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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sonic and Golden Axe speed to Xbox Live Arcade]]></title><link>http://www.joystiq.com/2007/07/11/sonic-and-golden-axe-speed-to-xbox-live-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/11/sonic-and-golden-axe-speed-to-xbox-live-arcade/</guid><comments>http://www.joystiq.com/2007/07/11/sonic-and-golden-axe-speed-to-xbox-live-arcade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/sonicxbla.jpg" alt="" /><br />This week's Xbox Live Arcade titles are <em>Golden Axe</em> and, finally, <em>Sonic the Hedgehog</em>. Both <a href="http://www.majornelson.com/archive/2007/07/11/arcade-golden-axe-and-sonic-the-hedgehog.aspx">cost</a> a mere 400 Microsoft Points, with <em>Golden Axe</em> allowing for co-operative play on Live and locally. The Achievements for both titles were made <a href="http://www.joystiq.com/2007/07/10/sonic-golden-axe-achievements-ga-this-week/">available</a> yesterday, and led us to believe that at the very least, <em>GA</em> was coming today. Fortunately, we were only half right, as <em>Sonic</em> finally made its debut under the Sega Vintage Collection line of titles. With any luck, we'll see <em>Ecco</em> and <em>Sonic 2</em> <a href="http://www.joystiq.com/2007/05/17/ecco-and-sonic-receive-esrb-ratings-for-xbla/">follow</a> <a href="http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/">suit</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/11/sonic-and-golden-axe-speed-to-xbox-live-arcade/">Sonic and Golden Axe speed to Xbox Live Arcade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jul 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/11/sonic-and-golden-axe-speed-to-xbox-live-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/937779/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/sonic-and-golden-axe-speed-to-xbox-live-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>E3</category><category>E3 07</category><category>E307</category><category>Golden Axe</category><category>GoldenAxe</category><category>Live Arcade</category><category>LiveArcade</category><category>Sonic</category><category>Sonic The Hedgehog</category><category>SonicTheHedgehog</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 11 Jul 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Bomberman Live rated, on XBLA soon?]]></title><link>http://www.joystiq.com/2007/07/05/bomberman-live-rated-game-on-xbla-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/05/bomberman-live-rated-game-on-xbla-soon/</guid><comments>http://www.joystiq.com/2007/07/05/bomberman-live-rated-game-on-xbla-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.xbox.com/en-US/games/b/bombermanlivexboxlivearcade/default.htm"><img width="415" vspace="4" hspace="4" height="87" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/bntbomberman.jpg" alt="" /></a><br />Old school gaming fans <a href="http://www.youtube.com/watch?v=_JmoLbU_pYQ">rejoice</a>! The <a href="http://www.xbox.com/en-US/games/b/bombermanlivexboxlivearcade/default.htm">official page</a> for <em><a href="http://www.joystiq.com/tag/BombermanLive/">Bomberman Live</a></em> has appeared on Xbox.com. Well, to be more precise, it's not <em>published</em> on the <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> page yet, but it's available for those who know where to look. It's actually been there for some time, but now we have some new reinforcement that the game is on its way to XBLA soon. Yes, the game has been rated by the <a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=bomberman%20live&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=360&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.">ESRB</a>, so things are looking good. We're so excited that we just might <em>explode</em>. Get it? Get it?! Oh, never mind.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/05/bomberman-live-rated-game-on-xbla-soon/">Bomberman Live rated, on XBLA soon?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jul 2007 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox.com/en-US/games/b/bombermanlivexboxlivearcade/default.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/05/bomberman-live-rated-game-on-xbla-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/933660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/05/bomberman-live-rated-game-on-xbla-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>backbone</category><category>backbone entertainment</category><category>BackboneEntertainment</category><category>bomberman live</category><category>BombermanLive</category><category>hudson</category><category>live arcade</category><category>LiveArcade</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 05 Jul 2007 12:35:00 EST</pubDate></item><item><title><![CDATA[T. Hawk gets HD Remix'd, plus more remastering info]]></title><link>http://www.joystiq.com/2007/07/04/t-hawk-gets-hd-remixd-plus-more-remastering-info/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/t-hawk-gets-hd-remixd-plus-more-remastering-info/</guid><comments>http://www.joystiq.com/2007/07/04/t-hawk-gets-hd-remixd-plus-more-remastering-info/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/29/p349"><img width="415" vspace="4" hspace="4" height="642" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/thawkhd.jpg"  alt="" /></a><br />Just so you fanboys know, that shot of T. Hawk is <em>full resolution</em>, from <em>Super Street Fighter II HD Remix</em>, of course. Capcom Digital posted that image, complete with an <a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/29/p349">analysis</a> of how they remaster frames to incorporate the new artwork. They use Sagat's standing Roundhouse as an example. Rey then demonstrated how the art is broken up into tiles, and they use those as a guide for when they're redrawing the frame. This prevents a scenario causing a foot to go through an opponent's head due to a hit detection issues. A good read, and it also shows the <a href="http://farm2.static.flickr.com/1153/666066838_7cb92d1e17_o.jpg">comparison shot</a> of T. Hawk, as well as the <a href="http://farm2.static.flickr.com/1400/665210371_b3c53252b1_o.jpg">line art</a> for Sagat. Go take a look!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/t-hawk-gets-hd-remixd-plus-more-remastering-info/">T. Hawk gets HD Remix'd, plus more remastering info</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.capcomusa.com/blogs/digital.php/2007/06/29/p349>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/t-hawk-gets-hd-remixd-plus-more-remastering-info/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/t-hawk-gets-hd-remixd-plus-more-remastering-info/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Cap com</category><category>CapCom</category><category>Live Arcade</category><category>LiveArcade</category><category>S S F II T HD R</category><category>SSFIiTHdR</category><category>Street Fighter</category><category>Street Fighter II</category><category>StreetFighter</category><category>StreetFighterIi</category><category>Super Street Fighter II Turbo HD Remix</category><category>SuperStreetFighterIiTurboHdRemix</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 04 Jul 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Missile Command Launches onto XBLA]]></title><link>http://www.joystiq.com/2007/07/04/missile-command-launches-onto-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/missile-command-launches-onto-xbla/</guid><comments>http://www.joystiq.com/2007/07/04/missile-command-launches-onto-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/0015-1.jpg" alt="" /></a><br /></div>
Today's Xbox Live Arcade <a href="http://www.joystiq.com/tag/missilecommand">release</a> is <em>Missile Command,</em> the retro crap Atari <a href="http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx">shooter</a> where you fire at ... oncoming missiles. With updated graphics, a new Throttle Monkey gameplay mode, and multiplayer over Xbox Live or locally, this nostalgic classic costs 400 Microsoft Points. Unfortunately, according to the read out at Major's blog, this game is currently unavailable in Japan or Korea, but everyone else is free to check out the trial and see if this oldschool goodness is up their alley.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/missile-command-launches-onto-xbla/">Missile Command Launches onto XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/missile-command-launches-onto-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/missile-command-launches-onto-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Atari</category><category>Live Arcade</category><category>LiveArcade</category><category>Missile Command</category><category>MissileCommand</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 04 Jul 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Missile Command arrives this week on XBLA]]></title><link>http://www.joystiq.com/2007/07/02/missile-command-arrives-this-week-on-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/02/missile-command-arrives-this-week-on-xbla/</guid><comments>http://www.joystiq.com/2007/07/02/missile-command-arrives-this-week-on-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/0015-1.jpg" alt="" /><br />Well kids, we knew it was coming. Yes, it was <a href="http://www.joystiq.com/2006/11/06/atari-games-on-xbla-holiday-titles-confirmed/">prophesied</a> long ago that <a href="http://www.joystiq.com/tag/atari">Atari's</a> <em>Missile Command</em> would hit <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> <em>some</em> day. That day is this Wednesday. This ain't your grandpa's <em>Missile Command </em>either. Nope, <em>this</em> <em>Missile Command</em> comes with fancy new 3D graphics and updated music. Sure, the primary goal is still to destroy incoming missiles, but now it's in <em>kuh-razy</em> 3D and it has <a href="http://www.achieve360points.com/game/missilecommand/">achievements</a>! The press release informs us that you destroy said missiles in order to defend planet Zardon (not to be confused with <a href="http://www.youtube.com/watch?v=6OJxoyNOlnk">Zordon</a>). The game features 2 person multiplayer locally or over Xbox Live and ... um ... well, that's about it. It's <em>Missile Command</em>. Take it or leave it (for 400 points).<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/02/missile-command-arrives-this-week-on-xbla/">Missile Command arrives this week on XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 02 Jul 2007 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/02/missile-command-arrives-this-week-on-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/931358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/02/missile-command-arrives-this-week-on-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>atari</category><category>live arcade</category><category>LiveArcade</category><category>missile command</category><category>MissileCommand</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 02 Jul 2007 17:15:00 EST</pubDate></item><item><title><![CDATA[Assault Heroes finally patched ... almost]]></title><link>http://www.joystiq.com/2007/06/29/assault-heroes-finally-patched-almost/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/29/assault-heroes-finally-patched-almost/</guid><comments>http://www.joystiq.com/2007/06/29/assault-heroes-finally-patched-almost/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.xblarcade.com/node/786"><img width="414" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/assault-heroes.jpg" /></a><br />
Let's say your game shipped with a horrendous multiplayer bug that prevented many people from connecting to online co-op sessions. Would you fix it? Would you fix it quickly? If you're part of <a href="http://www.joystiq.com/tag/wanako">Wanako</a> and Sierra Online, and your game is <em><a href="http://www.joystiq.com/tag/AssaultHeroes/">Assault Heroes</a></em> for <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>, then your answer is clearly "no." Yes, <em>Assault Heroes</em> was added to the XBLA library last December and played host to a serious co-op problem, namely that co-op games <a href="http://www.joystiq.com/2006/12/19/assault-heroes-assaulted-with-co-op-issue/">could not be joined</a> by many people. Now, seven months later, a title update for <em>Assault Heroes</em> has finally been <a href="http://www.xblarcade.com/node/786">released</a>. There's only one problem: you can't download it. In a particularly delicious bit of irony, you are greeted with an error message the moment you accept the update prompt. Oy vey.<br />
<br />
Let's hope the <em>Assault Heroes</em> team gets their ducks in a row and fixes this problem soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/29/assault-heroes-finally-patched-almost/">Assault Heroes finally patched ... almost</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Jun 2007 12:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xblarcade.com/node/786>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/29/assault-heroes-finally-patched-almost/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/929437/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/29/assault-heroes-finally-patched-almost/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>assault heroes</category><category>Assault-Heroes</category><category>AssaultHeroes</category><category>live arcade</category><category>LiveArcade</category><category>sierra online</category><category>Sierra-Online</category><category>SierraOnline</category><category>wanako</category><category>Wanako-Studios</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 29 Jun 2007 12:05:00 EST</pubDate></item><item><title><![CDATA[More Sneaky Soltrio Solitaire DLC]]></title><link>http://www.joystiq.com/2007/06/28/more-sneaky-soltrio-solitaire-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/more-sneaky-soltrio-solitaire-dlc/</guid><comments>http://www.joystiq.com/2007/06/28/more-sneaky-soltrio-solitaire-dlc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.xblarcade.com/node/783"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/soltrio_screenshot5-1.jpg" /></a><br />Those sneaky solitaire solicitors! They're at it again. Yet another batch of downloadable content (DLC to the kids) for <em><a href="http://www.joystiq.com/tag/SoltrioSolitaire/">Soltrio Solitaire</a></em> on <a href="http://www.joystiq.com/tag/XBLA/">XBLA</a> has hit <a href="http://www.joystiq.com/tag/XboxLiveMarketplace/">Xbox Live Marketplace</a>. In fact, it came out <em>yesterday</em>, and we didn't even notice. That's how sneaky it was. The pack includes an entire 10 new solitaire modes, all for a measly 150 points. According to our friends at <a href="http://www.xblarcade.com/node/783">XBLArcade</a> (the sleuths who uncovered this info), the PC version contains dozens of modes, so more DLC for <em>Soltrio Solitaire</em> is a distinct possibility for the future. We're sure that somebody, <em>somewhere</em>, is very excited about this.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/more-sneaky-soltrio-solitaire-dlc/">More Sneaky Soltrio Solitaire DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xblarcade.com/node/783>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/more-sneaky-soltrio-solitaire-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/more-sneaky-soltrio-solitaire-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>silver creek</category><category>SilverCreek</category><category>solitaire</category><category>soltrio</category><category>soltrio solitaire</category><category>SoltrioSolitaire</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 28 Jun 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[PopCap talks casual game design, XBLA]]></title><link>http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/</guid><comments>http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=26101"><img width="225" vspace="4" hspace="4" height="169" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/heavyweapon_action.jpg" alt="" /></a>A few years ago, if someone used the phrase "casual games," you probably would have imagined someone playing darts or shuffleboard in a newly smoke-free bar somewhere. Only recently, aided by Nintendo's <a href="http://nintendo.joystiq.com">DS</a> and <a href="http://nintendo.joystiq.com">Wii</a> juggernauts and download services like <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>, have casual games become serious business. Everyone and their dog is stumbling over themselves to create casual games. EA, Eidos, Ubisoft: everyone is doing it. Of course, PopCap has been doing it for a while now. <a href="http://www.gamesindustry.biz/content_page.php?aid=26101">Gamesindustry.biz</a> recently sat down to talk with Jason Kapalka, chief creative officer for PopCap games.<br /><br />Speaking to the success of casual games, Kapalka notes that PopCap enjoys nearly a 20% conversion rate on Xbox Live Arcade titles. That's 1 in 5 people who decide to buy a PopCap game -- <em><a href="http://www.joystiq.com/tag/HeavyWeapon/">Heavy Weapon</a></em>, for example -- after playing the trial version. This is compared to less than 10% rates for the PC and mobile markets. So, yes, casual games can certainly mean big bucks for a smart company.<p><a href="http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/" rel="bookmark">Continue reading <em>PopCap talks casual game design, XBLA</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/">PopCap talks casual game design, XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jun 2007 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=26101>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/popcap-talks-casual-game-design-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>pop cap</category><category>pop cap games</category><category>PopCap</category><category>PopCapGames</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 27 Jun 2007 17:45:00 EST</pubDate></item><item><title><![CDATA[Carcassonne tiles onto Arcade]]></title><link>http://www.joystiq.com/2007/06/27/carcassonne-tiles-onto-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/27/carcassonne-tiles-onto-arcade/</guid><comments>http://www.joystiq.com/2007/06/27/carcassonne-tiles-onto-arcade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://www.majornelson.com/archive/2007/06/27/arcade-carcassonne.aspx"><img width="415" vspace="4" hspace="4" height="232" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/carcassonne.jpg" /></a><br /></div>
As we <a href="http://www.joystiq.com/2007/06/25/carcassonne-building-up-to-xbla-this-wednesday/">announced</a> on Monday, today's Xbox Live Arcade <a href="http://www.majornelson.com/archive/2007/06/27/arcade-carcassonne.aspx">offering</a> is <a href="http://xbox360fanboy.com/tag/carcassonnne"><em>Carcassonne</em></a>. For 800 Microsoft Points you can get your hands on some castle building action. It's got 5 player live multiplayer and 4 player local MP, Live Vision camera support, and a nice range of balanced <a href="http://www.joystiq.com/2007/06/26/carcassonne-achievements-roll-down-the-river/">Achievements</a>. It hopefully will bring a similar crowd as <a href="http://xbox360fanboy.com/tag/Catan"><em>Catan</em></a> did, allowing for a more <a href="http://www.joystiq.com/2007/05/08/catan-makes-for-civility-on-xbox-live/">laid back</a> and social experience, so long as the camera support isn't abused. Hopefully we'll catch you online soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/27/carcassonne-tiles-onto-arcade/">Carcassonne tiles onto Arcade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jun 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/06/27/arcade-carcassonne.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/carcassonne-tiles-onto-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/927582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/carcassonne-tiles-onto-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Carcassonne</category><category>Live Arcade</category><category>LiveArcade</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 27 Jun 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[X3F hands-on: Band of Bugs]]></title><link>http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/</guid><comments>http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/public3-1.jpg" /><br />
<a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> is finally starting to pick up steam and, as a result, more game genres are being represented. We've got fighters, beat 'em ups, puzzle games, arcade classics, board games, and many more. There hasn't been much in the way of turn-based strategy though. That is, there wasn't until <em><a href="http://www.joystiq.com/tag/BandofBugs/">Band of Bugs</a></em>. Coming to us from <a href="http://www.ninjabee.com">NinjaBee</a>, the same folks who brought us <em><a href="http://www.joystiq.com/tag/CloningClyde/">Cloning Clyde</a></em> and <em>Outpost Kaloki X, Band of Bugs</em> takes the same lighthearted, humorous approach to turn-based strategy. Read on to find out how <em>Band of Bugs</em> fares.<p><a href="http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/" rel="bookmark">Continue reading <em>X3F hands-on: Band of Bugs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/">X3F hands-on: Band of Bugs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924095/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/x3f-hands-on-band-of-bugs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>band of bugs</category><category>Band-of-Bugs</category><category>BandOfBugs</category><category>live arcade</category><category>LiveArcade</category><category>Microsoft-Game-Studios</category><category>ninja bee</category><category>Ninja-Bee</category><category>NinjaBee</category><category>wahoo studios</category><category>WahooStudios</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 26 Jun 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Win Band of Bugs from Uncle Gamer]]></title><link>http://www.joystiq.com/2007/06/26/win-band-of-bugs-from-uncle-gamer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/win-band-of-bugs-from-uncle-gamer/</guid><comments>http://www.joystiq.com/2007/06/26/win-band-of-bugs-from-uncle-gamer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.unclegamer.com/news/discuss/win_band_of_bugs_for_the_xbox_live_arcade/"><img width="414" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/band-of-bugs.jpg" alt="" /></a><br />The kind and generous souls over at Uncle Gamer are at it again. This time, they're <a href="http://www.unclegamer.com/news/discuss/win_band_of_bugs_for_the_xbox_live_arcade/">giving away</a> a redemption code for <em><a href="http://www.joystiq.com/tag/BandofBugs/">Band of Bugs</a></em>, the latest release from our friends at <a href="http://www.joystiq.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/">NinjaBee</a>. We've been having a lot of fun with <em>Band of Bugs</em> so far, and that feeling will only be made better when you realize you didn't pay a dime for it, right? If you'd like your shot at some free, lighthearted strategy goodness, head over to Uncle Gamer and enter. They're accepting entries until Friday, so get cracking!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/win-band-of-bugs-from-uncle-gamer/">Win Band of Bugs from Uncle Gamer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.unclegamer.com/news/discuss/win_band_of_bugs_for_the_xbox_live_arcade/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/win-band-of-bugs-from-uncle-gamer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/win-band-of-bugs-from-uncle-gamer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>band of bugs</category><category>BandOfBugs</category><category>live arcade</category><category>LiveArcade</category><category>ninja bee</category><category>NinjaBee</category><category>wahoo</category><category>wahoo studios</category><category>WahooStudios</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 26 Jun 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Penny Arcade questions Doritos Unlock Xbox contest]]></title><link>http://www.joystiq.com/2007/06/26/penny-arcade-questions-doritos-unlock-xbox-contest/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/penny-arcade-questions-doritos-unlock-xbox-contest/</guid><comments>http://www.joystiq.com/2007/06/26/penny-arcade-questions-doritos-unlock-xbox-contest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.penny-arcade.com/comic/2007/06/25"><img width="249" vspace="4" hspace="4" height="253" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/padorito.jpg" /></a>The guys at Penny Arcade seem a little <a href="http://www.penny-arcade.com/comic/2007/06/25">perplexed</a> as to the Unlock Xbox <a href="http://www.joystiq.com/2007/06/20/doritos-wants-you-to-unlock-xbox/">marketing campaign</a> from Doritos. Apparently, putting together a videogame based on a tortilla chip is pushing the envelope for ridiculous ideas, intense experiences notwithstanding. While the idea of getting your Arcade title's concept published on Xbox Live Marketplace is definitely a cool one, the necessity to incorporate some Doritos branding into the gameplay does seem a little <em>cheesy.</em> Do you mind the product placement suggested for submissions to the contest, or do you think the opportunity is too good to complain about such details?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/penny-arcade-questions-doritos-unlock-xbox-contest/">Penny Arcade questions Doritos Unlock Xbox contest</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.penny-arcade.com/comic/2007/06/25>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/penny-arcade-questions-doritos-unlock-xbox-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/penny-arcade-questions-doritos-unlock-xbox-contest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Doritos</category><category>Live Arcade</category><category>LiveArcade</category><category>P A</category><category>PA</category><category>Penny Arcade</category><category>PennyArcade</category><category>Unlock Xbox</category><category>UnlockXbox</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Tue, 26 Jun 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Bomberman Live explosive interview]]></title><link>http://www.joystiq.com/2007/06/26/bomberman-live-explosive-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/bomberman-live-explosive-interview/</guid><comments>http://www.joystiq.com/2007/06/26/bomberman-live-explosive-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.xbox360achievements.org/news.php?id=339"><img width="225" vspace="4" hspace="4" height="180" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bombermanoldybutgz.jpg" alt="" /></a>DAKing240 over at Xbox 360 Achievements got to <a href="http://www.xbox360achievements.org/news.php?id=339">sit down</a> with Peter Dassenko, Associate Producer at Hudson Entertainment about their upcoming Xbox Live Arcade release, <em><a href="http://www,xbox360fanboy.com/tag/bombermanlive">Bomberman Live</a>.</em> The interview covers a lot of interesting points, like the development process for the game, and how they came up with some of the title's more interesting <a href="http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/">Achievements</a>. It's a good read,and Peter has some uniquely clever ways of answering some of the questions. Check out the full interview by clicking the "Read" link.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/bomberman-live-explosive-interview/">Bomberman Live explosive interview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360achievements.org/news.php?id=339>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/bomberman-live-explosive-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926527/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/bomberman-live-explosive-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Bomber Man</category><category>BomberMan</category><category>Bomberman Live</category><category>BombermanLive</category><category>Hudson</category><category>Hudson Entertainment</category><category>HudsonEntertainment</category><category>Live Arcade</category><category>LiveArcade</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Tue, 26 Jun 2007 07:30:00 EST</pubDate></item><item><title><![CDATA[Video: New Lumines Live! DLC on display]]></title><link>http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/</guid><comments>http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
<param value="sameDomain" name="allowScriptAccess" />
<param value="http://www.gametrailers.com/remote_wrap.php?mid=20875" name="movie" />
<param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=20875"></embed> </object> <br />The next pack of downloadable content for <em>Lumines Live!</em> is being <a href="http://www.gametrailers.com/player/20875.html?r=1&amp;type=wmv">previewed</a> over at GameTrailers and is also <a href="http://www.gametrailers.com/player/20874.html?r=1&amp;type=wmv">available</a> in HD. It shows 5 or so seconds of each skin in what's being dubbed the "<em>SOS Charity Campaign Pack</em>". It will be <a href="http://www.joystiq.com/2007/06/22/download-new-lumines-live-content-save-the-world/">released</a> on June 27th, and will set you back 350 MS points, but at least you know that it's going towards a good cause. Would you be down with some more content for <em>Lumines</em>, or are you a little wary of Q Entertainment's take on micro-transactions?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/">Video: New Lumines Live! DLC on display</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/20875.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/925809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/video-new-lumines-live-dlc-on-display/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Live Arcade</category><category>LiveArcade</category><category>Lumines</category><category>Lumines Live</category><category>Lumines Live!</category><category>LuminesLive</category><category>LuminesLive!</category><category>Q</category><category>Q Entertainment</category><category>QEntertainment</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 25 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Undertow, Puzzle Fighter rated by ESRB]]></title><link>http://www.joystiq.com/2007/06/22/undertow-puzzle-fighter-rated-by-esrb/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/undertow-puzzle-fighter-rated-by-esrb/</guid><comments>http://www.joystiq.com/2007/06/22/undertow-puzzle-fighter-rated-by-esrb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/spfiihdryuken.jpg" alt="" /><br />The <a href="http://www.joystiq.com/tag/ESRB/">ESRB</a> database has been updated with several new Xbox 360 titles. Most notable among these are the <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> releases, <a href="http://www.joystiq.com/tag/puzzlefighter"><em>Super Puzzle Fighter II Turbo HD Remix</em></a> (E) and <em>Undertow</em> (E10+ oh noes!). Also rated was <em>Dynasty Warriors: Gundam</em>, a title with which we are completely unfamiliar. A quick look around the internet reveals that it's exactly what it sounds like: <em><a href="http://www.joystiq.com/2007/06/22/koei-announces-warriors-orochi/">Dynasty Warriors</a></em> with giant mechs instead of human warriors. Also rated was <em><a href="http://www.joystiq.com/tag/HourofVictory/">Hour of Victory</a></em>, which recently had a (terrible) <a href="http://www.joystiq.com/2007/05/31/hour-of-victory-demo-ready-for-download/">demo</a> released on <a href="http://www.joystiq.com/tag/XboxLiveMarketplace/">Xbox Live Marketplace</a>. We already knew <em>Puzzle Fighter</em> was planned as a July release, but this may mean that <em>Undertow </em>will be coming sooner than we thought. Let's hope so; we can't wait to try out <a href="http://www.joystiq.com/2007/04/23/undertow-underwater-battlefield-in-2d/">underwater <em>Battlefield</em></a>. <br /><br />[Via <a href="http://www.gamestooge.com/2007/06/22/super-puzzle-fighter-ii-turbo-hd-remix-rated-and-others/">GameStooge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/undertow-puzzle-fighter-rated-by-esrb/">Undertow, Puzzle Fighter rated by ESRB</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/22/undertow-puzzle-fighter-rated-by-esrb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/undertow-puzzle-fighter-rated-by-esrb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>esrb</category><category>live arcade</category><category>LiveArcade</category><category>puzzle fighter</category><category>PuzzleFighter</category><category>super puzzle fighter ii turbo hd remix</category><category>SuperPuzzleFighterIiTurboHdRemix</category><category>undertow</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 22 Jun 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Win Band of Bugs from X3F]]></title><link>http://www.joystiq.com/2007/06/22/win-band-of-bugs-from-x3f/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/win-band-of-bugs-from-x3f/</guid><comments>http://www.joystiq.com/2007/06/22/win-band-of-bugs-from-x3f/#comments</comments><description><![CDATA[<img src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/bandofbugs.jpg" alt="" /><br /><font color="red">Update</font>: A winner has now been selected. <a href="http://www.joystiq.com/2007/06/22/and-the-band-of-bugs-winner-is/">Click here</a> to see the winner.<br /><br />Insects. Turn-based strategy. At first glance, these two things don't seem to go together. As it turns out though, <em><a href="http://www.joystiq.com/tag/BandofBugs/">Band of Bugs</a></em> (from our friends at <a href="http://www.joystiq.com/2007/02/09/x360f-interview-ninjabees-band-of-bugs/">NinjaBee</a>) proves that war and insects are the digital equivalent of peanut butter and chocolate. We managed to snag an <a href="http://www.joystiq.com/tag/XboxLiveMarketplace/">Xbox Live Marketplace</a> download code for this delicious concoction and we're giving it away to one lucky reader. If you'd like your shot at winning, all you have to do is leave a comment on this post. We'll pick a random winner today at 4:00PM Eastern, just in time to enjoy the game after work. Get to commenting and good luck!<br /><br /><em>General contest stuff: only one entry per person. Winner will be contacted via email.</em><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/win-band-of-bugs-from-x3f/">Win Band of Bugs from X3F</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/22/win-band-of-bugs-from-x3f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/924093/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/win-band-of-bugs-from-x3f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>band of bugs</category><category>BandOfBugs</category><category>live arcade</category><category>LiveArcade</category><category>ninja bee</category><category>NinjaBee</category><category>wahoo</category><category>wahoo studios</category><category>WahooStudios</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 22 Jun 2007 10:45:00 EST</pubDate></item><item><title><![CDATA[Wing Commander Achievements step into the Arena]]></title><link>http://www.joystiq.com/2007/06/22/wing-commander-achievements-step-into-the-arena/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/22/wing-commander-achievements-step-into-the-arena/</guid><comments>http://www.joystiq.com/2007/06/22/wing-commander-achievements-step-into-the-arena/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><em><a href="http://www.xbox360achievements.org/achievements.php?gameID=275"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/wingcommander-arena.jpg" /></a></em><br /></div>
<em>Wing Commander Arena</em>'s Achievements have been <a href="http://www.xbox360achievements.org/achievements.php?gameID=275"><em>uncovered</em></a> for all fanboys to gaze their eyes upon. It has the Xbox Live Arcade standard of 200 Gamerscore awarded across 12 Achievements. This also is the second Arcade title to be published by Electronic Arts, the first of course being <a href="http://www.joystiq.com/tag/boomboomrocket"><em>Boom Boom Rocket</em></a>. The Achievements themselves seem to have a heavier focus on multiplayer than that found in other titles and hopefully will be a lot of fun to unlock should the game be a blast as well. We'd like to <a href="http://www.joystiq.com/2007/01/31/rumor-more-arcade-titles-from-ea/">remind</a> you that the rumor from back in January, and its <a href="http://daking240.com">source</a>, was right. Stay tuned at X3F as we've got some pretty cool <em>Wing Commander</em> news coming down the pipeline.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/22/wing-commander-achievements-step-into-the-arena/">Wing Commander Achievements step into the Arena</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jun 2007 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360achievements.org/achievements.php?gameID=275>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/wing-commander-achievements-step-into-the-arena/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/22/wing-commander-achievements-step-into-the-arena/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>E A</category><category>EA</category><category>Electronic Arts</category><category>ElectronicArts</category><category>Live Arcade</category><category>LiveArcade</category><category>Wing Commander</category><category>Wing Commander Arena</category><category>WingCommander</category><category>WingCommanderArena</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Fri, 22 Jun 2007 07:30:00 EST</pubDate></item><item><title><![CDATA[Undertow devs: nothin' but Unreal from now on]]></title><link>http://www.joystiq.com/2007/06/20/undertow-devs-nothin-but-unreal-from-now-on/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/undertow-devs-nothin-but-unreal-from-now-on/</guid><comments>http://www.joystiq.com/2007/06/20/undertow-devs-nothin-but-unreal-from-now-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.joystiq.com/2007/06/19/indie-dev-chair-signs-exclusive-deal-with-epic-new-undertow-ima/"><img width="415" vspace="4" hspace="4" height="278" border="1" align="middle" src="http://www.joystiq.com/media/2007/06/undertow-425w.jpg" alt="" /></a><br />Independent developer, Chair Entertainment, has signed an exclusive agreement with <a href="http://www.joystiq.com/tag/Epic/">Epic</a> to use its Unreal Engine 2.0. Chair is currently in the Xbox 360 spotlight for its <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> title, <em><a href="http://www.joystiq.com/tag/Undertow/">Undertow</a></em>. According to the agreement, Chair will use Unreal Engine on <em>all</em> of its current and future projects. What exactly these projects are remains a mystery, as <em>Undertow</em> is currently the only Chair project of which we are aware. Whatever Chair's future plans, <em>Undertow</em> remains an intriguing project, cramming CTF gameplay, a campaign mode, and Unreal graphics into an impressive 50MB package.<br /><br />Check out our new <em>Undertow</em> gallery below.<br /><br /><br /><br /><font color="red">Update</font>: Chair will continue to use the Unreal Engine for its products, not the Unreal Engine 2.0 specifically.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/undertow-devs-nothin-but-unreal-from-now-on/">Undertow devs: nothin' but Unreal from now on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/06/19/indie-dev-chair-signs-exclusive-deal-with-epic-new-undertow-ima/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/undertow-devs-nothin-but-unreal-from-now-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/undertow-devs-nothin-but-unreal-from-now-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>chair</category><category>chair entertainment</category><category>ChairEntertainment</category><category>epic</category><category>live arcade</category><category>LiveArcade</category><category>unreal engine 2</category><category>UnrealEngine2</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 20 Jun 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Coming to Xbox Live Arcade: The Office?]]></title><link>http://www.joystiq.com/2007/06/20/coming-to-xbox-live-arcade-the-office/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/coming-to-xbox-live-arcade-the-office/</guid><comments>http://www.joystiq.com/2007/06/20/coming-to-xbox-live-arcade-the-office/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.xblarcade.com/node/753"><img width="225" vspace="4" hspace="4" height="419" border="0" align="right" alt="" src="http://www.joystiq.com/media/2007/06/nq_17schrutebobble.jpg" /></a>You might have read over at <a href="http://www.joystiq.com/2007/06/20/the-office-video-game-sounds-easy-thats-what-she-said/">Joystiq</a> that <a href="http://www.mumbojumbo.com/">MumboJumbo</a> is working on a video game based on NBC's <a href="http://www.aoltv.com/category/the-office/"><em>The Office</em></a>. The game is set to feature the characters from the show depicted as bobblehead dolls. Players will be challenged to complete jobs and pull pranks around the office. Currently, the game is slated to appear on the DS, PSP, and PC. According to <a href="http://www.variety.com/article/VR1117967257.html?categoryid=14&amp;cs=1"><em>Variety</em></a>, the game won't be developed for new-gen consoles because of its relative simplicity. <a href="http://www.xblarcade.com/node/753">XBLArcade</a> begs to differ, noting that MumboJumbo's deal includes the option to create the title for Xbox Live Arcade.<br /><br />MumboJumbo recently released <em><a href="http://www.joystiq.com/tag/Luxor2/">Luxor 2</a></em> on XBLA, so they definitely have experience with the platform. Whether or not <em>The Office</em> will actually make an appearance on Live Arcade remains only a rumor at this point.<br /><br />Now, if we could just get <em>The Office</em> to make an appearance on Video Marketplace, we'd <em>really</em> be getting somewhere.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/coming-to-xbox-live-arcade-the-office/">Coming to Xbox Live Arcade: The Office?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xblarcade.com/node/753>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/coming-to-xbox-live-arcade-the-office/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/coming-to-xbox-live-arcade-the-office/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>mumbo jumbo</category><category>MumboJumbo</category><category>office</category><category>the office</category><category>TheOffice</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 20 Jun 2007 12:35:00 EST</pubDate></item><item><title><![CDATA[New PDA games available for Alien Hominid]]></title><link>http://www.joystiq.com/2007/06/20/new-pda-games-available-for-alien-hominid/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/new-pda-games-available-for-alien-hominid/</guid><comments>http://www.joystiq.com/2007/06/20/new-pda-games-available-for-alien-hominid/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://majornelson.com/archive/2007/06/20/alien-hominid-hd-pda-classic-pack-2-and-more.aspx"><img width="225" vspace="4" hspace="4" height="175" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/alienhominidxbox.jpg" alt="" /></a>When The Behemoth's crew isn't too busy making <a href="http://www.joystiq.com/2007/06/18/the-behemoth-gives-major-trophy/">custom</a> <a href="http://www.joystiq.com/2007/05/03/alien-hominid-hd-trophies-awarded/">trophies</a>, or working on <em><a href="http://xbox360fanboy.com/tag/CastleCrashers">Castle Crashers</a></em>, they're obviously throwing together some PDA stages for <a href="http://xbox360fanboy.com/tag/alienhominid"><em>Alien Hominid HD</em></a>. The second pack of 100 PDA levels is now available on Xbox Live Marketplace for 150 Microsoft Points. If you're in a spending mood, you can also pick up some new gamer pictures, as there are two packs with 5 pics a piece, each for 100 MS Points. Do you play the PDA minigame in <em>Alien Hominid</em>? If so, do you play solo or multiplayer?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/new-pda-games-available-for-alien-hominid/">New PDA games available for Alien Hominid</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 08:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2007/06/20/alien-hominid-hd-pda-classic-pack-2-and-more.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/new-pda-games-available-for-alien-hominid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922207/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/new-pda-games-available-for-alien-hominid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Alien Hominid</category><category>Alien Hominid HD</category><category>AlienHominid</category><category>AlienHominidHd</category><category>Arcade X B L A</category><category>ArcadeXBLA</category><category>Behemoth</category><category>Live Arcade</category><category>LiveArcade</category><category>P D A</category><category>PDA</category><category>The Behemoth</category><category>TheBehemoth</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 20 Jun 2007 08:15:00 EST</pubDate></item><item><title><![CDATA[Band on Bugs swarms Arcade]]></title><link>http://www.joystiq.com/2007/06/20/band-on-bugs-swarms-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/20/band-on-bugs-swarms-arcade/</guid><comments>http://www.joystiq.com/2007/06/20/band-on-bugs-swarms-arcade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><div align="center"><a href="http://majornelson.com/archive/2007/06/20/arcade-band-of-bugs-game-pictures-and-themes.aspx"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/bandofbugs.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/tag/bandofbugs"><em>Band of Bugs</em></a>, the insectoid strategy game from NinjaBee is now <a href="http://majornelson.com/archive/2007/06/20/arcade-band-of-bugs-game-pictures-and-themes.aspx">available</a> on Xbox Live Marketplace. For 800 Microsoft points you get a single player campaign, standalone missions, multiplayer and a <a href="http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/">map editor</a>. Also available are two packs with three gamer pics a piece, for just 50 points each and a theme for 150 MS points. This game has caught our attention for bringing some unique experiences on Xbox Live Arcade, are you going to give it a shot today?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/20/band-on-bugs-swarms-arcade/">Band on Bugs swarms Arcade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jun 2007 07:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2007/06/20/arcade-band-of-bugs-game-pictures-and-themes.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/band-on-bugs-swarms-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/922199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/20/band-on-bugs-swarms-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Band of Bugs</category><category>BandOfBugs</category><category>Live Arcade</category><category>LiveArcade</category><category>Ninja Bee</category><category>NinjaBee</category><category>NinjaBee Games</category><category>NinjabeeGames</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 20 Jun 2007 07:45:00 EST</pubDate></item><item><title><![CDATA[David Edery talks XBLA and its future]]></title><link>http://www.joystiq.com/2007/06/19/david-edery-talks-xbla-and-its-future/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/david-edery-talks-xbla-and-its-future/</guid><comments>http://www.joystiq.com/2007/06/19/david-edery-talks-xbla-and-its-future/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://lunarduality.wordpress.com/2007/06/19/interview-david-edery-part-1/"><img width="414" vspace="4" hspace="4" height="157" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2006/07/ross_erickson_interview.jpg" /></a><br />Longtime X3F reader, LunarDuality has posted an <a href="http://lunarduality.wordpress.com/2007/06/19/interview-david-edery-part-1/">interview</a> (also posted at <a href="http://www.xblarcade.com/node/732">XBLArcade</a>) with David Edery, Worldwide Games Portfolio Planner for Xbox Live Arcade. The interview (part one in a series) focuses on the recent string of <a href="http://www.joystiq.com/tag/LiveArcade/">Live Arcade</a> titles and the future of XBLA. Readers will recall that Live Arcade only recently began to deliver on the promise of a new game every week. Edery notes that this trend is likely to continue, with the double releases occurring "more often than not." He admits that it's possible we might see the occasional week with no release, though that possibility is "very remote." Edery also takes time to answer questions about Microsoft's portfolio strategy, the possibility of <em>Xbox Live Arcade Unplugged Vol. 2</em>, casual vs. hardcore, and many other topics. Hit the "read" link to check it out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/david-edery-talks-xbla-and-its-future/">David Edery talks XBLA and its future</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lunarduality.wordpress.com/2007/06/19/interview-david-edery-part-1/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/david-edery-talks-xbla-and-its-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/david-edery-talks-xbla-and-its-future/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>david edery</category><category>DavidEdery</category><category>live arcade</category><category>LiveArcade</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 19 Jun 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[USK removes Marathon 2 rating for 360]]></title><link>http://www.joystiq.com/2007/06/18/usk-removes-marathon-2-rating-for-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/usk-removes-marathon-2-rating-for-360/</guid><comments>http://www.joystiq.com/2007/06/18/usk-removes-marathon-2-rating-for-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.usk.de/64_Pruefdatenbank.htm?s=search&amp;title=marathon&amp;s.x=0&amp;s.y=0&amp;s=search"><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/marathon-shotgun.jpg" /></a><br />
Either we spoke too soon, or Microsoft's ninjas are pretty damned quick. X3F readers will recall that the USK (essentially Germany's version of the ESRB) <a href="http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/">rated</a> <em>Marathon: Durandal</em> for the Xbox 360 last week. This led us to assume that our <a href="http://www.joystiq.com/2006/11/14/halo-b-day-gift-h3-demo-marathon-arcade/">wild speculation</a> from last November was true, and that <em>Marathon</em> was making its way to <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. Now, it looks like something is amiss. We checked the USK listing during our weekly <a href="http://www.joystiq.com/tag/Fancast/">Fancast</a> recording session on Sunday, and lo and behold, <em>the listing was gone</em> (gasp!). No, really, <a href="http://www.usk.de/64_Pruefdatenbank.htm?s=search&amp;title=marathon&amp;s.x=0&amp;s.y=0&amp;s=search">check for yourself</a>.<br />
<br />
So, here's the question: was the USK hallucinating, or has Microsoft demanded that the USK lower the veil of secrecy on what should have been a top-secret project?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/usk-removes-marathon-2-rating-for-360/">USK removes Marathon 2 rating for 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.usk.de/64_Pruefdatenbank.htm?s=search&amp;title=marathon&amp;s.x=0&amp;s.y=0&amp;s=search>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/usk-removes-marathon-2-rating-for-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/920051/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/usk-removes-marathon-2-rating-for-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bungie</category><category>bungie studios</category><category>BungieStudios</category><category>FPS</category><category>Freeverse-Software</category><category>live arcade</category><category>LiveArcade</category><category>marathon</category><category>marathon durandal</category><category>Marathon-Durandal</category><category>MarathonDurandal</category><category>usk</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 18 Jun 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Band of Bugs squashes out its Achievements]]></title><link>http://www.joystiq.com/2007/06/18/band-of-bugs-squashes-out-its-achievements/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/band-of-bugs-squashes-out-its-achievements/</guid><comments>http://www.joystiq.com/2007/06/18/band-of-bugs-squashes-out-its-achievements/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://xbox360achievements.org/achievements.php?gameID=251"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/bandofbugs-editor.jpg" /></a><br />
NinjaBee Games was kind enough to give out an <a href="http://xbox360achievements.org/achievements.php?gameID=251">exclusive</a> peek at the Achievements for their upcoming Xbox Live Arcade title, <a href="http://xbox360fanboy.com/tag/bandofbugs"><em>Band of Bugs</em></a>. Unfortunately, there is no award for tinkering around with the map editor that we <a href="http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/">showed</a> you video of last week, but all in all it looks pretty evenly spread out. Also, the release of Achievement information only shows how much closer we are to a game's release, especially XBLA titles. Do you expect <em>Band of Bugs</em> to be another hit from NinjaBee?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/band-of-bugs-squashes-out-its-achievements/">Band of Bugs squashes out its Achievements</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360achievements.org/achievements.php?gameID=251>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/band-of-bugs-squashes-out-its-achievements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/920452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/band-of-bugs-squashes-out-its-achievements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Band of Bugs</category><category>Band-of-Bugs</category><category>BandOfBugs</category><category>Live Arcade</category><category>LiveArcade</category><category>Microsoft-Game-Studios</category><category>Ninja Bee</category><category>Ninja-Bee</category><category>NinjaBee</category><category>Ninjabee Games</category><category>NinjabeeGames</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 18 Jun 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[How to make a hi-def SFII sprite]]></title><link>http://www.joystiq.com/2007/06/14/how-to-make-a-hi-def-sfii-sprite/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/how-to-make-a-hi-def-sfii-sprite/</guid><comments>http://www.joystiq.com/2007/06/14/how-to-make-a-hi-def-sfii-sprite/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/14/how_they_do_it_sf_hd_remix"><img width="415" vspace="4" hspace="4" height="124" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/sfiithdr-how-two.jpg" alt="" /></a><br />By now you probably know that we're pretty excited about <a href="http://www.joystiq.com/tag/sfiithdr"><em>Super Street Fighter II Turbo HD Remix</em></a>. We've pored over every morsel that Capcom has doled out and we're always ready for more. Well, today is no different. The Capcom Digital blog has uploaded <a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/14/how_they_do_it_sf_hd_remix">more images</a> of the upcoming game (in addition to <a href="http://www.joystiq.com/2007/06/14/spfiihdr-july-release-ftgdmfw/">confirming</a> that <em>Puzzle Fighter</em> is coming next month). The new images detail the steps that go into recreating each original sprite in high definition. Illustrated in the image above, we can see each step. Starting on the left and moving to the right, artists first take the original sprite for reference, then block out the basic shapes in the darkest colors. Next, they add details and some shading. Finally, they add the final details and <em>BAM!</em> you've got an HD sprite. Check out the gallery below for high resolution images of all 4 steps.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/how-to-make-a-hi-def-sfii-sprite/">How to make a hi-def SFII sprite</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.capcomusa.com/blogs/digital.php/2007/06/14/how_they_do_it_sf_hd_remix>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/how-to-make-a-hi-def-sfii-sprite/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/how-to-make-a-hi-def-sfii-sprite/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>sfii turbo hd remix</category><category>sfiithdr</category><category>SfiiTurboHdRemix</category><category>ssfiithdr</category><category>super street fighter ii turbo hd remix</category><category>SuperStreetFighterIiTurboHdRemix</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 14 Jun 2007 16:15:00 EST</pubDate></item><item><title><![CDATA[Soltrio Solitaire DLC flies under radar]]></title><link>http://www.joystiq.com/2007/06/14/soltrio-solitaire-dlc-flies-under-radar/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/soltrio-solitaire-dlc-flies-under-radar/</guid><comments>http://www.joystiq.com/2007/06/14/soltrio-solitaire-dlc-flies-under-radar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><a href="http://www.xblarcade.com/node/706"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/soltrio-headline.jpg" alt="" /></a><br /></div>
New game content is <a href="http://www.xblarcade.com/node/706">available</a> for the Xbox Live Arcade card game, Soltrio Solitaire. It adds 10 new game modes for the low price of 150 MS Points. Considering the game started out with 18 modes of play at 800 Microsoft Points, that's a pretty dang good price. Then again, you have to remember that it <em>is</em> Solitaire, which may not exactly be up your alley. Either way, the content is there and reasonably priced if you're interested.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/soltrio-solitaire-dlc-flies-under-radar/">Soltrio Solitaire DLC flies under radar</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xblarcade.com/node/706>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/soltrio-solitaire-dlc-flies-under-radar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/soltrio-solitaire-dlc-flies-under-radar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Live Arcade</category><category>Live Marketplace</category><category>LiveArcade</category><category>LiveMarketplace</category><category>Market Place</category><category>MarketPlace</category><category>Soltrio Solitaire</category><category>SoltrioSolitaire</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>Xbox Live Marketplace</category><category>XboxLiveArcade</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Thu, 14 Jun 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[Tycho: Retro games shouldn't be reviewed]]></title><link>http://www.joystiq.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/</guid><comments>http://www.joystiq.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="225" vspace="4" hspace="4" height="271" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/tychoretrorant.jpg" />Sure, this may only be the <a href="http://www.penny-arcade.com/comic/2007/06/11">fourth</a> of the <a href="http://www.joystiq.com/2007/06/05/penny-arcade-takes-on-shadowruns-races/">current</a> <a href="http://www.joystiq.com/2007/06/06/oh-teh-noes-1-not-another-penny-arcade-comic-that-relates-to-ou/">comic</a> <a href="http://www.joystiq.com/2007/06/11/penny-arcade-disses-demos/">streak</a> for Xbox 360 related strips from Penny Arcade, but it definitely brings up a valid point that <em>deserves</em> discussion. Retro titles from our "mispent youth", as Peter Moore so elegantly put it, are usually somewhere in the neighbourhood of 15 to 25 years old. Sure, they may get reskinned with some extra pixels per sprite, but the vast majority are the same game they were when they were on early consoles or in cabinets. Should they be treated the same by reviewers as retail games, or should the fact that these are pieces of gaming history give them a little grace? After all, if you don't like retro titles, haven't played the original game, or didn't enjoy the title, you could always <em>not buy it</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/">Tycho: Retro games shouldn't be reviewed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.penny-arcade.com/comic/2007/06/11>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/tycho-retro-games-shouldnt-be-reviewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Live Arcade</category><category>LiveArcade</category><category>P A</category><category>PA</category><category>Penny Arcade</category><category>PennyArcade</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 13 Jun 2007 23:45:00 EST</pubDate></item><item><title><![CDATA[X3F hands-on: Prince of Persia Classic]]></title><link>http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/</guid><comments>http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/prince-of-persia-classic-4.jpg" /><br />So, we spent a better part of this morning running through <em><a href="http://www.joystiq.com/tag/PrinceofPersia/">Prince of Persia</a></em> for <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. To answer the most obvious question: yes, it <em>is</em> <em>Prince of Persia</em>. Feel free to draw as many conclusions from that as you wish. For many people, that alone should be enough information on which to base a purchase (or <span style="font-style: italic;">non</span>-purchase). For the rest of you, read our impressions after the break.<p><a href="http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/" rel="bookmark">Continue reading <em>X3F hands-on: Prince of Persia Classic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/">X3F hands-on: Prince of Persia Classic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 18:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/x3f-hands-on-prince-of-persia-classic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>prince of persia</category><category>prince of persia classic</category><category>PrinceOfPersia</category><category>PrinceOfPersiaClassic</category><category>ubisoft</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 13 Jun 2007 18:05:00 EST</pubDate></item><item><title><![CDATA[Free Pac-Man Championship Edition from GTR]]></title><link>http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/</guid><comments>http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=4374"><img width="415" vspace="4" hspace="4" height="165" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pacmancemainbanner.jpg" alt="" /></a><br />We were as surprised and delighted as anyone when we <em><a href="http://www.joystiq.com/tag/PacManChampionshipEdition/">Pac-Man Championship Edition</a></em> turned out to be such a great game. Whether or not it will <a href="http://www.joystiq.com/2007/06/04/major-xbox-announcement-coming-tomorrow/">go down in gaming history</a> is up for debate. Whatever becomes of <em>Pac-Man CE</em>, right now it's simply a good game. "Sure, it's fun, but what about the price?" you say. Well, we've got you covered. Actually, Gamertag Radio has you covered but we won't be bothered by semantics. The point is that GTR is <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=4374">giving away</a> five copies of <em>Pac-Man CE</em> absolutely free. Head on over for your chance to win. Oh, and did we mention this week's episode features Aaron "this will go down in video game history" Greenberg? Well, it does. Listen to Aaron speak his mind <em>and</em> win free <em>Pac-Man CE</em>. Not too shabby, eh?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/">Free Pac-Man Championship Edition from GTR</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamertagradio.com/vbportal/forums/showthread.php?t=4374>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bandai namco</category><category>BandaiNamco</category><category>live arcade</category><category>LiveArcade</category><category>namco bandai</category><category>NamcoBandai</category><category>pac man ce</category><category>pac man championship edition</category><category>pac-man ce</category><category>pac-man championship edition</category><category>Pac-manCe</category><category>Pac-manChampionshipEdition</category><category>PacManCe</category><category>PacManChampionshipEdition</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 13 Jun 2007 16:50:00 EST</pubDate></item><item><title><![CDATA[Video: Band of Bugs map editor]]></title><link>http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/</guid><comments>http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/4JxtmYColOw" /> <param name="wmode" value="transparent" /><embed width="425" height="350" src="http://www.youtube.com/v/4JxtmYColOw" type="application/x-shockwave-flash" wmode="transparent"></embed></object><br />
Ninjabeegames uploaded a video to <a href="http://youtube.com/user/ninjabeegames">their</a> YouTube account of the upcoming Xbox Live Arcade title, Band of Bugs. The video showcases the game's map editor, as well as some gameplay near the end. We think this is the first map editor to be included in an Xbox Live Arcade game. Overall it looks to be pretty solid, and will allow for some unique experiences when playing the game online. Do you think a map editor is a good idea, or should creativity be left to the developers? <br />
<br />
[Thanks, <a href="http://www.flashpotatoes.com">Tarl</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/">Video: Band of Bugs map editor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/915691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/video-band-of-bugs-map-editor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Band of Bugs</category><category>Band-of-Bugs</category><category>BandOfBugs</category><category>Live Arcade</category><category>LiveArcade</category><category>Microsoft-Game-Studios</category><category>Ninja Bee games</category><category>Ninja-Bee</category><category>NinjaBeeGames</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Wed, 13 Jun 2007 10:15:00 EST</pubDate></item><item><title><![CDATA[Prince of Persia leaps onto XBLA]]></title><link>http://www.joystiq.com/2007/06/13/prince-of-persia-leaps-onto-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/prince-of-persia-leaps-onto-xbla/</guid><comments>http://www.joystiq.com/2007/06/13/prince-of-persia-leaps-onto-xbla/#comments</comments><description><![CDATA[<img src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/prince-of-persia-classic-425px.jpg" alt="" /><br />Lest you haven't noticed, <em><a href="http://www.joystiq.com/tag/PrinceofPersia/">Prince of Persia</a> Classic</em> is now available on <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. Spruced up with new moves, new enemies, and speedier gameplay, the classic title is reborn for a new generation of gamers. Old school gamers have nothing to worry about though, it essentially the same game with a few minor tweaks. Even the one hour time limit is still in effect. Should you desire to pick up <em>Prince of Persia Classic</em> for yourself, it will set you back 800 MS Points.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/prince-of-persia-leaps-onto-xbla/">Prince of Persia leaps onto XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/13/prince-of-persia-leaps-onto-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/prince-of-persia-leaps-onto-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>jordan mechner</category><category>JordanMechner</category><category>live arcade</category><category>LiveArcade</category><category>prince of persia</category><category>prince of persia classic</category><category>PrinceOfPersia</category><category>PrinceOfPersiaClassic</category><category>ubisoft</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 13 Jun 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[USK rates Bungie's Marathon for 360]]></title><link>http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/</guid><comments>http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.usk.de/64_Pruefdatenbank.htm?s=search&amp;title=marathon&amp;s.x=0&amp;s.y=0&amp;s=search"><img width="415" vspace="4" hspace="4" height="311" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/marathon-shot.jpg" /></a><br />
Last November, just prior to <em>Halo</em>'s birthday, we (wildly) <a href="http://www.joystiq.com/2006/11/14/halo-b-day-gift-h3-demo-marathon-arcade/">speculated</a> that <em>Marathon</em> might be heading to <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. Obviously, we were incorrect<em> ... then</em>. It seems our precognitive powers were even more potent than we realized, as <em>Marathon</em>, <a href="http://www.joystiq.com/tag/Bungie/">Bungie</a> classic and spiritual predecessor to <em><a href="http://www.joystiq.com/tag/Halo/">Halo</a></em>, has been <a href="http://www.usk.de/64_Pruefdatenbank.htm?s=search&amp;title=marathon&amp;s.x=0&amp;s.y=0&amp;s=search">rated</a> by the USK (Germany's ratings board) for the Xbox 360. To be precise, the entry is for <em>Marathon: Durandal</em>, which is actually <em>Marathon 2</em>. This leaves us to wonder whether the original will make the jump as well. Already our minds are reeling with yet more speculation. Will <em>Marathon: Durandal</em> receive a graphical upgrade? Will we see each game in the series hit Xbox Live Arcade, leading up to the inevitable release of <em>Halo 3</em>? We have no idea, but we hope we'll be hearing more soon.<br />
<br />
[Via <a href="http://www.xblarcade.com/node/699">XBLArcade</a>. Thanks, Ankalagon]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/">USK rates Bungie's Marathon for 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2007 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.usk.de/64_Pruefdatenbank.htm?s=search&amp;title=marathon&amp;s.x=0&amp;s.y=0&amp;s=search>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/usk-rates-bungies-marathon-for-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bungie</category><category>bungie studios</category><category>BungieStudios</category><category>FPS</category><category>Freeverse-Software</category><category>live arcade</category><category>LiveArcade</category><category>marathon</category><category>marathon durandal</category><category>Marathon-Durandal</category><category>MarathonDurandal</category><category>mgs</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>usk</category><category>XBLA</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 12 Jun 2007 18:45:00 EST</pubDate></item><item><title><![CDATA[Bomberman Live in early July, 800 points]]></title><link>http://www.joystiq.com/2007/06/12/bomberman-live-in-early-july-800-points/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/bomberman-live-in-early-july-800-points/</guid><comments>http://www.joystiq.com/2007/06/12/bomberman-live-in-early-july-800-points/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img width="415" vspace="4" hspace="4" height="214" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bomberman.jpg" alt="" /><br />Bomber-fans rejoice, for we have discovered the price and (rough) release date for <em><a href="http://www.joystiq.com/tag/BombermanLive/">Bomberman Live</a></em> on <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. Speaking to the <em>Official Xbox Magazine</em> podcast, Hudson's Joel Breton revealed that the game will release for 800 MS Points. This isn't exactly surprising, as it's becoming the de facto price for all original XBLA content. Breton also reveals that Hudson plans to release the title in early July. Jokes concerning Independence Day and blowing up your friends ensues. If you'd like to listen to the interview, it occurs at approximately 17:15 during <a href="http://www.oxmpodcast.com/?p=84">episode 68</a> of the KOXM podcast.<br /><br />So, will you pick up <em>Bomberman Live</em> for 800 points?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/12/bomberman-live-in-early-july-800-points/">Bomberman Live in early July, 800 points</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.oxmpodcast.com/?p=84>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/bomberman-live-in-early-july-800-points/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/bomberman-live-in-early-july-800-points/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>backbone</category><category>backbone entertainment</category><category>BackboneEntertainment</category><category>bomberman live</category><category>BombermanLive</category><category>hudson</category><category>live arcade</category><category>LiveArcade</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 12 Jun 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Prince of Persia Classic hits XBLA this Wednesday]]></title><link>http://www.joystiq.com/2007/06/11/prince-of-persia-classic-hits-xbla-this-wednesday/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/11/prince-of-persia-classic-hits-xbla-this-wednesday/</guid><comments>http://www.joystiq.com/2007/06/11/prince-of-persia-classic-hits-xbla-this-wednesday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/game-announcements/" rel="tag">Game announcements</a></p><div align="center"><img width="415" vspace="4" hspace="4" height="233" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/popclassic.jpg"  alt="" /><br /></div>
While Ubisoft may have spilled the <a href="http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/">beans</a> in regards to <em>Prince of Persia Classic</em>'s releasing this Wednesday, Microsoft has caught up and officially confirmed that announcement, as well as price point. The updated title, with its snazzy new mazes, traps and <a href="http://www.joystiq.com/2007/05/15/prince-of-persia-classic-looking-snazzy/">graphical enhancements</a>, is going to run you 800 Microsoft Points. We suppose that could have been expected, but it still may turn a few off from the title. We'll have to wait and see if the demo pulls us in, nostalgic memories notwithstanding. What's your take on the game and price?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/11/prince-of-persia-classic-hits-xbla-this-wednesday/">Prince of Persia Classic hits XBLA this Wednesday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jun 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/11/prince-of-persia-classic-hits-xbla-this-wednesday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/915073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/11/prince-of-persia-classic-hits-xbla-this-wednesday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade</category><category>Live Arcade</category><category>LiveArcade</category><category>P o P</category><category>POP</category><category>Prince of Persia</category><category>Prince of Persia Classic</category><category>PrinceOfPersia</category><category>PrinceOfPersiaClassic</category><category>Ubi Soft</category><category>UbiSoft</category><category>X B L A</category><category>XBLA</category><category>Xbox Live Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 11 Jun 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Bomberman Live achievements are, um, live]]></title><link>http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/</guid><comments>http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.xbox360achievements.org/achievements.php?gameID=257"><img width="225" vspace="4" hspace="4" height="180" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bombermanoldybutgz.jpg" /></a>Our friends at Xbox360Achievements.org have <a href="http://www.xbox360achievements.org/achievements.php?gameID=257">uncovered</a> the achievements for <a href="http://www.joystiq.com/2007/05/12/bomberman-live-coming-to-xbla-this-summer/"><em>Bomberman Live</em></a>, which is set to debut on <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> some time this summer. While the game contains plenty of achievements of the "win X number of games" variety, it also has a few that are a little ... eclectic. We're not sure which one we like better, "The Good, The Bad, and The Bombed" or "Girl Power!" The first requires you to outfit your character with all the cowboy accessories and frag an opponent that is wearing the same. The latter asks players to don the girl outfit and win a "girl only" match on Xbox Live. Of all the <a href="http://www.joystiq.com/2007/03/09/poking-around-with-virtually-jenna-jameson/">games</a> that could promote girl-on-girl action, <em>Bomberman</em> was the last one on our minds.<br /><br />Hit the "read" link for the full list of achievements.<br /><br />[Thanks, <a href="http://www.gamestooge.com">Jonah Falcon</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/">Bomberman Live achievements are, um, live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Jun 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360achievements.org/achievements.php?gameID=257>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/913895/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/08/bomberman-live-achievements-are-um-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bomberman</category><category>bomberman live</category><category>BombermanLive</category><category>hudson</category><category>hudson soft</category><category>HudsonSoft</category><category>live arcade</category><category>LiveArcade</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 08 Jun 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Sonic 2 speeding to XBLA says ESRB]]></title><link>http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/</guid><comments>http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=sonic+2&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15"><img width="415" vspace="4" hspace="4" height="328" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/sonic2_esrb.jpg" alt="" /></a><br />We sort of missed this yesterday, and it's time to make it right. In addition to the <a href="http://www.joystiq.com/tag/ESRB/">ESRB</a> revelation that Lara Croft's latest adventure, <a href="http://www.joystiq.com/2007/06/06/tomb-raider-anniversary-coming-to-360-as-dlc/"><em>Tomb Raider: Anniversary</em></a>, is heading to the Xbox 360 (possibly as DLC), Joystiq also <a href="http://www.joystiq.com/2007/06/06/esrb-sonic-the-hedgehog-2-rated-e-for-xbox-360/">uncovered</a> an <a href="http://www.esrb.org/ratings/search.jsp?titleOrPublisher=sonic+2&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15">ESRB entry</a> for <em>Sonic the Hedgehog 2</em>. Add this title to the ever growing list of Genesis classics rated by the ESRB -- <em>Sonic the Hedgehog</em>, <a href="http://www.joystiq.com/2007/05/30/esrb-rates-fatal-fury-tempest-more-for-xbla/"><em>Streets of Rage 2</em></a>, <a href="http://www.joystiq.com/2007/05/17/ecco-and-sonic-receive-esrb-ratings-for-xbla/"><em>Ecco the Dolphin</em></a>, and now <em>Sonic 2</em> -- and the existence of the <a href="http://www.joystiq.com/2007/05/09/finally-some-sonic-and-sega-xbla-details/">SEGA Vintage Collection</a> is becoming harder and harder to deny. Our only question: how many more titles does the ESRB need to reveal before SEGA makes an official announcement?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/">Sonic 2 speeding to XBLA says ESRB</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp?titleOrPublisher=sonic+2&amp;searchType=title&amp;rating=&amp;ratingsCriteria=&amp;platforms=&amp;platformsCriteria=&amp;javaScript=0&amp;searchVersion=compact&amp;content=&amp;searchType=title&amp;contentCriteria=&amp;newSearch.x=31&amp;newSearch.y=15>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/913155/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/sonic-2-speeding-to-xbla-says-esrb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>sega</category><category>sega vintage collection</category><category>SegaVintageCollection</category><category>sonic</category><category>sonic the hedgehog</category><category>sonic the hedgehog xbla</category><category>sonic xbla</category><category>SonicTheHedgehog</category><category>SonicTheHedgehogXbla</category><category>SonicXbla</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 07 Jun 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[More SFII HD Remix sprite goodness: Akuma]]></title><link>http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/</guid><comments>http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/06/sfhd_remix"><img width="415" vspace="4" hspace="4" height="376" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/akuma-compare-hd.jpg" alt="" /></a><br />The new <a href="http://blogs.capcomusa.com/blogs/digital.php">Capcom Digital</a> blog -- which exclusively covers Capcom's downloadable titles -- is open for business, and they've added yet <a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/07/akuma_in_hd">another HD sprite</a> from <em>Super Street Fighter II HD Remix</em> for <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. This time we get a look at Akuma (last week we got a peek at <a href="http://www.joystiq.com/2007/05/31/new-sfii-hd-remix-sprite-revealed-its-ken/">Ken</a>). As an added bonus, they've included his original sprite for reference. The blog contains a brief <a href="http://blogs.capcomusa.com/blogs/digital.php/2007/06/06/sfhd_remix">article</a> about the genesis of <em>SSFIITHDR</em>, which notes that the game's name is intentionally long and intended as a joke for long time <em>Street Fighter </em>fans. You can read the article by clicking the "read" link. See more images of HD Akuma after the break.<p><a href="http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/" rel="bookmark">Continue reading <em>More SFII HD Remix sprite goodness: Akuma</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/">More SFII HD Remix sprite goodness: Akuma</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.capcomusa.com/blogs/digital.php/2007/06/06/sfhd_remix>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/913097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/more-sfii-hd-remix-sprite-goodness-akuma/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>sfiithdr</category><category>ssfithdr</category><category>street fighter ii turbo hd remix</category><category>StreetFighterIiTurboHdRemix</category><category>super street fighter ii turbo hd remix</category><category>SuperStreetFighterIiTurboHdRemix</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 07 Jun 2007 15:45:00 EST</pubDate></item><item><title><![CDATA[Ubisoft: Prince of Persia on XBLA next week]]></title><link>http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/</guid><comments>http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/R7AzYqMDabQ" />
<param name="wmode" value="transparent" /><embed width="425" height="350" src="http://www.youtube.com/v/R7AzYqMDabQ" type="application/x-shockwave-flash" wmode="transparent"></embed></object><br />Speaking to <a href="http://www.eurogamer.net/article.php?article_id=77416">Eurogamer</a>, a representative from <a href="http://www.joystiq.com/tag/Ubisoft/">Ubisoft</a> has confirmed that <a href="http://www.joystiq.com/tag/princeofpersia"><em>Prince of Persia</em></a> will be arriving on <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a> next Wednesday, June 13. Developed by Gameloft, the game is a remake of the original <em>Prince of Persia</em> featuring completely revamped graphics. In addition to the graphical upgrade, the game will feature new traps, enemies, and puzzles that expand on the traditional gameplay. The original <em>Prince of Persia</em> tasked players with clearing the game in one hour. We have to wonder if the new Xbox Live Arcade port will have the same restriction. At any rate, what we've seen so far looks promising. Assuming <em>Prince of Persia</em> comes out at a decent price, are you planning on picking it up?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/">Ubisoft: Prince of Persia on XBLA next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=77416>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/ubisoft-prince-of-persia-on-xbla-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>gameloft</category><category>live arcade</category><category>LiveArcade</category><category>prince of persia</category><category>prince of persia xbla</category><category>PrinceOfPersia</category><category>PrinceOfPersiaXbla</category><category>ubisoft</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 06 Jun 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[X3F hands-on: Pac-Man Championship Edition]]></title><link>http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/</guid><comments>http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pacmannosux1.jpg" alt="" /><br />If we told you that <em>Pac-Man Championship Edition</em> is the most significant thing to happen to <em>Pac-Man</em> in years, you'd probably call us crazy. Well, call us crazy, because <em>Pac-Man CE</em> rocks. Quite simply, <em>Pac-Man CE</em> has made <em>Pac-Man</em> relevant again. Yeah, maybe it's not the <a href="http://www.joystiq.com/2007/06/04/major-xbox-announcement-coming-tomorrow/">huge announcement</a> we were all hoping for, but once you put some time into it, you'll find out that <em>Pac-Man Championship Edition</em> has some legs.<br /><br /><p><a href="http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/" rel="bookmark">Continue reading <em>X3F hands-on: Pac-Man Championship Edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/">X3F hands-on: Pac-Man Championship Edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/x3f-hands-on-pac-man-championship-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>namco</category><category>namco bandai</category><category>NamcoBandai</category><category>pac man</category><category>pac man ce</category><category>pac man championship edition</category><category>pac-man</category><category>pac-man ce</category><category>pac-man championship edition</category><category>Pac-manCe</category><category>Pac-manChampionshipEdition</category><category>PacMan</category><category>PacManCe</category><category>PacManChampionshipEdition</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 06 Jun 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[New Small Arms DLC now available]]></title><link>http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/</guid><comments>http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/ivar_bio.jpg"  alt="" /><br /><a href="http://www.joystiq.com/2007/06/01/new-small-arms-characters-revealed/">Announced last week</a> by <a href="http://www.gastronautstudios.com">Gastronaut Studios</a>, the new downloadable content for <em><a href="http://www.joystiq.com/tag/SmallArms/">Small Arms</a></em> is now available on <a href="http://www.joystiq.com/tag/XboxLiveMarketplace/">Xbox Live Marketplace</a>. The new content includes 2 new levels and 2 new characters. We tooled around with the new characters and levels today. The new levels are an especially welcome addition to the game, as the old ones have become somewhat tired over time. You can check out videos of the new levels and characters after the break. Also added to the game are 2 new achievements, which can obtained with very little work at all. Should you desire the new content, it will set you back a reasonable 250 MS Points.<br /><br />An free update to the game has also been released, which includes game performance tweaks and bug fixes. The update also includes some much needed weapon balancing. In particular, we've noticed that the electricity gun's secondary fire has a much slower rate of fire. If you ever found yourself frustrated by the game's weapons, you might want to give it another go with the new update in place.<br /><br />How about it fanboys, do you plan on picking up the new DLC?<p><a href="http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/" rel="bookmark">Continue reading <em>New Small Arms DLC now available</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/">New Small Arms DLC now available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jun 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/06/new-small-arms-dlc-now-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>gastronaut studios</category><category>GastronautStudios</category><category>live arcade</category><category>LiveArcade</category><category>small arms</category><category>SmallArms</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 06 Jun 2007 11:30:00 EST</pubDate></item></channel></rss>
