark rights," reads the complain, "Activision created knockoff marks that are nearly identical [to] NovaLogic's design and word marks. Activision then shamelessly inserted these infringing marks throughout its competing first person military adventure video games." The complaint also makes reference to the various <em>Modern Warfare 3</em>-branded headsets, Xboxen and strategy guides in production that feature Activision's Delta Force logo.<br /><br />Both NovaLogic and Activision's fictional Delta Force teams are based on the <a href="http://en.wikipedia.org/wiki/Delta_Force">1st Special Forces Operational Detachment-Delta</a>, a counter-terrorism branch of the United States military. NovaLogic claims that Activision's inclusion of a Delta Force in <em>MW3</em> has caused NovaLogic to lose millions, and that if "infringing practices are not discontinued quickly, it is likely that the damage to NovaLogic will grow exponentially, causing more confusion in the market place, and to the reputation for quality that NovaLogic has worked so hard to establish." The lawsuit seeks unspecified damages and also calls for an injunction to protect against further trademark infringement.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/17/novalogic-sues-activision-over-use-of-delta-force/">NovaLogic sues Activision over use of 'Delta Force'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2012 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/17/novalogic-sues-activision-over-use-of-delta-force/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239561/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/17/novalogic-sues-activision-over-use-of-delta-force/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>call-of-duty-modern-warfare-3</category><category>delta-force</category><category>law</category><category>lawsuit</category><category>legal</category><category>modern-warfare-3</category><category>NovaLogic</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 17 May 2012 00:00:00 EST</pubDate></item><item><title><![CDATA[Motorola granted injunction against Xbox 360 sales in Germany, not as dramatic as it sounds]]></title><link>http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/</guid><comments>http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/nightcourt.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 353px; " /></a></div>A German court has granted Motorola Mobility an injunction against the sale and/or distribution of the Xbox 360 in Germany, as well as copies of Windows 7, Internet Explorer and Windows Media Player, following <a href="http://www.joystiq.com/2012/04/24/preliminary-ruling-xbox-360-infringes-on-some-motorola-patents/">a ruling</a> that some of Microsoft's products violate patents that pertain to the H.264 video codec and are held by Motorola.<br /><br />Were Motorola to enforce this injunction, it would mean that Microsoft would lose the ability to sell its flagship products in Deutschland until the matter of Motorola's patents is settled, which would be a Very Big Deal[TM]. Thing is, though, Motorola is currently prohibited from enforcing the injunction due to a restraining order issued by an American judge in Seattle.<br /><br />Microsoft argued that Motorola is abusing its "Frand-commitments," which are essentially a pinky swear that a massive company makes to the world when it is in possession of a universally required piece of technology, wherein it commits to providing licenses for said technology at "fair, reasonable and non-discriminatory" rates. Microsoft says that Motorola's asking price goes beyond fair and reasonable, so the judge issued the restraining order to prevent the injunction from happening until the case can be heard, which is currently scheduled to happen on May 7.<br /><br />Meanwhile, Microsoft is also appealing the German court's decision, and thanks to the restraining order from the American judge, it'll be able to conduct business as usual during that process. Patent infringement cases like this are all about applying pressure on both sides until one of the companies involved cracks, so we doubt that Motorola ever actually expected that it'd be able to enforce a successful injunction. The fact that it happened at all, however, despite being nullified, adds another layer of trouble and stress to Microsoft's half of the situation.<br /><br />It's a lot like vs. <em>Dr. Mario</em>, but with slightly more money involved.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/">Motorola granted injunction against Xbox 360 sales in Germany, not as dramatic as it sounds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2012 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20230093/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/03/motorola-granted-injunction-against-xbox-360-sales-in-germany-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>germany</category><category>h-264</category><category>injunction</category><category>law</category><category>lawsuit</category><category>legal</category><category>microsoft</category><category>Motorola</category><category>Motorola-Mobility</category><category>patent</category><category>pc</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 03 May 2012 14:45:00 EST</pubDate></item><item><title><![CDATA[New York State removes sex offenders from Xbox Live]]></title><link>http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/</guid><comments>http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/xbox-live-logo-580_530x220.jpg" style="width: 530px; height: 220px; " /></a></div>New York will be removing the state's registered sex offenders from several online gaming services, NY Attorney General Eric Schneiderman has announced. As part of "Operation: Game Over," over 3,500 of accounts have been removed from various gaming services run by "Microsoft, Apple, Blizzard, Electronic Arts, Disney, Warner Bros. and Sony."<br /><br />The purge was done with the consent of each company. Xbox Live is the only service explicitly mentioned in the press release, though each company certainly has recognized services, including PlayStation Network, Origin, Game Center, Battle.net, etc.<br /><br />The press release notes that New York law requires sex offenders to provide the state with email addresses and screen names, which can then "be made available to certain websites so they can purge potential predators from their online networks." This marks the first time the law has been applied to gaming services. Vice president and deputy general counsel Rich Wallis noted that the company is "supportive of Attorney General Schneiderman's efforts to make the Internet, including online gaming environments like Xbox LIVE, safer for everyone."<br /><br />This isn't the first time that A.G. Schneiderman has delved into the world of video games. He also <a href="http://www.joystiq.com/2011/05/05/report-sony-subpoenaed-by-new-york-attorney-general/">subpoenaed Sony</a> regarding the PlayStation Network security breach last year.<p><a href="http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/" rel="bookmark">Continue reading <em>New York State removes sex offenders from Xbox Live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/">New York State removes sex offenders from Xbox Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Apr 2012 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20209685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/05/new-york-state-removes-sex-offenders-from-xbox-live-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eric-schneiderman</category><category>gamecenter</category><category>ios</category><category>ipad</category><category>iphone</category><category>law</category><category>legal</category><category>mac</category><category>microsoft</category><category>mobile</category><category>new-york</category><category>pc</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 05 Apr 2012 16:40:00 EST</pubDate></item><item><title><![CDATA[Game on: NFL likeness lawsuit against EA moving forward]]></title><link>http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/</guid><comments>http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/madden09832010.jpg" style="width: 530px; height: 299px; " /></a></div>A motion filed by EA to dismiss a class-action lawsuit filed against it by 6,000 retired NFL players has failed, reports <a href="http://www.gamasutra.com/view/news/167697/NFL_retiree_lawsuit_against_EA_goes_to_court.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29">Gamasutra</a>. <a href="http://www.joystiq.com/2010/08/03/retired-nfl-players-sue-ea-over-likenesses-in-madden-09/">As you'll recall</a>, the players that filed the suit claimed that their likenesses were used in <a href="http://www.joystiq.com/game/madden-nfl-09"><em>Madden 09</em></a> without permission or compensation. While the player's names and numbers were changed, vital and identifiable statistics were left unchanged.<br /><br />Rather than argue that it in fact <em>didn't</em> replicate real-world players without authorization, EA's motion to dismiss postulated that <em>Madden 09</em>'s use of player likenesses was covered by the First Amendment, and therefore did not require consent or compensation. Since this motion was denied, the case will move on to court. Plaintiffs are seeking legal fees, damages and all profits generated through the use of said plaintiffs' likenesses.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/">Game on: NFL likeness lawsuit against EA moving forward</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20205716/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/31/game-on-nfl-likeness-lawsuit-against-ea-moving-forward/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class-action</category><category>Class-actionLawsuit</category><category>ds</category><category>EA</category><category>law</category><category>lawsuit</category><category>legal</category><category>Madden-09</category><category>Madden-NFL-09</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>psp</category><category>sony</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 31 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Timegate wins arbitration dispute against SouthPeak]]></title><link>http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/</guid><comments>http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/timegatevssouthpeak.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Texas district Judge Keith Ellison has invalided an arbitrator's ruling that ordered <a href="http://www.joystiq.com/game/section-8"><em>Section 8</em></a> developer <a href="http://www.joystiq.com/tag/timegate">Timegate</a> to repay the game's publisher, <a href="http://www.joystiq.com/tag/SouthPeak">SouthPeak</a>, $7.3 million in allegedly misused development funds. The ruling also rewrote Timegate's publishing contract with SouthPeak, granting SouthPeak a permanent license for <em>Section 8</em>'s IP and its sequels.<br /><br />The arbitrator's decision was thrown out on the grounds that the rewritten publishing contract did not match the intent of the original document. Arbitrators are allowed to rewrite legally binding agreements, but only so long as the resulting agreement matches the spirit of the original document. Timegate and SouthPeak's original publishing agreement was very clear that Timegate would retain all IP rights for the brand -- changing this was beyond the scope of the original contract's intent and was therefore inappropriate.<br /><br />This all started back in the neolithic caveman days of 2009, when Timegate sued SouthPeak, claiming that the publisher had altered revenue reports in order to retain royalties meant for Timegate, which is <em>embezzlement</em>.<br /><br />SouthPeak countersued, claiming that Timegate fraudulently misrepresented itself in order to convince SouthPeak (which acquired original <em>Section 8</em> publisher Gamecock) to enter into the publishing agreement. It also claimed that <em>Section 8</em>'s lackluster retail performance was solely Timegate's fault, and that Timegate had failed to contribute a required $2.5 million in development funds, misused the $7.5 million in development funds provided by SouthPeak, and failed to give SouthPeak revenue from <em>Section 8</em>'s PC sequel and PS3 port.<br /><br />This tale is likely far from over, however, as SouthPeak still has the ability to appeal Judge Ellison's ruling.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/">Timegate wins arbitration dispute against SouthPeak</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20203229/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/28/timegate-wins-arbitration-dispute-against-southpeak/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arbitration</category><category>law</category><category>lawsuit</category><category>legal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Section-8</category><category>southpeak</category><category>timegate</category><category>TimeGate-Studios</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 28 Mar 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Politicians propose cigarette warning labels for games]]></title><link>http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/</guid><comments>http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/hellokittywithwarning.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>A bipartisan bill has been introduced that would, if passed, require cigarette-esque warning labels on video games. Authored by house reps Frank Wolf (R-VA) and Joe Baca (D-CA), the Violence in Video Games Labeling Act (H.R. 4204) would require all games rated "E" or higher, regardless of actual content, to bare a label that reads "WARNING: Exposure to violent video games has been linked to aggressive behavior."<br /><br />This isn't the first time Wolf and Baca have tried to introduce such legislation; "<a href="http://www.joystiq.com/2009/01/13/and-the-band-fails-on-new-law-seeks-to-put-warning-labels-on-ga/">The Video Game Health Labeling Act of 2009</a>" was essentially the same bill, although it only applied to games rated "T" and up. Its proposed warning label also made mention of "other violent media," which is absent from the dynamic duo's latest draft.<br /><br />"Representative Baca's facially unconstitutional bill -- which has been introduced to no avail in each of six successive Congressional sessions, beginning in 2002 -- needlessly concerns parents with flawed research and junk science," says ESA representative Rich Taylor in a statement to <a href="http://www.gamasutra.com/view/news/166615/Bill_proposes_tobaccostyle_warning_labels_for_games.php">Gamasutra</a>.<br /><br />Taylor goes on to say that the supporting evidence used by Baca in the past has been "exhaustively reviewed" by "numerous medical experts, research authorities, and courts across the country, including the United States Supreme Court," which collectively found the data "lacking and unpersuasive."<br /><br />Baca's resolve, however, refuses to waiver. "The video game industry has a responsibility to parents, families and to consumers to inform them of the potentially damaging content that is often found in their products," Baca told <a href="http://thehill.com/blogs/floor-action/house/216903-house-members-call-for-new-warning-labels-on-most-video-games">The Hill</a>. "They have repeatedly failed to live up to this responsibility."<br /><br />When asked to comment, a fictional ESRB representative said "What am I, chopped liver?"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/">Politicians propose cigarette warning labels for games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Mar 2012 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20197947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/21/politicians-propose-cigarette-warning-labels-for-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>Frank-Wolf</category><category>HR-4204</category><category>joe-baca</category><category>law</category><category>legal</category><category>legislation</category><category>mac</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>sony</category><category>Violence-in-Video-Games-Labeling-Act</category><category>vita</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 21 Mar 2012 17:45:00 EST</pubDate></item><item><title><![CDATA[California out nearly $2 million on failed video game legislation]]></title><link>http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/</guid><comments>http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/esa-logo-530.jpg" style="width: 530px; height: 277px; " /></a></div>When California <a href="http://www.joystiq.com/2012/01/26/california-to-pay-esa-950-000/">agreed to foot the Entertainment Software Association's $950,000 legal bill</a> accrued during its deconstruction of <a href="http://www.joystiq.com/tag/ab-1179">Brown v. EMA</a>, we estimated the state's <a href="http://www.joystiq.com/2008/08/05/esa-receives-282-794-reimbursement-from-california-may-not-be/">cumulative payout</a> to the ESA at around $1,327,000. Once you factor in the state's own legal costs, however, California's total payout for attempting to regulate the sale of violent games to minors rings up at a cool $1.8 million, according to <a href="http://www.sacbee.com/2012/02/19/4274796/failed-legal-fight-over-video.html">The Sacramento Bee</a>.<br /><br />Billable hours accrued by lawyers working for the state add an estimated $500,000 to the failed legislation's price tag, which has been slowly growing since the state decided to <a href="http://www.joystiq.com/2007/08/07/governator-says-california-game-law-will-be-back/">appeal the bill's initial injunction</a> way back in 2007. Considering that California's budget deficit is <a href="http://www.lao.ca.gov/reports/2010/bud/fiscal_outlook/fiscal_outlook_2010.aspx">projected</a> to reach somewhere around $22 billion this year, two million bucks doesn't seem like all that much in comparison. It's like tossing a box of matches into a burning building: What are you gonna do, set it <em>more</em> on fire?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/">California out nearly $2 million on failed video game legislation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Feb 2012 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20177326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/22/california-out-nearly-2-million-on-failed-video-game-legislatio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>california</category><category>Entertainment-software-association</category><category>ESA</category><category>law</category><category>legal</category><category>reimbursement</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 22 Feb 2012 20:15:00 EST</pubDate></item><item><title><![CDATA[Zynga sued for patent infringement]]></title><link>http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/</guid><comments>http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/zynga-logo.jpg" style="width: 530px; height: 317px; " /></a></div>Zynga is being sued <a href="http://www.joystiq.com/2011/07/18/lawsuit-filed-against-zynga-over-farmville-source-code/">again</a>, but not for any of the reasons you're <a href="http://www.joystiq.com/2012/02/13/zyngas-dream-heights-ready-to-build-tiny-towers-on-app-store/">probably thinking of</a>. <a href="http://www.personalizedmedia.com/">Personalized Media Communications</a>, an intellectual properties company that makes its living by licensing its plethora of patents to various technology companies, has filed suit against the social mogul, alleging that Zynga's headlining titles infringe upon four of its patents.<br /><br />The patents in question cover a wide range of exceedingly vague situations, from "controlled access of media content" to "personalized content based on individual attributes" and "the use of control and information signals embedded in electronic media content to generate output for display that is personalized and relevant to a user."<br /><br />If you're thinking "Well gosh, those sound like they could potentially apply to literally everything on the whole Internet," that's the whole point. After countless billable hours and several appeals, this will either end with Zynga signing a licensing agreement with PMC and paying a potentially substantial amount of back license fees determined by the court, or PMC's patents will be deemed as either inapplicable or too vague, at which point everyone goes home. Either way, some lawyers are getting <em>paid</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/">Zynga sued for patent infringement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Feb 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20170571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/13/zynga-sued-for-patent-infringement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>ipad</category><category>iphone</category><category>law</category><category>lawsuit</category><category>legal</category><category>mac</category><category>mobile</category><category>pc</category><category>personalized-media-communications</category><category>PMC</category><category>zynga</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 13 Feb 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Triple Town developer sues over iOS knock-off]]></title><link>http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/</guid><comments>http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/justiceisntblindapparently530pxheaderimg.jpg" /></a></div>Spry Fox, a social developer most recently known for its Facebook game <em>Triple Town</em>, has filed a copyright-infringement lawsuit against iOS development house 6Waves LOLAPPS (seriously) over <em>Yeti Town</em>, a mobile app that Spry Fox CEO David Edery claims is almost an exact duplicate of his company's product.<br /><br />"We're not just talking about the game's basic mechanics here," Edery said in a <a href="http://www.edery.org/2012/01/standing-up-for-ourselves/">statement</a> made on his personal blog. "We're talking about tons of little details, from the language in the tutorial, to many of our UI elements, to the quantities and prices of every single item in the store." What's more, Spry Fox was in confidential, NDA-protected negotiations with 6Waves LOLAPPS to publish <em>Triple Town</em>, right up until the day <em>Yeti Town</em> was released.<br /><br />As part of their negotiations, Spry Fox had given 6Waves months of private access to <em>Triple Town</em> during its closed beta test. "It's bad enough to rip off another company. To do so while you are pumping them for private information (first, our game design ideas, and later, after the game was launched on Facebook, our private revenue and retention numbers) is profoundly unethical by any measure."<br /><br />Mobile rip-offs have become fairly commonplace these days, so its refreshing to see a small developer aggressively try to protect its intellectual property. The outcome of this case will be unlikely to set any legal precedents, but if the courts weigh in Spry Fox's favor, it could be enough to discourage iOS counterfeiting in the future.<br /><br /><div style="text-align: right; "> <small>[<a href="http://www.shutterstock.com/gallery-366730p1.html">ER 09</a> via Shutterstock]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/">Triple Town developer sues over iOS knock-off</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Jan 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20159378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/29/triple-town-developer-sues-over-ios-knock-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>6waves-Lolapps</category><category>android</category><category>facebook</category><category>ios</category><category>ipad</category><category>iphone</category><category>law</category><category>lawsuit</category><category>legal</category><category>mac</category><category>mobile</category><category>pc</category><category>spry-fox</category><category>triple-town</category><category>yeti-town</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 29 Jan 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft files complaint over fake Halo 4 beta domain]]></title><link>http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/</guid><comments>http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/halo4masterchief.jpg" style="width: 530px; height: 279px; " /></a></div>Believe it or not, there are evil people on the Internet who use misinformation and deception to steal from the innocent and well-meaning. We <em>know</em>, we couldn't believe it either, but it's the truth, as recently demonstrated by an outbreak of <a href="http://www.joystiq.com/2012/01/21/halo-4-beta-invites-are-all-fake-so-far/">fake <em>Halo 4</em> beta test invites</a>.<br /><br />343 Industries' creative director David Ellis was quick to debunk the bogus site, but the URL used in the phishing scam (halo4beta dot net) is still out there, tempting fate with its Halo-oriented name and <em>un-Microsoftness</em>. Who knows what nefarious maleficence the domain could be used for if left in the wild, so Microsoft has filed a complaint with the National Arbitration Forum in order to have the domain name transferred to its ownership.<br /><br />In situations like this, the company filing the complaint has to be able to prove that the domain in question was registered maliciously in order for the Forum to decide in its favor. Under the circumstances, we feel like <em>global fraud</em> will probably be malicious enough to sway things in Microsoft's favor.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/">Microsoft files complaint over fake Halo 4 beta domain</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Jan 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20159175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/28/microsoft-files-complaint-over-fake-halo-4-beta-domain/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>beta-invites</category><category>domain</category><category>fake</category><category>halo-4</category><category>halo-4-beta</category><category>law</category><category>legal</category><category>microsoft</category><category>national-arbitration-forum</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 28 Jan 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[EA claims First Amendment protections against expected helicopter lawsuit]]></title><link>http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/</guid><comments>http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/battlefield3chopper530.jpg" vspace="4" /></a></div>
Electronic Arts is seeking First Amendment protections in an upcoming legal dispute with the maker of military helicopters featured in <em>Battlefield 3</em>. <a href="http://kotaku.com/5874076/ea-invokes-first-amendment-protection-for-video-games-in-trademark-dispute-with-helicopter-maker">Kotaku</a> reports that Textron, the parent company of Bell Helicopters, asked EA on December 21 to cease the depictions of three of its aircraft found in <em>Battlefield 3</em>. Last Friday, EA did a pre-emptive tactical suit against Textron, saying the helicopters are "protected by the First Amendment and the doctrine of nominative fair use."<br />
<br />
EA states that the Bell helicopters aren't highlighted or given any great distinction in the game. The publisher also claims the aircraft are just "a few of countless creative visual, audio, plot and programming elements that make up EA's expressive work, a first-person military combat simulation."<br />
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The publisher <a href="http://www.joystiq.com/2011/09/10/court-dismisses-qbs-case-against-ea-over-image-usage-in-ncaa-fo/">won a similar suit</a> last year against Ex-Rutgers University quarterback Ryan Hart, who believed his likeness was used in <em>NCAA Football</em> without consent. The judge felt EA's First Amendment rights to free expression outweighed Hart's right to protect his likeness, despite the character in the game having "Hart's physical attributes, sports statistics, and biographical information in mind."<br />
<br />
Speaking of First Amendment protections, Electronic Arts <a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/">claims it has no individual position</a> on <a href="http://joystiq.com/tag/sopa">SOPA</a>, but wants the law to bail it out here ... <em>mmm, chewy irony</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/">EA claims First Amendment protections against expected helicopter lawsuit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jan 2012 21:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20144299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/09/ea-claims-first-amendment-protections-against-expected-helicopte/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield-3</category><category>bell-helicopters</category><category>Business</category><category>EA</category><category>Electronic-Arts</category><category>law</category><category>lawsuit</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>textron</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 09 Jan 2012 21:16:00 EST</pubDate></item><item><title><![CDATA[Bethesda settles all Fallout IP related lawsuits]]></title><link>http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/</guid><comments>http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/26/work-on-fallout-mmo-can-continue-for-now-bethesda-injunction-ap/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/screen-shot-2010-06-15-at-11.20.24-pm.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 350px; " /></a></div>
Bethesda Softworks and Interplay have reached a settlement in their <a href="http://www.joystiq.com/2009/09/11/bethesda-suing-interplay-over-fallout-mmo/">protracted dispute</a> over the rights to the <em>Fallout</em> IP, specifically in regards to an MMO, which <a href="http://www.joystiq.com/2006/12/13/boardroom-guys-lets-make-a-fallout-mmo/">Interplay announced five years ago</a>. Bethesda states that as part of the settlement the "license granted to Interplay to develop the <em>Fallout MMO</em> is null and void, and all rights granted to Interplay to develop a <em>Fallout MMO</em> revert back to Bethesda, effective immediately."<br />
<br />
Bethesda parent company ZeniMax will pay Interplay $2 million "as consideration in the settlement," each side will pay its own legal fees, and Bethesda will retain rights to the <em>Fallout</em> intellectual property. Interplay has no ongoing right to the <em>Fallout</em> brand nor any <em>Fallout</em> intellectual property.<br />
<br />
Finally, Interplay's rights to sell <em>Fallout</em>, <em>Fallout 2</em> and <em>Fallout Tactics</em> will expire in December 2013, along with any other merchandising rights it had in association with those properties.<p><a href="http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/" rel="bookmark">Continue reading <em>Bethesda settles all Fallout IP related lawsuits</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/">Bethesda settles all Fallout IP related lawsuits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jan 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20144445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/09/bethesda-settles-all-fallout-ip-related-lawsuits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda-softworks</category><category>fallout-online</category><category>interplay</category><category>law</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><category>zenimax-media</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 09 Jan 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Apple and Microsoft join Nintendo et al in support of Internet-censorship bill]]></title><link>http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/</guid><comments>http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/applemicrosoftlogos.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Initially we though Apple and Microsoft had come out in support of <a href="http://en.wikipedia.org/wiki/Sopaipilla">sopaipillas</a>, the delicious and flaky fried pastry treat served in parts of Central and South America, as well as the North American Southwest. Imagine our surprise when we discovered that what they're <em>actually</em> supporting is the far less scrumptious SOPA, or "Stop Online Piracy Act" which Nintendo, EA and Sony have <a href="http://www.joystiq.com/2011/11/18/nintendo-ea-sony-sponsor-internet-censorship-bill/">already put their weight behind</a>.<br />
<br />
The supporting statement didn't come from Apple or Microsoft directly, but rather through the Business Software Alliance; a trade group that represents both Apple and Microsoft, as well as other tech giants such as Adobe, McAfee, Dell and Symantec. Meanwhile, Internet-technology companies like Google, Facebook, Twitter and Zynga have taken a vocal <strike>anti-sopaipilla</strike> anti-SOPA stance, going so far as to purchase a <a href="http://boingboing.net/2011/11/16/internet-giants-place-full-pag.html">full-page ad in the New York Times</a>.<br />
<br />
We're pretty worried this bill is going to pass, truth be told, so we're going to take this opportunity to say everything we won't be able to say once Internet censorship becomes the norm. Okay, ready?<br />
<br />
<em>Hey Internet, </em>[REMOVED].<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/">Apple and Microsoft join Nintendo et al in support of Internet-censorship bill</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 20 Nov 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20110797/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/20/apple-and-microsoft-join-nintendo-et-al-in-support-of-internet-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>bill</category><category>law</category><category>legal</category><category>mac</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pc</category><category>SOPA</category><category>stop-online-piracy-act</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 20 Nov 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[EA facing class-action lawsuit over lack of BF 1943 in BF3]]></title><link>http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/</guid><comments>http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/ealogo.jpg" /></a></div>
Remember how EA <a href="http://www.joystiq.com/2011/10/26/battlefield-3-ps3-ships-sans-battlefield-1943-bonus-ea-counters/">originally planned</a> to include a free copy of <a href="http://www.joystiq.com/game/battlefield-1943"><em>Battlefield 1943</em></a> with every new PS3 copy of <a href="http://www.joystiq.com/game/battlefield-3"><em>Battlefield 3</em></a>? So do a lot of other people, and they're so upset over EA's replacement "bonus" that they've filed a class-action lawsuit against the publisher, according to <a href="http://kotaku.com/5860729/ea-being-taken-to-court-over-broken-battlefield-promise">Kotaku</a>.<br />
<br />
Rather than monetary compensation, the firm representing those involved with the lawsuit (Edelson McGuire) is looking only for the free copies of <em>Battlefield 1943</em> originally advertised; a promise which EA "could not, and never intended, to keep," according to the firm. As is the way with any legal proceeding involving the entertainment industry, it'll likely be years before any sort of progress is made in either direction.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/">EA facing class-action lawsuit over lack of BF 1943 in BF3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 Nov 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20110539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/19/ea-facing-class-action-lawsuit-over-lack-of-bf-1943-in-bf3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield-1943</category><category>battlefield-3</category><category>BF3</category><category>class-action</category><category>DLC</category><category>EA</category><category>law</category><category>lawsuit</category><category>legal</category><category>playstation</category><category>ps3</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 19 Nov 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Supreme Court delegates Brown v. EMA expenses ruling to Ninth Circuit]]></title><link>http://www.joystiq.com/2011/10/04/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/04/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/</guid><comments>http://www.joystiq.com/2011/10/04/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/03/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/supremecourtus.jpg" /></a></div>
Legal representation ain't cheap, especially when your squad of top-notch lawyers are defending your industry/community's constitutional rights of expression. Apparently, setting legal precedent racks up a $1.4 million tab, and the Entertainment Merchants Association has requested that the bill be covered by the state of California, since <a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/">they lost and everything</a>.<br />
<br />
Now that all the <strike>fun</strike> important history making stuff is over, though, it seems the Supreme Court has better things to do with its time than figure out whose millions of dollars belong to which lawyers. As a result, the task of approving/denying the EMA's request has been delegated to the Ninth Circuit Court.<br />
<br />
Now that we think about it, does California even have $1.4 million to lose at this point? Call us crazy, but dine-and-dashing on the Supreme Court <em>probably</em> isn't possible.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/04/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/">Supreme Court delegates Brown v. EMA expenses ruling to Ninth Circuit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Oct 2011 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/04/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20072629/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/04/supreme-court-delegates-brown-v-ema-expenses-ruling-to-ninth-ci/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>9th-circuit-court-of-appeals</category><category>brown</category><category>california</category><category>EMA</category><category>ema-v-brown</category><category>entertainment-merchants-association</category><category>law</category><category>legal</category><category>ninth-circuit-court</category><category>Supreme-Court</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Tue, 04 Oct 2011 00:00:00 EST</pubDate></item><item><title><![CDATA[Bethesda denied restraining order against Fallout MMO co-dev Masthead]]></title><link>http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/</guid><comments>http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/falloutonlineconcept122310.jpg" style="width: 530px; height: 332px; " /></a></div>
Legal battles, while academically interesting, are <em>totes boring</em>, even when they carry heavy implications for the future of a franchise, or even the industry as a whole. The monotony can turn something interesting into something no one cares about, so we're thankful that the Honorable John F. Walter has delivered an atomic buster's worth of smackdown to the ongoing case of <em>Bethesda v. Everyone Else</em>.<br />
<br />
Bethesda had sought a temporary restraining order against <a href="http://www.joystiq.com/game/fallout-online"><em>Fallout Online</em></a> co-developer <a href="http://www.joystiq.com/tag/Masthead-Studios/">Masthead Studios</a>, claiming that the company had illegally sublicensed Bethesda's intellectual property from Interplay. The court disagrees, however, and has denied Bethesda's ex-parte application, with Judge Walter essentially telling Bethesda that it's made its bed, and now it's going to lie in it:<br />
<br />
<blockquote class="bq-standard">
	"Plaintiff has not demonstrated that it will be irreparably prejudiced if the requested ex parte relief is not granted, or that it is without fault in creating the crisis that requires ex parte relief. Indeed, Plaintiff was aware as early as February 2011 that Masthead was potentially infringing its copyrights. ... Yet, Plaintiff waited seven months to apply for ex parte relief. The Court finds that Plaintiff unreasonably delayed in seeking relief, and that the emergency that allegedly justifies a TRO is self-created."</blockquote>
<em>Yowch</em>. Considering that this is the second injunction request <a href="http://www.gamasutra.com/view/news/26491/Court_Denies_Bethesdas_Motion_To_Block_Interplay_Fallout_Activity.php">denied of Bethesda</a> since this whole thing began, things are starting to look pretty good for <em>Fallout Online</em>. Is anyone else weirded out by the United States Government actively defending a series based on its complete and total destruction? Just us? Okay.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/">Bethesda denied restraining order against Fallout MMO co-dev Masthead</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Sep 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20065501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/24/bethesda-denied-restraining-order-against-fallout-mmo-co-dev-mas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Softworks</category><category>fallout-online</category><category>Interplay</category><category>law</category><category>lawsuit</category><category>legal</category><category>masthead</category><category>masthead-studios</category><category>pc</category><category>smackdown</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 24 Sep 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Australia finally getting its R18+ rating]]></title><link>http://www.joystiq.com/2011/08/10/australia-finally-getting-its-r18-rating/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/10/australia-finally-getting-its-r18-rating/</guid><comments>http://www.joystiq.com/2011/08/10/australia-finally-getting-its-r18-rating/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/10/r18-in-australia-finally-happening/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamaustraliar18rating530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
<br />
Australia is <em>finally</em> getting an <a href="http://joystiq.com/tag/r18">R18+</a> classification for video games, meaning that games deemed unacceptable for minors under 15 can be sold in the country. Minister for Justice Brendan O'Connor announced today that the New South Wales Attorney-General, who was the <a href="http://www.joystiq.com/2011/07/22/australia-to-introduce-r18-rating-in-next-few-months-if-all-go/">only censorship minister to abstain from last month's vote</a>, has given his "in-principle support" for the new rating.<br />
<br />
"I am delighted that NSW has decided to support what is not just a practical public policy, but a <a href="http://www.joystiq.com/2010/05/09/report-98-percent-of-australians-in-support-of-r18-rating/">very popular policy</a>," said O'Connor. "Once introduced, the new classification will also afford adults the opportunity to view material designed for adults."<br />
<br />
Draft guidelines presented at the prior meeting have since been amended, requiring approvals from some jurisdiction's cabinets. The government is moving forward to introduce the new classification, which it had previously hoped to have available by year's end.<br />
<br />
[Thanks, Shane.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/10/australia-finally-getting-its-r18-rating/">Australia finally getting its R18+ rating</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Aug 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/10/australia-finally-getting-its-r18-rating/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20014103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/10/australia-finally-getting-its-r18-rating/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>law</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>r18</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 10 Aug 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Minecraft studio threatened with suit by Bethesda over 'Scrolls' title]]></title><link>http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/</guid><comments>http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/scrollsheaderimg530pxlawsuit.jpg" style="width: 530px; height: 317px; " /></a></div>
Not exactly unexpectedly, about four hours ago Markus "Notch" Persson -- creator of <a href="http://www.joystiq.com/game/minecraft"><em>Minecraft</em></a> and head of Mojang Specifications -- received a letter from a Swedish law firm representing Bethesda Softworks. It claimed that his company's trademark of the word "Scrolls" for use with a <a href="http://www.joystiq.com/game/scrolls">currently-in-development game</a> was infringing on Bethesda's own trademark, "<em>The Elder Scrolls</em>," and requested "a pile of money up front" before things could proceed. But Notch could've guessed it was coming.<br />
<br />
Writing on his Tumblr page, Notch explains that "about half a year ago," his company's legal team suggested registering "Minecraft" as a trademark. In the process, Mojang also filed to register "Scrolls," killing two birds with one stone. Notch writes that "A while later, out of the blue, we got contacted by Bethesda's lawyers. They wanted to know more about the 'Scrolls' trademark we were applying for, and claimed it conflicted with their existing trademark 'The Elder Scrolls.'" At the time, Mojang responded by offering what Notch calls a compromise: "We'd agree to never put any words in front of 'Scrolls,' and instead call sequels and other things something along the lines of 'Scrolls - The Banana Expansion.'" In his piece, he says that he's not sure if Mojang ever heard back.<br />
<br />
Fast-forward to this afternoon, and a "15-page letter" from a Swedish law firm, on behalf of Bethesda, arrives for Notch (pictured above). He says it's threatening a lawsuit if Mojang refuses "to stop using the name 'Scrolls,'" and that Bethesda will sue should that be necessary. Regardless of the current situation, Notch notes at the top of his piece, "I love Bethesda. I assume this nonsense is partly just their lawyers being lawyers, and a result of trademark law being the way it is." Here's hoping that compromise works out, and Notch is somehow legally bound to name the first <em>Scrolls</em> DLC "The Banana Expansion."<br />
<br />
<strong>Update:</strong> This piece was originally headlined "Minecraft studio being sued by Bethesda over 'Scrolls' title," and has since been amended to more accurately reflect the situation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/">Minecraft studio threatened with suit by Bethesda over 'Scrolls' title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Aug 2011 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20010839/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/05/minecraft-studio-being-sued-by-bethesda-over-scrolls-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>law</category><category>lawsuit</category><category>lawyers</category><category>legal</category><category>markus-persson</category><category>mojang</category><category>mojang-specifications</category><category>notch</category><category>scrolls</category><category>trademark</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 05 Aug 2011 16:20:00 EST</pubDate></item><item><title><![CDATA[USA Today: EA could lose over $1B in NCAA athlete suit]]></title><link>http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/</guid><comments>http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/ncaafootball530.jpg" vspace="4" /></a></div>
USA Today has calculated that Electronic Arts could face $1 billion in damages if it eventually loses a class-action lawsuit brought against the publisher and the NCAA by former college athletes. The lawsuit, which has been <a href="http://www.joystiq.com/2009/05/07/ea-sports-facing-litigation-from-ncaa-football-players/">ongoing for two years</a>, revolves around compensation for athletes' likenesses being used in EA's NCAA football and basketball games.<br />
<br />
The Cliff's Notes version of <a href="http://www.usatoday.com/tech/news/2011-08-02-ncaa-lawsuit-electronic-arts_n.htm">the math</a> works a little something like this: the law apparently says each player can be awarded $1,000 per likeness, per platform. This ends up being about $305.5 million for all the football players and $29 million for basketball players, a total of $334.5 million. Now, if the judge decides EA and the NCAA were "knowing, willful or intentional" in their compensation violation, the amount can be tripled under the Indiana publicity rights statute for damages over a billion dollars.<br />
<br />
EA's official statement, provided by EA corp. comm VP Jeff Brown: "We could lose billions more if a giant meteor hits the earth. We're not planning for either outcome."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/">USA Today: EA could lose over $1B in NCAA athlete suit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Aug 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20008497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>damages</category><category>EA</category><category>Electronic-Arts</category><category>law</category><category>lawsuit</category><category>microsoft</category><category>NCAA</category><category>playstation</category><category>ps3</category><category>samuel-keller</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 03 Aug 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Trenched Euro release struggles continue, lawyer explains background]]></title><link>http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/</guid><comments>http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/trenchboardgame530.jpg" style="margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
The trademark holder of <em>Trench</em> plans to keep on fighting to protect the name, which has <a href="http://www.joystiq.com/2011/06/22/trenched-delayed-in-select-european-territories/">prevented</a> Microsoft and Double Fine's XBLA title, <em>Trenched</em>, from being released in "select" European territories. The <a href="http://www.eurogamer.net/articles/2011-07-11-trenched-trademark-man-vows-to-fight-on">legal wrestling</a> involves <em>Trench</em>, a board game (pictured) that's being <a href="http://www.1up.com/news/trench-trademark-owner-not-about-let-trenched-released-europe">turned into a video game</a>. <em>Trench</em> completed its trademark filing in 2009 for Europe and 2010 for the United States, almost a year before <em>Trenched</em> applied in May 2011.<br />
<br />
"Because the application is barely 2 months old, the USPTO hasn't issued any actions on the Trenched filing. More than likely, the Trenched mark won't grant without some resolution to the Trench mark issue in the US," <a href="http://www.joystiq.com/tag/law-of-the-game-on-joystiq/">Law of the Game on Joystiq</a> columnist -- and actual lawyer -- Mark Methenitis explains.<br />
<br />
"Here's where this gets a little tricky. The <em>Trench</em> mark is filed as a 1(b) mark, which is an 'intent to use.' That is, they plan to use the mark, but aren't using it yet. From the notice of allowance (issued March 15 2011), they have six months to use the mark, request an extension for six more months. The maximum time they have to get a product to market is 3 years. So they only have until March 15, 2014, at the latest. But if they miss a response deadline, the application is abandoned, and then they don't have grounds from that application to stop the <em>Trenched</em> application."<p><a href="http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/" rel="bookmark">Continue reading <em>Trenched Euro release struggles continue, lawyer explains background</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/">Trenched Euro release struggles continue, lawyer explains background</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jul 2011 09:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19990002/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/13/trenched-euro-release-struggles-continue-lawyer-explains-backgr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-fine</category><category>europe</category><category>law</category><category>microsoft</category><category>microsoft-studios</category><category>trademark</category><category>trench</category><category>trenched</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 13 Jul 2011 09:06:00 EST</pubDate></item><item><title><![CDATA[Senate Bill 978 not much of a danger to YouTube game runthroughs]]></title><link>http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/</guid><comments>http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/gamfbiwarning530.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
When we're too busy to actually play <em>Gitaroo Man</em>, we happily resort to watching "Let's Play" runthrough videos of <em>Gitaroo Man</em>. Unfortunately, an addendum to federal copyright laws currently working its way through our country's legislative channels seeks to make streaming videos of copyrighted content just as illegal as pirating films -- the penalties for which are displayed every time you start up a video. Fortunately, <a href="http://thisismynext.com/2011/07/06/senate-bill-978-youtube-video-game-lets-play-videos-illegal/">This is My Next</a> has explained why this law wouldn't find much traction in stopping these kinds of nostalgic walkthroughs from being uploaded.<br />
<br />
The statute can only be enforced in instances where uploaders are "willfully" infringing on a copyright with intent to make money, and is only punishable if said uploader makes (or the game company loses) over $2,500. That's probably not true about a vast majority of the walkthroughs on streaming video sites, meaning our vicarious Gitarooing should continue unabated.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/">Senate Bill 978 not much of a danger to YouTube game runthroughs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jul 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19984639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/06/senate-bill-978-not-much-of-a-danger-to-youtube-game-runthroughs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>copyright-infringement</category><category>law</category><category>legislation</category><category>politics</category><category>senate</category><category>senate-bill-978</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 06 Jul 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[LGJ: On Brown v. Entertainment Merchants Assn.]]></title><link>http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/</guid><comments>http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/#comments</comments><description><![CDATA[<font color="gray"><small>Mark Methenitis contributes <a href="http://joystiq.com/tag/law-of-the-game/">Law of the Game on Joystiq</a> ("LGJ"), a column on legal issues as they relate to video games:</small></font><br />
<br />
<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/supremecourtus.jpg" /></div>
I believe I likely owe you an apology. LGJ should have covered this decision the day it was issued, but unfortunately, sometimes clients have to come first. So here we are, a few days after the decision, and the topic has been covered in <a href="http://www.joystiq.com/tag/ab-1179/">great detail</a>. I have read the decision, but have largely avoided other coverage of the case so that I could give you my opinion without being impacted by other analysis. Since I imagine most coverage has largely been focused on the majority opinion alone, I will also be discussing the concurring and dissenting opinions. As always, this is simply my opinion on the decision, and to that end, there is some room for people to disagree.<br />
<br />
This was, in short, about the best possible outcome, both for the game industry and for the public at large, that could have been expected. It was also an opinion that was the most consistent with existing case law and contemporary First Amendment legal theory. The most important aspect to this case was the court stating fairly unequivocally that new and different forms of media shouldn't be treated any differently simply because they are new and different forms of media. Ultimately, obscene content is obscene content, and though some media may have an easier time crossing the line than others, that doesn't mean the line moves.<p><a href="http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/" rel="bookmark">Continue reading <em>LGJ: On Brown v. Entertainment Merchants Assn.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/">LGJ: On Brown v. Entertainment Merchants Assn.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Jul 2011 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19981842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/04/lgj-on-brown-v-entertainment-merchants-assn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>california</category><category>ema</category><category>law</category><category>law-of-the-game</category><category>law-of-the-game-on-joystiq</category><category>lawsuit</category><category>lgj</category><category>Schwarzenegger-v-EMA</category><category>scotus</category><category>supreme-court</category><dc:creator><![CDATA[Mark Methenitis]]></dc:creator><pubDate>Mon, 04 Jul 2011 18:45:00 EST</pubDate></item><item><title><![CDATA[Interplay says Bethesda knew Fallout MMO would, in fact, be a Fallout game]]></title><link>http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/</guid><comments>http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/falloutonlineconcept122310.jpg" style="width: 530px; height: 332px; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
Just a couple of days after watching our nation's highest legal officers debate the impact of video games across this great country, it's time for us to return to a <em>much sillier</em> gaming lawsuit. <a href="http://www.gamasutra.com/view/news/35494/Interplay_Bethesda_Knew_Fallout_MMO_Was_About_More_Than_The_Name.php">Gamasutra</a> obtained a June 23 court filing issued by Interplay regarding the developer's legally troubled <a href="http://www.joystiq.com/game/fallout-online"><em>Fallout</em> MMO</a>. The filing comes as a response to <a href="http://www.joystiq.com/2010/12/23/fallout-over-bethesda-v-interplay-remains-unsettled/">a preliminary injunction</a> filed by Bethesda which attempted to prevent Interplay from using the franchise's story, setting and characters in their online opus.<br />
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Interplay's counter-filing explains, "For at least four years, Bethesda has known that Interplay interpreted its right to create the <em>Fallout</em>-branded MMOG to include copyrighted content from the <em>Fallout</em> universe in order to make the MMOG a recognizable <em>Fallout</em> game." We don't know, guys -- that seems a little unreasonable. When we heard Interplay was working on a <em>Fallout</em> MMO, we just assumed it would be a massively multiplayer online puzzle-platformer set in a colorful, kid-friendly version of ancient Rome.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/">Interplay says Bethesda knew Fallout MMO would, in fact, be a Fallout game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jun 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19979551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/29/interplay-says-bethesda-knew-fallout-mmo-would-in-fact-be-a-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>fallout</category><category>fallout-online</category><category>interplay</category><category>ip</category><category>law</category><category>lawsuit</category><category>legal</category><category>mmo</category><category>pc</category><category>politics</category><category>trademark</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 29 Jun 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Supreme Court's Brown v. EMA opinions: A digest]]></title><link>http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/</guid><comments>http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gamsupremecourtseal530.jpg" style="margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
Between the majority, concurring and dissenting opinions published in today's <a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/">Supreme Court decision</a> on <a href="http://www.joystiq.com/tag/ab-1179">Brown v. EMA</a>, there's a good 92 pages of legalese for enthusiastic gaming activists to pore over. If you don't feel like flipping through a novella of legal documents in search of relevant, easily digestible bits, feel free to check out some highlights from each opinion, which we've compiled after the jump!<p><a href="http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/" rel="bookmark">Continue reading <em>Supreme Court's Brown v. EMA opinions: A digest</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/">Supreme Court's Brown v. EMA opinions: A digest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Jun 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19977597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/27/supreme-courts-brown-v-ema-opinions-a-digest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>brown-v-ema</category><category>california</category><category>court</category><category>eca</category><category>ema</category><category>esa</category><category>esrb</category><category>law</category><category>politics</category><category>Schwarzenegger</category><category>Schwarzenegger-v-EMA</category><category>scotus</category><category>supreme-court</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 27 Jun 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Analysis: What today's Supreme Court decision means to us]]></title><link>http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/</guid><comments>http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamussupremecourtjustices530.jpg" style="width: 530px; height: 297px; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
In 2005, California state legislature passed <a href="http://www.mediacoalition.org/mediaimages/ab_1179%5B1%5D.pdf">Assembly Bill 1179</a>, a law penned by Democratic state senator Leland Yee which prohibited the sale of violent video games to minors. The law mandated the application of special stickers to titles deemed too violent, and slapped retail employees who sold those games to anyone under the age of 18 with a maximum $1,000 fine. The law <a href="http://www.joystiq.com/2005/09/12/new-california-violent-games-bill-awaits-ah-nulds-signature/">was signed</a> by then-Governor Arnold Schwarzenegger, but was struck down by the United States District Court for the Northern District of California before it could be enforced.<br />
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Following <a href="http://www.joystiq.com/2009/02/20/california-video-game-law-fails-again-in-circuit-court/">an unsuccessful appeal</a> of that decision in the Ninth Circuit Court of Appeals, the law's progenitors petitioned for a hearing in the United States Supreme Court. The petition was successful, <a href="http://www.joystiq.com/2010/11/02/transcripts-from-supreme-courts-violent-game-case-available-now/">the case was argued</a> last November and, earlier today, seven of the nine Supreme Court Justices <a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/">decided to uphold</a> the decision of the lower courts: California Assembly Bill 1179 violates the First Amendment rights afforded to all forms of media in the United States.<br />
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This decision obviously doesn't just affect Californian teenagers with a penchant for video games above their maturity level. It represents a vote of confidence in games and the non-governmental agency (see: The ESRB) which regulates their sale.<p><a href="http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/" rel="bookmark">Continue reading <em>Analysis: What today's Supreme Court decision means to us</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/">Analysis: What today's Supreme Court decision means to us</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Jun 2011 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19977459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/27/analysis-what-todays-supreme-court-decision-means-to-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>censorship</category><category>eca</category><category>esa</category><category>first-amendment</category><category>law</category><category>leland-yee</category><category>politics</category><category>Schwarzenegger</category><category>Schwarzenegger-v-EMA</category><category>scotus</category><category>supreme-court</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 27 Jun 2011 12:45:00 EST</pubDate></item><item><title><![CDATA[Supreme Court strikes down violent game-banning California law]]></title><link>http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/</guid><comments>http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/supremecourtus.jpg" style="width: 530px; height: 302px; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></div>
The Supreme Court of the United States has issued its opinions on Brown v. The Entertainment Merchants Association, a case which argued the Constitutionality of a (since struck down) California state law which banned the sale of "violent" video games to minors. The majority opinion, decided upon by seven of the court's nine Justices, is to <em>once again</em> strike down the law.<br />
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The majority opinion, in clear terms, states:<br />
<blockquote class="bq-standard">
	Like the protected books, plays, and movies that preceded them, video games communicate ideas-and even social messages-through many familiar literary devices (such as characters, dialogue, plot, and music) and through features distinctive to the medium (such as the player's interaction with the virtual world). That suffices to confer First Amendment protection. Under our Constitution, "esthetic and moral judgments about art and literature . . . are for the individual to make, not for the Government to decree, even with the mandate or approval of a majority."</blockquote>
The decision falls in line with other decisions of the lower courts regarding video game-banning legislation, such as the respective decisions of the Northern District of California Court and the Ninth Circuit Court of Appeals, both of which found the law unconstitutional. There was, of course, a dissenting opinion (in this case, representing the concerns of Justices Thomas and Breyer) which states:<br />
<blockquote class="bq-standard">
	The practices and beliefs of the founding generation establish that "the freedom of speech," as originally understood, does not include a right to speak to minors (or a right of minors to access speech) without going through the minors' parents or guardians. I would hold that the law at issue is not facially unconstitutional under the First Amendment, and reverse and remand for further proceedings.</blockquote>
We're sure to hear more from the Entertainment Software Association and other games lobbying groups in the coming hours, but the word from the highest court in the land is a promising one: Games, regardless of content, deserve the same First Amendment protections afforded to all other forms of expression in the United States.<p><a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/" rel="bookmark">Continue reading <em>Supreme Court strikes down violent game-banning California law</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/">Supreme Court strikes down violent game-banning California law</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Jun 2011 10:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19977340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/27/supreme-court-strikes-down-violent-game-banning-california-law/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>california</category><category>esa</category><category>first-amendment</category><category>law</category><category>politics</category><category>Schwarzenegger-v-EMA</category><category>scotus</category><category>supreme-court</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 27 Jun 2011 10:21:00 EST</pubDate></item><item><title><![CDATA[Supreme Court decision on Schwarzenegger v. EMA possibly coming this week [update]]]></title><link>http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/</guid><comments>http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/supremecourtus.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 302px; " /></a></div>
According to <a href="http://www.scotusblog.com/2011/06/this-week-at-the-court-41/">SCOTUSblog</a>, a site dedicated to tracking the activity of the head of our nation's Judicial Branch, a decision on November's hearing of <a href="http://www.joystiq.com/tag/ab-1179">Schwarzenegger v. EMA</a> (now Brown v. EMA, reflecting California's new, assumedly punier governor) will be released this week. The hearing was held to review a California law which prohibited the sale of mature games to minors -- a law which was attacked due to its ambiguity in defining what constituted a mature game.<br />
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The blog expects the court to either issue its opinion on Brown v. EMA today or Thursday -- we'll make sure to let you know where they come down. Personally, we really hope they decide in favor of the EMA, as this would be a kind of a bummer of a week for video games to be <em>totally outlawed</em>. (That's probably not going to happen.)<br />
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<strong>Update:</strong> Though the Supreme Court was expected to rule this week, it looks like they'll be holding their decision for a later date. The SCOTUS session ends the week of June 27, and though the court could conceivably extend the session, a decision is expected before then. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/">Supreme Court decision on Schwarzenegger v. EMA possibly coming this week [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Jun 2011 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19959349/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/06/supreme-court-decision-on-schwarzenegger-v-ema-possibly-coming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ab-1179</category><category>court</category><category>law</category><category>legal</category><category>politics</category><category>Schwarzenegger-v-EMA</category><category>supreme-court</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 06 Jun 2011 12:20:00 EST</pubDate></item></channel></rss>