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Posts tagged mark-cerny

Sony heads dish on the PS4's famous E3 debut

The hour-long interview featuring Sony Computer Entertainment CEO Andrew House revealing how Sony strategically changed its E3 script to stray from Microsoft's DRM direction is now online. The video, from last week's Develop Conference in Brighton, also features PS4 architect Mark Cerny, and bo...

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Cerny on cloud gaming: Some genres perform better than others

PlayStation 4 lead architect Mark Cerny addressed the console's Gaikai-powered cloud gaming capabilities in a recent interview with IGN, explaining that certain genres may be more conducive to streamed gameplay than others due to latency. "It is just a part of that cloud gaming technology that t...

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Here's how Knack's two-player co-op works

PS4 launch title Knack will feature local co-op support, allowing another player to jump in and control titular hero Knack's companion and helper, Robo Knack. Using a DualShock 4 controller or Remote Play through a PS Vita, this second player can use Robo Knack to pummel baddies or support Knack ...

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Giant DualShock helped make Knack accessible to kids, taught design lessons

Sony made the PS4 launch game Knack more accessible to children by creating a super-sized DualShock to playtest, with the core concept being to make developers feel like an 8-year old holding the controller. In a keynote speech at the UK's Develop conference today, PS4 system architect Mark Cerny t...

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Cerny: PS4's 'time-to-triangle' to rival PS1

The tech housed inside the PS4 makes it as easy to swiftly bring games to the system as it was to do so for the original PlayStation, according to the PS4 Lead Architect Mark Cerny. Speaking at Spain's GameLab conference this week, Cerny explained how he took Nolan Bushnell's mantra of good games...

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Knack influenced by God of War, says PS4 architect Mark Cerny

PlayStation 4 system architect Mark Cerny discusses the console's upcoming launch title Knack in a recent interview at PlayStation Blog, revealing that the project aims for international appeal among both the casual and hardcore crowds. Continuing a decade-spanning career in which he designed ga...

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Mark Cerny really has a Knack for making PS4 game trailers

Mark Cerny, AIAS Hall of Famer and lead on the PlayStation 4's hardware, is directing Knack for Sony's new console, and so far it looks a little something like this. Cerny also showed off Knack running on the Vita via remote play....

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PlayStation 4's dedicated video hardware will allow seamless video uploading, streaming, sharing

Lead system designer Mark Cerny took the stage at today's PlayStation 4 announcement event, and he's just revealed some very interesting features of Sony's newest console. Cerny said that the PS4 is equipped with always-on, always available hardware for both video compression and decompression, whi...

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Mark Cerny directing Knack for PS4

Mark Cerny isn't just the lead on PS4 hardware. The Marble Madness creator is also directing the first announced game for the hardware, Knack, about a robot made of an assemblage of junk, fighting goblins. It's cartoony and features some combat, some stealth, and big junkbot punches. Knack shows th...

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Industry veteran Mark Cerny talks about the hugeness of modern developers

Mark Cerny is a game developer with 30 years of experience under his belt, which just so happens to be notched with widely known projects like Marble Madness and Crash Bandicoot. In an interview with Gamasutra, Cerny discusses how the size of game development teams has ballooned in recent years. ...

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