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British MP continues fight against Manhunt 2

You'd think the BBFC's official unbanning of an edited version of Manhunt 2 would officially end the battle over the game's release. You'd be wrong though, as Kent Online reports that Kent MP Julian Brazier is working to introduce a "public appeals process" to overturn BBFC decisions, like the one that paved the way for Manhunt 2's release.

Brazier's Private Members Bill to reform the BBFC was discussed and eventually stopped in Parliament late last month, but that hasn't stopped Brazier from trying to revive its political chances. Brazier insists that the eventual decision to release Manhunt 2 "shows once again that the BBFC and its appeals system do not meet the concerns of the public" and that "the public wants a significant tightening up in this vital area." Earlier this month, Brazier accompanied Gordon Brown in a meeting with Giselle Pakeerah, a mother who believes the original Manhunt contributed to her son's murder.

Manhunt 2 UK ban officially lifted


After a tumultuous history of appeals, appeals, and more appeals, the British High Court has finally lifted the ban on Rockstar's controversial title Manhunt 2. The PS2 and Nintendo Wii versions of the game have been cleared for release in the UK, and will carry an "18" rating.

The Video Appeals Committee has stood its ground regarding the release of the censored version of Manhunt 2, stating that it depicts no greater violence than any other release in Britain bearing an 18 certificate. The British Board of Film Classifications has finally seen the light, so it seems, and recognizes that the title will indeed land on shelves without further interruption.

No word yet on when Manhunt 2 will finally be released in the UK, or if anyone still cares about last year's controversial game.

BBFC seeks to keep Manhunt 2 banned


The British Board of Film Classification is drawing a line in the sand when it comes to Manhunt 2. The BBFC is going to the next level and seeking judicial review after the Video Appeals Committee overturned the BBFC's decision to reject giving Manhunt 2 a classification -- essentially creating a de facto ban.

The BBFC believes that overturning their original decision, which was essentially not to make a rating decision on Manhunt 2, will have "fundamental implications with regard to all the Board's decisions." According to the BBFC statement, the Video Appeals Committee decision undermines its power to judge "unacceptable levels of violence." Manhunt 2 now waits in limbo again as the BBFC attempts to overturn the VAC's decision.

Manhunt 2 one step closer to British unbanning

In America, it was quite the saga getting Manhunt 2 from AO-rated, system-excluded game an eventual, mediocre M-rated release. In Great Britain, though, the battle to get the game released continues to this day, though it is moving in Rockstar's direction.

GamesIndustry.biz is reporting that Rockstar has won its appeal of the BBFC's decision to refuse the game classification by a four to three vote. The game's not out of the woods yet, though -- the BBFC could still continue to defend it decision through further appeal to the High Court. "We won't make a decision until we've seen the full printed judgement," a BBFC spokesperson told GI.biz.

Rockstar's British appeal begins for Manhunt 2


Official proceedings began today for Rockstar's appeal to the British Board of Film Classification, regarding their refusal to rate the Wii version of Manhunt 2, effectively barring the game from release in the UK. GamesIndustry.biz provides coverage of the appeal. Geoffrey Robertson, representing Rockstar Games, opened the proceedings with his statement, claiming that the BBFC are "ignorant of the gaming experience," and might as well be called "the British Board of Videogame Censors."

Robertston further accused the Video Appeals Committee of having never even played video games, to which one panel member reportedly responded that some of them actually had (to which we say: only some of them?). Robertson argued that the BBFC is more concerned with their own image than anything else.

Rockstar has clearly come out with fists flying for the appeal. It remains to be seen if the aggressive strategy will prove effective in allowing the lackluster Manhunt 2 to find its way to British Wii's.

'What They Play' keeps parents in the loop


When 1UP group mastermind John Davison and executive vice president of the Game Group, Ira Becker, bailed out of Ziff Davis Media in August, it was with the intention of starting up a new family entertainment website geared towards parents. "What They Play" is now accessible via the magnificent power of the internets and, as the succinct name suggests, aims to inform parents what interactive filth their kids are currently rolling their brains in. With an online video game glossary (or "videogame," as they seemingly prefer) and explanation of the ESRB rating system, the site aims to demystify some of the game industry's intricacies and back-of-the-box descriptors to an audience less versed in our M-rated 60fps FPS world.

Most helpful is an objective analysis of a given game's activities, violent content and colorful language, presented in a concise and straightforward manner. You won't find reviews here, only a desire to better equip parents for deciding whether their kids should be playing Zack & Wiki or Manhunt 2.

(Bad example, nobody in their mind should play Manhunt 2.)

[Thanks, Jared]

Target rids its shelves of Manhunt 2


Rumors have been circulating for a while that Target, prompted by the discovery of Manhunt 2's hidden dirty, dirty filthy content on the PSP version of the game, had pulled the title from its shelves. Now, GameSpot has received the official word that, indeed, those hunting (get it?) for a hyper-violent, hyper-mediocre action-stealth game will have to look for a store without red ring decor.

Is this maybe, just maybe, more a move to avoid a media firestorm than an actual concern about keeping young'ns from buying objectionable material at Target? ... We have no idea why you'd think that.

ESRB issues statement about Manhunt 2 hacks and controversy


OK, we're just going to come out and say we're getting a whole seven-year itch from all this Manhunt 2 controversy and coverage. We're bored by it. It's a mediocre game and in no way brings the concept of a thrill kill to the Wii. Back in the day when the whole AO rating affair was going on it was sexy, with issues about retail sales keeping things interesting. Now, it just feels like we're being subjected to lame talking heads trying to grab the microphone.

The ESRB recently held an investigation regarding Manhunt 2 and the hack that makes the censored material available -- we've placed the corresponding release and Q&A after the break. ESRB president Patricia Vance makes it clear that unauthorized hacking of the code does not constitute a need to reissue the rating, and that parents should be vigilant of what their kids are downloading from the internet in order to modify or remove "controls the industry has so diligently put in place for their own protection."

Vance better watch her back, parents don't like being told to do their job -- that's how wars with Canada get started.

Continue reading ESRB issues statement about Manhunt 2 hacks and controversy

Manhunt 2 credits neglect Vienna team


Oops, looks like some people didn't get credit where credit was deserved in the sweeping epic of love, lust, loss, betrayal and murder known as Manhunt 2. Former producer Jurie Horneman writes on his blog that the names of 55 people, who worked on the game at Rockstar Vienna before it was closed in May of 2006, are missing from the game's credits. He lists the names as best he can remember, with the exception of one person who did not wish to be named.

Horneman says, "I am disappointed and outraged that Rockstar Games tries to pretend that Rockstar Vienna and the work we did on Manhunt 2 never happened - the work of over 50 people, who put years of their lives into the project, trying to make the best game they could. I am proud to have been a part of that team." Development teams switch up all the time -- it's a wonder we don't hear about stuff like this more often.

[Via Develop]

Dr. Phil talks Manhunt, but Steinberg steals the show


We're totally enjoying CBS' coverage of Manhunt 2. After Katie Couric's eye-roll inducing Notebook entry two days ago, the odiously designed CBS.com site bubbles up a clip of Dr. Phil with Early Show host Harry Smith and journalist Scott Steinberg. We're sorry, but just try not to laugh as Smith introduces Dr. Phil to the show and Steinberg starts flailing the Wiimote trying to execute the guy on screen. Of course, you'll have to go to CBS.com to watch it. We're sorry, but the networks haven't discovered the basics of embeddable code.

Dr. Phil is far more careful here then the last time he talked about video game violence's effect on children during the Virginia Tech massacre -- probably because his hypothesis was dead wrong last time and he looked like a total (insult of choice goes here). Dr. Phil says about Manhunt 2, "Now the truth is, if somebody plays this game and then they go and do this in their life, there was something seriously wrong with them before they got the game. But it's modeling." We'd prefer if the mainstream media did a simple PSA and told parents not to let their children play M-rated games instead of all this fear mongering.

[Via GamePolitics]

Manhunt 2 retail vs. uncensored: a video comparison

If you're interested in seeing some of the ways Rockstar bypassed that sales-killing (sorry, bad pun) AO-rating to get Manhunt 2 on US retail shelves this week, Game Videos has created a short montage of footage contrasting specific scenes of violence found in Manhunt, Manhunt 2 retail, and the uncensored Manhunt 2 beta.

Two points are made from what we see in the video:
  • The original Manhunt can be just as gory at times as the uncut version Manhunt 2
  • The best way to lower your game's ESRB rating is to use crazy filter effects during acts of gratuitous violence
We'd really like to see this video expanded in the future to give a more complete visual comparison of the three versions. For a game poised to be the next hotbed of controversy, surely there's more than 90 seconds of violent similarities to be found amongst the titles.

Censored Manhunt 2 content sprung

hot pliers
Wanna play Manhunt 2 the ways it's supposed to be played? Simple, just delete the "replace original file" scripts in the game code. A group of hackers allege to have done just that, altering the PSP game file and 'unlocking' the otherwise filtered gore. It's not quite on the scale of Hot Coffee -- remember kids, explicit sex is much worse than gratuitous violence -- but this latest scandal (call it "Hot Pliers") could become just as overblown, despite the hack being currently limited to the portable version of Manhunt and requiring a homebrew-enabled PSP, along with some basic ISO manipulation. Quick! Hide your PSPs before the grownups burn them!

[Via PSP Fanboy]

Mainstream TV news covers Manhunt 2


OK, so it's not a big surprise that Manhunt 2 looks to be falling pretty flat with the gaming community. But remember, there's still all that expectation of controversy that the mainstream media has been gearing up for! This evening, both ABC and CBS news had segments on Manhunt 2. We seem to have missed the CBS one, but we did catch the ABC segment. We'd love to share the package with you, but the networks are quite behind the times and we can't seem to find the segments anywhere on their sites yet (and we're even less sure to find embeddable code). If it finds its way to YouTube, we'll be sure to post it. (Update: Still no code, but here's CBS' segment.)

ABC.com's news section actually does have a quick rundown of video game ratings and terminology on their site for the utterly uninitiated. CBS took a different approach, however, as CBS.com features Katie Couric's Notebook. "What sets this video game apart is that the player can become physically involved in the acts of violence," Couric says. "Rather than just pushing buttons, the player actually wields a knife, an ax, a glass shard -- to stab an opponent."

Ummm, no. Don't know who writes the copy over there at that ratings powerhouse, but that's just plain wrong. Although the PS2 version would be about pushing buttons -- unless CBS has discovered some new feature -- we're currently unaware of the Wiimote's ability to shape-shift into any of those items described allowing a player to "stab an opponent." Couric then says that research shows violent games cause children to accept violence as an every day part of life. Ironically, a kid with average intelligence should be able to figure that out by watching the first segment of Katie's news broadcast every weekday evening.

Metareview: Manhunt 2 (Wii, PS2)


The horror, HORROR; Manhunt 2 is apparently bloody -- bloody awful. Reviews are starting to squirt out of outlets like a punctured carotid artery about Rockstar's juggernaut of controversy and it's pretty much what most were expecting. Looks like little Timmy won't be getting that "murder simulator" he wanted for the Wii this holiday, unless his parents want to punish him with bad gameplay. According to many of the reviews, the edits forced on the game by the ESRB actually hurt the overall Manhunt experience.
  • IGN (77/100): "Manhunt 2 for Wii is, in my opinion, the version to buy, if only because it looks ever-so-slightly better and offers a deeper level of interactivity since the Wii remote is used to act out executions. I've referred to this game as Splatter Cell before and I still think that's a fair comparison. Even with its blurred and darkened executions, Manhunt 2 is still an incredibly violent game – easily the most brutal you will find on Nintendo's console. ... The ESRB has forced Rockstar to make content changes which have in turn significantly reduced the impact of the franchise's trademark executions. In fact, oftentimes you won't even able to see who Danny is murdering or how he's doing it – instead, you'll behold a big, dark, motiony blur accompanied by gruesome sound effects. By comparison, many of the executions in the original Manhunt are much more satisfying."
  • GameSpy (50/100): "The biggest issue that fans of the original Manhunt will have with Manhunt 2 is the way that Rockstar toned down the violence in the game in order to appease the ESRB's ratings board. The game's trademark executions have been altered significantly, to the point where the player loses nearly all recognition of the events taking place onscreen. Initiating a killing maneuver cuts the camera to an angle more suitable for viewing, which is then browbeat by an unwieldy series of camera edits and obnoxious crimson filters that distort the images to the point where it's anyone's guess what exactly is taking place."
  • 1UP (40/100): "Finally, and most unforgivably, the Wii version plays host to unskippable cut-scenes. Better still, they're frequently positioned after checkpoints so you can enjoy them over and over again whether you want to or not. Just in case the adolescent violence, clunky exposition, and lengthy visual explorations of 'kinky' S&M bars weren't embarrassing enough the first time around. Really, the game warrants a 4 because it's technically playable and, despite its best efforts, probably won't plunge the industry into a period of navel-gazing and political sanction. Everything else about it is largely forgettable. "

New York Times does 'Manhunt 2 for Dummies' recap


Need to explain to grandma why this whole Manhunt 2 kerfuffle is ridiculous? Then go pick up (or send her the link if she's all modern) to today's New York Times article which gives a simple version of the Manhunt 2 saga for mass consumption. If you've been keeping up with all the Manhunt 2 coverage then you pretty much already know everything the New York Times article has to say. Wait, you haven't been keeping up with the controversy ... seriously? OK, ok, we'll make an even simpler version of the NYT piece.

Here we go: Although violence in games is focused on more, movie and television violence is worse. Child sodomy is fine in movies, testicles being ripped off with pliers is bad for video games. Manhunt 2 still retains 99% of its AO content -- a pesky 1% change makes it M. The controversy showed the ESRB has teeth and also helped market a game that probably would not have gotten attention otherwise. NYT basically says the game "will probably prove as luridly, fleetingly diverting as any slasher flick." Fin.

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