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Posts tagged marty-odonnell

Halo: Combat Evolved Anniversary soundtrack getting full orchestral treatment

San Francisco-based Pyramind Studios is producing a re-orchestrated soundtrack for Halo: Combat Evolved Anniversary. 343 Industries, Microsoft, and Pyramind announced that the project is headed up by Microsoft Senior Audio Director Kristofor Mellroth, and Pyramind Studios COO/Audio Director Paul ...

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New logo, trademark lend credence to Bungie 'Destiny' project

Doing the detective work of any good fansite, HBO.org has turned up more evidence of the rumored "Destiny" MMOFPS in development at Bungie Studios / Bungie Aerospace / whatever Bungie wants to call itself. The site discovered that a company named "Podophobia Entertainment," formed by Bungie head ...

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Video Games Live trying New Orleans concert for PBS again

Video Games Live plans to record a show on April 1 (no joke) in New Orleans to be aired on PBS stations in July. As this is going on the tee-vees, special guests and spectacle are planned. Ralph Baer will play Pong against an audience member on stage, with the symphony providing the sound. Guests ...

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Season finale of 1 vs. 100 this Friday has Jimmy Fallon, Bungie

Microsoft already announced earlier this week that Halo luminaries Frank O'Connor and Marty O'Donnell would be stopping by for the season finale of 1 vs. 100, but now Major Nelson has revealed that Jimmy Fallon will be appearing as well. It's not too much of a stretch to see the Late Night host ...

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VGA 2009: Bungie's Marty O'Donnell talks moody soundtracks

This past Saturday brought us the Spike TV Video Game Awards and – before experiencing the litany of world exclusives that awaited us inside – we spent some time outside cruising the red carpet and talking (briefly!) to many of the game developers and talent. We squeezed them for ...

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Video: When Halo 3 met Fallout 3

The charming video which you'll find just below the break is an expert blending of Halo 3 and Fallout 3 and it holds within it two very basic truths. One: It's fine for Fallout, but Halo probably wouldn't be better if it stopped every 10 seconds to let you select which body part to aim for. The ...

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