<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Luftrausers clone dev shoots back at Vlambeer]]></title><link>http://www.joystiq.com/2013/04/25/luftrausers-clone-dev-shoots-back-at-vlambeer/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/25/luftrausers-clone-dev-shoots-back-at-vlambeer/</guid><comments>http://www.joystiq.com/2013/04/25/luftrausers-clone-dev-shoots-back-at-vlambeer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/24/dev-behind-luftrausers-clone-says-vlambeers-idea-isnt-original/"><img alt="Dev accused of cloning Luftrausers says Vlambeer copied its titles" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/luftrausers.jpg" /></a></div>RubiqLab, the developer accused of cloning Vlambeer's upcoming 2D dogfighter <em><a href="http://www.joystiq.com/game/Luftrausers/">Luftrausers</a></em>, has <a href="http://www.facebook.com/rubiq.lab/posts/132774753581079">taken to Facebook</a> to assert that Vlambeer's game isn't an original concept.<br /><blockquote> <p>  The Game luftrauser is cloned by ( SKYSTRIKE , JETSTRIKE &amp; many more ) And your game also came under pixel art. Earlier games likes SkyStricks &amp; Jetstrike also were in pixel art. SO WHAT DO YOU SAY IS THAT REALLY YOUR OWN IDEA ? We dont think so.</p></blockquote>The clone in question, <em>SkyFar</em>, shares certain mechanics and a visual style with Vlambeer's game, painting the world in a blue hue versus Luftrausers red color scheme.<br /><br /><span>Joystiq has contacted RubiqLab for further comment on its stance, and will update this post if the developer responds.</span><br /><br /><em>Luftrausers</em> is the second game of Vlambeer's to be cloned. The first is the notorious case of <em>Radical Fishing </em>(<em><a href="http://www.joystiq.com/2013/03/14/ridiculous-fishing-review/">Ridiculous Fishing</a> </em>on iOS), where Vlambeer's browser-based fishing game was <a href="http://www.joystiq.com/2011/09/07/a-ridiculous-fishing-story-reel-talk-from-vlambeer-and-gamenaut/">beaten to iOS</a>. <em>Luftrausers</em> is slated to launch this spring on PC, Mac, Linux, <a href="http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/">PS3 and PS Vita</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/25/luftrausers-clone-dev-shoots-back-at-vlambeer/">Luftrausers clone dev shoots back at Vlambeer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Apr 2013 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/25/luftrausers-clone-dev-shoots-back-at-vlambeer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20548633/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/25/luftrausers-clone-dev-shoots-back-at-vlambeer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clone</category><category>ios</category><category>ipad</category><category>iphone</category><category>linux</category><category>luftrausers</category><category>mac</category><category>mobile</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>rubiqlab</category><category>skyfar</category><category>vita</category><category>vlambeer</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 25 Apr 2013 01:00:00 EST</pubDate></item><item><title><![CDATA[Vlambeer 'fully intends' to fight Luftrausers clone]]></title><link>http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/</guid><comments>http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/"><img alt="Vlambeer vaguely announces Luftrausers delay, potential Vita launch" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/luftrausers-screen-1.jpg" /></a></div>Indie developer Vlambeer is getting used to its games being cloned before final release, with the developer discovering today that its upcoming game <a href="http://joystiq.com/game/luftrausers"><em>Luftrausers</em></a> has a clone called <em>SkyFar</em> on the iOS App Store. Freelance journalist <a href="https://twitter.com/Duckols/status/326359664902148096">Scott Nichols noticed the clone</a> today, following its App Store release on March 24.<br /><br />"We obviously endured a bit of a scare when news arrived of <em>Luftrausers</em> being cloned and released ahead of our own release schedule by another developer," Vlambeer lead Rami Ismail told us. "This time, however, it's not 'just' the idea of the game that has been cloned, but also the visual style. This gives us much more room to fight the whole thing, and we fully intend to."<br /><br />Ismail continued, "The developer of the clone has gotten in touch with us after Twitter exploded and let us know that 'acttuly we genrated our assets, Codes and all newly' and that the gameplay as indicated on the screenshots 'is not there in game as in the screen shots. We just done those screnshots for public attraction'. They signed off with the note that 'we really dont think it links your game at all.'"<br /><br />Vlambeer was famously at the heart of another cloning incident, when its 2010 browser-based game <a href="http://www.joystiq.com/2011/09/07/a-ridiculous-fishing-story-reel-talk-from-vlambeer-and-gamenaut/">Ridiculous Fishing was cloned in 2011</a>, while the developer was in the process of porting it for the platform. Another key issue with that clone, <em>Ninja Fishing</em>, was that it became a hit on the App Store. <em>SkyFar</em> hasn't seen such traction.<p><a href="http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/" rel="bookmark">Continue reading <em>Vlambeer 'fully intends' to fight Luftrausers clone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/">Vlambeer 'fully intends' to fight Luftrausers clone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Apr 2013 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20546993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/22/vlambeer-fully-intends-to-fight-luftrausers-clone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clone</category><category>cloning</category><category>ios</category><category>ipad</category><category>iphone</category><category>luftrausers</category><category>mobile</category><category>rami-ismail</category><category>ridiculous-fishing</category><category>skyfar</category><category>vlambeer</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 22 Apr 2013 15:45:00 EST</pubDate></item><item><title><![CDATA[Luftrausers officially coming to PS3 and Vita spring 2013]]></title><link>http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/</guid><comments>http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/#comments</comments><description><![CDATA[<center> <img class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/luftrausers926.jpg" /><iframe frameborder="0" height="318" id="viddler-7c2d5564" mozallowfullscreen="true" src="http://www.viddler.com/embed/7c2d5564/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=88847065&amp;loop=0&amp;nologo=0&amp;hd=1" webkitallowfullscreen="true" width="530"></iframe></center><br />Vlambeer's campaign of mobile platform domination continues. Following the successful release of the absolutely essential iOS game <a href="http://joystiq.com/game/ridiculous-fishing"><em>Ridiculous Fishing</em></a>, the company has made its plans for a PS3/Vita release of the dogfighting action game <a href="http://joystiq.com/game/luftrausers"><em>Luftrausers</em></a> official, putting a spring 2013 release window on it. That's really soon!<br /><br />Devolver Digital, who worked with Vlambeer on <a href="http://www.joystiq.com/game/serious-sam-the-random-encounter"><em>Serious Sam: The Random Encounter</em></a> (reminder of how weird our world is: that exists) is acting as publisher for this release, along with the PC/Mac/Linux version. For the most part, if you have a game machine, you'll be able to get blown up by a surprise blimp.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/">Luftrausers officially coming to PS3 and Vita spring 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Mar 2013 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20513366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/21/luftrausers-officially-coming-to-ps3-and-vita-spring-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>luftrausers</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psn</category><category>release-date</category><category>vita</category><category>vlambeer</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 21 Mar 2013 13:15:00 EST</pubDate></item><item><title><![CDATA[Luftrausers delayed as Vlambeer works out Vita/PS3 deal]]></title><link>http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/</guid><comments>http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/"><img alt="Vlambeer vaguely announces Luftrausers delay, potential Vita launch" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/luftrausers-screen-1.jpg" /></a></div>Vlambeer's<em> <a href="http://www.joystiq.com/game/luftrausers">Luftrausers</a></em>, the PC and Mac version of free Flash dogfighting game <a href="http://not.vlambeer.com/luftrauser/"><em>Luftrauser</em></a>, may come to the Vita and PS3, if Vlambeer and Sony can work out a deal they both like. Vlambeer's previous hit, <a href="http://www.joystiq.com/game/super-crate-box"><em>Super Crate Box</em></a>, <a href="http://www.joystiq.com/2012/09/21/playstation-mobiles-super-crate-box-is-the-definitive-version/">made a splash</a> on the Vita last year.<br /><br />Unfortunately the bureaucratic process and subsequent extra development time means <em>Luftrausers </em>won't be out before April. <a href="http://www.joystiq.com/tag/ridiculous-fishing"><em>Ridiculous Fishing</em></a>, Vlambeer's other in-development title, should be out for iOS slightly before <em>Luftrausers</em>.<br /><br />"Basically, what we're trying to say is that we think <em>Ridiculous Fishing</em> is going to move in front of <em>Luftrausers </em>in terms of release, but both of them should be out before three more months," Vlambeer co-founder Rami Ismail <a href="http://www.vlambeer.com/2013/01/31/vague-announcements/">writes</a>. Both games will be playable at PAX East, from March 22 - 24 in Boston.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/">Luftrausers delayed as Vlambeer works out Vita/PS3 deal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jan 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20444945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/31/luftrausers-delayed-as-vlambeer-works-out-vita-ps3-deal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>luftrausers</category><category>mac</category><category>pc</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>ridiculous-fishing</category><category>vita</category><category>vlambeer</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 31 Jan 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Luftrausers lives up to its arcade potential]]></title><link>http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/</guid><comments>http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/"><img alt="Luftrausers lives up to its arcade potential" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/luftrausers926.jpg" /></a></center><em><a href="http://joystiq.com/game/hotline-miami">Hotline Miami</a></em> was the official pick for the "Most Fantastic" game at Fantastic Arcade last weekend, but the cabinet I returned to whenever I had a spare moment was Vlambeer's <a href="http://joystiq.com/game/luftrausers"><em>Luftrausers</em></a>, the expanded PC/Mac game based on the Flash dogfighting game.<br /><br />It's perfect as an arcade game, especially with the modifications Vlambeer put in place for the demo, as it gives you very simple mechanics to achieve an immediately apparent goal, and then leaves you to practice those mechanics for as long as you can survive. It's too bad an arcade cabinet won't be one of the default venues for the full game.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/luftrausers/">Luftrausers</a></strong></p><a href="http://www.joystiq.com/photos/luftrausers/#5239829"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/luftrausers-screen-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/luftrausers/#5239830"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/luftrausers-screen-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/luftrausers/#5239831"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/luftrausers-screen-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/luftrausers/#5239832"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/luftrausers-screen-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/luftrausers/#5239833"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/luftrausers-screen-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/" rel="bookmark">Continue reading <em>Luftrausers lives up to its arcade potential</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/">Luftrausers lives up to its arcade potential</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Sep 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334212/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/26/luftrausers-lives-up-to-its-arcade-potential/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>devolver-digital</category><category>fantastic-arcade-2012</category><category>luftrausers</category><category>mac</category><category>pc</category><category>vlambeer</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 26 Sep 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Luftrausers probably doesn't cost $5,000 (it might!), but it's definitely launching on PC/Mac this year]]></title><link>http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/</guid><comments>http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="318" id="viddler-c32eccf" mozallowfullscreen="true" src="http://www.viddler.com/embed/c32eccf/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=41885247&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/luftrausers530.jpg" style="width: 530px; height: 350px; display:none" /></div><br />Vlambeer, the folks behind hyperaddictive rage inducer <em><a href="http://www.joystiq.com/game/super-crate-box">Super Crate Box</a>,</em> have another game on the way, <a href="http://www.joystiq.com/game/luftrausers"><em>Luftrausers</em></a>, and it's coming out pretty soon. "<em>Luftrausers</em> is set to release on PC and Mac in late 2012," says newly announced publisher Devolver Digital. Devolver previously worked with Vlambeer on the <em>Serious Sam 3</em> spinoff game, "The Random Encounter."<br /><br />"But what's a Luftrauser?" you ask? Well, it's a fictional warplane created by the Vlambeer dudes, and it comes in a bunch of different varieties ("125 deadly combinations," says the PR). In practice, this means you spawn with a trio of settings for your plane and you've gotta survive as long as possible (while destroying enemy ships, planes, etc.). Mastering each combination and learning your favorite should help add plenty of depth to the basic spawn/shoot/die/respawn loop.<br /><br />In a few rounds I played during <a href="http://www.joystiq.com/tag/gdc-europe-2012">GDC Europe</a>, it was quick to pick up and hard to put down. The concept of playing it with an actual gamepad makes <em>Luftrausers</em>' core gameplay all the more thrilling - I was playing on a laptop keyboard with WASD, which worked surprisingly well, but I'd prefer a pad. Moreover, the soundtrack is delightfully retro-sounding with modern influence - think 16-bit era midi with dubstep influence.<br /><br /><em>Luftrausers</em> arrives later this year on both PC and Mac, "with a price point set at $5,000." Of course, the phrase "release date and price subject to change" is attached to that hilariously high price, so don't go expecting to pay that much when the game launches.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/">Luftrausers probably doesn't cost $5,000 (it might!), but it's definitely launching on PC/Mac this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2012 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20310933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/28/luftrausers-probably-doesnt-cost-5-000-it-might-but-its-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>devolver-digital</category><category>gameplay</category><category>luftrausers</category><category>mac</category><category>pc</category><category>trailer</category><category>vlambeer</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Aug 2012 14:20:00 EST</pubDate></item><item><title><![CDATA[The different deadly combinations of Luftrausers: parts explained in part]]></title><link>http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/</guid><comments>http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/luftrausers.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 350px; " /></a></div><a href="http://www.joystiq.com/game/luftrausers"><em>Luftrausers</em></a>, Vlambeer's sequel to the singular <a href="http://not.vlambeer.com/luftrauser/"><em>Luftrauser</em></a>, is all about ambiance -- and creating your very own form of airborne, rhythmic death with extensive plane customization options. Mostly it's about that second part.<br /><br />There are three customizable parts for each rauser: weapons, bodies and engines. On the development side, Vlambeer is trying out some of these lethal combinations, and shares its experience with three parts on its <a href="http://www.vlambeer.com/2012/05/07/luftrausers-devlog-1/">dev blog</a>. The cannon is "insanely hard to use at the start," Vlambeer concedes, but if you do manage to hit something it explodes into shrapnel that blows up whatever it hits; it's particularly effective on boats.<br /><br />The melee body part offers "something like" negative 80 percent health, but you don't take damage from colliding with enemies. This is doubly helpful as it's possible to melee boats in <em>Luftrausers</em>. The "gungine" is a machine gun mounted on a standard jet-propulsion engine, and that's all the description we need.<br /><br />Each combination of parts will have its own name, and there will be at least five different parts for each section, meaning a minimum of 125 different combinations. For example, the aquatic propulsion engine and heavy armor body on a standard rauser may be called the "Blastoise," Vlambeer suggests. The soundtrack will change with each altered spec as well, meaning "Different weapon? Different bassline. Something like that. Hell yeah. Kozilek is gonna be busy."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/">The different deadly combinations of Luftrausers: parts explained in part</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20232789/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/the-different-deadly-combinations-of-luftrausers-parts-explaine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blastoise</category><category>custom</category><category>customization</category><category>luftrausers</category><category>pc</category><category>rauser</category><category>vlambeer</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 07 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Luftrausers announced by Super Crate Box dev Vlambeer]]></title><link>http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/</guid><comments>http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Image" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/luftrausers530.jpg" style="margin:4px" width="530" /></div>At the end of an <a href="http://www.vlambeer.com/2012/04/23/just-casually-releasing-an-ancient-prototype-announcing-a-game-discussing-the-future-letting-you-know-whats-up/">introspective post</a> by indie developer Vlambeer's Rami Ismail, he announced the company is working on a game called <em>Luftrausers</em> and posted the image seen above. That's it. Well, that's it for that post.<br /><br />A little bit of digging brings us back to another post by Rami last June, about a game called <em><a href="http://www.vlambeer.com/2011/06/27/luftrauser/">Luftrauser</a></em> (no plural), that Vlambeer notes sponsors deemed "too extreme." The Flash-based arcade flight shooter is <a href="http://not.vlambeer.com/luftrauser/">free and actually worth test flying</a>.<br /><br />"Luftrausers is basically Luftrauser redone from scratch, with everything ten times as spectacular," Ismail told Joystiq when we contacted him. "The biggest difference is that you'll be able to build your own Rauser."<br /><br />"We've got the full Super Crate Box art-team in the shape of Paul 'Pietepiet' Veer and Roy Nathan de Groot working on it. KOZILEK will be back to redeem his spot for the amazing soundtrack."<br /><br />Ismail tells us the team will have more info on the project next week as they finalize details.<p><a href="http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/" rel="bookmark">Continue reading <em>Luftrausers announced by Super Crate Box dev Vlambeer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/">Luftrausers announced by Super Crate Box dev Vlambeer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Apr 2012 15:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/23/luftrausers-announced-by-super-crate-box-dev-vlambeer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>luftrausers</category><category>vlambeer</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 23 Apr 2012 15:23:00 EST</pubDate></item></channel></rss>