Though we rarely acknowledge their existence (unless they're super original or horrifically ugly), heads-up displays and user interfaces play a major role in how we interact with games. Former DICE designer Marcus Andrews was recently tasked by his previous employer with studying a variety of UIs ...
Posted on May 23rd 2013 10:30PM
Posted on May 23rd 2013 3:30PM
Posted on May 23rd 2013 1:00PM