Posts tagged luke-smith 
Destiny dev: DLC mistakes won't be repeated
Destiny designer Luke Smith recently addressed concerns over Bungie's future updates for the game. Namely, Smith said "the mistakes [Bungie] made with the DLC1 reward economy will not be repeated," in a NeoGAF thread, admitting the developer's previous attempts at expanding the first-person shooter...
Destiny endgame raids will have six players, no matchmaking
Bungie's Destiny is not an MMO (or is it? We're somewhat split on the issue) but it nonetheless uses some terms very familiar to MMO players to describe some of its gameplay. Case in point: raids. In an MMO, raids could typically be described as massive dungeon crawls that can take several hours t...
TGS 08: Bungie details Halo 3: Recon
After several months of unplanned silence ("This was the project we originally were intending to announce at E3," they say), Bungie finally revealed Halo 3: Recon at TGS. We had an opportunity to talk with Luke Smith and Brian Jerrard during a group meeting in Tokyo this morning and Jerrard bri...
E308: Bungie responds to 'hoax' speculation
Bungie.net has been updated. No, nothing was announced. That was canceled, but the update has come in the form of a quick-n-dirty Q&A regarding the situation. Responding specifically to internet claims that Bungie was masterminding a plot to trick fans only to later reveal an 'OMG-megaton,' Bu...
