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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Little King's Story Vita receives regal Japanese trailer]]></title><link>http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/</guid><comments>http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/littlekingsstory530.jpg" style="display:none;" vspace="4" /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/JGhahopTBZ4?rel=0" width="599"></iframe></div>
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<em>Little King's Story</em>, one of the <a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/">best games of 2009</a> that nearly nobody played, is coming soon to PS Vita. Hopefully this majestic strategy title with <em>Pikmin</em>-esque combat will find an audience on Sony's fancy new handheld.<p><a href="http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/" rel="bookmark">Continue reading <em>Little King's Story Vita receives regal Japanese trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/">Little King's Story Vita receives regal Japanese trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Oct 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20094455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/31/little-kings-story-vita-receives-regal-japanese-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Konami</category><category>Little-Kings-Story</category><category>marvelous-interactive</category><category>playstation</category><category>playstation-vita</category><category>vita</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 31 Oct 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Little King's Story sequel coming to PlayStation Vita [update]]]></title><link>http://www.joystiq.com/2011/08/23/rumor-little-kings-story-sequel-coming-to-playstation-vita/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/23/rumor-little-kings-story-sequel-coming-to-playstation-vita/</guid><comments>http://www.joystiq.com/2011/08/23/rumor-little-kings-story-sequel-coming-to-playstation-vita/#comments</comments><description><![CDATA[<center>
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According to a purported Famitsu leak, one of the best games of 2009 (which most people didn't play) will see a sequel on Sony's new handheld. <a href="http://www.andriasang.com/e/blog/2011/08/24/vita_king_story/">Andriasang</a> reports that a sequel to Marvelous's Pikmin-ish town-building action strategy game, <a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/"><em>Little King's Story</em></a>, was announced for the Vita in this week's Famitsu. The title of this new game translates to "The King, The Demon King and the Seven Princesses: New King Story," and it features new designs for the characters.<br />
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Yoshiro Kimura headed this game with Cing, Town Factory, and other assorted developers; he's since <a href="http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/">left Marvelous</a> for Grasshopper Manufacture, and Cing has gone bankrupt, leaving the identity of this game's developer somewhat of a mystery. Of course, it's premature to worry about things like that when we don't even know the game is real, something we're attempting to confirm with Marvelous now.<br />
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<strong>Update:</strong> <a href="http://www.andriasang.com/e/blog/2011/08/24/vita_little_king_story_tgs_playable/">Andriasang</a> has more details. Konami is publishing the new game instead of Marvelous, though Marvelous is still involved in some way. The Vita release has more "realistic proportions" in its characters, and a full touch-based control scheme. And it'll be playable at Tokyo Game Show in Sony's booth.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/23/rumor-little-kings-story-sequel-coming-to-playstation-vita/">Rumor: Little King's Story sequel coming to PlayStation Vita [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/23/rumor-little-kings-story-sequel-coming-to-playstation-vita/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20025138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/23/rumor-little-kings-story-sequel-coming-to-playstation-vita/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>little-kings-story</category><category>marvelous</category><category>new-king-story</category><category>playstation</category><category>playstation-vita</category><category>vita</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 23 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Marvelous's Wada and Kimura join Grasshopper Manufacture]]></title><link>http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/</guid><comments>http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/ghm1013.jpg" /></a></center>Grasshopper Manufacture has added even more talent to its roster, according to a report from the latest Famitsu.<a href="http://joystiq.com/tag/yasuhiro-wada"> Yasuhiro Wada</a>, former president of Marvelous Interactive (and creator of <em>Harvest Moon</em>), and <em>Little King's Story</em> director <a href="http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/">Yoshiro Kimura</a>, have joined Suda 51's team as chief operating officer and chief creative officer, respectively.<br />
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"We haven't released a single [original] title in the past year, which is something that caused a lot of regret in my mind," Suda told Famitsu (according to <a href="http://www.1up.com/news/japanese-creators-defect-grasshopper">1UP</a>'s translation). "Having these two people join Grasshopper will make us a more sturdily-organized company, and it'll improve our development, technical, and release skills." Both have previously worked as producers for Grasshopper games, including both <em>No More Heroes</em>. Suda suggested that the new hires could help Grasshopper expand into new genres, including games for all ages.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/">Marvelous's Wada and Kimura join Grasshopper Manufacture</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Oct 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19672739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/13/marvelouss-wada-and-kimura-join-grasshopper-manufacture/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grasshopper-manufacture</category><category>Little-Kings-Story</category><category>suda-51</category><category>yasuhiro-wada</category><category>yoshiro-kimura</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Oct 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Little King's Story, Hotel Dusk developer Cing files for bankruptcy]]></title><link>http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup/</guid><comments>http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.data-max.co.jp/2010/03/post_9070.html"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/lastwindow_122309.jpg" /></a></div>
Well, this is about as far from how we wanted to start out the week as humanly possible -- a Japanese news site called <a href="http://www.data-max.co.jp/2010/03/post_9070.html">Data-Max reports that Cing</a>, developer of <em>precious gems</em> such as <a href="http://www.joystiq.com/tag/hotel-dusk"><em>Hotel Dusk</em></a> and <a href="http://www.joystiq.com/tag/little-kings-story"><em>Little King's Story</em></a>, has filed for bankruptcy, suffering liabilities of 256 million yen.<br />
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It really sucks when a developer has to take such desperate measures to deal with its economic hardships, but it <em>double-sucks</em> when one of said developer's games -- in this case, <em>Hotel Dusk </em>sequel <a href="http://www.joystiq.com/tag/last-window"><em>Last Window</em></a> -- is still due for an American localization. Here's hoping Cing can recover from what's proven to be one of the most painfully slow sales seasons for the company to date.<br />
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[Via <a href="http://www.neogaf.com/forum/showthread.php?t=389518">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup/">Little King's Story, Hotel Dusk developer Cing files for bankruptcy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 Mar 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.data-max.co.jp/2010/03/post_9070.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19386728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bankruptcy</category><category>cing</category><category>financial</category><category>hotel-dusk</category><category>japan</category><category>last-window</category><category>little-kings-story</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 07 Mar 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Faux-fighting]]></title><link>http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/</guid><comments>http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/nintendochannel02012010.jpg" /></div>
We usually write off Nintendo Week as nothing more than the usual PR flim-flam, but this week's episode on the <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> is one to watch. The segments on <a href="http://www.joystiq.com/tag/muscle-march"><em>Muscle March</em></a>, <em>Super Mario RPG</em> and <a href="http://www.joystiq.com/tag/little-kings-story"><em>Little King's Story</em></a> are nice, but there's an important lesson to be learned here: <a href="http://www.joystiq.com/tag/new-super-mario-bros-wii"><em>New Super Mario Bros. Wii</em></a> ruins friendships. If you plan on partaking in Mario and Co.'s latest outing on the Wii, make sure those bonds are krazy glue strong; otherwise, you'll do something cliched ... like divide the room in half with tape.<br />
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Head past the break for this week's Nintendo Channel content and be sure to check out the new <em>Ace Attorney Investigations: Miles Edgeworth</em> demo!<p><a href="http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Faux-fighting</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/">This Week on the Nintendo Channel: Faux-fighting</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Feb 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19340122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/01/this-week-on-the-nintendo-channel-faux-fighting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>little-kings-story</category><category>muscle-march</category><category>New-Super-Mario-Bros-Wii</category><category>Nintendo</category><category>nintendo-channel</category><category>nintendo-week</category><category>Platform</category><category>super-mario-rpg</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 01 Feb 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Joystiq's Top 10 of 2009: Little King's Story]]></title><link>http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/</guid><comments>http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/#comments</comments><description><![CDATA[<center><img width="580" vspace="0" hspace="0" height="326" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/2009best-little-kings-story.jpg" alt="" /><br />
</center>It seems like everyone who played <a href="http://joystiq.com/tag/little-kings-story"><em>Little King's Story</em></a> fell in love with it. Unfortunately, almost nobody played it. It may have been too weird to attract a mass market, or too cute-looking to get the attention of people usually interested in strategy games.<br />
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That cuteness, however, is what producer Yoshiro Kimura used to present some rather dark themes in a way that seems totally innocuous on the surface. <em>Little King's Story</em> almost forces the player to become attached to each individual unit -- <em>every</em> unit in your employ has a name, and is assigned to its job by you, the king. In addition, your soldiers will frequently fall in love, marry, and give birth to children. And when just one of your soldiers -- or chefs, or miners, or farmers, etc. -- dies, the whole town wears black in mourning, and many of the citizens attend the <em>funeral service</em> at the church. <br />
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At first, you follow the "advice" of the experienced vet who recommends invading all the neighboring kingdoms. But, as you play the game and come to know your subjects, you realize that the other kings are more childish than malevolent, and the indigenous creatures are basically defending their own territory, and you begin to wonder just <em>why</em> you're sending all your townspeople, who were "Carefree Adults" before you met them, to their death in these missions. You feel guilty even as you're enjoying the gameplay.<br />
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That dichotomy is the essence of <em>Little King's Story</em>. It's cute, but it's dark. The story is simple, but it inspires questions. It's one of the best games of the year, but nobody bought it.<br />
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<div style="text-align: center;"><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009/"><strong>&lt;&lt; Back</strong></a><strong> | </strong><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009/#comments"><strong>Comment</strong></a><strong> | </strong><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-splosion-man/"><strong>9. Everybody loves donuts &gt;&gt;</strong></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/">Joystiq's Top 10 of 2009: Little King's Story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jan 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19297322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/01/joystiqs-top-10-of-2009-little-kings-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>joystiq-best-of-2009</category><category>little-kings-story</category><category>Nintendo</category><category>RPG</category><category>RTS</category><category>strategy</category><category>Wii</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 01 Jan 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Marvelous lost money on most of its Wii releases]]></title><link>http://www.joystiq.com/2009/11/19/marvelous-lost-money-on-most-of-its-wii-releases/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/19/marvelous-lost-money-on-most-of-its-wii-releases/</guid><comments>http://www.joystiq.com/2009/11/19/marvelous-lost-money-on-most-of-its-wii-releases/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/mmv1119.jpg" alt="" /></center>Pretty much everyone can guess why <em>No More Heroes</em> is being <a href="http://www.joystiq.com/2009/11/19/no-more-heroes-heroes-paradise-screens-touch-down/">released again</a> -- Marvelous needs money. During a Q&amp;A presentation (<a href="http://www.magicalir.net/7844/streaming/091113/20091113faq.pdf">PDF link</a>, Japanese) about its fiscal Q2 2010 earnings, Marvelous boldly revealed that three out of its four 2009 Wii releases lost money, though it didn't say which was the winner.<br />
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<em><a href="http://www.joystiq.com/2009/09/14/review-muramasa-the-demon-blade/">Muramasa</a> </em>sold 47,000 units in Japan, the company said, not specifying American sales. <em>Arc Rise Fantasia</em>, which will be published Stateside by Ignition, sold 45,000 copies. <em><a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/">Little King's Story</a></em> sold 26,000 copies in Japan, 37,000 copies in North America, and 67,000 in Europe. <em>Valhalla Knights: Eldar Saga</em>, which came out in September in North America, sold just 16,000 copies (Japanese sales, which started in October, are not mentioned). <em>Harvest Moon: Tree of Tranquility</em> on Wii somehow sold 57,000 units in 2009 despite being a 2007 release in Japan, a 2008 release in America, and not out until October in Europe and Australia.<br />
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Because of lower development costs, Marvelous said, PSP software was more successful, with four out of five releases making money on similar sales numbers. <em><a href="http://joystiq.com/tag/half-minute-hero">Half-Minute Hero</a></em> was Marvelous's overall best-performing title, at 70,000 copies sold. <br />
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[Via <a href="http://www.siliconera.com/2009/11/19/marvelous-lost-money-on-wii-made-money-with-psp/">Siliconera</a>]<br />
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<div> </div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/19/marvelous-lost-money-on-most-of-its-wii-releases/">Marvelous lost money on most of its Wii releases</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Nov 2009 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/19/marvelous-lost-money-on-most-of-its-wii-releases/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19246175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/19/marvelous-lost-money-on-most-of-its-wii-releases/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>earnings</category><category>half-minute-hero</category><category>Hero-For-30-Sec</category><category>little-kings-story</category><category>marvelous</category><category>Marvelous-Interactive</category><category>muramasa</category><category>Nintendo</category><category>RPG</category><category>RTS</category><category>sales</category><category>Wii</category><category>XSEED</category><category>XSeed-JKS</category><category>Yuusha-30</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Nov 2009 11:45:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Interview: Little King's Story's Yoshiro Kimura]]></title><link>http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/</guid><comments>http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/lks0930.jpg" /></center>Yoshiro Kimura is the creator of <em>Little King's Story</em>, likely the only game in history to be the inspiration for a giveaway of one hundred hamburgers, one hundred bananas, and one hundred coupons for a visit to a spa -- all simultaneously. <br />
<br />
We spoke to Kimura during Tokyo Game Show about the secrets of the Wii game, about that rather strange contest, and about a can't-miss concept for a game about an old man drinking on a bench.<p><a href="http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/" rel="bookmark">Continue reading <em>TGS 2009: Interview: Little King's Story's Yoshiro Kimura</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/">TGS 2009: Interview: Little King's Story's Yoshiro Kimura</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Sep 2009 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19175297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/30/tgs-2009-interview-little-king-storys-yoshiro-kimura/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>little-kings-story</category><category>marvelous</category><category>Nintendo</category><category>RPG</category><category>RTS</category><category>tgs-2009</category><category>Wii</category><category>XSeed</category><category>XSeed-JKS</category><category>yoshiro-kimura</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 30 Sep 2009 10:45:00 EST</pubDate></item><item><title><![CDATA[XSEED employee rewarded with adorable Little King's Story bento]]></title><link>http://www.joystiq.com/2009/09/23/xseed-employee-rewarded-with-adorable-little-kings-story-bento/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/23/xseed-employee-rewarded-with-adorable-little-kings-story-bento/</guid><comments>http://www.joystiq.com/2009/09/23/xseed-employee-rewarded-with-adorable-little-kings-story-bento/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/little-kings-story/2308766/full/"><img vspace="0" hspace="0" border="1" id="img1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/lks_obento1cropst.jpg" alt="" /></a><br />
<em><small>Click to see full bento box. <u>Warning</u>: may cause incredible jealousy and/or hunger.</small></em></div>
Making a video game is no easy task. XSEED's Christine Nakashima had been working long hours on the Wii game, <a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/"><em>Little King's Story</em></a>. Thankfully, someone noticed her effort! Her sister stayed up late one evening, making a Japanese-style "bento" box for Christine, featuring various characters from the game. Perhaps we have a bias for looking at adorable things ... and then eating them, because this looks far more appetizing than <em>Little King Story</em>'s other <a href="http://nintendo.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/">food promotion</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/23/xseed-employee-rewarded-with-adorable-little-kings-story-bento/">XSEED employee rewarded with adorable Little King's Story bento</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Sep 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/23/xseed-employee-rewarded-with-adorable-little-kings-story-bento/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19170455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/23/xseed-employee-rewarded-with-adorable-little-kings-story-bento/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bento</category><category>bento-box</category><category>Cing</category><category>japan</category><category>little-kings-story</category><category>Nintendo</category><category>RPG</category><category>RTS</category><category>Wii</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 23 Sep 2009 02:00:00 EST</pubDate></item><item><title><![CDATA[Little Burger King's promotion for Little King's Story]]></title><link>http://www.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/</guid><comments>http://www.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/#comments</comments><description><![CDATA[<a href="http://www.andriasang.com/e/blog/2009/08/21/little_king_story_burger_king/"><img vspace="4" hspace="4" border="1" align="right" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/lks08212.jpg" alt="" /></a>Marvelous is taking an extra step in Japan to market the upcoming release of <a href="http://joystiq.com/tag/little-kings-story"><em>Little King's Story</em></a>, and it's one that makes a lot of sense: the company is partnering with Burger King to promote the strategy game. Burger King restaurants in Japan are displaying the poster depicted to the right, and will also have <em>LKS</em> placemats. According to <a href="http://www.andriasang.com/e/blog/2009/08/21/little_king_story_burger_king/">Andriasang</a>, Burger King's mail magazine will also include <em>Little King's Story</em> information. In addition, a small army of Burger King employees, led by a <em>real</em> little king, will lead an assault on a nearby McDonalds in an attempt to take down Ronald. We <em>may</em> have made that up.<br />
<br />
It's pretty amazing that <em>Little King's Story</em> is a big enough game to get this kind of promotion, which is reserved in the US for <em>huge</em> franchises. Either that, or Burger King is a small enough operation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/">Little Burger King's promotion for Little King's Story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Aug 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2009/08/21/little_king_story_burger_king/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19136885/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/21/little-burger-kings-promotion-for-little-kings-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burger-king</category><category>cing</category><category>japan</category><category>little-kings-story</category><category>marketing</category><category>marvelous</category><category>RPG</category><category>RTS</category><category>XSeed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 21 Aug 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Marvelous planning a 'Super Little King's Story']]></title><link>http://www.joystiq.com/2009/07/30/marvelous-planning-a-super-little-kings-story/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/30/marvelous-planning-a-super-little-kings-story/</guid><comments>http://www.joystiq.com/2009/07/30/marvelous-planning-a-super-little-kings-story/#comments</comments><description><![CDATA[<center><a href="http://www.siliconera.com/2009/07/29/kimura-san-you-just-said-super-little-kings-story/"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lks0730.jpg" alt="" /></a></center><a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/"><em>Little King's Story</em></a> creator Yoshiro Kimura had previously said that he's <a href="http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/">interested</a> in making a sequel to his strategy title. Now, speaking to <a href="http://www.siliconera.com/2009/07/29/kimura-san-you-just-said-super-little-kings-story/">Siliconera</a>, Kimura explained that he is in the early stages of working on just such a thing. "We are planning to make a sequel to <em>Little King's Story</em>, like <em>Super Little King's Story</em>," Kimura said, "but we're still in the process idea phase."<br />
<br />
At the moment, Marvelous is looking for funding for the sequel, as well as "partners" to help make it. The first game was developed by Cing and <a href="http://www.townfactory.net">Town Factory</a>, along with some high-profile <a href="http://www.n-philes.com/news/3887/main-project-o-staff-announced/">freelancers</a>. While we don't want <em>anyone</em> involved with the first game excluded from this potential sequel, we can understand the appeal of having a single team make a game, if that's Kimura's intent.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/little-kings-story/">Little King's Story</a></strong></p><a href="http://www.joystiq.com/photos/little-kings-story/#2308766"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/lks_obento11024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160286"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072205_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160285"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072204_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160284"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072202_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160283"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072209_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/30/marvelous-planning-a-super-little-kings-story/">Marvelous planning a 'Super Little King's Story'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Jul 2009 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2009/07/29/kimura-san-you-just-said-super-little-kings-story/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/30/marvelous-planning-a-super-little-kings-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19114497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/30/marvelous-planning-a-super-little-kings-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>little-kings-story</category><category>marvelous</category><category>RPG</category><category>RTS</category><category>strategy</category><category>town-factory</category><category>XSeed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 30 Jul 2009 13:15:00 EST</pubDate></item><item><title><![CDATA[Marvelous' Wada: Game industry needs originality, Marvelous needs more recognition]]></title><link>http://www.joystiq.com/2009/07/30/marvelous-wada-game-industry-needs-originality-marvelous-need/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/30/marvelous-wada-game-industry-needs-originality-marvelous-need/</guid><comments>http://www.joystiq.com/2009/07/30/marvelous-wada-game-industry-needs-originality-marvelous-need/#comments</comments><description><![CDATA[<center><a href="http://www.edge-online.com/features/interview-yasuhiro-wada?page=0%2C0"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/mmv032409.jpg" /></a></center>Last month, <a href="http://www.joystiq.com/tag/Marvelous/">Marvelous</a> president Yasuhiro Wada <a href="http://www.gamesetwatch.com/2009/06/marvelous_tearyeyed_over_poor.php">posted a note</a> on the publisher's site, in which he said he had "teary eyes" over disappointing sales of Marvelous' Wii products, including <em>No More Heroes</em>,<em> Rune Factory Frontier</em>, and <em>Muramasa</em>. He discussed his sentiment in an interview with <a href="http://www.edge-online.com/features/interview-yasuhiro-wada?page=0%2C0">Edge Online</a>, saying that he is frustrated with the lack of originality in games and hopes to counter this with the Marvelous catalog.<br />
<br />
"I think this is why gamers are leaving video games," Wada told Edge of the reliance on existing IP. "I believe that variety is the only way to bring more people into gaming." Wada also said that the Xbox 360, despite Microsoft's "great job in bringing that many JRPGs on its console," is a lost cause in Japan, though there is hope for the next generation.<br />
<br />
As for <em>why</em> Marvelous games aren't selling, Wada puts some of the blame on lack of company recognition. "Marvelous has just reached the point its games are getting noticed and getting good reviews," he said. "But we are not a major name yet. The Marvelous brand is still associated to some not so good titles we made in the past." He compared the publisher to others like Nintendo, Capcom, and Square Enix. "Even if you don't fully understand what a title is about, because it's branded Nintendo, Capcom or Square Enix, you feel like ok to buy and try it." He said that the company needs to try to reach the roughly million-strong "gamer market" on Wii. A market that might enjoy, say, <a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/"><em>Little King's Story</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/30/marvelous-wada-game-industry-needs-originality-marvelous-need/">Marvelous' Wada: Game industry needs originality, Marvelous needs more recognition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Jul 2009 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/features/interview-yasuhiro-wada?page=0%2C0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/30/marvelous-wada-game-industry-needs-originality-marvelous-need/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19113317/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/30/marvelous-wada-game-industry-needs-originality-marvelous-need/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>little-kings-story</category><category>marvelous</category><category>Nintendo</category><category>RPG</category><category>RTS</category><category>Wii</category><category>XSeed</category><category>XSeed-JKS</category><category>yasuhiro-wada</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 30 Jul 2009 06:00:00 EST</pubDate></item><item><title><![CDATA[Review: Little King's Story (Wii)]]></title><link>http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/</guid><comments>http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk0722.jpg" /></center>When I started Cing/Town Factory's <a href="http://joystiq.com/tag/little-kings-story"><em>Little King's Story</em></a>, I expected to find a cute, very charming little strategy game whose flaws prevented it from greatness, like most games this heavy on the quirkiness factor. I was blindsided by how much fun I <em>continued</em> to have through hours of play. It's rare for a game to be this cute and odd, but <em>also</em> this <em>good</em>. I found this game utterly magical, and I hate strategy games.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/little-kings-story/">Little King's Story</a></strong></p><a href="http://www.joystiq.com/photos/little-kings-story/#2308766"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/lks_obento11024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160286"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072205_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160285"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072204_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160284"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072202_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160283"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072209_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/" rel="bookmark">Continue reading <em>Review: Little King's Story (Wii)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/">Review: Little King's Story (Wii)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Jul 2009 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19105459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/23/review-little-kings-story-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>little-kings-story</category><category>marvelous</category><category>Nintendo</category><category>RPG</category><category>RTS</category><category>Wii</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 23 Jul 2009 17:15:00 EST</pubDate></item><item><title><![CDATA[Little King's Story sequel could have multiplayer]]></title><link>http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/</guid><comments>http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/#comments</comments><description><![CDATA[<center><a href="http://www.411mania.com/games/features/110970"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/littleking0722.jpg" alt="" /></a></center>Yoshio Kimura, producer on <a href="http://joystiq.com/tag/little-kings-story"><em>Little King's Story</em></a>, originally planned to include multiplayer in the strategy title, according to an interview with <a href="http://www.411mania.com/games/features/110970">411mania</a>. "<span id="intelliText"><font style="font-size: 12px;">This game used to have a 2-player mode," he explained, "but we couldn't make the QA and debug in time, so we had to take it out. And this is one of the things that I really wanted to have."<br />
<br />
If setting competing armies of townspeople against one another, or collaborating to expand your shared kingdom, sounds great to you (like it does to us), you know how you can make your voice heard. "But if <em>Little King's Story</em> does well and a lot of people get to play it and if I have a chance to make a sequel, that's definitely something I want to implement."<br />
<br />
Aside from gameplay-focused matters, Kimura had a <em>lot</em> to say in this interview. Check it out for discussion of the character designs and how, uh, a talking squirrel inspired him to create the game.<br />
<br />
[Via <a href="http://gonintendo.com/viewstory.php?id=90240">GoNintendo</a>]<br />
</font></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/">Little King's Story sequel could have multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Jul 2009 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.411mania.com/games/features/110970>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19106372/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/22/little-kings-story-sequel-could-have-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>little-kings-story</category><category>marvelous</category><category>RPG</category><category>RTS</category><category>strategy</category><category>town-factory</category><category>XSeed</category><category>XSeed-JKS</category><category>yoshio-kimura</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 22 Jul 2009 11:45:00 EST</pubDate></item><item><title><![CDATA[Rising Star taking Little King's Story on the road]]></title><link>http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/</guid><comments>http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/#comments</comments><description><![CDATA[<center><a href="http://www.mcvuk.com/news/33441/Big-push-planned-for-Little-King"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/lks30509.jpg" alt="" /></a></center>Rising Star Games, Marvelous's European publishing partner, has high expectations for <a href="http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/"><em>Little King's Story</em></a>. The company plans a large marketing campaign in Europe for the adorable sim/RTS -- the region in which <em>LKS</em> will <a href="http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/">debut</a>. Rising Star's Yen Hau sees the game as appealing to "'potentially anyone who owns a Wii."<br />
<br />
In addition to print and online advertising, Rising Star plans a "road show," about which few details are known other than that it will continue through May, when it will finish at the <a href="http://www.londonexpo.com/">London MCM Expo</a>. <br />
<br />
After the break, Rising Star's Tyrone Walcott provides the most detailed rundown of the gameplay we've seen yet, with plenty of accompanying video. <br />
<p><a href="http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/" rel="bookmark">Continue reading <em>Rising Star taking Little King's Story on the road</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/">Rising Star taking Little King's Story on the road</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Mar 2009 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/33441/Big-push-planned-for-Little-King>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1479623/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/05/rising-star-taking-little-kings-story-on-the-road/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advertising</category><category>Cing</category><category>europe</category><category>little-kings-story</category><category>marvelous</category><category>rising-star-games</category><category>RPG</category><category>RTS</category><category>XSeed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Mar 2009 11:20:00 EST</pubDate></item><item><title><![CDATA[Europe to learn 'Little King's Story' first]]></title><link>http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/</guid><comments>http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/#comments</comments><description><![CDATA[<center><a href="http://www.gamesindustry.biz/articles/little-king-s-story-japanese--but-launching-in-europe-first-for-a-change"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/lks0219.jpg" /></a></center>Marvelous is still assuring everybody that <a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/"><em>Little King's Story</em></a> is coming out, announcing yet another release date. Unless another <a href="http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/">delay</a> is in the forecast, the latest news should make European Wii owners happy: European publisher Rising Star Games is planning to release the game on April 24, before it comes out anywhere else.<br />
<br />
The last announced North American release date for the town-building RPG was February 17, but XSEED <a href="http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/">said</a> even before then that the game was likely to be delayed -- which it obviously has. <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=72037">GameStop</a> currently has a May 15 release date -- not to mention an adorable pre-order bonus!<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/">Europe to learn 'Little King's Story' first</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Feb 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/little-king-s-story-japanese--but-launching-in-europe-first-for-a-change>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1465733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/19/europe-to-learn-little-kings-story-first/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>europe</category><category>little-kings-story</category><category>marvelous</category><category>rising-star-games</category><category>RPG</category><category>RTS</category><category>strategy</category><category>XSeed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Feb 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[XSEED warns of possible Little King's Story delay]]></title><link>http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/</guid><comments>http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.neogaf.com/forum/showpost.php?p=14335669&amp;postcount=200"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/king11209.jpg" /></a></div>
NeoGAFfer "Hero of legend" periodically sends emails containing other forum members' questions to XSEED's Ken Berry, and actually gets substantive responses! Most of the questions are in the area of "<a href="http://www.joystiq.com/2008/09/18/xseed-placates-forum-will-look-into-ougon-no-kizuna/">would XSEED localize (game)?</a>" -- and those are illuminating -- but occasionally a question about the company's existing lineup slips through, as was the case in the last round.<br />
<br />
In a response to a query about the <a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/"><em>Little King's Story</em></a> release date, Berry mentioned that the company has been "shooting for a February release date, but good chance that it will be delayed past that right now." The question related to Canadian stores, but we would expect the release date to be the same across North America. So, yeah. That February 17 release date on Nintendo's <a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/">Q1 releases list</a>? Don't count on it.<br />
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/">XSEED warns of possible Little King's Story delay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Jan 2009 09:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showpost.php?p=14335669&amp;postcount=200>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1426641/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/12/xseed-warns-of-possible-little-kings-story-delay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>delay</category><category>little-kings-story</category><category>RPG</category><category>RTS</category><category>strategy</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 12 Jan 2009 09:56:00 EST</pubDate></item><item><title><![CDATA[Nintendo unleashes full Q1 schedule]]></title><link>http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/</guid><comments>http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img hspace="4" vspace="4" border="0" align="right" alt="" style="width: 225px; height: 283px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/nintendo-boom-8757737.jpg" />Nintendo's carrier pigeon just landed on our windowsill with a complete list of Wii releases for Q1 2009. We do actually know most of these dates already (so yeah, maybe the mushroom cloud is a bit excessive), but there's still the occasional scrap of <span style="font-style: italic;">new news</span> buried within.<br /><br />Those <a href="http://www.joystiq.com/2008/11/20/tenchu-4-surprise-boxart-attack/"><span style="font-style: italic;">Tenchu</span></a> and <a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/"><span style="font-style: italic;">Little King's Story</span></a> dates are fresh to us, and there's also confirmation of the first <span style="text-decoration: line-through;">Play on Wii</span> "<a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">New Play Control</a>" games, <span style="font-style: italic;">Pikmin</span> and <span style="font-style: italic;">Mario Power Tennis</span>. For the record, "New Play Control" is a bit of a rubbish name for the series. In our humble opinion, obviously.<br /><br />Make the jump for the full line-up, and remember you can click on a game's name to bring up screens (where available)!<br /><br /><p><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/" rel="bookmark">Continue reading <em>Nintendo unleashes full Q1 schedule</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/">Nintendo unleashes full Q1 schedule</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2008 11:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1404192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>broken-sword</category><category>fishing-master-world-tour</category><category>house-of-the-dead</category><category>house-of-the-dead-overkill</category><category>little-kings-story</category><category>madworld</category><category>major-minors-majestic-march</category><category>marble-saga-kororinpa</category><category>mario-power-tennis</category><category>nascar-kart-racing</category><category>new-play-control</category><category>onechanbara</category><category>pikmin</category><category>play-on-wii</category><category>puzzle</category><category>q1-2009</category><category>racing</category><category>roogoo</category><category>rune-factory</category><category>rune-factory-frontier</category><category>simanimals</category><category>sonic</category><category>sonic-and-the-black-night</category><category>strategy</category><category>tenchu</category><category>we-ski</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 17 Dec 2008 11:46:00 EST</pubDate></item><item><title><![CDATA[Little King's Story to be told in Europe]]></title><link>http://www.joystiq.com/2008/11/17/little-kings-story-to-be-told-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/17/little-kings-story-to-be-told-in-europe/</guid><comments>http://www.joystiq.com/2008/11/17/little-kings-story-to-be-told-in-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://wiiz.fr/article.php?a=20940"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/lks_cg_nov17_9879532901_main99.jpg" /></a></div>
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Where would Europe be without <a href="http://www.joystiq.com/tag/rising-star-games">Rising Star Games</a>? Answer: in a very, <em>very</em> dark place. The European publishing arm of Marvelous has already announced localizations of <a href="http://www.joystiq.com/2008/10/23/muramasa-slicing-up-europe-in-november-2009/"><em>Muramasa: The Demon Blade</em></a> and <a href="http://www.joystiq.com/tag/no-more-heroes-desperate-struggle/"><em>No More Heroes: Desperate Struggle</em></a>, and has now confirmed plans to bring Cing's <a href="http://www.joystiq.com/photos/little-kings-story-1/857912/">hat-obsessed</a> strategy title, <a href="http://www.joystiq.com/tag/little-kings-story"><em>Little's King Story</em></a>, to the region next March.<br />
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You can watch a trailer for the game <a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/">here</a>, if you like, and make yourself queasy with the cloying cuteness of it all. Not only that, but nine new screens (sadly <em>not</em> wearing adorable hats) sneaked into <a href="http://www.joystiq.com/photos/little-kings-story-1/1163158/full/">our gallery</a>!<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/17/little-kings-story-to-be-told-in-europe/">Little King's Story to be told in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Nov 2008 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wiiz.fr/article.php?a=20940>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/17/little-kings-story-to-be-told-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1374490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/17/little-kings-story-to-be-told-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>europe</category><category>little-kings-story</category><category>rising-star-games</category><category>rpg</category><category>RTS</category><category>strategy</category><category>XSeed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Mon, 17 Nov 2008 16:25:00 EST</pubDate></item><item><title><![CDATA[Little King's Very Cute Little Trailer]]></title><link>http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/</guid><comments>http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="271" align="middle" type="application/x-shockwave-flash" src="http://gamevideos.1up.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/video/videoListXML%3Fid%3D21869%26adPlay%3Dtrue"></embed></center><br />
We're completely <em>dying</em> of charm here. The TGS trailer for Cing's <a href="http://www.joystiq.com/2008/09/11/little-kings-preview/"><em>Little King's Story</em></a> has dialed the quirky adorableness to levels that are potentially hazardous to human sanity. Look at Howser the Bullknight and his faithful companion, Pancho! One of the job classes is "Carefree Adult!"<br />
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Seriously, every aspect of this game has been designed by Science to melt hearts and fill the air with joyous laughter. We're going to have to do our very best to overcome our natural aversion to games about ordering a bunch of people to build stuff for you and try this. Speaking of which, we're looking forward to finally reading more hands-on impressions from TGS!<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/">Little King's Very Cute Little Trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Oct 2008 19:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.1up.com/video/id/21869>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>little-kings-story</category><category>marvelous</category><category>RPG</category><category>RTS</category><category>strategy</category><category>tgs-2008</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 08 Oct 2008 19:11:00 EST</pubDate></item><item><title><![CDATA[Little King's Preview]]></title><link>http://www.joystiq.com/2008/09/11/little-kings-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/11/little-kings-preview/</guid><comments>http://www.joystiq.com/2008/09/11/little-kings-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.1up.com/do/previewPage?cId=3169873&amp;p=44"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/kings091108.jpg" /></a></div>
We've stared at <a href="http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/"><em>Little King's Story</em></a> for a while, so we're quite familiar with the <em>look</em> of the tiny monarch and his populace of multifariously-hatted thralls. But, partially as a result of being stood up at E3, we have only the faintest notion of what playing it entails.<br />
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Like its contemporary tiny-king-building-a-town game, <a href="http://www.joystiq.com/2008/08/05/no-more-dlc-planned-for-my-life-as-a-king/"><em>My Life as a King</em></a>, <em>Little King</em>'s town uses different buildings to determine what can be done. In <em>Little King</em>, the buildings serve to train the occupants in different skills, including fighting and farming. Unlike the WiiWare title, every townsperson is called into combat at your command, and their skills determine their abilities on the battlefield.<br />
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Your population doesn't seem to be able to diminish; according to the preview, when someone dies, a new resident washes up on the beach, though this new person will have "no loyalties and no relationships." And when someone <em>does</em> die, you have to attend his funeral. It's a strangely personal touch for the strategy genre.<br />
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You must also participate in hand-raising votes about the growth of the kingdom. If you fail to vote along with the majority of your constituents, your popularity will decrease and people will be less likely to do what you ask.<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/11/little-kings-preview/">Little King's Preview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Sep 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3169873&amp;p=44>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/11/little-kings-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1310866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/11/little-kings-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>little-kings-story</category><category>marvelous</category><category>RPG</category><category>RTS</category><category>strategy</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Sep 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[E308: This trailer tells the Little King's Story]]></title><link>http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/</guid><comments>http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="347"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36809"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36809" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="347"></embed> </object><br />
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<div style="text-align: left;">We were sorely disappointed when we <a href="http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/">couldn't get our hands on</a> <span style="font-style: italic;">Little King's Story</span>, but Marvelous and XSEED managed to make up for it a little bit with this enchanting trailer. We just can't help but be lured in by the game's style -- check out the knight using a cow as a mount, for example.<br />
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It's too bad that we couldn't find out if the gameplay matched the rest of this title's charm, but them's the breaks. Either way, we're looking forward to trying out <em>Little King's Story</em> in the future.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/">E308: This trailer tells the Little King's Story</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jul 2008 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/e308-this-trailer-tells-the-little-kings-story/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>Cing</category><category>e3-2008</category><category>e308</category><category>kings-story</category><category>little-kings-story</category><category>marvelous</category><category>marvelous-interactive</category><category>project-o</category><category>RPG</category><category>rts</category><category>sim</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Thu, 17 Jul 2008 20:45:00 EST</pubDate></item><item><title><![CDATA[E308: Marvelous pulls Little King Story from the show floor]]></title><link>http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/</guid><comments>http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/little_king_story_e3_absence_lg.jpg" /></div>
When I arrived at my XSEED/Marvelous appointment here at <a href="http://www.joystiq.com/tag/e308">E3</a>, I had one question on my mind: how awesome is your <a href="http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/"><em>Little King's Story</em></a> game? Being the <em>incredibly professional</em> blogger that I am, I came up with that hard-hitting question following two days of grueling punishment at the show with a combined 8-9 hours sleep. But, when I got there, I had not a single chance to unleash my intelligent query as the game was nowhere to be found.<br />
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In asking PR rep Jimmy Soga, he informed me that it was the decision of Marvelous to yank the game from the show. Why? Well, they felt it wasn't a strong enough build to show the public. I asked if it was perhaps a problem of the game crashing or it being that the section quarantined for the press at E3 was rather glitchy, but he had no other information for me other than I would not be able to play it.<br />
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Stay tuned for impressions from the games that <em>are</em> at the show.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/">E308: Marvelous pulls Little King Story from the show floor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jul 2008 01:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/17/e308-marvelous-pulls-little-king-story-from-the-show-floor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>e3-2008</category><category>e308</category><category>joystiqfeatures</category><category>little-kings-story</category><category>marvelous</category><category>RPG</category><category>RTS</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 17 Jul 2008 01:39:00 EST</pubDate></item><item><title><![CDATA[E308: Marvelous and XSEED's lineup is full of charm]]></title><link>http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/</guid><comments>http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/runefacfront_cs_0606_4.jpg" /></div>
We've been <a href="http://www.joystiq.com/2008/06/23/rune-factory-screens-continue-to-impress/">nothing but impressed</a> by how drop-dead gorgeous <a href="http://www.joystiq.com/2008/06/30/rune-factory-commands-you-to-use-the-ring/"><em>Rune Factory Frontier</em></a> looks, so we're more than happy to know that good old Marvelous will be showing the game at next week's E3 conference. Hopefully we'll find out whether the game is as pretty in motion as it is in screens, and more importantly, if the gameplay matches up to its lovely graphics.<br />
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The other game that we're eager to learn more about is <a href="http://www.joystiq.com/2008/04/04/king-story-screens-tell-an-interesting-tale/"><em>Little King's Story</em></a>, which corners the "looks fun and adorable" market. This life sim meets real-time strategy meets adventure game had our hearts ever since we saw <a href="http://www.joystiq.com/2007/09/21/project-o-trailer-better-than-our-wildest-dreams/">this charming trailer</a>. We'll finally be able to get our hands on it when the title <a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/">releases here this winter</a>, but until then, a taste at E3 will do us some good.<br />
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[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/">E308: Marvelous and XSEED's lineup is full of charm</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1253169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/11/e308-marvelous-and-xseeds-lineup-is-full-of-charm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>e3-2008</category><category>e308</category><category>king-story</category><category>little-kings-story</category><category>marvelous</category><category>marvelous-interactive</category><category>project-o</category><category>RPG</category><category>RTS</category><category>rune-factory</category><category>rune-factory-frontier</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Fri, 11 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Create your own creature to appease Little King]]></title><link>http://www.joystiq.com/2008/06/13/create-your-own-creature-to-appease-little-king/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/create-your-own-creature-to-appease-little-king/</guid><comments>http://www.joystiq.com/2008/06/13/create-your-own-creature-to-appease-little-king/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.littlekingsstory.com/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/dragon_pl-08993003_lk_9_.jpg" /></a>Remember all those <a href="http://www.joystiq.com/2008/04/20/not-quite-mario-paint-but-itll-have-to-do-for-now/">coloring</a> contests when you were a kid? As you grew older, it became fun to scoff at the children's feeble attempts to color within the lines, and chortle at their crayon selection when a pencil was clearly the superior implement. Well, since we're all so great at drawing and coloring, it's probably a good idea to enter the <a href="http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/"><em>Little King's Story</em></a> "UMA" Contest.<br />
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A UMA is an Unidentified Mysterious Animal. Create one, and your entry is complete! <em>Little King's Story</em> features a whole range of wacky inhabitants, and one UMA entry will be chosen to become an in-game creature! The top 100 entries will also be featured at a museum within <a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/">the kingdom</a>.<br />
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Release some creative tension, because there is no limitation on what you can make -- be it an animal, person, entity, or even a higher plane of existence. Just keep it in this dimension, okay? Hit up the contest details, along with some sample creations, <a href="http://www.littlekingsstory.com/">right here</a>. Happy drawing, and good luck!<br />
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[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/13/create-your-own-creature-to-appease-little-king/">Create your own creature to appease Little King</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jun 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/13/create-your-own-creature-to-appease-little-king/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1224903/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/13/create-your-own-creature-to-appease-little-king/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>competition</category><category>contest</category><category>king-story</category><category>little-kings-story</category><category>marvelous</category><category>project-o</category><category>RPG</category><category>RTS</category><category>strategy</category><category>uma-contest</category><category>unidentified-mysterious-animal</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Phil Larsen]]></dc:creator><pubDate>Fri, 13 Jun 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Marvelous, XSEED to tell Little King's Story in U.S.]]></title><link>http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/</guid><comments>http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/20080612-little-kings-story-ec-0a_.jpg" alt="" /></div>
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<em>Nintendo Power</em> <a href="http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/">already reported</a> that <em><a href="http://www.joystiq.com/tag/project-o/">Little King's Story</a></em> (<em>Project O</em>) had picked up a North American publisher last month, but <a href="http://www.joystiq.com/tag/marvelous">Marvelous Entertainment USA</a> and <a href="http://www.joystiq.com/tag/xseed">XSEED Games</a> are just now getting around to releasing an official statement on the bright and colorful strategy title.<br />
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The two companies have partnered to bring <em>Little King's Story</em> -- not to be confused with <a href="http://www.joystiq.com/tag/square-enix">Square Enix's</a> somewhat similar strategy title, <em><a href="http://www.joystiq.com/tag/ffcc">Final Fantasy Crystal Chronicles: My Life as a King</a></em> -- to the States this winter. Hopefully, the charming looking game won't be lost amid all the other holiday releases. <br />
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Quick primer on the game: You play as Corobo, a shy boy who stumbles upon a crown in a nearby forest. Corobo discovers that with the crown, he can charm anyone in his village and give them orders. Howzer, a bull-knight, soon stops by and tells the kid that he's now the king of the village and that it's his responsibility to lead the hamlet into building a grand kingdom. Bring your scepter into the gallery below for some kingdom-building screenshots!<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/">Marvelous, XSEED to tell Little King's Story in U.S.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jun 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1222998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-in-u-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>king-story</category><category>little-kings-story</category><category>marvelous</category><category>project-o</category><category>RPG</category><category>RTS</category><category>strategy</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 12 Jun 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Marvelous, XSEED to tell Little King's Story this winter]]></title><link>http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-this-winter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-this-winter/</guid><comments>http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-this-winter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://wii.ign.com/articles/881/881127p1.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/lks_screen22_top.jpg" alt="" /></a></div>
Both <a href="http://www.joystiq.com/tag/xseed">XSEED</a> and Marvelous Interactive have confirmed plans to bring the Wii-exclusive sim-style RPG <em>Little King's Story</em> to North America. Previously known simply as "<a href="http://www.joystiq.com/2007/08/29/wiis-project-o-unveiled-with-dev-team-fit-for-a-king/">Project O</a>," the game marks the second "key" title to emerge from the companies' recent <a href="http://www.joystiq.com/2008/05/09/xseed-inks-marvelous-deal-valhalla-knights-ii-confirmed/">co-publishing alliance</a>. <br />
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Not to be confused with <a href="http://www.joystiq.com/2008/04/15/joystiq-impressions-final-fantasy-crystal-chronicles-my-life-a/">that other game</a> about kings and town building, <em>Little King's Story </em>is said to combine simulation, strategy, and adventure game elements as players build their kingdom, manage townsfolk, and conquer rival nations. The art style alone has our interest piqued, and with devs and designers from such games and series as <em>Harvest Moon</em>, <em>Final Fantasy</em>, <em>Dragon Quest</em>, and <em>Super Mario RPG </em>attached to the project, we doubt that we'll be able to resist waving the Wii remote in the air like a scepter when <em>Little King's Story</em> drops this winter.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/little-kings-story/">Little King's Story</a></strong></p><a href="http://www.joystiq.com/photos/little-kings-story/#2308766"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/lks_obento11024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160286"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072205_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160285"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072204_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160284"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072202_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/little-kings-story/#2160283"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/lk072209_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-this-winter/">Marvelous, XSEED to tell Little King's Story this winter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jun 2008 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/881/881127p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-this-winter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1222972/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/12/marvelous-xseed-to-tell-little-kings-story-this-winter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cing</category><category>kingstory</category><category>little-kings-story</category><category>marvelous</category><category>marvelous-interactive</category><category>marvelousinteractive</category><category>Nintendo</category><category>project-o</category><category>RPG</category><category>RTS</category><category>Wii</category><category>xseed</category><category>XSeed-JKS</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 12 Jun 2008 04:00:00 EST</pubDate></item><item><title><![CDATA[King Story taking a 'Little' trip around the world]]></title><link>http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/</guid><comments>http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.neogaf.com/forum/showthread.php?t=302074"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/kingstory052808.jpg" /></a></div>
We have yet to see a copy of the latest <em>Nintendo Power</em> for ourselves, so we're technically calling this a rumor, but according to the NeoGAF writeup, XSEED has announced plans to publish <a href="http://www.joystiq.com/2008/04/04/king-story-screens-tell-an-interesting-tale/"><em>Ousama Monogatari/King Story</em></a> in the U.S. under the title <em>Little King's Story.</em> As if it weren't <a href="http://www.joystiq.com/2008/05/14/that-other-guys-life-as-a-king/">confusing enough</a> to have two games <em>about</em> little kings building towns, now the title has become more similar to <em><a href="http://www.joystiq.com/2008/05/19/wii-fanboy-review-final-fantasy-crystal-chronicles-my-life-as/">My Life As a King</a>'</em>s Japanese title, <em>The Little King and the Promised Land.</em> XSEED recently <a href="http://www.siliconera.com/2008/05/09/xseed-and-marvelous-unite-in-the-name-of-valhalla-knights/">announced their plans</a> to publish a number of Marvelous games, so it's no surprise that one of their highest-profile Wii games is on the list.<br />
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According to <a href="http://www.revogamers.net/noticias-2483-Little-King-Story-llegar%E1-a-Espa%F1a.html">Revogamers.net</a>, Rising Star Games is planning to publish the title in Europe as well. Again, this makes sense, as Rising Star is a subsidiary of Marvelous. <br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/">King Story taking a 'Little' trip around the world</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 May 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=302074>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1208203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/28/king-story-taking-a-little-trip-around-the-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cing</category><category>king-story</category><category>little-kings-story</category><category>project-o</category><category>RPG</category><category>RTS</category><category>strategy</category><category>XSeed</category><category>XSeed-JKS</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 28 May 2008 18:00:00 EST</pubDate></item></channel></rss>
