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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Slash looks back at working with Activision on Guitar Hero]]></title><link>http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/</guid><comments>http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/guitarhero.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Real-life guitar hero Slash was in Los Angeles last week promoting a new music game called <em><a href="http://joystiq.com/game/bandfuse-rock-legends">BandFuse: Rock Legends</a>.</em> Speaking to Joystiq, he shared some insight on what it was like to work with Activision <a href="http://www.joystiq.com/2007/07/10/slash-cleared-to-rock-in-guitar-hero-3/">for the immensely popular <em>Guitar Hero</em> series</a>. "A lot of kids tripped out," says the former Guns and Roses guitarist, "because they were under the impression that the character in <em>Guitar Hero</em> was just that character. So a lot of kids trip out that I was actually a real person."<br /><br />Once they found out that he was an actual person who was in an actual band, however, Slash says <em>Guitar Hero</em> was surprisingly effective at winning new fans. "It opened up the doors of a demographic that was way younger than me," he says. "I had no idea that would happen." He <a href="http://www.joystiq.com/2010/11/23/axl-rose-suing-activision-over-inclusion-of-slash-in-guitar-hero/">couldn't speak to the lawsuit</a> that claims the game took advantage of his GnR connection, but he does say the game has inspired a much younger generation to check out classic rock.<br /><br />As for interest going the other way, Slash says he hasn't found the time for video games -- not even his own. "I couldn't play it," he says, "because I was actually in the game and it was too surreal."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/">Slash looks back at working with Activision on Guitar Hero</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Feb 2012 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20175676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/22/slash-looks-back-at-working-with-activision-on-guitar-hero/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>funny</category><category>GH3</category><category>GH3-Legends-Of-Rock</category><category>guitar-hero</category><category>Guitar-Hero-3</category><category>Guitar-Hero-3-Legends-Of-Rock</category><category>legends</category><category>Legends-Of-Rock</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>rock-star</category><category>slash</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 22 Feb 2012 14:45:00 EST</pubDate></item><item><title><![CDATA[Shift 2: Unleashed 'Legends' and 'Speedhunters' DLC will be free on PC]]></title><link>http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/</guid><comments>http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/shift2review07_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
We here at Joystiq never play the console superiority game; play on the platform you like, man. Oh, but when it comes to <a href="http://www.joystiq.com/game/shift-2-unleashed"><em>Shift 2 Unleashed</em></a>, it would appear the PC is the superior platform -- at least, in a <em>getting things for free</em> kind of way.<br />
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EA has announced that the <a href="http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/">Legends</a> and <a href="http://www.joystiq.com/2011/05/12/shift-2-unleashed-dlc-is-for-the-speedhunters/">Speedhunters</a> packs, both $10 pieces of DLC on consoles, will be released free of charge on the PC. Beginning June 30, PC players can download both packs for free from <a href="http://www.joystiq.com/2011/06/03/ea-takes-on-steam-with-origin-the-only-place-to-download-the-ol/">EA's new digital distribution hub</a>, Origin.com.<br />
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Race on past the break for a video primer for the free DLC and a breakdown of what you'll get.<p><a href="http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/" rel="bookmark">Continue reading <em>Shift 2: Unleashed 'Legends' and 'Speedhunters' DLC will be free on PC</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/">Shift 2: Unleashed 'Legends' and 'Speedhunters' DLC will be free on PC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jun 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19977741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/28/shift-2-unleashed-legends-and-speedhunters-dlc-will-be-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>ea</category><category>legends</category><category>need-for-speed-shift-2</category><category>pc</category><category>shift-2-unleashed</category><category>slightly-mad-studios</category><category>speedhunters</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 28 Jun 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Shift 2 'Legends' DLC brings some classic cars out of the garage]]></title><link>http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/</guid><comments>http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamshift2unleasheddlc530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Are the newfangled autocontraptions in <a href="http://www.joystiq.com/game/shift-2-unleashed"><em>Shift 2 Unleashed</em></a> a little too modern for you? Not a fan of all the vehicular bells and whistles fastened to your 21st Century whips? EA has announced a DLC pack that should give you the sweet, nostalgic release you crave. On April 24, the game will receive 14 retro cars and five equally retro tracks -- most of which hail from the 1960s and '70s.<br />
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You can pick up the new rides and venues for 800 Microsoft Points ($10). Check out the full list of new-old content included in the "Legends" pack after the jump -- and while you're back there, why not check out the DLC's announcement trailer?<p><a href="http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/" rel="bookmark">Continue reading <em>Shift 2 'Legends' DLC brings some classic cars out of the garage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/">Shift 2 'Legends' DLC brings some classic cars out of the garage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Apr 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19920016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/21/shift-2-legends-dlc-brings-some-classic-cars-out-of-the-garage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>ea</category><category>legends</category><category>microsoft</category><category>need-for-speed-shift-2</category><category>playstation</category><category>ps3</category><category>racing</category><category>shift-2-unleashed</category><category>Slightly-Mad-Studios</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 21 Apr 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Exhibit B, Q or X: 'Legends' concept art from canceled Pandemic project]]></title><link>http://www.joystiq.com/2010/04/05/legends-concept-art-from-canceled-pandemic-project/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/05/legends-concept-art-from-canceled-pandemic-project/</guid><comments>http://www.joystiq.com/2010/04/05/legends-concept-art-from-canceled-pandemic-project/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://loyaltydivision.blogspot.com/2009/01/legends.html"><img hspace="0" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/legends-pandemic-040510.jpg" /></a></div>
Following Pandemic's <a href="http://www.joystiq.com/2009/11/17/pandemic-closes-physical-doors-brand-lives-on/">closure</a> last November, several "secret projects" previously handled by the EA-owned studio slipped further into obscurity. While <em>Mercs Inc. </em>is apparently still in the works <a href="http://www.joystiq.com/2009/11/24/mercs-inc-officially-announced-developed-by-ea-los-angeles/">at EALA</a> with the help of former Pandemic staff, "Project B" and "Project Q" (code names once used by Pandemic) were reportedly canceled -- and the status of a third mystery game, "Project X," is unknown. The not-to-be Wii racer, <em><a href="http://www.joystiq.com/2009/08/01/canceled-pandemic-wii-title-wanted-to-be-the-next-big-thing/">The Next Big Thing</a>,</em> was supposedly Project B or Q, and the recently unarchived project, <em>Legends,</em> is likely the other of the two.<br />
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Former Pandemic artist <a href="http://www.linkedin.com/in/loyaltydivision?goback=.ait">Dorian Compo</a> has <a href="http://loyaltydivision.blogspot.com/2009/01/legends.html">posted</a> alleged concept art of the so-called <em>Legends</em> project on his self-promotional blog. "This is a project I worked on for a while, but then it was canceled -- not sure why, because it would've been awesome," Compo writes alongside the series of art stills, which depicts a fantasy-type sky world complete with various aircraft designs.<br />
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More recently, Compo <a href="http://loyaltydivision.blogspot.com/2009/07/mercs-inc.html">posted</a> a set of "tarots" bearing a <em>Mercs Inc. </em>logo and said the game was also "canceled." While providing a seemingly erroneous update, perhaps Compo was merely suggesting that the particular version of <em>Mercs Inc.</em> he had once worked on is no more.<br />
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[Via <a href="http://supererogatory.tumblr.com/post/497122552">superannuation</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/05/legends-concept-art-from-canceled-pandemic-project/">Exhibit B, Q or X: 'Legends' concept art from canceled Pandemic project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Apr 2010 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://loyaltydivision.blogspot.com/2009/01/legends.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/legends-concept-art-from-canceled-pandemic-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19426980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/legends-concept-art-from-canceled-pandemic-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>canceled</category><category>cancelled</category><category>concept-art</category><category>dorian-compo</category><category>ea</category><category>Electronic-Arts</category><category>legends</category><category>mercs-inc</category><category>pandemic</category><category>pandemic-studios</category><category>Project-B</category><category>Project-Q</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 05 Apr 2010 18:10:00 EST</pubDate></item><item><title><![CDATA[Questionable Soulcalibur Legends for Wii goes gold]]></title><link>http://www.joystiq.com/2007/11/01/questionable-soulcalibur-legends-for-wii-goes-gold/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/01/questionable-soulcalibur-legends-for-wii-goes-gold/</guid><comments>http://www.joystiq.com/2007/11/01/questionable-soulcalibur-legends-for-wii-goes-gold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.worthplaying.com/article.php?sid=47290&amp;mode=thread&amp;order=0"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/058.jpg" /></a><br /></div>
When we first took remote in hand to <a href="http://www.joystiq.com/2007/07/18/joystiq-impressions-soul-calibur-legends-wii/">try out <em>Soulcalibur Legends</em></a> for the Wii at E3, the whole incident compelled us to throw away our clothes and take a shower while trying to wash ourselves clean of the experience altogether. But the filth <em>would not come off</em>.  Granted, this was of an early build, but given the state of things, our hopes for the fighter-made-action game were left irrecoverably gutted.<br /><br />Now, however, Namco Bandai sends word that the game has gone gold, and while we have trouble caring, Wii owners on the lookout for something original (regardless of quality) can look forward to getting dirty themselves November 20. Just don't say we didn't warn you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/01/questionable-soulcalibur-legends-for-wii-goes-gold/">Questionable Soulcalibur Legends for Wii goes gold</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Nov 2007 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worthplaying.com/article.php?sid=47290&amp;mode=thread&amp;order=0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/01/questionable-soulcalibur-legends-for-wii-goes-gold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1027571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/01/questionable-soulcalibur-legends-for-wii-goes-gold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>legends</category><category>namco bandai</category><category>NamcoBandai</category><category>soul calibur</category><category>SoulCalibur</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 01 Nov 2007 18:10:00 EST</pubDate></item><item><title><![CDATA[More Soul Calibur Legends details]]></title><link>http://www.joystiq.com/2007/06/14/more-soul-calibur-legends-details/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/more-soul-calibur-legends-details/</guid><comments>http://www.joystiq.com/2007/06/14/more-soul-calibur-legends-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://wii.ign.com/articles/796/796073p1.html"><img vspace="4" hspace="4" border="1" align="middle" alt="Hot art." src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/sclshot.jpg" /></a><br />
<div align="left">Gaming mag <em>Famitsu</em> has revealed some more <a href="http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/">details</a> about the upcoming Wii exclusive <em>Soul Calibur Legends</em>. We assume that the creators of this <em>action title</em> felt that choosing a main protagonist from the existing fighters would cause unnecessary flamefests, so they felt fit to introduce the sixteen year old Iska. Among playable characters are Taki, Mitsurugi, Ivy, and Siegfried (Nightmare), though interestingly, no one mentioned Iska himself.<br /></div>
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<br />Traditionally, the A and B buttons have mapped to horizontal and vertical slices, respectively. In true waggle fashion, Namco has felt fit to physically map these actions to the Wiimote. We're wary; the recognition will probably be fine, but seeing as how at least two-thirds of all moves in previous <em>Soul Calibur</em> titles involved the use of one (or both? What the heck?) of these actions, this might wear out its welcome very, very quickly. Also, the nunchuck is shaken for "evasion," whatever that means (guard impact?).<br /><br />The title will allow for tag-teaming against a boss, as a second player can join in for cooperative fun. There's traps and obstacles and all that lovely goodness as well; for some more minor details, check out the <a href="http://wii.ign.com/articles/796/796073p1.html">in-depth IGN report</a>. With the <a href="http://www.joystiq.com/2007/06/12/soul-calibur-4-unveiled-for-xbox-360-ps3-in-this-debut-teaser/">announcement</a> of the true <em>Soul Calibur 4</em> for the PS3 and 360 yesterday, are you guys still excited for this?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/more-soul-calibur-legends-details/">More Soul Calibur Legends details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/796/796073p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/more-soul-calibur-legends-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/more-soul-calibur-legends-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>IGN</category><category>iska</category><category>ivy</category><category>legends</category><category>mitsurugi</category><category>Namco</category><category>nightmare</category><category>siegfried</category><category>soul calibur</category><category>SoulCalibur</category><category>taki</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 14 Jun 2007 10:40:00 EST</pubDate></item><item><title><![CDATA[Taki's back in Soul Calibur Legends]]></title><link>http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/</guid><comments>http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.neogaf.com/forum/showthread.php?t=163213"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/sclegends061307.jpg"  alt="" /></a><br /><br />
<div align="left">We knew that in addition to <a href="http://www.joystiq.com/2007/05/10/some-nice-concept-art-for-soul-calibur-legends/">Siegfried and Ivy</a>, <a href="http://www.joystiq.com/supersearch/?q=soul+calibur&amp;sort=date"><span style="font-style: italic;">Soul Calibur Legends</span></a> would feature other playable characters from the series. Everyone's favorite underdressed ninja, Taki, is joining the roster, to help the other two battle wave after wave of wimpy-looking mummies and three-foot-tall ninjas. Astaroth is also visible, though it's not clear if he's a player character or an enemy.<br /><br />Of course, now that we think about it, putting a female assassin in the game hews even closer to <span style="font-style: italic;"><a href="http://en.wikipedia.org/wiki/Death_By_Degrees">Death By Degrees</a> </span>territory. Well, <span style="font-style: italic;">Soul Calibur</span> was always better than <span style="font-style: italic;">Tekken</span>, so maybe the spinoff action games will follow the same pattern!</div>
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</div><p><a href="http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/" rel="bookmark">Continue reading <em>Taki's back in Soul Calibur Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/">Taki's back in Soul Calibur Legends</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=163213>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/takis-back-in-soul-calibur-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>calibur</category><category>legends</category><category>mummies</category><category>mummy</category><category>namco</category><category>ninja</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>soul</category><category>soul calibur</category><category>SoulCalibur</category><category>taki</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Jun 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: Marvel: Ultimate Alliance]]></title><link>http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/</guid><comments>http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://www.activision.com/en_US/game_specific/05b75dc7-dbf0-4d39-b866-8790c84cb3bc.html"><img id="vimage_1" alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/mua.jpg" align="right" vspace="4" border="1" /></a>After previewing <em>Call of Duty 3</em> and seeing the trailer for <em>Flags of our Fathers</em> for the umpteenth time, we wanted a diversion from the battlefields. Returning to Activision in search of something that would allow us to shed our daily mundane identities and to become heroes that weren't dressed in fatigues, we encountered our friend the receptionist again, still holding a grudge from our earlier victory. She led us into a dark room that had the villainous look of a secret lair. We had entered the realm of <em>Marvel: Ultimate Alliance</em>.<br /><br />The green glow of Xbox 360 rings of light around the room looked like laser-activated booby traps, but we managed to evade them and press on. After a short briefing we were off to hand pick our four fellow heroes. You pick from tons of playable characters, although some of them are unlocked as you explore areas and find more heroes. Putting The Thing, Mr. Fantastic, Invisible Woman, and the Human Torch on our team got us a Fantastic Four bonus (it was a no-brainer, we admit it), but we couldn't figure out any of the other combinations. We spied Deadpool and Spider-Woman on the Wii version -- which are probably the two unique characters that only the next-gen systems will be serving up. There is an extremely Nick Fury-esque shoulder holster on one of the silhouetted locked characters, and our fingers are itching to play the cigar-chomping, insult-hurling leader of the Howling Commandos.<p><a href="http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/" rel="bookmark">Continue reading <em>Joystiq hands-on: Marvel: Ultimate Alliance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/">Joystiq hands-on: Marvel: Ultimate Alliance</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Oct 2006 09:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.activision.com/en_US/game_specific/05b75dc7-dbf0-4d39-b866-8790c84cb3bc.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/680277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/11/joystiq-hands-on-marvel-ultimate-alliance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Captain America</category><category>comic book</category><category>Deadpool</category><category>Elektra</category><category>Human Torch</category><category>Iceman</category><category>Invisible Woman</category><category>Iron Man</category><category>Legends</category><category>Marvel</category><category>Mr. Fantastic</category><category>Nick Fury</category><category>PS3</category><category>Silver Surfer</category><category>Spider-Man</category><category>Spider-Woman</category><category>The Thing</category><category>Thor</category><category>Ultimate Alliance</category><category>Wii</category><category>Wolverine</category><category>X-Men</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 11 Oct 2006 09:57:00 EST</pubDate></item><item><title><![CDATA[More details on Untold Legends: Dark Kingdom]]></title><link>http://www.joystiq.com/2006/06/07/more-details-on-untold-legends-dark-kingdom/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/07/more-details-on-untold-legends-dark-kingdom/</guid><comments>http://www.joystiq.com/2006/06/07/more-details-on-untold-legends-dark-kingdom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><a href="http://www.1up.com/do/previewPage?cId=3151279&amp;did=1"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/untoldlegends.JPG" id="vimage_1" alt="" /></a>Approaching the Electronic Entertainment Expo, the <a href="http://www.joystiq.com/2006/05/03/untold-legends-game-footage/">trailers released</a> for the PS3 installment in the <em>Untold Legends</em> franchise, <em>Untold Legends: Dark Kingdom</em>, looked very polished, but we didn't really get any solid facts on the title. Well, we do know some things now, such as potions are completely gone from the game. Also, it looks like item drops are going to be drastically scaled back, with far less super strong weapons dropping from baddies. The new motion-tilting controller's capabilities are also being looked at for things like dodging, but nothing official has been said. Finally, the game will also feature downloadable content following release, such as new chapter endings, characters, and arenas.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/07/more-details-on-untold-legends-dark-kingdom/">More details on Untold Legends: Dark Kingdom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Jun 2006 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3151279&amp;did=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/07/more-details-on-untold-legends-dark-kingdom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/630794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/07/more-details-on-untold-legends-dark-kingdom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>legends</category><category>playstation</category><category>ps3</category><category>sony</category><category>untold</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 07 Jun 2006 20:00:00 EST</pubDate></item><item><title><![CDATA[Untold Legends game footage]]></title><link>http://www.joystiq.com/2006/05/03/untold-legends-game-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/03/untold-legends-game-footage/</guid><comments>http://www.joystiq.com/2006/05/03/untold-legends-game-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><p><img hspace="4" src="http://www.joystiq.com/media/2006/05/ul_footage.JPG" align="right" vspace="4" border="1"alt="" />Some small snippets of gameplay footage (see: two) for the upcoming PS3 title <em>Untold Legends: DarkKingdom</em>&nbsp;are available for your gawking pleasure over at IGN. The game's graphics are looking very nice atthis stage of the game, showing some polished&nbsp;detail on the enemy models and giant-hammer-wielding-hero-guy asthey run around in a grassy field littered with rocks, doing what enemies and hero-guys do.</p>
<p>Who else is&nbsp;looking forward to this one?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/03/untold-legends-game-footage/">Untold Legends game footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 May 2006 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ps3.ign.com/media/814/814614/vids_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/03/untold-legends-game-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/614640/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/03/untold-legends-game-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark</category><category>kingdom</category><category>legends</category><category>playstation</category><category>ps3</category><category>sony</category><category>untold</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 03 May 2006 18:00:00 EST</pubDate></item></channel></rss>