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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Lili hops to iOS on September 21, supports new iPod Touch]]></title><link>http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/</guid><comments>http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/#comments</comments><description><![CDATA[<center> <img alt="Lili is new iPod Touchoptimized game from exEpic devs, launches on iOS Sep 21" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/lili530px.jpg" /><iframe frameborder="0" height="308" id="viddler-90b1b3a0" mozallowfullscreen="true" src="http://www.viddler.com/embed/90b1b3a0/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=100649769&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></center><br /><em>Lili</em>, the upcoming adventure game/RPG hybrid from BitMonster Games, will be launched on iOS devices on September 21 - the same day the <a href="http://www.joystiq.com/2012/09/12/iphone-5-reveal/">iPhone 5</a> and <a href="http://www.engadget.com/2012/09/12/pod-touch-hands-on-2012-video/">new iPod Touch</a> arrive. In addition to a launch date, BitMonster has also revealed Lili will support the new iPod Touch line.<br /><br />BitMonster Games is a studio composed of <a href="http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/">six industry veterans who left Epic Games</a> to get into indie development. <em>Lili</em> is the studio's first game, built on Unreal Engine 3. Lee Perry, president of BitMonster, says the new hardware "allows us to bring a visual fidelity that is unmatched" to other games running Unreal Engine 3 on iOS. "We think Lili is a great first project, and we couldn't be prouder of what six guys in one room have been able to accomplish in only seven months," he said.<p><a href="http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/" rel="bookmark">Continue reading <em>Lili hops to iOS on September 21, supports new iPod Touch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/">Lili hops to iOS on September 21, supports new iPod Touch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Sep 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20322278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/14/lili-hops-to-ios-on-september-21-supports-new-ipod-touch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bitmonster-games</category><category>ios</category><category>ipad</category><category>iphone</category><category>lee-perry</category><category>lili</category><category>mobile</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 14 Sep 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Gears of War 3 lead gameplay designer out at Epic, founds BitMonster Games]]></title><link>http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/</guid><comments>http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/o9MwQKluOfE?wmode=opaque" width="530"></iframe><img alt="Gears of War 3 lead gameplay designer out at Epic, founds BitMonster Games" data-src-height="286" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/liliheaderimg530px154125.jpg" style="width: 530px; height: 286px; display:none" /></div><br />When <a href="http://www.joystiq.com/game/gears-of-war-3"><em>Gears of War 3</em></a> senior gameplay designer Lee Perry isn't busy explaining that he's not <a href="http://en.wikipedia.org/wiki/Lee_Scratch_Perry">an elderly rocksteady artist</a>, he's apparently starting new game studios with buddies from Epic Games. His new studio, BitMonster Games, is comprised of several ex-Epic staffers, and the team is already hard at work on an iOS RPG/adventure game named "Lili." And yes, that means he's no longer working on Epic Games' ... games.<br /><br />Given the team's past experience, it's no surprise that BitMonster is licensing Unreal Engine 3 for <em>Lili</em> (and future products, presumably). The game's already got a (fairly impressive) trailer for the game put together, which we've dropped above.<br /><br />Perry and Epic can't help but exchange some mutual back pattery in the announcement, with Perry saying, "Epic has been extremely supportive of our new studio and in helping us build the game of our dreams." Epic is equally excited about the situation, saying, "Given this team's crazy mix of passion, talent and chemistry, and with the latest Unreal Engine tools in their hands, BitMonster has a winning recipe for success." It's unclear when <em>Lili</em> will arrive on the iOS App Store, but we'll let you know as soon as we know more.<p><a href="http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/" rel="bookmark">Continue reading <em>Gears of War 3 lead gameplay designer out at Epic, founds BitMonster Games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/">Gears of War 3 lead gameplay designer out at Epic, founds BitMonster Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jul 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20280604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/18/gears-of-war-3-lead-gameplay-designer-out-at-epic-founds-bitmon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bitmonster</category><category>epic</category><category>epic-games</category><category>ios</category><category>ipad</category><category>iphone</category><category>lee-perry</category><category>lili</category><category>mobile</category><category>unreal-engine-3</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 18 Jul 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Gears of War 3 maps will be brighter, thanks to Gears 2 data]]></title><link>http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/</guid><comments>http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/sam-in-mercy_530x298.jpg" /></a></div>
<em>Gears of War 3</em> senior gameplay designer, Lee Perry, has revealed a surprising trend in the gameplay habits of <em>Gears</em>-heads. He told <a href="http://www.oxm.co.uk/article.php?id=24679">OXM UK</a> that the most-played <em>Gears 2</em> maps have one thing in common: They're bright.<br />
<br />
"<span class="text_article_body">You can almost rank how much [maps are] played by how bright they are," </span>Perry told OXM. "<span class="text_article_body">The darker, dreary, more depressing maps tend to be on the bottom.</span><span class="text_article_body">" Hmm, maybe if they weren't so dreary or depressing?<br />
<br />
Perry said this knowledge has served Epic well in developing next <strike>April's</strike> <a href="http://www.joystiq.com/2010/10/01/gears-of-war-3-delayed/">holiday's</a> <em>Gears 3</em>. The third installment sports a new lighting model, which has helped in the creation of brighter maps. "</span><span class="text_article_body">Even the maps that are 'dark,' they're 'movie dark,'" he explained. "It just means they're more blue than dark."</span> You know, <a href="http://en.wikipedia.org/wiki/Pablo_Picasso#Blue_Period">blue</a> can still be pretty darned dreary and depressing -- just saying!<br />
<br />
Additionally, comments from lead multiplayer level designer Jim Brown suggest <em>Gears 3 </em>might rethink how it presents downloadable maps to users. The <em>Gears of War 2</em> Flashback map pack, bundled with all new copies of that game at launch, was downloaded by less than 30 percent of the people who played the game -- a figure that puzzles Brown. <span class="text_article_body">"</span><span class="text_article_body">It was free, in the box, they just never bothered to do it," he said. "Is it a matter of accessibility? Is it people don't like typing in a 16-digit code? What's the reason?" We'll posit that it was actually because most people never took the manual out of the case.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/">Gears of War 3 maps will be brighter, thanks to Gears 2 data</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Dec 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19770982/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/20/gears-of-war-3-maps-will-be-brighter-thanks-to-gears-2-data/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>epic</category><category>epic-games</category><category>gears-of-war-2</category><category>Gears-of-War-3</category><category>lee-perry</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 20 Dec 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Gears of War 3 multiplayer preview: In the Trenches]]></title><link>http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/</guid><comments>http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/"><img hspace="4" height="298" border="1" align="middle" width="530" vspace="4" alt="Gears of War 3 multiplayer" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/mptdmoverpass_530x298.jpg" /></a></div>
While you will have to wait an extra five months to get the full version of <a href="http://www.joystiq.com/game/Gears-of-War-3/"><em><em>Gears of War 3</em></em></a> at retail, Epic Games is offering up a concession in the form of a free multiplayer public beta. You'll be able to check out the new multiplayer well before the game ships, although Epic has not released the exact date yet. And the extra development time will allow the developer to take full advantage of feedback from players and implement that information into the final version of the game. <br />
<br />
"A big part of what we're trying to do is embrace the different play styles that people have, so this public beta is going to be a very big chance for us to throw it out in the wild and see how well we've met the needs of what players want in order to use different tactics," said Lee Perry, senior gameplay designer, Epic Games. <br />
<br />
Epic held an open house, showing off its newly expanded digs in Cary, North Carolina and offering a first taste and hands-on gameplay with a trio of multiplayer maps - Checkout, Trenches and Overpass. Each map showcases a different aspect of gameplay strategy: Checkout is set inside a large market; Trenches is a map focused on trench warfare that has a large hill at its central point that leads to a very powerful sniper position; Overpass is a section of street with buildings on one side and a bus stop on the other with a large overpass dividing the two sides of the road.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/gears-of-war-3-10-07-10/">Gears of War 3 (10/07/10)</a></strong></p><a href="http://www.joystiq.com/photos/gears-of-war-3-10-07-10/#3444438"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/retro-lancer-charge_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gears-of-war-3-10-07-10/#3444439"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/mptdmoverpass_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gears-of-war-3-10-07-10/#3444440"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/mpkothtrenches_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gears-of-war-3-10-07-10/#3444442"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/mpctltrenches_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/gears-of-war-3-10-07-10/#3444443"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/thrashball-cole-mp-variant_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/" rel="bookmark">Continue reading <em>Gears of War 3 multiplayer preview: In the Trenches</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/">Gears of War 3 multiplayer preview: In the Trenches</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Oct 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19664056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/07/gears-of-war-3-multiplayer-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Epic-Games</category><category>Gears-of-War-3</category><category>Jim-Brown</category><category>Lee-Perry</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox</category><dc:creator><![CDATA[John Gaudiosi]]></dc:creator><pubDate>Thu, 07 Oct 2010 09:00:00 EST</pubDate></item></channel></rss>