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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Aliens vs. Predator 'Marines' trailer highlights the plight of puny humans]]></title><link>http://www.joystiq.com/2009/07/29/aliens-vs-predator-marines-trailer-highlights-the-plight-of-p/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/29/aliens-vs-predator-marines-trailer-highlights-the-plight-of-p/</guid><comments>http://www.joystiq.com/2009/07/29/aliens-vs-predator-marines-trailer-highlights-the-plight-of-p/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_ee652b7a"><param name="movie" value="http://www.viddler.com/simple/ee652b7a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/ee652b7a/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_ee652b7a"></embed></object>Sega's <a href="http://www.joystiq.com/tag/aliens-vs-predator"><em>Aliens vs. Predator</em></a> recently <a href="http://www.viddler.com/explore/Joystiq/videos/1504/">received a new trailer</a>, titled "Marines" -- seriously, are they trying to make us confuse this game with <em>Aliens: Colonial Marines</em>? It's bad enough that there's like, seven <a href="http://www.joystiq.com/tag/aliens"><em>Aliens</em></a> games being developed right now. You don't need to make this any harder on us, guy-in-charge-of-naming-trailers.<br /><br />However, the moniker <em>does</em> fit -- the video above tells the terrifying story of the unsung third party in the <em>AvP</em> conflict: Humans. Traditionally, most shooters let their human protagonists mow down waves of extraterrestrials with little trouble -- however, said extraterrestrials <em>usually</em> don't have acid spit. Nor can they turn invisible. Nor do they have giant arm swords. Nor do they <a href="http://www.youtube.com/watch?v=aVZUVeMtYXc"><em>make alien babies in our chests</em></a>. Hey, we had a good run, humanity. Looks like it's time to pack it in.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/29/aliens-vs-predator-marines-trailer-highlights-the-plight-of-p/">Aliens vs. Predator 'Marines' trailer highlights the plight of puny humans</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jul 2009 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/1504/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/aliens-vs-predator-marines-trailer-highlights-the-plight-of-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19113127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/aliens-vs-predator-marines-trailer-highlights-the-plight-of-p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aliens</category><category>aliens-vs-predator</category><category>fps</category><category>marines</category><category>Microsoft</category><category>pc</category><category>rebellion</category><category>sega</category><category>trailer</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 29 Jul 2009 11:45:00 EST</pubDate></item><item><title><![CDATA[GamesforHeroes.com seeks handheld games and systems for troops]]></title><link>http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/</guid><comments>http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><div align="center"><a href="http://www.gamesforheroes.com/Games_For_Heroes/Home.html"><img width="490" vspace="4" hspace="0" height="370" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/soldiergameboy.jpg" alt="" /></a><br /></div>
OK, we've said it before, but other than the constant threat of dying, one of the things we know troops serving in Iraq or Afghanistan suffer from is boredom. So, when Peter Gallagher sent us a tip about his site <a href="http://www.gamesforheroes.com/Games_For_Heroes/Home.html">GamesForHeroes.com</a>, we felt the least we could do was give it some attention. <br /><br />The Games for Heroes charity, which has a registered donor number with <a href="http://www.marineparents.com/legal/charity.asp">nonprofit</a> <a href="http://www.marineparents.com/">MarineParents.com</a>, is simply looking to collect handheld games and systems (Game Boy, DS, PSP), which will be sent to troops serving in a place of war. Information on where to send items or make cash donations can be <a href="http://www.gamesforheroes.com/Games_For_Heroes/About_Us_%26_How_To_Help.html">found on the site</a>. A similar charity called "<a href="http://www.joystiq.com/2007/11/12/non-profit-group-buying-games-for-soldiers/">Fun for our Troops</a>" began last year, but without the portable gaming focus.<p><a href="http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/" rel="bookmark">Continue reading <em>GamesforHeroes.com seeks handheld games and systems for troops</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/">GamesforHeroes.com seeks handheld games and systems for troops</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Apr 2008 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesforheroes.com/Games_For_Heroes/Home.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1162227/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/09/gamesforheroes-com-seeks-handheld-games-and-systems-for-troops/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charity</category><category>DS</category><category>gamesforheroes.com</category><category>handhelds</category><category>marines</category><category>military</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 09 Apr 2008 06:00:00 EST</pubDate></item><item><title><![CDATA[Serious Games Summit: A military takeover of serious games]]></title><link>http://www.joystiq.com/2006/10/31/serious-games-summit-a-military-takeover-of-serious-games/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/31/serious-games-summit-a-military-takeover-of-serious-games/</guid><comments>http://www.joystiq.com/2006/10/31/serious-games-summit-a-military-takeover-of-serious-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/doom.jpg" id="vimage_1" alt="" />Things have come a long way since the U.S. Armed Forces got into the video game business with <a href="http://en.wikipedia.org/wiki/Marine_Doom">Marine Doom</a> in the early '90s. Just ask Roger Smith, an analyst who presented on the past, present and future of military involvement in games at the Serious Games Summit. In the dozen or so years since their shallow, graphical Doom II mod, Smith said the military has integrated full-fledged training simulations for all sorts of different positions and situations. Right now most of that training goes to the "trigger pullers" -- the people risking their lives on the front lines -- but Smith said lower-cost technology solutions would allow for simulations geared towards medical, logistical, maintenance, and other troops who currently don't have many other training options.<br /><br />While recent military sims like <em>America's Army</em> and <em>Full Spectrum Warrior</em> have crossed over into the commercial market, Smith said he sees this trend slowing in the future, with the military developing narrowly targeted simulations suited specifically for military use, not living room use. As this trend continues, Smith sees the military developing internal game development resources to create its games, rather than buying off-the-shelf parts and talent from outside game companies.<br /><br />Smith also talked excitedly about the military's interest in developing for the Xbox 360 through the <a href="http://www.joystiq.com/2006/08/14/microsoft-plans-community-powered-arcade-with-new-xna-tools/">XNA program</a>. While there were too many roadblocks to developing military trainers for the original Xbox, Smith said a simulation designed for powerful, affordable hardware like the 360 had the potential to open up training to every soldier, rather than just those in units with access to expensive, high-end PCs.<br /><br />Also see: <a href="http://www.joystiq.com/2006/10/30/serious-games-summit-defense-dept-games/">Serious Games Summit: Defense dept. games</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/31/serious-games-summit-a-military-takeover-of-serious-games/">Serious Games Summit: A military takeover of serious games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Oct 2006 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/10/31/serious-games-summit-a-military-takeover-of-serious-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/693907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/31/serious-games-summit-a-military-takeover-of-serious-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>America' Ary</category><category>America'Ary</category><category>Doom</category><category>Marine Corps</category><category>Marine Doom</category><category>MarineCorps</category><category>MarineDoom</category><category>Marines</category><category>Military</category><category>Serious Games Summit</category><category>SeriousGamesSummit</category><category>SGS</category><category>simulations</category><category>Xbox-360</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Tue, 31 Oct 2006 13:55:00 EST</pubDate></item></channel></rss>
