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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Trials Evolution getting bugfix update, resetting multiplayer leaderboards]]></title><link>http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/</guid><comments>http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/"><img alt="0" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/trialsevo530pxheaderimgkts.jpg" style="width: 530px; height: 298px; border-width: 0px; border-style: solid; margin-top: 0px; margin-bottom: 0px;" /></a></div>RedLynx is delivering <a href="http://www.redlynxgame.com/forum/viewtopic.php?f=84&amp;t=9927">the first title update</a> for popular <a href="http://www.joystiq.com/2012/05/04/is-trials-evolution-the-perfect-game/">motorcycle crash simulator</a> <a href="http://joystiq.com/game/trials-evolution"><em>Trials Evolution</em></a>, adding fixes for a number of game issues, as well as tweaks to get rid of high score-ensuring loopholes.<br /><br />Because a lot of "corrupted data" made it on to the leaderboards at launch, according to RedLynx, the multiplayer scoreboards in <em>Trials Evolution</em> will be reset when the patch goes live at 2:00 AM PDT Wednesday morning. Single-player leaderboards, player-created track leaderboards, and multiplayer ranks won't be affected by this change.<br /><br />RedLynx recommends that players stay out of multiplayer for four to six hours after the update, in order to make sure that any scores earned are recorded correctly. What else can you do between the hours of two and eight AM? Sleeping is one option. Just throwing that out there.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/">Trials Evolution getting bugfix update, resetting multiplayer leaderboards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/29/trials-evolution-getting-bugfix-update-resetting-multiplayer-le/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugfixes</category><category>leaderboards</category><category>multiplayer</category><category>patch</category><category>pc</category><category>redlynx</category><category>title-update</category><category>trials-evolution</category><category>update</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 29 May 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Saints Row: The Third site adds interactive stats and leaderboards]]></title><link>http://www.joystiq.com/2011/12/01/saints-row-the-third-site-adds-interactive-stats-and-leaderboar/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/01/saints-row-the-third-site-adds-interactive-stats-and-leaderboar/</guid><comments>http://www.joystiq.com/2011/12/01/saints-row-the-third-site-adds-interactive-stats-and-leaderboar/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/steelportmapsr3.jpg" style="border-width: 0px; border-style: solid; margin: 4px 0px;" /></div>
<a href="http://www.saintsrow.com/">SaintsRow.com</a> has added a whole slew of new metagame features for chaos simulator <a href="http://www.saintsrow.com/news/detail/article/252001/new_website_features!"><em>Saints Row: The Third</em></a>, available now by logging in to the website.<br />
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In addition to standard stats like playtime and the number and type of kills, you can also check out leaderboards on various categories to see how you rate either among your friends or around the world. There's also an interactive map of the city, which will routinely add in player achievements, screenshots, and even custom hints from other players in the game, all displayed right on the spot where it happened.<br />
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All of the updates are free to use, but of course you've got to create a THQ account and sign in to it with the game itself. And Volition is promising even more features in the future -- trust us, no purple dildos will hit a single head in Steelport without you knowing about it by the time they're done.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/01/saints-row-the-third-site-adds-interactive-stats-and-leaderboar/">Saints Row: The Third site adds interactive stats and leaderboards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Dec 2011 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/01/saints-row-the-third-site-adds-interactive-stats-and-leaderboar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20118172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/01/saints-row-the-third-site-adds-interactive-stats-and-leaderboar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>interactive</category><category>leaderboards</category><category>map</category><category>microsoft</category><category>open-world</category><category>pc</category><category>playstation</category><category>ps3</category><category>saints-row-the-third</category><category>stats</category><category>thq</category><category>tracking</category><category>volition</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 01 Dec 2011 07:00:00 EST</pubDate></item><item><title><![CDATA[PSA: Iron Brigade (formerly Trenched) available worldwide now]]></title><link>http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/</guid><comments>http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/ironbrigadeishirt.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
Double Fine has announced that <a href="http://joystiq.com/game/iron-brigade"><em>Iron Brigade</em></a> (which is the updated version of <a href="http://joystiq.com/game/trenched"><em>Trenched</em></a>, renamed and revamped for sale overseas) is <a href="http://www.doublefine.com/news/comments/iron_brigade_deployed_worldwide_with_matching_shirt/">now available worldwide on Xbox Live Arcade</a>. The game is available <a href="http://marketplace.xbox.com/en-US/Product/Iron-Brigade/66acd000-77fe-1000-9115-d80258410a95">for 1200 Microsoft Points</a> (about $15). Double Fine is also selling an official release day I-shirt (not a T-shirt, they say -- "that would get us sued") <a href="http://shop.doublefine.com/ironbrigadei-shirt.aspx">for $20 on its website</a>.<br />
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Anyone who already owns <em>Trenched</em> will find an update when they log into the game, changing the name and adding new items, leaderboards on which to compete, and <a href="http://www.joystiq.com/2011/11/17/trenched-no-iron-brigade-comes-to-europe-nov-30-everyon/">a new survival mode</a>. We <a href="http://www.joystiq.com/2011/06/20/trenched-review/">loved <em>Trenched</em></a> back when it released in June, and we're sure that by spending a little sit-down time with <em>Iron Brigade</em>, we can probably learn to love it too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/">PSA: Iron Brigade (formerly Trenched) available worldwide now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Nov 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20118163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/30/psa-iron-brigade-formerly-trenched-available-worldwide-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-fine</category><category>download</category><category>iron-brigade</category><category>leaderboards</category><category>loot</category><category>microsoft</category><category>survival-mode</category><category>trenched</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 30 Nov 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[Xbox Live leaderboard data shows how House Party promotion fared]]></title><link>http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/</guid><comments>http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/xboxlivearcadestats.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
GamerBytes <a href="http://www.gamasutra.com/view/news/33621/InDepth_Xbox_Live_Arcade_Sales_Analysis_February_2011.php">did a little number-crunching</a> on the Xbox Live Arcade leaderboards for last month, and while we don't have exact numbers on Xbox Live titles (other than Major Nelson's <a href="http://majornelson.com/2011/02/16/live-activity-for-week-of-february-7/">usual list of most-played and purchased games</a>), these are usually a rough indication of what business was like on Microsoft's network last month.<br />
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<a href="http://joystiq.com/game/bionic-commando-rearmed-2"><em>Bionic Commando: Re-armed 2</em></a> was the biggest disappointment, picking up fewer than 10,000 players on the leaderboards, compared to over 130K first-week sales for the first title. <em><a href="http://joystiq.com/game/hard-corps-uprising">Hard Corps: Uprising</a>, </em>the first game to come out under Microsoft's "House Party" banner, brought in a few more players, at around 27K, and <a href="http://joystiq.com/game/bejeweled-blitz-live"><em>Bejeweled Blitz Live</em></a> did pretty well (for a game that's on nearly every platform known to man in its basic form) with over 14K new players in the single week of February it was out.<br />
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Sales were big drivers -- <a href="http://joystiq.com/game/hydrophobia"><em>Hydrophobia</em></a> picked up over 10,000 new players <a href="http://www.joystiq.com/2011/01/20/hydrophobia-dance-central-deals-in-upcoming-xbox-live-marketpla/">thanks to a sale</a>, and <a href="http://joystiq.com/game/geometry-wars-2"><em>Geometry Wars 2</em></a> saw a huge bump as well. Outside of the new titles, <a href="http://joystiq.com/game/pinball-fx-2"><em>Pinball FX 2</em></a> and <a href="http://joystiq.com/game/trials-hd"><em>Trials HD </em></a>continue to grow their leaderboards.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/">Xbox Live leaderboard data shows how House Party promotion fared</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Mar 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19888540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/23/xbox-live-leaderboard-data-shows-how-house-party-promotion-fared/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando-rearmed-2</category><category>Hard-Corps-Uprising</category><category>Hydrophobia</category><category>leaderboards</category><category>microsoft</category><category>players</category><category>sales</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 23 Mar 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Sega resets Sonic 4's leaderboards due to cheating]]></title><link>http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/</guid><comments>http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/segascoreboardcheating.jpg" /></a></div>
Look, Sonic the Hedgehog is fast. He can run faster than the speed of sound, but even if he ran full speed through <a href="http://joystiq.com/game/sonic-the-hedgehog-4-episode-1"><em>Sonic the Hedgehog 4: Episode 1</em></a>'s shortest level, it would still take him longer than 0'00"00 to do it. That's just physically impossible, even for an improbably proportioned and colored hedgehog. And since some hackers have posted those times and impossible scores on the game's Xbox 360 leaderboards, Sega has decided to go through and <a href="http://forums.sega.com/showthread.php?350295-Seriously-the-hackers-will-be-removed-one-day&amp;p=6348541&amp;viewfull=1#post6348541">reset the whole thing</a>.<br />
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That means you might have to go back and try to re-earn that record time you picked up on Lost Labyrinth Act 2 (no easy feat). But you might not want to grab that controller right yet -- Sega hasn't actually announced a fix, just reset the leaderboards. So there's a good chance the hackers will still hack, and there will be another reset to come. Thanks for nothing, cheaters. Can't we all just let the hedgehog run?<br />
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(Also, cheating at <em>Sonic</em>? Where did our innocence go?)<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/">Sega resets Sonic 4's leaderboards due to cheating</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 27 Nov 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19734597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/27/sega-resets-sonic-4s-leaderboards-due-to-cheating/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheating</category><category>hackers</category><category>leaderboards</category><category>microsoft</category><category>psn</category><category>reset</category><category>sega</category><category>sonic-the-hedgehog-4-episode-1</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 27 Nov 2010 02:00:00 EST</pubDate></item><item><title><![CDATA[Chime charity drive to end Dec. 1, with XBLA update]]></title><link>http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/</guid><comments>http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/chimescreen02-9-1132009-530w.jpg" /></a></div>
Sometimes lost in the rabid daze of "good" deals this <a href="http://www.joystiq.com/2010/11/19/black-friday-2010-video-game-deals/">Black Friday</a> week are genuine opportunities to spend a little money on good causes. If you've been meaning to pick up "<a href="http://www.joystiq.com/game/chime">that charity game</a>" on XBLA -- and in doing so, donate 100 percent of your 400-point purchase to charities, including Save the Children and Starlight Children's Foundation -- you have until December 1 to do so.<br />
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Come next Wednesday, <em>Chime's</em> 10-month charity drive will expire, at which point the game will be updated to donate 5 percent of all $5-purchase royalties to publisher OneBigGames, which then passes the donations along to its charity partners. Additionally, the update will remove the game's high-score cap.<br />
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"Now that this cap has been removed it will finally be possible to discover the best <em>Chime</em> players in the world," game director Brynley Gibson, of developer Zoe Mode, said in an announcement. "This fix has been a long time coming and is absolutely one made for the fans; we hope it tides them over until we can announce our plans for where we are taking <em>Chime</em> next."<p><a href="http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/" rel="bookmark">Continue reading <em>Chime charity drive to end Dec. 1, with XBLA update</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/">Chime charity drive to end Dec. 1, with XBLA update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Nov 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19732980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/25/chime-charity-drive-to-end-dec-1-with-xbla-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charity</category><category>chime</category><category>leaderboards</category><category>microsoft</category><category>onebiggame</category><category>patch</category><category>save-the-children</category><category>starlight-childrens-foundation</category><category>update</category><category>xbla</category><category>xbox</category><category>zoe-mode</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 25 Nov 2010 02:00:00 EST</pubDate></item><item><title><![CDATA[Capcom joins OpenFeint social gaming network on the iPhone]]></title><link>http://www.joystiq.com/2010/05/06/capcom-joins-openfeint-social-gaming-network-on-the-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/06/capcom-joins-openfeint-social-gaming-network-on-the-iphone/</guid><comments>http://www.joystiq.com/2010/05/06/capcom-joins-openfeint-social-gaming-network-on-the-iphone/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.slidetoplay.com/story/capcom-signs-up-for-openfeint"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/capcomopenfeint.jpg" /></a></div>
While Microsoft has Xbox Live as an official network, and of course Sony has PlayStation Network, the iPhone doesn't yet have an official social gaming network, at least not until <a href="http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/">Apple's Game Center</a> is unveiled later on this year. Until then, a company called <a href="http://www.openfeint.com/">OpenFeint</a> has been connecting gamers on iPhones with leaderboards and achievements (which is why you'll often see their logo appear in your iPhone games). And while most of the developers signed on to OpenFeint so far have been pretty small, it's starting to reel in the big fish -- <a href="http://www.slidetoplay.com/story/capcom-signs-up-for-openfeint">Capcom has signed on</a> to hook its games up to the OpenFeint service.<br />
<br />
The service will first appear in <a href="http://joystiq.com/tag/capcom">Capcom</a>'s <a href="http://joystiq.com/tag/dark-void-zero"><em>Dark Void Zero</em></a> and <a href="http://joystiq.com/tag/hatchlings"><em>Hatchlings</em></a> iPhone games, and both OpenFeint and Capcom say they are excited about the possibilities of working together. Of course, <a href="http://www.joystiq.com/2010/04/09/game-center-sparks-light-reactions-from-competing-devs/">the release of Game Center</a> may change the relationship, depending on what features Apple offers later this year. But OpenFeint says they're planning to offer services even on top of Game Center's planned featureset (Capcom has confirmed they want to use OpenFeint X, a platform for serving up virtual goods on the iPhone even beyond what Game Center will offer). So it sounds like even after Apple's official network is released later this year, Capcom will still have a use for its new partner.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/06/capcom-joins-openfeint-social-gaming-network-on-the-iphone/">Capcom joins OpenFeint social gaming network on the iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 May 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.slidetoplay.com/story/capcom-signs-up-for-openfeint>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/capcom-joins-openfeint-social-gaming-network-on-the-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19468098/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/capcom-joins-openfeint-social-gaming-network-on-the-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>capcom</category><category>game-center</category><category>iPod</category><category>leaderboards</category><category>networking</category><category>openfeint</category><category>social-networking</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 06 May 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Game Center is basically Xbox Live for your iPhone]]></title><link>http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/</guid><comments>http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="0" hspace="0" height="385" border="1" align="middle" src="http://www.blogcdn.com/www.engadget.com/media/2010/04/iphone-os-4-0287-rm-eng.jpg" alt="" /></div>
We knew Apple was serious about treating the iPhone and iPod Touch as gaming devices, but at its iPhone OS 4 event (<a href="http://www.engadget.com/2010/04/08/live-from-apples-iphone-os-4-event/">liveblog here</a>) it just dropped the gauntlet: Game Center. "Gaming is extremely popular on the iPhone and iPod touch. We have 50,000 games," Apple's Scott Forstall trumpeted. "Let's compare that to the competition ... the PSP and DS ... we blow them out of the water." While we're not going to start pointing out relative quality differences here, we will say that iPhone now has one very powerful differentiator that neither the PSP nor DS have: "a social gaming network." <br />
<br />
Forstall unveiled Game Center, which he said will make "gaming even better on the iPhone." With matchmaking, game invites, leaderboards and achievements, this is pretty much a carbon copy of Xbox Live, but on your phone (<a href="http://www.joystiq.com/tag/windows-phone-7">Windows Phone 7</a>, beat to the punch!). This is a "dev preview for OS 4," which will be available today for you devs out there. Everyone else, you've gotta wait until "summer."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/">Game Center is basically Xbox Live for your iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Apr 2010 13:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19432034/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/08/apple-game-center-is-basically-xbox-live-for-your-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>apple</category><category>game-center</category><category>iphone-os-4</category><category>iPod</category><category>leaderboards</category><category>matchmaking</category><category>Scott-Forstall</category><category>social-networking</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 08 Apr 2010 13:59:00 EST</pubDate></item><item><title><![CDATA[Rumor: Microsoft's Live support coming to free Windows games; Minesweeper, Solitaire and more]]></title><link>http://www.joystiq.com/2010/04/06/rumor-microsoft-live-support-coming-to-free-windows-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/06/rumor-microsoft-live-support-coming-to-free-windows-games/</guid><comments>http://www.joystiq.com/2010/04/06/rumor-microsoft-live-support-coming-to-free-windows-games/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/windowsgameslist04062010580.jpg" /></div>
Microsoft is allegedly preparing to implement Live functionality into the free suite of games that comes with all Windows-enabled PCs: <em>Solitaire, Chess, Checkers, Spades, Hearts, Backgammon, Minesweeper, Purple Place, Spider Solitaire</em> and <em>Freecell</em>. This tip comes courtesy of our trusted source (who accurately predicted <a href="http://www.joystiq.com/2009/09/11/lucasarts-officially-reveals-lucidity-hiting-xbla-this-month/"><em>Lucidity</em></a>, <a href="http://www.joystiq.com/2009/07/28/nba-2k10-draft-combine-coming-to-psn-and-xbla-in-september/"><em>NBA 2K10 Draft Combine</em></a> and <a href="http://www.joystiq.com/2010/03/02/tecmo-bowl-throwback-official-for-xbla-and-psn/"><em>Tecmo Bowl: Throwback</em></a>). Reportedly, each Windows game will not only get Achievements, but also chat and leaderboard support. While unconfirmed by our source, we'd anticipate this to be a free update.<br />
<br />
If true -- and hey, our tipster's batting a thousand (that's sports talk for <em>reliable</em>) -- adding Live functionality to these games would be an ideal gateway for Microsoft to usher new users into Live and the Achievements system. After registering a free Games For Windows Live account, a new user would be able to instantly start building Gamerscore cred with the free games included on Windows PCs. It's <em>Drug</em> Dealing 101 -- give 'em the first fix for free, and they'll be hooked!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/06/rumor-microsoft-live-support-coming-to-free-windows-games/">Rumor: Microsoft's Live support coming to free Windows games; Minesweeper, Solitaire and more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Apr 2010 15:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/06/rumor-microsoft-live-support-coming-to-free-windows-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19428707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/06/rumor-microsoft-live-support-coming-to-free-windows-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>backgammon</category><category>chat</category><category>checkers</category><category>chess</category><category>freecell</category><category>games-for-windows-live</category><category>hearts</category><category>leaderboards</category><category>live</category><category>microsoft</category><category>minesweeper</category><category>purple-place</category><category>rumor</category><category>solitaire</category><category>spades</category><category>spider-solitaire</category><category>windows</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 06 Apr 2010 15:05:00 EST</pubDate></item><item><title><![CDATA[PSN leaderboards point to top game downloads for January]]></title><link>http://www.joystiq.com/2010/02/22/psn-leaderboards-point-to-top-game-downloads-for-january/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/22/psn-leaderboards-point-to-top-game-downloads-for-january/</guid><comments>http://www.joystiq.com/2010/02/22/psn-leaderboards-point-to-top-game-downloads-for-january/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/news/27260/InDepth_North_American_PlayStation_Network_Sales_Analysis_January_2010.php"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/unoonps3logo.jpg" /></a></div>
Gamasutra wasn't able to get its hands on year-to-date PSN sales data directly from Sony, but it has <a href="http://www.gamasutra.com/view/news/27260/InDepth_North_American_PlayStation_Network_Sales_Analysis_January_2010.php">come up with some interesting conclusions</a> based on an unscientific look at ... leaderboard stats. The site broke down January's new releases, as well as a few other games that sold well last month, and the big debut of the month appears to be <a href="http://www.joystiq.com/tag/hustle-kings"><em>Hustle Kings</em></a>, which added over 39,000 players to its ranks. <a href="http://www.joystiq.com/tag/assault-heroes"><em>Assault Heroes</em></a> only picked up 754 new players, but given that it's a game that actually came out in 2006 on the Xbox, that's not a big surprise. PSN also offered up <a href="http://www.joystiq.com/2010/01/21/psn-thursday-10-for-10-sale-on-select-psn-games/">its "10 for '10" sale</a> in January, and <a href="http://www.joystiq.com/tag/uno"><em>Uno</em></a> came away from that event with a whopping 87,000 new players on its leaderboards. <a href="http://www.joystiq.com/tag/braid"><em>Braid</em></a> and <a href="http://www.joystiq.com/tag/critter-crunch"><em>Critter Crunch</em></a> also did well, adding 20,000 and 17,000 new players to their leaderboards, respectively.<br />
<br />
Keep in mind that these numbers are far from official, and not complete anyway -- <a href="http://www.joystiq.com/tag/vandal-hearts-flames-of-judgment"><em>Vandal Hearts: Flames of Judgment</em></a>, <a href="http://www.joystiq.com/tag/thexder-neo"><em>Thexder Neo</em></a> and <a href="http://www.joystiq.com/tag/matt-hazard"><em>Matt Hazard</em></a> were released on PSN last month, and none of those games are included in this analysis, due to unreliable or nonexistent leaderboards. But it is probably fair to say that PSN had a pretty good month in January, especially with the games featured in its "10 for '10" sale. More of that, please.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/22/psn-leaderboards-point-to-top-game-downloads-for-january/">PSN leaderboards point to top game downloads for January</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Feb 2010 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/27260/InDepth_North_American_PlayStation_Network_Sales_Analysis_January_2010.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/22/psn-leaderboards-point-to-top-game-downloads-for-january/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19368936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/22/psn-leaderboards-point-to-top-game-downloads-for-january/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analysis</category><category>assault-heroes</category><category>braid</category><category>Capy</category><category>Capybara-Games</category><category>Critter-Crunch</category><category>estimates</category><category>hustle-kings</category><category>leaderboards</category><category>matt-hazard</category><category>psn</category><category>Puzzle</category><category>releases</category><category>sales</category><category>thexder-neo</category><category>uno</category><category>vandal-hearts-flames-of-judgment</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 22 Feb 2010 20:45:00 EST</pubDate></item><item><title><![CDATA[Rockstar revamps Social Club's online leaderboards and stat tracking for Gay Tony]]></title><link>http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/</guid><comments>http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.rockstargames.com/newswire/2009/10/29/1811/all-new_grand_theft_auto_leaderboards_system_launched_at_social_club_in_honor_of_episodes_from_liberty_city_release"><img hspace="0" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/rockstarsocialclub580pxheaderimg4242.jpg" alt="" /></a><br /></div>
With the release of this week's second <a href="http://www.joystiq.com/tag/gta-iv"><em>Grand Theft Auto IV</em></a> expansion <a href="http://www.joystiq.com/tag/the-ballad-of-gay-tony"><em>The Ballad of Gay Tony</em></a>, the game's developer has decided to update the online multiplayer statistics tracking in order to reflect the new multiplayer game types. The addition of "BASE Jump" to the mulitplayer as well as "new, tighter Deathmatch arenas" helped spur the leaderboard overhaul, according to the <a href="http://www.rockstargames.com/newswire/2009/10/29/1811/all-new_grand_theft_auto_leaderboards_system_launched_at_social_club_in_honor_of_episodes_from_liberty_city_release">developer blog</a>. The various new additions being made due to the DLC will even get their own section on the <a href="http://www.joystiq.com/tag/rockstar-social-club">Rockstar Social Club</a>, presumably for the four of you tracking your new <em>GTAIV</em> DLC stats after <a href="http://www.joystiq.com/tag/modern-warfare-2"><em>Modern Warfare 2</em></a> releases in a couple weeks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/">Rockstar revamps Social Club's online leaderboards and stat tracking for Gay Tony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Oct 2009 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockstargames.com/newswire/2009/10/29/1811/all-new_grand_theft_auto_leaderboards_system_launched_at_social_club_in_honor_of_episodes_from_liberty_city_release>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19215434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-distribution</category><category>dlc</category><category>episodes-from-liberty-city</category><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta</category><category>gta-iv</category><category>leaderboards</category><category>multiplayer</category><category>online-multiplayer</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-social-club</category><category>social-club</category><category>the-ballad-of-gay-tony</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 29 Oct 2009 15:45:00 EST</pubDate></item><item><title><![CDATA[Halo Wars stats wiped, may not come back]]></title><link>http://www.joystiq.com/2009/07/29/halo-wars-stats-wiped-may-not-come-back/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/29/halo-wars-stats-wiped-may-not-come-back/</guid><comments>http://www.joystiq.com/2009/07/29/halo-wars-stats-wiped-may-not-come-back/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.shacknews.com/onearticle.x/59758"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/numberone.jpg" /></a><br /></div>
Hey guys, we've got some great news: Convincing girls in bars with bizarre priorities that you're the world's top <em><a href="http://www.joystiq.com/tag/halo-wars">Halo Wars</a> </em>player just got a heck of a lot easier. <a href="http://www.shacknews.com/onearticle.x/59758">Shacknews</a> reports that all of the game's leaderboards were wiped out by a glitch in Xbox Live and developer Robot Entertainment says that they may not ever be recovered.<br /><br />To that one poor soul who actually <em>was</em> at the top, we can offer only this pat on the back, along with the assurance that even though it <em>seems</em> like this tragedy has made his hours of <em>Halo Wars </em>sacrifice meaningless, it's simply not so. ... No, they were meaningless <em>way </em>before that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/29/halo-wars-stats-wiped-may-not-come-back/">Halo Wars stats wiped, may not come back</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jul 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/59758>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/halo-wars-stats-wiped-may-not-come-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19113591/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/halo-wars-stats-wiped-may-not-come-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>glitch</category><category>halo-wars</category><category>leaderboards</category><category>microsoft</category><category>robot-entertainment</category><category>Xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 29 Jul 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Trophy leaderboards coming to European PlayStation site]]></title><link>http://www.joystiq.com/2009/06/29/trophy-leaderboards-coming-to-european-playstation-site/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/29/trophy-leaderboards-coming-to-european-playstation-site/</guid><comments>http://www.joystiq.com/2009/06/29/trophy-leaderboards-coming-to-european-playstation-site/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.eu.playstation.com/2009/06/29/psn-on-euplaystationcom-new-features-coming-soon/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/trophyleadrbords.jpg" alt="" /></a><br /></div>
The PSN's Trophy system continues to get updated. Most recently, PlayStation.com users (in Europe and America) have been able to track their Trophy progress online. The <a href="http://blog.eu.playstation.com/2009/06/29/psn-on-euplaystationcom-new-features-coming-soon/">next update</a> to the European site (and presumably, the American site as well) will allow users to compare Trophies with friends and even see leaderboards for specific titles. This example image shows friends going up and down in rank with their completion of <em>Uncharted: Drake's Fortune</em>.<br /><br />Certainly, this isn't a revolutionary feature, but it's certainly a welcome one. <strong>Update:</strong> The European site already features portable PSN cards -- will America ever join in? What other Trophy-related features do you want on the PlayStation site?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/29/trophy-leaderboards-coming-to-european-playstation-site/">Trophy leaderboards coming to European PlayStation site</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2009/06/29/psn-on-euplaystationcom-new-features-coming-soon/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/trophy-leaderboards-coming-to-european-playstation-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19081502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/29/trophy-leaderboards-coming-to-european-playstation-site/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>leaderboards</category><category>psn</category><category>trophies</category><category>trophy</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 29 Jun 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Lips getting complete overhaul with title update]]></title><link>http://www.joystiq.com/2009/03/09/lips-getting-complete-overhaul-with-title-update/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/09/lips-getting-complete-overhaul-with-title-update/</guid><comments>http://www.joystiq.com/2009/03/09/lips-getting-complete-overhaul-with-title-update/#comments</comments><description><![CDATA[<div align="center"><a href="http://lips.xbox.com/Templates/CMBlog.aspx?id=1088&amp;blogid=175"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/international_superstar_duffy_per_ms_jd.jpg" /></a><br /></div>
Microsoft has announced a number of changes coming to your living room <em><a href="http://www.joystiq.com/tag/lips">Lips</a> </em>performance, just in case the <a href="http://www.joystiq.com/2009/02/26/wrap-your-lips-around-coldplay-hinder-311-and-more/">latest batch of content</a> wasn't enough to make you press your mouth to the game's sparkly mics. The coming title update includes several fixes and "highly-requested" features, such as leaderboards and a much-needed option for microphone calibration. <br /><br />Also on the way is a "significant change" to <em>Lips</em>' scoring system, promising an overhaul of how the game detects changes in pitch and vibrato. After the update, Microsoft notes that players will no longer be able to simply blow into the mic or mumble their way through tunes and still hope to reap galactic rewards. No exact release date has been announced, though we expect the change to drop on stage sooner rather than later, and have already begun massaging our vocal chords for our next off-tune performance.<br /><br />[Thanks, Ofri<span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Arial; font-size: 11px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: pre; widows: 2; word-spacing: 0px;">]</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/09/lips-getting-complete-overhaul-with-title-update/">Lips getting complete overhaul with title update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Mar 2009 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lips.xbox.com/Templates/CMBlog.aspx?id=1088&amp;blogid=175>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/09/lips-getting-complete-overhaul-with-title-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1482483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/09/lips-getting-complete-overhaul-with-title-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>leaderboards</category><category>lips</category><category>microphone</category><category>microsoft</category><category>update</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 09 Mar 2009 09:30:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Walk with Everyone]]></title><link>http://www.joystiq.com/2008/12/15/ds-daily-walk-with-everyone/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/15/ds-daily-walk-with-everyone/</guid><comments>http://www.joystiq.com/2008/12/15/ds-daily-walk-with-everyone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/walking1215.jpg" />Nintendo's<em> <a href="http://www.joystiq.com/2008/12/12/pedometer-equipped-walking-game-steps-into-europe-with-a-terribl/">Personal Trainer: Walking</a> </em>uses its wacky pedometer doodad to tabulate your step count every day and send the data back to the DS. This data goes to Nintendo for use in step count leaderboards. You can compete to top the charts like in many other online games, except the competitive activity here is <em>exercise.</em><br /><br />Does the idea appeal to you? Do you think vying for the top spot on a leaderboard will inspire you to walk more? Or are you <em>extra awesome</em> at walking and looking forward to the chance to show that off with numbers?<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/aruite-wakaru-seikatsu-rhythm-ds/">Aruite Wakaru Seikatsu Rhythm DS</a></strong></p><a href="http://www.joystiq.com/photos/aruite-wakaru-seikatsu-rhythm-ds/#1223279"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/walking1215008_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/aruite-wakaru-seikatsu-rhythm-ds/#1223278"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/walking1215007_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/aruite-wakaru-seikatsu-rhythm-ds/#1223277"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/walking1215006_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/aruite-wakaru-seikatsu-rhythm-ds/#1223276"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/walking1215005_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/aruite-wakaru-seikatsu-rhythm-ds/#1223275"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/walking1215004_thumbnail.jpg" alt="" title="" /></a></div><br />[Screens via <a href="http://wiiz.fr/article.php?a=21398">Wiiz</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/15/ds-daily-walk-with-everyone/">DS Daily: Walk with Everyone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Dec 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/15/ds-daily-walk-with-everyone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1401025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/15/ds-daily-walk-with-everyone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aruite-wakaru-seikatsu-rhythm-ds</category><category>leaderboards</category><category>personal-trainer-walking</category><category>training</category><category>walk-with-me</category><category>walking</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 15 Dec 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Harmonix confirms Rock Band Nov. 20 release, launches community site]]></title><link>http://www.joystiq.com/2007/10/25/rock-band-community-site/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/25/rock-band-community-site/</guid><comments>http://www.joystiq.com/2007/10/25/rock-band-community-site/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.gamespot.com/news/6181687.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/rockband_2.jpg" alt="" /></a><br /></div>
We're thankful to the powers that be for having the <em>good sense</em> to move up <em>Rock Band</em>'s official release date from the <a href="http://www.joystiq.com/2007/09/28/confirmed-rock-band-170-with-nov-23rd-date-ps2-version-comin/">previously announced</a> November 23, aka Black Friday, to the less frantic Tuesday before Thanksgiving, November 20. However, we're slightly more interested in new information concerning Harmonix's recently launched <a href="http://www.rockband.com/">RockBand.com</a> social networking website, which promises leaderboards, customizable band pages and blogs, and even classifieds for those looking to fill out their pseudo-band's ranks.<br /><br />Certainly community sites for games are nothing new, but Harmonix's plans for the <em>Rock Band</em> website is if nothing else ambitious. Beyond those features mentioned above, the site will also allow you to load your in-game characters into your band's online profile as a way of spreading the word of your accomplishments, as well as plans for a "photo creator" feature to help capture the look of your virtual band. We're imagining that most will err on the side of 'seriously cheesy' while trying to be 'seriously intense,' though we cannot wait to see shots of players mimicking the likes of KISS from the comfort of their parents' basement.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/25/rock-band-community-site/">Harmonix confirms Rock Band Nov. 20 release, launches community site</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Oct 2007 11:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=29971>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/25/rock-band-community-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1021730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/25/rock-band-community-site/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheesy</category><category>community</category><category>EA</category><category>Electronic-Arts</category><category>harmonix</category><category>kiss</category><category>leaderboards</category><category>MTV</category><category>PS2</category><category>PS3</category><category>RockBand</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 25 Oct 2007 11:58:00 EST</pubDate></item><item><title><![CDATA[Sonic Riders features online leaderboards]]></title><link>http://www.joystiq.com/2007/09/07/sonic-riders-features-online-leaderboards/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/sonic-riders-features-online-leaderboards/</guid><comments>http://www.joystiq.com/2007/09/07/sonic-riders-features-online-leaderboards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://www.dengekionline.com/data/news/2007/9/7/93188502d71f9815ee72747b382be7a1.html"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/sonicriders090707.jpg"  alt="" /></a><br /></div>
Some of you may not be prepared for this news. We're kind of not prepared for it ourselves. The new <em><a href="http://www.joystiq.com/tag/SonicRiders/">Sonic Riders</a></em> game, <em>Zero Gravity</em>, has a feature that we think is great: online rankings. That's something we've asked for in more Wii games (specifically <a href="http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/">VC games</a>, but we'll take it in anything), and we think it's a nice way for people who ... like to compete to do so.<br /><br />We could also see lag being a big-time problem in a racing game, especially one that uses wireless connections only for Internet play. Rankings sidestep that issue nicely. Good job, Sega! Keep showing us evidence that <em>work</em> is being done on this game! With the game due out in January, there's still plenty of time to add new stuff-- like <em>graphics.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/07/sonic-riders-features-online-leaderboards/">Sonic Riders features online leaderboards</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dengekionline.com/data/news/2007/9/7/93188502d71f9815ee72747b382be7a1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/sonic-riders-features-online-leaderboards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/983793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/sonic-riders-features-online-leaderboards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>leaderboards</category><category>sega</category><category>sonic</category><category>sonicriders</category><category>zerogravity</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 07 Sep 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[E307: Geometry Wars Galaxies gets new screens and very busy boxart]]></title><link>http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/</guid><comments>http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img hspace="4" border="0" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/geowarsboxart071207.jpg" /><br />
<br />
<div align="left"><a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-for-wii/"><em>Geometry Wars Galaxies</em></a>, besides being a <a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/">baffling display of brightly-colored sparks</a>, is also a pretty neat shooting game. It's somewhat easier to tell what's going on in screenshots than to be dropped right in the middle of gameplay like in the video. If, like us, you couldn't really figure it out, we recommend the screens. That boxart is just a swirly mess of sparks, though. It's like someone superimposed five <em><a href="http://www.amazon.com/Rez/dp/B00005ULXM/ref=pd_bbs_sr_1/002-7287626-8333664?ie=UTF8&amp;s=videogames&amp;qid=1184266440&amp;sr=8-1">Rez</a> </em>boxarts together.<br />
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<em>Galaxies</em> has some exciting features in store, like co-op play and online leaderboards. We checked with Sierra to inquire about online co-op, and learned that, unfortunately, the online aspect was limited to leaderboards. But the bottom line is that this third-party Wii game uses the <a href="http://www.joystiq.com/category/nintendo-wi-fi">Nintendo Wi-Fi Connection</a> for <em>something,</em> and that is very promising news.<br />
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Owners of both the DS and Wii versions can connect the two and unlock <em>mysterious</em> bonus content. Connecting the games also allows access to the <em>Elite Leaderboard</em> for people who are really good at playing the same game on two systems!</div>
</div>
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/">E307: Geometry Wars Galaxies gets new screens and very busy boxart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>connectivity</category><category>ds</category><category>e307</category><category>elite</category><category>galaxies</category><category>geometry</category><category>geometry wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>GeometryWars</category><category>kuju</category><category>Kuju-Entertainment</category><category>leaderboard</category><category>leaderboards</category><category>online</category><category>Shmup</category><category>sierra</category><category>wars</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 12 Jul 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Enter initials]]></title><link>http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/</guid><comments>http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a>, <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/aliencrush051407.gif" /><br />Dude, so we were playing some <em><a href="http://www.joystiq.com/search/?q=Alien%20Crush">Alien Crush</a></em>, and we <em>killed </em>the bonus stage with the dragons <em>over </em>and <em>over </em>again. We totally scored like <em>five billion points</em> and it was so AWESOME that we had to call everyone we knew and tell them about it. <br /><br />Okay, we're embellishing a bit. When we say we "totally scored like <em>five billion points</em>," we mean that we "continue to be awful at <em>Alien Crush</em> despite playing and loving it for eighteen years." But without our humble admission, you'd have no reason to doubt us! And that leads into our <a href="http://www.joystiq.com/tag/wwu">discussion</a>.<br /><br />Simply put, we want leaderboards. We aren't going to get online play in <a href="http://www.joystiq.com/category/virtual-console">VC</a> games any time soon (or ever,) so we'll ask for the next best thing. We want to be able to see the high scores for games that, you know, have scores. We don't need prizes or anything. We'd be motivated enough by the idea that we could put our three-letter tag (mine: JC!) at the top of a nationwide or worldwide list if we were any good, which we aren't.<br /><br />Are high score leaderboards worth doing? Do you see value in friendly competition like this? Or did you always flip right past the high score page in old gaming magazines? Perhaps most importantly, what are <em>your </em>high score initials?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/">Wii Warm Up: Enter initials</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/895443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/14/wii-warm-up-enter-initials/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien</category><category>aliencrush</category><category>crush</category><category>high score</category><category>high scores</category><category>HighScore</category><category>HighScores</category><category>leaderboard</category><category>leaderboards</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>score</category><category>scores</category><category>vc</category><category>wii</category><category>wwu</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 14 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars Battlefront: Renegade Squadron offers 16-player Infrastructure]]></title><link>http://www.joystiq.com/2007/05/10/star-wars-battlefront-renegade-squadron-offers-16-player-infras/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/10/star-wars-battlefront-renegade-squadron-offers-16-player-infras/</guid><comments>http://www.joystiq.com/2007/05/10/star-wars-battlefront-renegade-squadron-offers-16-player-infras/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/star-wars/" rel="tag">Star Wars</a></p><div align="right"><a href="http://digg.com/submit?phase=2&amp;url=http%3A%2F%2Fplaystation.joystiq.com%2F2007%2F05%2F10%2Fstar-wars-battlefront-renegade-squadron-offers-16-player-infras%2F"> <img width="85" height="10" border="0" src="http://digg.com/img/badges/85x10-digg-link.gif" alt="Digg!" /> </a></div>
<div align="center"><a href="http://www.lucasarts.com/games/swbattlefrontrenegadesquadron/gameinfo/news/summary.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/tmpphplqnk70.jpg" /></a><br /></div>
There's a <em>Star Wars Battlefront</em> game coming out, and it's exclusive for PSP. Titled <em>Renegade Squadron</em>, this new action game will feature an a "never before told" story that takes players through new missions and new battles that spans the classic trilogy (Episodes IV to VI). Han Solo has been recruiting "battle-hardened rogues and scoundrels" to fight the tired-and-true evil Empire. This ragtag team will travel throughout the Star Wars universe. Some of the levels include: Ord Mantell, Boz Pity, Korriban, Sullust and Saleucami. There will also be new space battles at Kessel, Hoth, Bespin, and the remnants of Alderaan. Star Wars mainstays, like Endor and Hoth, will also be returning.<br /><br /><em>Renegade Squadron</em> promises to provide a greater customizable experience than its predecessors. Players will be able to choose their own weapons, equipments and abilities. A variety of vehicles will be available, including the Millennium Falcon, Darth Vader's TIE Advanced, Slave I, and the Jedi Starfighter. Capitol ships can be controlled as well.<br /><br />To top it all off, <em>Renegade Squadron</em> will also feature 16 player Infrastructure multiplayer, with leaderboards, stats tracking, and profile pages. With such robust online features, <em>Renegade Squadron</em> looks to easily outdo the PSP version of <em>Battlefront II</em>. The game is planned to release this fall. For more details and screenshots, visit the official <a href="http://www.lucasarts.com/games/swbattlefrontrenegadesquadron/gameinfo/news/summary.html"><em>Battlefront</em> web site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/10/star-wars-battlefront-renegade-squadron-offers-16-player-infras/">Star Wars Battlefront: Renegade Squadron offers 16-player Infrastructure</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.lucasarts.com/games/swbattlefrontrenegadesquadron/gameinfo/news/summary.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/10/star-wars-battlefront-renegade-squadron-offers-16-player-infras/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/893592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/10/star-wars-battlefront-renegade-squadron-offers-16-player-infras/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefront</category><category>han solo</category><category>HanSolo</category><category>infrastucture</category><category>leaderboards</category><category>profile pages</category><category>ProfilePages</category><category>renegade squadron</category><category>RenegadeSquadron</category><category>star wars</category><category>star wars battlefront</category><category>StarWars</category><category>StarWarsBattlefront</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 10 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Next Worms game to have exclusive features on PSP]]></title><link>http://www.joystiq.com/2007/05/09/next-worms-game-to-have-exclusive-features-on-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/09/next-worms-game-to-have-exclusive-features-on-psp/</guid><comments>http://www.joystiq.com/2007/05/09/next-worms-game-to-have-exclusive-features-on-psp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/worms/" rel="tag">Worms</a></p><div align="center"><a href="http://psp.ign.com/articles/786/786633p1.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/tmpphpipudxb.jpg" /></a></div>
We know that <em>Worms: Open Warfare 2</em> is coming to both Nintendo DS and Sony PSP. So, how are the two versions different? Well, both feature online (<a href="http://www.joystiq.com/2007/04/20/worms-goes-infrastructure-in-open-warfare-2/">Infrastructure</a>) play, but the PSP version will have a few features that Nintendo's handheld won't be able to offer. In an interview with <a href="http://psp.ign.com/articles/786/786633p1.html">IGN</a>, director Martyn Brown revealed that the game will have additional leaderboards and the ability to share user-created levels with others.<br />
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"With the PSP version, each user can upload a number of their custom created landscapes to be stored on the game's server, and those landscapes can then be downloaded by other users at any time. The PSP version also has extended community features, enabling players to form clans and compete against other clans, as well as send messages to other players who are connected to the game server (aka WormNet)."<br />
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The PSP version will also have a few more customization options for Worms teams, and a "Time Attack" mode, "which are missions that see the player use the Ninja Rope, Parachute or Jetpack to race around a landscape, guiding their worm to an exit point in the shortest amount of time possible." We're excited to see Team 17 acknowledge the PSP's robust hardware capabilities and take advantage of it. When <em>Worms: Open Warfare 2</em> comes later this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/09/next-worms-game-to-have-exclusive-features-on-psp/">Next Worms game to have exclusive features on PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/786/786633p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/next-worms-game-to-have-exclusive-features-on-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/892487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/next-worms-game-to-have-exclusive-features-on-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>infrastructure</category><category>leaderboards</category><category>Team17</category><category>Team17-Software</category><category>THQ</category><category>Worms</category><category>Worms-Open-Warfare-2</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 09 May 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Medal of Honor hype on IGN]]></title><link>http://www.joystiq.com/2006/10/07/medal-of-honor-hype-on-ign/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/07/medal-of-honor-hype-on-ign/</guid><comments>http://www.joystiq.com/2006/10/07/medal-of-honor-hype-on-ign/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/medal-of-honor/" rel="tag">Medal of Honor</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://psp.ign.com/articles/737/737706p1.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/metalhonor.jpg" /></a><br />IGN has a huge blow-out on the upcoming PSP <em>Medal of Honor Heroes</em>. They have one written-by-a-marketing-team <a href="http://psp.ign.com/articles/737/737704p1.html">write-up</a> that features profiles of the in-game characters: <strike>Generic McAmerican,</strike> Jimmy Paterson, William Holt and John Baker. Snore... The other is an interview with the game's producer, Peter Choi. It very similar to a <a href="http://www.joystiq.com/2006/08/05/medal-of-honor-qanda-confirms-online-play/">previous interview</a>, but it's great to know that he understands some of the things PSP fans are looking for from a game:<br />
<ul>
    <li>32 player online (Infrastructure) multiplayer. I can't stress enough how awesome that sounds.</li>
    <li>"The game is also optimized to have very short load times, which is hugely important for gamers on-the-go." (Yes!)</li>
    <li>"User Hosted Server feature along with official EA Nation Server games, are both fully customizable and have very detailed leaderboards and stat tracking." (Yes!)</li>
</ul>
If all that hype wasn't enough for you, then you might want to check out the <a href="http://media.psp.ign.com/media/664/664936/vids_1.html">newest trailer</a> for the game. It looks a lot like the <a href="http://www.joystiq.com/2006/09/08/medal-of-honor-video-overload/">previous videos</a>, but with even sharper, prettier graphics.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/07/medal-of-honor-hype-on-ign/">Medal of Honor hype on IGN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Oct 2006 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/737/737706p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/07/medal-of-honor-hype-on-ign/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/681071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/07/medal-of-honor-hype-on-ign/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deathmatch</category><category>heroes</category><category>ign</category><category>infrastructure</category><category>interview</category><category>leaderboards</category><category>load times</category><category>LoadTimes</category><category>medal of honor</category><category>MedalOfHonor</category><category>multiplayer</category><category>peter choi</category><category>PeterChoi</category><category>server</category><category>stat tracking</category><category>stats</category><category>StatTracking</category><category>trailer</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 07 Oct 2006 08:00:00 EST</pubDate></item><item><title><![CDATA[Temporary Live leaderboard reset]]></title><link>http://www.joystiq.com/2006/01/02/temporary-live-leaderboard-reset/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/02/temporary-live-leaderboard-reset/</guid><comments>http://www.joystiq.com/2006/01/02/temporary-live-leaderboard-reset/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.majornelson.com/2006/01/01/xbox-live-leader-boards-stats/"><img vspace="4" hspace="4" border="0"align="right" alt="" src="http://img.engadget.com/common/images/3060000000054061.JPG?0.3061537300409516"/></a>Eagle-eyed high-scorers may have noticed some jiggery-pokery going on with the Xbox Live leaderboards for variousgames over the last couple of days. Apparently, this is nothing to do with recent <ahref="http://www.joystiq.com/2006/01/01/xbox-360-hackers-cheat-at-hexic-other-xbla-games/">hacking successes</a>, butit's certainly interesting to see how quickly the poor beleaguered Xbox Live team jumped on the issue, working throughNew Year's Day to get it sorted. <br /><br />We missed our chance to top the leaderboards temporarily; did you achieveany unexpected high ranks?<a href="http://www.majornelson.com/2006/01/01/xbox-live-leader-boards-stats/" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/02/temporary-live-leaderboard-reset/">Temporary Live leaderboard reset</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jan 2006 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://yatuc.com/zs>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/02/temporary-live-leaderboard-reset/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/576936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/02/temporary-live-leaderboard-reset/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>leaderboards</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Mon, 02 Jan 2006 16:30:00 EST</pubDate></item></channel></rss>
